Adobe Illustrator for Fashion (CAD II): Intermediate Technical Design Premium class
- 1x (Normal)
Unit 1.1: The Stroke Panel7:37
Unit 1.2: Offset Path10:33
Unit 1.3: The Width Tool, Adding Effects, & Unit 1 Deliverable Assignment7:26
Unit 2.1: Adding Color To Your Garment Flat5:17
Unit 2.2: Designing Block Based Patterns9:44
Unit 2.3: Designing Seamless Patterns9:12
Unit 3.1: Stylizing Your Garment Flat7:51
Unit 3.2: The Pathfinder Tools13:53
About This Class
This class is a follow up to Adobe Illustrator for Fashion (CAD I): Introduction to Garment Flats. In this class I'll teach you the technical design detailing you’ll need to create professional-grade garment flats in Illustrator, including how to add construction details like darts and hems; how to add colors, patterns and textures to your flats; and how to add advanced fitting techniques like draping and shaping.
Creating garment flats in Adobe Illustrator is a foundational fashion design skill. Garment flats are how you’ll communicate your fashion ideas to pattern-makers, technical designers, merchandisers, or manufacturers. You’ll also need them for creating tech packs or fashion design portfolios.
What You'll Learn
In this class you’ll learn how to take a basic garment flat and add all the necessary details. We'll cover:
Construction Details. How to draw stitches, darts, hems, trims, buttons and zippers.
Coloring Details. How to add color to your flats in Adobe Illustrator.
Pattern-Making. How to create swatches to communicate various textures and patterns.
Fitting Details. How to add draping and shaping techniques to your flats in Adobe Illustrator.
What You'll Do
You'll be able to apply these skills immediately to your own project: create a high detailed set of garment flats you can share with your classmates for feedback. Looking to get your fashion design produced? Submit your design for funding on Betabrand!
Class Projects 6 See All
34 of 34 students recommendSee All
Both the first and second segments of this course were extremely good. I recently completed a Masters degree in Architecture where I used Illustrator a lot - but we had such a poor intro to the program that I just made do with knowing a handful of tools. I loved learning about some new tools in this course and their specific application in relation to garment making. The pace was perfect. Thanks Michaela!
Mickey is the Junior Graphic Designer for Betabrand. Mickey has endeavored to teach herself the in's and out's of designing - without exhausting her life's savings. From tutorials about up-cycling flannel shirts to customizable stuffed-toys, Mickey provides advice that comes straight from her experience as an inspired rookie lost in a world of professionals. Her work and tutorials have been featured on several occasions including The Oakland Tribune, Examiner.com, and Threadbanger.com.
Betabrand is an apparel company headquartered in San Francisco, CA. By gathering suggestions and ideas from a broad customer base through its Think Tank, Betabrand can take designs from the concept stage to final, retail-ready products in 4-6 months via lean production cycle and local production.
Some notable Betabrand products include:
Betabrand is also known for releasing several new products every week, in contrast to other apparel brands that typically release product collections on a seasonal cycle.