Programming Graphics I: Introduction to Generative Art Premium class

Joshua Davis, Artist, Designer, and Technologist

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
44 Videos (6h 35m)
    • Trailer

      1:34
    • Introduction: Environment Setup

      1:29
    • Downloading Processing

      4:19
    • Working with Sublime Text 2

      test1.zip
      18:20
    • Final Environment Setup Tips

      snippet.zip
      18:55
    • Introduction: Processing and HYPE

      1:26
    • Download HYPE

      3:49
    • Project Steps 2,3,4

      12:06
    • Java versus JavaScript

      2:39
    • HYPE AS3 / Project Step 5

      5:11
    • HYPE processing / Project Step 6

      13:13
    • Introduction: Drawing Visual Assets

      1:32
    • Drawing Visual Assets

      13:15
    • Drawing Abstraction

      1:40
    • Drawing Time-lapse

      1:43
    • Final Asset Prep

      mongo_1.zip
      18:24
    • Introduction: Painting to Screen

      1:06
    • Basics / Line and Rect

      basics.zip
      6:44
    • Basics / Rotation

      9:35
    • Basics / Matrix / push and pop

      matrix.zip
      15:41
    • Basics / Rotation and Color

      color.zip
      rotation.zip
      7:58
    • HYPE / Basics

      HYPE_basics.zip
      18:48
    • HYPE / Drawables

      HYPE_objects.zip
      20:53
    • Introduction: Working with Color

      3:11
    • The Color Thief's

      ColorPickingTool.zip
      15:32
    • Expanding Kuler

      8:48
    • HColorPool

      HColorPool.zip
      11:17
    • HPixelColorist

      HPixelColorist.zip
      13:08
    • HColorField

      HColorField.zip
      15:56
    • Introduction: HGridLayout

      2:00
    • HDrawablePool + HRect

      HDrawablePool.zip
      11:49
    • HDrawablePool + HShape 1

      8:13
    • HDrawablePool + HShape 2

      5:11
    • HGridLayout

      HGridLayout.zip
      19:44
    • Introduction: HShapeLayout

      1:57
    • HShapeLayout

      HShapeLayout.zip
      14:03
    • Introduction: Output Files

      1:27
    • letsRender / bad

      letsRender.zip
      5:21
    • letsRender / better

      9:57
    • letsRender / BEST

      7:00
    • letsRender / final edits

      12:13
    • Some Parting Words...

      2:33
    • hexGrid / Randy Steward

      hexGrid.zip
      10:30
    • hypnoWheel / Luke L

      hypnoWheel.zip
      14:40

About This Class

9c3f8e54

Generative art is all about using programming to generate artwork that is algorithmically defined and created. In this project-based class, you'll learn how to create your own series of patterns using generative art techniques and computer programming!

03aa88bf

What You'll Learn

  • How to setup your programming environment for making generative artwork.
  • An introduction to Processing and the HYPE Framework. With the HYPE Framework you'll be able to create work quicker and more effectively.
  • We'll start by drawing your shapes and preparing a bank of assets for you to use in your piece. These can be any sort of image that you have created.
  • Painting with HYPE using different variables to create and infinite range of possibilities. 
  • Adding and controlling color throughout.
  • Using HGridLayout and HShapeLayout to create your final piece. These will give you ability to create grids and shapes with your assets. 
  • How to output your files to Photoshop of Illustrator. You'll be able to manipulate and edit them to arrive at the final piece.

1b078be5

The Tools You'll Use

  • HYPE Framework is a collection of classes that performs heavy lifting tasks while using a minimal amount of code writing.
  • Processing is a programming language, development environment, and online community. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology.

93c016c5

Who Should Take This Class
This class is perfect for anyone looking to learn about making generative art and programming.

Even if you're already a master at Processing, you will get a new look at it by learning how to use the HYPE Framework to improve your workflow and the way you make art.

417 of 419 students recommendSee All

This is a nothing-held-back tutorial from a true master of their craft. I was surprised by just how much Joshua Davis shared about this methodology and workflow. It's a great class that taught me more in 6 hours than all the material I've read online about creating generative art.
This is a very nice way to discover processing. Joshua Davis is a great teacher and even though i'm not fluent in english I've been able to enjoy and understand all the content.
Very excited to use this stuff on my electronic music show ;)

5,360

Students

202

Projects

Joshua Davis

Artist, Designer, and Technologist

I'm a New York based artist, designer, technologist and Media Arts Director at Sub Rosa. I produce both public and private work for companies, collectors, and institutions. Since 1995, I have been using technology and computers as a medium to create projects. Check out my work and learn more at joshuadavis.com / wearesubrosa.com