Game Dev With Sprite Kit - Swift Premium class

Eduardo Irías, Coffee Friend

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14 Videos (1h 20m)
    • New Sprite Kit Swift Project

      2:21
    • About Sprite Kit

      6:34
    • Nodes Intro

      2:51
    • Label Nodes

      Skillshare.zip
      7:08
    • Sprites Nodes

      Skillshare.zip
      7:11
    • Emitter Nodes

      Skillshare.zip
      5:07
    • Nodes With Actions

      Skillshare.zip
      3:27
    • Sequences and Groups Actions

      Skillshare.zip
      5:32
    • Playing Sounds

      Skillshare.zip
      5:32
    • Texture Atlas

      Skillshare.zip
      9:11
    • Physics Bodies

      Skillshare.zip
      7:34
    • Forces

      Skillshare.zip
      3:59
    • Collisions

      Skillshare.zip
      7:30
    • Update Function

      Skillshare.zip
      5:45

About This Class

We will learn how to make 2D games using the Sprite Kit Framework, from Apple. With Sprite Kit we will make games for iPhone, iPad, iPod and Mac.

Will be using Swift as programing language. This course covers up from basic to an advance level. At the end of the course you will have the ability to make 2D games. You will learn to manage:

  • Sprite Kit Frame renders
  • Sprite Kit Nodes
  • Sprite Kit Actions (Animations)
  • Sprite Kit Physics Simulator
  • Sprite Kit Scenes

We'll go from the process of making making rendering of frames. Then, well study the Sprite Kit nodes. Animations and actions have to be part of this course, so we will study them also. Next level, is about just emerging yourself to the physics world. Once done, will make the game scenes.

I'll be programing a game, Invader Destructor, while teaching this class.

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You can download the projects, resources and notes from every lecture, so you can follow me on the videos.

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Eduardo Irías

Coffee Friend

I'm a Software engineer from Unitec TGU. 

I work at Estamp World andSquadventure as Game Developer. Most on my experience is on Objective-C Xcode, Lua, Java, C, C++, C#, HTML, CSS, Javascript, Processing, Action Script, PHP, Illustrator, MySql, Maya 3D.

Estamp World is a project I started when I was very young. I develop games under Estamp World Label. I make the concept and gameplay. Then I make the graphics on Illustrator, the animation on flash. Depending the platform target I use a IDE Xcode, Corona SDK or Unity. I have also help other companies technological urgencies, making web or mobile apps.

At Squadventure I have work developing game for Android and IOS. We are currently working on a game, The Lost Chapter. We have also made some projects on augmented reality.