iOS Animation with Swift II

Sandy Ludosky

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
11 Lessons (29m)
    • 1. Intro

      0:17
    • 2. What You Need

      0:34
    • 3. What You Should Know

      0:51
    • 4. Overview

      2:42
    • 5. Spinning The Wheel

      2:24
    • 6. UIPickerView

      4:15
    • 7. Winning Condition (IF/ELSE)

      1:46
    • 8. Animating Play Button

      2:51
    • 9. Gradient Animation

      7:51
    • 10. Gradient Animation - END

      2:59
    • 11. Playing Sound (AV Foundation)

      2:22

Project Description

Build a Casino Slot Machine

You will create your own interface or game following of the slot casino.

You will use

  1. In Xcode, you will take a single view application template
  2. UIPickerView
  3. the Animation is up to you. 
  4. Choose either move or fade animation to greet users with special visual effects when the app starts

What You need

  • Copy of XCode. 7.3 (download)
  • A Mac OS
  • An apple developer account is not required

and, for the best learning experience

  • You should a working knowledge of Swift 2.0 and XCode 

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To share your projects, consider using one of the outlets and resources

  • Screenshots
  • Github to share your project files and code
  • Giphy to turn showcase your app with a GIF



Resources(1)

Student Projects