iPad Art: Using Textures in Procreate | Nic Squirrell | Skillshare

iPad Art: Using Textures in Procreate

Nic Squirrell, Artist and illustrator

iPad Art: Using Textures in Procreate

Nic Squirrell, Artist and illustrator

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12 Lessons (48m)
    • 1. Introduction

      1:00
    • 2. Making Textures From Your Surroundings

      1:41
    • 3. Making Painted Textures

      1:16
    • 4. Making Textures in Procreate

      2:13
    • 5. Using Textures: Layer Blends

      6:49
    • 6. Using Textures: Selections

      5:15
    • 7. Using Textures: Masks

      3:07
    • 8. Using Textures: Clipping Mask

      2:59
    • 9. Using Textures: Brushes - Make Seamless Textures

      8:32
    • 10. Texture Brush Settings

      11:32
    • 11. Using Texture Brushes

      2:48
    • 12. Final Thoughts & Project

      1:14
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About This Class

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Adding texture to your images is a great way to give them interest and depth, and it can make your art really stand out, or make an image full of different parts more cohesive.  Textures can be bold and eyecatching, or subtle.

In this class we will be finding and making all sorts of interesting textures, and looking at a number of different ways of using them in Procreate.

I'll also show you a quick and simple way of making any texture seamless on the iPad.

You'll end up with plenty of new textures, brushes and techniques add dimension to your pictures and take them to the next level.

If you're new to Procreate, you might find it helpful to take my beginner class first: iPad Art: Create a Monster in Procreate.

Don’t forget to follow me on Skillshare to be kept up to date with my new classes.

For this class you'll need an iPad, and the following apps:

Procreate App

Pixelmator App

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My website

My other classes

Music credit: Bossa Bossa Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

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Looking for more inspiration? Head here to discover more classes on Procreate.

Meet Your Teacher

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Nic Squirrell

Artist and illustrator

Top Teacher

 

I am an artist and illustrator living in Kent, England.

I studied Creative Visual Art & 3D Design at the University of Greenwich and loved every minute of it.

My illustrations are on many products from prints to suitcases and everything in between.

I love drawing & painting on my iPad as well as using traditional media, particularly watercolour.

If anything stays still long enough, I will draw on it.

Follow me on Instagram to see what else I'm up to!

Nic Squirrell's website

Nic Squirrell on Society6

@NicSquirrell on Instagram

Squirrell Designs Facebook page

Nic Squirrell on Spoonflower

 

See full profile

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Transcripts

1. Introduction: Hello, I'm Mick. I am an artist and illustrator. I love working on my iPad and one of my favorite apps is Procreate. In this class, we'll be looking at various ways of using texture within Procreate. Adding texture to your work is an extra bit next of depth dimension and interest. That can help to pull an image with lots of different parts together and make it harmonious or else try to set certain parts of the image really stand out. Well, there are three ways of making textures and the reason for using each method. Then we'll look at different ways of using the textures within the app. I'll also show you an easy way of making seamless textures on your iPad. When you finish, your able to confidently make and use textures to give you a Procreate artworks an extra look and you'll be able to build up a library of textures for future use. Let's get started. 2. Making Textures From Your Surroundings: You can use the camera on your iPad or iPhone, to fetch rough textures, have a look around your house and see what you can find. I've taken these pictures of my floors, paving stones on my terrace. The surface of an old metal trunk which my dad bizarrely once swapped for a broken down car and my painting table. This is a really quick and easy method and the possibilities are endless. The disadvantage is that if you like to work really big like I do, your iPad photos might not be large enough. So to show you the size of the photographs, I've gone into Procreate. I'm using the 12.9 inch iPad Pro. I've made an image in Procreate, which is 7,000 pixels square 300 PPI, which is the normal size I work at. If you have a smaller iPad, you might be able to only make smaller art board. So I'm going to press this spanner up here and insert photo. You can see that it doesn't cover the image, and in fact in pixels it is 2,448 wide and 3,264 high. So even though that's not as large as my art board, you can still use the image. I do not want to make it larger because it loses quality that way. But these textures can be still use on smaller art boards or to use on smaller parts of artwork and to make texture brushes as well. As an alternative, you could use a separate camera which exports high resolution images. 3. Making Painted Textures: The second method is using actual art materials. This is a great way of giving you additional arts that hand painted look. You can make the textures using any art materials. I've been learned to make the leftover paints on my pallet or the first background layer for new painting, doesn't matter what colors you use. I am for plenty of texture and tonal variation. It's good to have a variety of different textures, some bold and some subtle. It's fun to paint textures, do enjoy yourself listen up and don't ever think it. When you're finished, you can use your scanner if you have one, and scan it to high resolution. If you have a standard size scanner, assuming the width of your paper is 8.5 inches, you would need to scan at 824 DPI to get 7,000 pixels. My scanner scans at 900, this would be my first choice, this small is still okay. You'll need to get your image onto your iPad, I use Dropbox for this, but there are a number of different options available. As before, you can still use smaller textures, and of course, if you don't have a scanner, you still use your iPad to fetch for a handmade texture too. 4. Making Textures in Procreate: The third method is to make new texture within Procreate. This method will give you text, which is the perfect size for your iPad. To make a new document at 300 dpi, which is as large as you can, depending on your iPad, I'm going to make one at 8150 by 8150, which will give me four layers, and that's plenty. I'm using black and white to make quite textures and concentrate on the marks and the tonal variation without being distracted by the color. But if you want to use color, that's fine. We can change it to black and white later, just make sure there's plenty of contrast and differences of tone. Bear in mind that you can alter the abustibial brushes as you go long too. So explore the brushes and make a lot of marks. Have fun, you can't go wrong. You can always use the "Undo" button if you don't like something. This texture I'm going to use mostly brushes which replicate real art materials. Try to dot similar marks around the page. Don't use too many very different brushes. That way the texture will remain buried, but also cohesive and homogeneous. You probably don't want your art work to like crazy mess, I'm guessing. You can try and make the same marks with different brushes. Some of the brushes will interact with the paint which is already on the canvas. You can get different results depending on whether you're working on the same layer as your existing marks, or whether you put a new layer on top. Don't forget to explore this much brushes too, you can get lots of lovely effects with them. So when you're done, you can go up here to "Spanner settings" and share and to export its my camera roll as JPG, "Save image". So we have a variety of textures. So let's have a look and see what we can do with them. 5. Using Textures: Layer Blends: The first method I'm going to show you is using Layer Blends. For this method to work well, your texture needs to be at least as big as your art board. This simple method is great if you want the same texture over your entire image, or at least the parts of the image underneath the texture layer. It's very good if you want to harmonize your image and bring different parts of it together, and it works best if your image has a background, even if it's just a white one. This picture has no texture on it at the moment apart from what I've done with the brushes. You'll need an extra layer to do this, so if you're running short of layers, I suggest you go back to your gallery, duplicate the whole artwork, and then on the one that you're working on, you can merge all the layers together so that you just got enough room to bring in an extra layer. You can do that by going into the Layers palette and just pinching of your fingers, pinching them altogether, and that will merge them. Or if you find that a little bit tricky, you can tap on the layer and choose Merge Down, and you can do this for each layer until you've just got the whole bird on one layer. So you bring in your texture like we did before by going into the Spanner settings, then you choose Add, and insert a file, or if it's already on your iPad, insert a photo. So here is my texture, and this one is big enough to cover up my entire image, so that's great. So let's have a look in the layers palette. So the top layer is my inserted image, that's my texture, and underneath, they're all the bird layers, or just the one if you merge them, of course. Now obviously, that's a bit rubbish because I can't see the bird, so I need to go on to the texture layer, and where it's got this little N, I need to tap on that. I need to slide the opacity down so I can see what I'm doing. I'm going to put it around 20 percent-ish. Now, you can just do it that way. You can just change the opacity until you find something you like. I'm going to pop that back up again so you can see what's happening. But I also like to play around with the different blending methods and see what we can come up with. Each one of these will give you a different effect, and they will also look different depending on your original image and your texture. So go through and have a play. Some of these will look good, and some of them will look spectacularly awful, so you just need to go through and try them all out. Each of them are going to work best with different opacities as well. I like this one with the Linear Burn and I'm going to put the opacity right down to around 20 to make it quite subtle. Texture use for this doesn't have to be seamless. It's quite easy, quite a simple method. You might find that you want to rotate or flip the texture once you've seen how it looks with your image. To do that, make sure you've got that texture layer selected, then you press this little arrow, which is a transform arrow, and that will select all the contents of that layer. Then along the bottom here, you have the option to flip horizontal and vertical, or rotate in 45 degree increments. To be honest, with this particular texture, it's not making a lot of difference, but sometimes it will. My texture looks fine because it's blue and so is my bird. But let's say my texture was bright red. I'd want to desaturate it. So to do that, you'll need to first of all highlight the layer that the text is on. Then you need to go to this little magic wand, Adjustments, at the top and go for Hue, Saturation, and Brightness. Then you have to slide the Saturation all the way down. Let's go back to the layers palette and I'm just going to make that texture layer normal opacity and normal blend so we can see it. You can see that's taken all the color out of it. You do have to be a little bit careful with this method though, because if you have a white background, and I'll just change this so we can see. For example, with the Color Burn, you can't see that there's any texture on that background at all. But if I was to switch the background off, you can see it's still there. So you have to be a bit careful. You can't put this on something that needs a clear background because that texture will still show up. So if you need a clear background, I'll show you how to do that in the next video. Let's do another one. This shark is swimming in a very boring sea. Let's see if we can perk it up. I'm going to the Spanner settings, then choose the Add menu and Insert a photo. It's a tiny weeny bit smaller than my canvas, so I'm going to press Fit to screen, and even though I've made it slightly bigger, it's such a small amount, it's nothing to worry about. This time, I definitely do want to turn my texture around, so I'll just use the Rotate to turn that around so that most of the texture is at the top. Tap on that Transform arrow again to deselect it. This time, I'm not going to desaturate because the texture is the same kind of color as the sea. So I'm back in the layers palette, and I'm going to tap on that N again and just go in and see which blend modes look best. That one is too dark, that one is too strange, I don't like that one. That's the one I used in the last demo, but it really doesn't work here and it just shows you that each image is different and each texture is different, so you really do have to go through and try them. That one is good. I'm happy with that one, so I think I'm just going to take the opacity down a little bit because it is quite strong. Okay, we're done. So in the next video, we're going to be looking at using Selections. [MUSIC] 6. Using Textures: Selections: We can use the texture to cover just parts of the image. This is a great method for if you want to put something on a transparent background, for example, to use on a T-shirt. It's also really good for digital collages. You can use some of your smaller textures here too, as long as they're big enough to cover up the part of the image that you want to texturize. In this example, I've got the cat's face on one layer, and I've got his features on the top layer. I want the texture above his face but below his features. I'm going to tap on the layer below where I want the texture to be. Once again, I'm going into the Spanner settings on the "Add" and I must choose "Insert a photo" and pop in the texture. When it places it it's still selected. So if I wanted to, I could just move it around to cover all the particular part of the image that I wanted to texturize. Well, I'm just going to pop it back where it belongs because I want it to cover up the whole of his face and it's absolutely fine like that. The only thing is I don't really like what's happening with it's nose. So I'm going to use the methods that I showed you before to rotate it. I think it's going to look a little bit better. Okay, that looks better to me. So I will deselect by tapping on the arrow again, and let's have a look at the layers. So we've got the features at the top so that they're not covered in Texture tool. Then we've got the texture and then we got the cat face. I don't need to desaturate the texture this time because it's black and white anyway. Next, I'm going to just check out what layer blends look best like this. So I'm going to tap on the end for "Normal" to get to the Blends menu. I'll take down the "Opacity" a little bit and let's just try a few things to see what looks good. A bit white, a bit red, a bit dark. That's not too bad, but pink maybe? No. I'll tend make a note of the ones that I like because I'm going along and then I can go back to them to compare later because otherwise it gets a bit confusing. Let's just turn down the "Opacity" and see. Yeah, definitely not a blue one. Let's go back to that one, with the "Opacity turned down. Okay, it's a little bit too hard to tell but the texture is still covering up the backgrounds and we don't want that. I'm going to change the background color so that it becomes a bit more of this. I know that looks a bit odd, but it's just so that we can see it while I show you how to get rid of the texture in the background. So now I'm going to turn to the layer that's got the cat's face on it because this is the layer that I want to texture. Tap on that layer and just choose "Select". I've selected everything on that layer, which is the cat's face. I'll go to the bottom here and choose "Invert". Now I've selected everything except the cat's face. If I go up to the texture layer and I'll tap again on that, and I'll choose "Clear". That has gotten rid of everything that isn't on top of the cat's face. We have got top layer which shows just the details that has no texture on it. Next layer down is just the texture layer and you can see the white in it because I'm showing it up against a dark background and you've got the face, and then you've got the background color. Put them all together. Let's get rid of that background, and now you've got an image that would be suitable to put onto a T-shirt or something where you didn't want background to mess it too. You can use this method to put multiple textures within one image. Looking at this chilled little llama, we'll look at the layers, we've got his eyes, move to top layer and the next layer down is the texture that goes over the llama's body. Okay, I'll get rid of the llamas body. You can see that a little better. We've got a texture that goes over the blanket. I haven't lowered the Opacity. I haven't changed the blend method. It's still just normal at full opacity. So that's kind of using it like a collage. So as you can see there are so many possibilities with this method, so many different ways of using it. 7. Using Textures: Masks: [MUSIC] Using layer masks is another way of just texturing certain parts of your image. This way you don't have to erase any of your texture. It's still there, it's just covered up by a mask, so it's non-disruptive. Let's have a look at the layers. I've got cats features, I've got a different texturing for this one that's actually covering the entire image. Let me get rid of the background color. You can see that's over the whole image. Then I've just got my cat, which is really where I wanted to texture to stay and your texture doesn't have to be seamless for this. So I'm going to tap on the cat's head layer and I'm going to de-select, so that's selecting the whole content of that layer, which is just the cat's head. Then I'm going to tap on my texture layer, tap on it again and choose "Mask". You can see on the little thumbnail that you got the black mask and the bright area is the bit that shows through the mask. So imagine you've got a piece of paper and you cut out a hole in the middle where the white area is and you put it on top of your image it is literally masking out what's below like a stencil really. So lets de-select and it's giving you the same effect as if you did all that cutting out, but it's just really simple and it hasn't destroyed your texture underneath. So you can actually go in there and if you want to, you can add or take away from the mask. So if I'm working on the mask layer, I can use a brush and painting in either white or black to conceal and reveal what's below. So if I use white, it's going to reveal what's on the layer below, so I'm effectively removing some of the materials from the mask and if I use black, that's going to conceal the texture by adding to the masked area. So you can see it looks orange here because that's the color of the cat's face below. So you actually alter your mask this way, you can use textured brushes or you can use gray, which will give you partial opacity. So you can still see what's below but it's not showing it through in its thorough opacity. You can still save this image as a PNG file to put on a t-shirt with no background, even if the mask is covering up some of the background that won't show in your exported file.[MUSIC] 8. Using Textures: Clipping Mask: [MUSIC]. This time we're going to use a clipping mask, which is another non-destructive way of working. Let's have a look and see what we've got. I've got various layers with bits of [inaudible]. I'm going to just put the texture over his body because I definitely don't want to texturize his eyes, or his cheeky grin, or his antlers. Although, of course you could do that separately. I'm going to tap on a layer that I want to texturize which is this one "Layer 5". It's bringing my text too which will appear on top of the selected layer. Let's go into the settings and the add section "Insert a photo". Now he looks, more like a Cheshire cat with just his eyes and the grin showing. Because my texture's pink, and my moose is also pink, I don't need to desaturate this time. But let me just show you something else that you can do if you want to. If you go into the magic wand's adjustments and choose "Hue, Saturation, and Brightness". You can play around with the hue slider and change the color. For example, if I had a blue moose, you might want to make it extra blue by changing the hue of the texture to blue. If you tap and hold somewhere on the screen, you can see what your original was like. Then if you move your finger, it'll go back to how you adjusted it. Because I don't want that, so I'm going to tap on the screen until you get the speech bubble that says "Reset" and tap on that to get back to how it was. Let's go back to the layers palette. I need to tap on the "Inserted Image" layer, tap again, and choose "Clipping Mask". This layer's now any visible where there're pixels on the layer below which is the body of my moose. The texture can't be seen anywhere else. You can see that this is a clipping mask because the thumbnail is slightly indented to the right and has little arrow next to it. If you tap again on that layer, you can see an inhabited tick next to where it says "Clipping Mask". You can untick this to unclip it. Now it's just a matter of changing layer blend on the opacity until I find something that works well. I always go through every option because it really is hard to know what's going to look best. [MUSIC]. My final choice for this one is going to be "Soft Light", and I think I'll just knock back the opacity a little bit. I've ended up with it around 50. [MUSIC]. 9. Using Textures: Brushes - Make Seamless Textures: [MUSIC] For this method, we're going to make brush on textures. This means that you can apply the texture directly to any parts of your image. Gives you a lot of control and you can use different textures on different parts of your image. You can also use the smaller images for this including the texture photos that you took before. I have an entire class on making brushes in Procreate. But here I will just talk you through my exact settings for making this kind of texture brush. I encourage you to play with the settings too. You might well find the combination you prefer. It's a little more complicated because you will need to use a seamless texture for these to avoid any hard edges. If you didn't make your textures seamless before you turned it into a brush, you would get these ugly joints showing on the brush texture. We want to avoid that by making it seamless. I'll show you later how to make the texture seamless in the brush editor in Procreate. But you might also want to use a seamless texture for other purposes. Here's a really easy way to create a seamless texture on your iPad. Download the Pixelmator App and there's a link in the amounts on the project section of the class. In the first screen, press "Plus and photos." Choose your texture from your photos. We need to make it square if it isn't already. Press the "Paintbrush icon" on the right of the top bar. This brings up the tools menu. Choose crop, aspect, square, and then apply. Next move onto black and white. Because that's how the brushes in Procreate work. You bring up the tools menu again. Go to adjust colors, choose uphill black and white. You can play around with the contrast and levels until you're happy with it and then choose apply. Then the next thing we need to do is check the size. You're going to press the "Coke icon" here in the settings menu. We're going to go to image setup and down here it's called the size; If it's more than 6,000 pixel square than tap on the pixel dimensions and change it to 6,000. That way you'll have enough layers to work with. That make it bigger though. They were also going to look good close up and then again choose apply. Then lastly, we need to make sure the guides are on. To do that, we go to the settings. We go to guides and it should all be switched on. Notice to make a seamless texture, we need to put all the corners in the middle and all the middles in the corners. I would like to know why as well as how? Here's the why bit. You can just tune out for this, but if you prefer and follow the step-by-step in a minute. In this example, I've divided the image into four and popped in some colored squares so that you can see what's happening. I'll need to make multiple versions of this image and arrange them next to each other in the square. So this is what would happen during a repeat. Where all of the corners of the tiles meet is where we need to concentrate to make the texture seamless. We want to get our image divided up so that we can get the full corners in the middle like this. We do this by swapping with diagonal quadrants. Will swap one and four, and then we'll swap two and three, which gives us all the corners in the middle. I hope that makes some kind of sense. But if not, it doesn't matter. Just follow along with what I'm going to do next. Because here's the how bit. Swipe the far left ruler to real the top secret layers menu. Tap the layer and choose duplicate and repeat until you have four layers. With the top layer selected, pinch to zoom out and then move each layer in turn may be in the middle into the corner. When you're layers aligned, you'll see the yellow guidelines. Select the next layer down and repeat and do this for all four layers. Zoom right in and you can see that they're all perfectly aligned. Next, we're going to group these layers, so tap on the top layer and drag it down onto the next. It's not actually a merge, it's a grid. Layers still actually exist on their own. Now you can see all the edges which would look ugly as a texture. So let's get rid of them. Select tools, retouch, repair. You could also use clone if you wanted to. Zoom in and scribble over the joints and vary your strokes. Be sure to stay away from the sides though or else you'll create new seams. Zoom right in to get this file base and then when you're ready, press done. This should not be seamless. We can check by duplicating the layers again and repeating the same process to offset the image. Collapse the layers again. Then move your image around to check for any seams. You can stop anywhere and your tile will still be perfectly seamless. When you're ready, you can export to your camera roll by DTEs. Once you've done this the first time, it's much easier. I'm going to do the same again with the picture of my paint table. This one's much smaller, but that's fine. I'm going to go into the tools and to crop aspect, square, tools, adjust the colors, choose black and white. Already now I have my [inaudible] and the image is already smaller than 6,000 so that's fine. Duplicate so that I have four duplicates, not delete. I'm going to zoom out a bit. I'm going to one at a time pull each layer up into the corner. Tap on the image, go to the next layer down, tap on image, go to the next layer and pull it up to the corner. Let's just zoom in. That's finally would meet perfectly. I'm going to pull each layer down to the next and then I'll need to go in retouch, repair and it's just like magic. It's just there in the middle. I'm going to zoom in and fix up this at the edges. Maybe careful with that, but sometimes it's really hard to see the edge bits until you actually zoom right in. You can fix any slightly if you can look in bits there are a few. Probably because I just did it with such a massive, great, big sweeping fix. Pretty paid a little bit more attention, okay, that's fine. Now I'm going to check it by doing the same again, duplicate it. I've got four different layers. I'm going to move them all then press done. I'm going to move each one in the corner. To select to layer, you can either tap on something that's on that layer which for me, it's the next bit. Or you can tap on the layers themselves. I'm going to just pull this down to group them. The fact that they grouped rather than merged. That's why you've got all this extra bit around the edges. I'm just going to make it stop somewhere that it doesn't look too bulky and then save that one out. Copy to photos. This were ready to make into a brush. [MUSIC] 10. Texture Brush Settings: Let's make our texture into ensure brush. I'm going to start by making a new document by pressing the plus. One's going to be my usual size, 7,000 pixels square. Yours can be smaller depending on your iPad, mobile, it really doesn't matter for this. Just to make it too teenie. I'm going to tap on the brush menu to get the brush dropdown. Then I'll press "Plus" for new brush and it'll make this in whatever category you're in at the time. You might want to make sure you're in the category that you're happy with. This will bring up the brush editor, and the first thing I'm going to do is go into the shape down the left-hand side here. I want to change the shape, so I'll press "Editor" at the top. Then I'll press "Import" at the top, and I'm going to use the procreate source library for this. There are loads of different shapes you can choose from, I think, I'm going to choose Mess for this particular brush. I'm going to tap on that, and this gives you the outline of the brush just as if you are going to stamp it onto a surface. Next, we can go on to change the texture within that shape, so when you're ready, press "Done". Next I'm going to go into the grain section which is below it on the left, and press "Edit" again just like we did with the shape source, and I'll press "Import" on the top right, and this time I'm going to import a photo from texture. Let me show you how to use a photo that you haven't already puts him to repeat. With this one, the edges don't match at all. This is a quick and easy way of doing this. To start with, I need to press "Auto repeat" at the top, and you can see that procreate is making it seamless for you, and there's various different settings for this. As always, I suggest you play around with these to see what works best, but I'll just three of them with you quickly. The grading scale adjust the size of the texture. Border overlap is the size of the overlap. I bring that the greater the blend, rotates well rotate the texture within the tiles, so you can get the best angle that way, and most cloudness is how soft or how the edges are. Mirror overlap will flip the way it blends at the edges. Pyramid blending works well with very complex images. I'm going to swap this texture out from my original seamless image, and then I'm going to press "Done" on the top right. Even though our texture image looks light, it's actually coming out really dark and it does look a bit pants, so I'm going to edit it. I'm going to use two fingers to tap on the image and it inverts it so even though it looks dark here, it'll come out light. I'll tap on "Done" when I'm ready at the top right, and you can see that on the drawing part is changed. It changes dynamically, and it looks a lot better lighter. Let's start changing those settings. Starting at the top with the straight path, my spacing is already on 17 percent and that looks fine so I'm going to leave that. If yours isn't, you can change it by either moving the slider along. Or if you tap, whereas the percentage you can enter the number manually. You don't have to be too exact about this. It doesn't matter that much, and of course, what looks good with one texture, might look different with another, so you have to play around a bit. Leave the streamline, the jitter, and the fall off all at nominal. Let's move on to the next one down which his taper I start seeing at the top put the pressure taper. I'm going to move the size and the opacity sliders all the way along to max. I'll take the pressure down to numb, move the tip all the way to the right until it says lumped. I'll leave the tip animation on, and touch taper, I'll leave, tip sizes off, I'm sliding size and the past to the max, and the tip to lumped. In taper properties, the classic taper is off. Let's move on to the shape section, which is the next one down in the left-hand column. I'm going to put the scatter and makes to the way up at, let's say 90. Rotation, I'm going to put halfway up at 50, and all of these settings just relate to how the shape of the brush works as opposed to the texture. The Count, I'm going to leave on one and the count jitter on none. Everything else in this section, I've either set to off or zero, and the shape filtering I've got on the improved filtering. Now we'll go to the grain section, which is the texture itself, and we want this to stay still without twisting or smearing. I'll change the grain behavior to texturised. I'm going to change the scale, and this is the scale of the texture within the brush. We'll start with this on 40, but often find myself changing this. I'm going to come out through the brush studio for a minute to try it by pressing "Done" on the top right. This way I can try that from the Canvas. I'm just going to choose black from my brush. I'll just put the brush size up and give it a try. That's okay for now. This is something that you might want to change with every texture brush you make. I'm going to tap on the brush and just go back into the editor where we were. Depth alters how strong your texture is so I'm going to leave that on Max. The blend maybe similar to what we were doing earlier in the class with the layer blends, but this is the brush, I'm going to leave this on Multiply. I'm going to leave the brightness and contrast on zero, and the grain filtering or leave one improved filtering. The next section down on the left is rendering. I'm going to change this to light glaze because I like that for my texture brushes are demotic, particularly strong. I've the flow on Max and then the wet and burnt edges both on none. I'm leaving the burnt edges mode on Multiply, and blend mode on normal and luminance blending on off. Moving on to the wet mix section, I'm leaving everything as it is. That's with the dilution on non, and the charge at 50 percent. Attack is none, and pull 75 percent. Grade is zero and wetness jitter is none. In the colored dynamics, I'm leaving everything as it is, so that means everything is either zero or none, that's an easy one. The same goes for dynamics, everything is zero or non as now. Applicant slow is any relevant to few actually you have an Apple Pencil, and I'll change everything to either zero or none. I'm going to take the Opacity right down, and the response right down as well, so that the only thing that's on now the size compression. Then the next section is properties. I've got stumped preview off because I like to see on the preview, what the brush does. I won't orient to screen on, and that way if I use my iPad in landscape or in portrait mode, it stays the right way up. I'm leaving preview on 30 percent, the smudge at 50 percent, and then to put the size quite big, because I wanted to be able to use this as a fill brush so I think I'm going to take it right up to 300. Of course, when you're using the brush on the Canvas, you can bring the size down, just means that you can have the ability to have it big. Minimum size is none, maximum opacity is max and minimum is none. Then on to the last section about this brush, I'm going to tap at the top where it says "Untitled brush", and I'm going to rename it. I'm going to call it Nic Text Brush A. I'm going to tap where it says "Made by" and just put my name. This is fantastic. If you can just show you a brush in some way. You can sign it if you want, that's not my real signature, by the way. I'm going to create new reset point and then that means that if I mess around with my brushes, and that likely can always return it to how it is now. I'm going to step down in the top-right, and let's try out the brush, I like that, except I think I might try bringing my texture size up. I'm going to get back to the brush and go into the grain, and let's try bringing scale up. I'm going to press "Done", and give that one to try. That's good, and you can put your entire Canvas with it if you want to. This is why you definitely want it to be seamless. You can build certain layers creating more texture. Because it's a brush, it's really easy to change the color, and you can layer the colors as well. Working with brushes is very versatile and it's really easy to make another texture brush now that you've made your first one. All we need to do is find your brush and then swipe it to the left and duplicated, going to your new brush, to bring up the brush editor. Go to the "Grain" go to "Edit" and just import your new texture, this one isn't seamless and I'm just going to pop it on Autorepeat. Press "Done" to go back to Canvas and give that one a try. You've got another brush already. Fantastic. It's that easy. You can make a whole library of texture brushes like this to use on any of your artworks in the future. 11. Using Texture Brushes: So let's just try a few different ways of using these brushes. The next tool, I'm going to use a normal brush. Let's choose the ink blade and draw a leaf shape, and fill that. So now let's choose a different color. So if we go to the layers and just swipe with two fingers to the right again to lock the alpha, which means you can only paint over the existing pixels in that layer. I'm using my texture brush just to go over the top of that leaf. So it's just put a whole other texture and we can still see the leaf color, which is cool. You can change the color of your brush. What should we change it to? Let's have a bright turquoise, and you can lay that on top. So you can keep layering colors on top to get as much or as a top textures you like. Let's say you've got too much, you don't like it too much. You can go back to your underneath color, which I think was that one. Forgive me if it wasn't. then you can knock back the texture, like putting the underneath color back on top. So that's one way of doing it, and then next, we can go for the selection tool and just let redraw the shapes you want. That I'll need to unlock the alpha or just put it still and new land that it's my texture brush. Then that's only good and fill in the selection. So that's another way of doing it. Then they forget that you can of course, change the size and the opacity of your brushes as well. You can make it smaller, let's do the same make and leaf shape. Look for different color. Again, get back to my texture brush. So here's the full strength brush, so do that. Then here's the low opacity brushes which can see more subtle version. So, so many things that you can do with these brushes that still worth the very small effort it takes to get them started. 12. Final Thoughts & Project: I hope that this has encouraged you to try using more interesting textures in Procreate. It's only at work upfront, will give you a whole library of textures which you'll be able to use over and over again in your work and not just in procreate type. No project is to show us any or all of the following, your textures are either found or painted and all pictures of your art before and after protect just, any of those would be nice. Please feel free to share your work on social media using the hashtag nicsquirrellskillshare, and if you enjoyed the class, please give me a positive recommendation. Thanks and I'll see you soon.