MaxForLive: Creating Your Own Audio Tools in Max For Live Premium class

Jason Allen, PhD, Ableton Certified Trainer

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
41 Videos (4h 52m)
    • 1 Intro

      5:47
    • 02 InANutshell

      5:21
    • 03 10kView

      3:11
    • 04 WhatWeCanDo

      5:39
    • 06 MaxVsM4L

      2:12
    • 07 HistoryOfMax

      7:44
    • 08 MaxForLiveDevicesV2

      3:35
    • 09 LoadingMaxDevicesV2

      3:36
    • 11 StartingFromScratch

      5:22
    • 10 FindingDevices

      4:38
    • 12 GettingHelp

      6:00
    • 13 EditingAndPresentationMode

      8:03
    • 14 TheMaxEditorAndPatching

      9:11
    • 15 ObjectsAndArguments

      10:45
    • 16 Messages

      7:32
    • 17 BangsAndButtons

      7:27
    • 18 HowToLearnMax

      2:24
    • 19 HowToApproachAPatch

      5:16
    • 20 DelayingMIDIMessages

      10:00
    • 21 AddingDryWet

      7:22
    • 22 WhyNotNotein

      4:44
    • 24 ArpeggiatorWalkThrough

      4:00
    • 25 DelayingNotes

      11:27
    • 26 transposingNotes

      5:11
    • 27 DeployingAndEncapsulating

      13:09
    • 29 TildeAndYelloPatchChords

      5:00
    • 30 AudioUI

      2:17
    • 31

      6:31
    • 32 DelDelayTapinTapout

      11:01
    • 33 VolumeControl

      3:30
    • 34 AudioToggle

      6:03
    • 35 MultiTaps

      9:43
    • 36 Presentation Setup

      7:48
    • 39 Abstractions

      9:33
    • 40 M4LListofAbstrations

      8:15
    • 41 M4LPatches

      13:28
    • 43 ControlAnyParameter

      10:03
    • 47 Filtergraph

      10:07
    • 48 FindingBeats

      13:36
    • 49 ControllingFiltersByTheBeat

      9:39
    • 51 ThanksBye

      6:08

About This Class

For years I've been teaching Ableton Live and Max in the college classroom. As a University Professor, my classes are sought after, and, frankly, expensive. I believe Ableton Live can be learned by anyone, and cost shouldn't be a barrier. This class uses the same outline and syllabus I've used in my college classes for years, at a fraction of the cost.

MaxForLive is a powerful tool that lets users design their own instruments, effects, and devices. It isn't without its drawbacks: MaxForLive is notoriously difficult to learn. I've developed an approach for teaching MaxForLive that focuses on teaching it like a language: You will learn small blocks and patches, understanding the how and the why along the way. As we grow our vocabulary, we "learn how to learn" more and more.

Topics include:

  • The unique and quirky history and development of Max
  • What we can do with MaxForLive
  • Max vs. MaxForLive
  • The MaxForLive Devices
  • Finding and Sharing MaxForLive Devices
  • Getting Help: Help Windows in MaxForLive
  • Presentation Mode & Patching Modes
  • The Max Editor
  • Messages
  • Bangs & Buttons
  • Project 1: Building a MIDI Delay
  • Project 2: Building an Arpeggiator
  • Working with Audio Signals
  • Project 3: An Audio Delay
  • ~ Objects (tilde objects)
  • Presentation Setup
  • Controlling Live
  • Abstractions
  • Controlling anything in Live
  • Project 4: A Beat-Quantized Randomized Filter
  • Finding the Beat from Live
  • Project 5: Artificial Intelligence (sort of)
  • ... And much more!!!

Also included in this class is 6 of my own MaxForLive patches for you to download, dissect, use, and build on.

1 of 1 students recommendSee All

This course is a great and useful introduction to Max and specifically M4L. Jason not only covers a lot of the necessary basics, but more than that he 'teaches how to fish' - i.e., he shows you how to find your way around Max for Live help and reference which is a must even for the seasoned Max programmer. Jason also has a fun and down-to-earth teaching style that makes all of this seem feasible by normal human beings (unlike some of the normal Max tutorials). Thanks for this.

58

Students

--

Projects

Jason Allen

PhD, Ableton Certified Trainer

J. Anthony Allen has worn the hats of composer, producer, songwriter, engineer, sound designer, DJ, remix artist, multi-media artist, performer, inventor, and entrepreneur. Allen is a versatile creator whose diverse project experience ranges from works written for the Minnesota Orchestra to pieces developed for film, TV, and radio. An innovator in the field of electronic performance, Allen performs on a set of “glove” controllers, which he has designed, built, and programmed by himself. When he’s not working as a solo artist, Allen is a serial collaborator. His primary collaborative vehicle is the group Ballet Mech, for which Allen is one of three producers.

In 2014, Allen was a semi-finalist for the Grammy Foundation’s Music Educator of the Year.

J. Anthony Allen teaches at the University of St. Thomas in St. Paul, MN., and is an Ableton Live Certified Instructor. He has a PhD in music composition, 2 Master’s degrees in music composition and electronic music, and a bachelors degree in guitar performance. Through his academic travels, Dr. Allen has received numerous awards along the way.

Born and raised in Michigan, Allen has worked with many forms of interactive media including audio, video, installation and dance. Mr. Allen’s work has been experienced all over the world, and has been called “a study in ominous sound and motion,”(Baltimore Sun) “An aural hallucinogen,” (Minnesota Public Radio) and “A beautiful and engaging use of technology. ” (Cogapp: The Art and Science Blog). In 2003 Allen joined the team of the Spark Festival of Electronic Music and Art where he was the assistant director and lead producer through 2009.