Unity Multiplayer 2016 -Build Online Shooter - code included Premium class

Yohann Taieb, Unity, iOS, Android, Game dev, mobile app, reskin

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41 Videos (3h 59m)
    • Promo 2

      0:58
    • 01 Download single player project and test it

      3:32
    • 02 Getting the scripts ready for multiplayer

      8:39
    • 03 Temporarly disabling enemies and vehicles

      1:17
    • 04 Adding firebolt prefabs

      4:24
    • 05 Firing red or blue firebolts

      11:39
    • 06 create new player costume materials

      4:19
    • 07 Swapping player costumes for multiplayer use

      4:22
    • 08 Adding the multiplayer network manager and HUD

      6:46
    • 09 Creating multiplayer spawn points

      6:09
    • 10 Launching 2 games simultaneously on your computer

      3:05
    • 11 Controlling only one player character in multiplayer

      3:43
    • 12 Synchronizing firebolts from server to clients

      5:20
    • 13 Synchronizing player position and animations

      3:38
    • 14 Creating player unique names (part 1 of 2)

      6:47
    • 15 Creating player unique names (part 2 of 2)

      6:22
    • 16 Programming player taking damage on all clients

      9:11
    • 17 displaying health points as text

      4:35
    • 18 Creating the health bar

      12:31
    • 19 Synchronizing healthbar across clients and testing

      2:01
    • 20 Prevent firebolt on death

      4:15
    • 21 Programming the multiplayer respawn

      10:34
    • 22 synchronizing respawn on server and clients

      7:13
    • 23 Testing the player life cycle

      1:15
    • 24 Respawn player visual countdown timer

      12:35
    • 25 Keeping score of player kills count

      11:01
    • 26 Multiplayer enemy spawn point setup

      3:26
    • 27 Programming the enemy respawn script

      11:41
    • 28 Tweaking the enemy respawning logic

      7:59
    • 29 Adding multiple enemy spawn points

      1:32
    • 30 Synchronizing vehicles in multiplayer games

      4:22
    • 31 Camera follow local player and lighting effects

      6:09
    • 32 Synchronize vehicle collision with server and clients

      2:52
    • 01 Overview of hosting a Unity game online

      0:50
    • 02 Create an online git repository

      1:48
    • 03 Unity online git repository setup

      4:55
    • 04 Unity Editor git settings

      3:13
    • 05 Unity Cloud multiplayer setup matchmaking

      7:11
    • 06 Launching a build in Unity Cloud

      4:22
    • 07 Create a custom multiplayer menu and script

      15:14
    • 08 Connecting the custom network manager to the play level

      7:41

About This Class

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Do you want to create online worlds like MineCraft or Clash of Clans? Do you feel like you cannot do it because multiplayer is hard to program? Well, you were right until today. I have looked through dozens of ways to make a multiplayer game, and i came up with the easiest way to make it happen. This course contains all you need to easily turn any Unity games into online multiplayer platforms. This course will drive you step by step on taking a shooter robots game and turn it into an online multiplayer Free For All game. The process is fun and it feels great to accomplish such a difficult task.Join the community nowMULTIPLAYER MADE EASY

Unity Multiplayer is the easiest way to create real time, networked games for Unity. It’s fast to implement and highly customizable. Unity-provided servers ensure that your players can find and play with each other.

EASY TO IMPLEMENT

Unity Multiplayer uses the component workflow you already know so you can implement and prototype networked features quickly.

FLEXIBLE

Low level APIs grant you access to the core of the Unity Multiplayer’s framework, so you can optimize your game for a networked environment, however you want to.

BACKED BY UNITY

Unity Matchmaker Servers makes it easy to connect your players. Unity Relay Servers brokers network traffic to ensure quality sessions between your players no matter where they are.

GET STARTED NOW

Unity Multiplayer is available to all Unity customers for development purposes at no additional charge.It is totally free to create professional multiplayer games

HANDS ON PROJECT

This course drives you step by step on how to turn a 3D shooter game into a multiplayer game where 2 to 16 players can play simultaneously controlling robots shooting fireballs at eachother, in a fun environment like MineCraft style.

MEGA BONUS

By joining this course, you automatically get for FREE all the project files, the source codes, the graphic files, 3d animations, models, and you also get the published iPhone app and Android it. Life is good!

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Yohann Taieb

Unity, iOS, Android, Game dev, mobile app, reskin

Yohann holds a Bachelor of Science Degree in Computer Science from FIU University. He has been a College instructor for over 7 years, teaching iPhone Development, iOS 9, Apple Watch development, Swift 2, Unity 3D, Pixel Art, Photoshop for programmers, and Android. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 mobile apps and games in both the Apple app store and the Android store.

Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled more than 20000 students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up by blogs and medias like WIRED magazine, Yahoo News, and Forbes Online. Thanks to him, thousands of students now make a living using iOS 9, Swift 2, Objective C ( ObjC ), Android, Apple Watch ( watchOS ), Apple TV ( TVOS ), Unity 3D, and Pixel art animation.

More info at https://www.appsfresh.com ans www.iosOnlineCourses.com

Apps Games Unity iOS Android Apple Watch TV Development