Create A Motion Comic Pt 2: Adobe Character Animator Premium class

David Miller, Multimedia Artist For Primordial Creative studio

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8 Videos (27m)
    • Intro

      1:01
    • Templates and Phonemes

      2:37
    • Cutting Apart The Art and Placing the Pieces

      4:58
    • Finalizing The Face

      5:43
    • Diving Into Character Animator

      2:19
    • Adding Physics and Recording Your Scene

      6:29
    • Getting Your Scene In After Effects

      3:22
    • Wrap Up + Project

      0:36

About This Class

Bring comic panels to life in this class covering Motion Comics!  In this section, we'll be using Adobe Character Animator to animate the faces and mouths of comic characters using motion capture technology.  This gives us actual fully animated talking heads with physics like swinging hair and blinking eyes, all controlled by our own facial movements and lip synced sounds.

We'll also cover designing our Character Animator puppets in Photoshop and bringing the scene into After Effects!

If you haven't seen Pt. 1 of "Creating Motion Comics" I highly encourage you to check it out as it establishes what motion comics are, why they are a great animation alternative, and how to put together frame animation in Photoshop.  

5 of 5 students recommendSee All

Truly excellent course and very easy to understand. Thanks David! One question: how do I find the link to the classroom YouTube examples?
Michael Bryant

Counsellor, author and hypnotherapist

Hello David! I like your course a lot! Very useful and entertaining at the same time. Thank you!
Anna Lynd

Live simply. Care deeply. Help cheerfully.

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David Miller

Multimedia Artist For Primordial Creative studio

I have always been interested in the visual arts from an early age- drawing, painting, and clay- but around my high school years I became interested in photography for the social aspect of involving other people, the adventure inherent in seeking out pictures, and the presentation of reality that wasn't limited by my drawing skills.  

One thing in my work that has stayed consistent over the decades since then is I have an equal interest in the reality of the lens next to the fictions we can create in drawing, painting, animation, graphic design, and sound design.  As cameras have incorporated video and audio features, and as Adobe's Creative Cloud allows for use of a plethora of mind-bending tools, I now make video art pieces that are based in photography but utilize time lapse, clay and paper stop motion animation, graphic animation, text and sound to expand the same intersection of reality and pop surrealism.