3D Animation 101 - Modeling Class in Maya - Making Your Own Robot. Premium class

Arturo Acevedo-Smith, 3D Animator

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19 Videos (3h 24m)
    • Tutorials Trailer

      0:57
    • Introduction 1-1

      10:03
    • Introduction 1-2

      12:04
    • Introduction 1-3

      12:24
    • Modeling 1-1

      8:29
    • Modeling 1-2

      8:19
    • Modeling 1-3

      8:56
    • Modeling 2-1

      11:24
    • Modeling 2-2

      11:49
    • Modeling 2-3

      12:01
    • Modeling 3-1

      10:15
    • Modeling 3-2

      10:41
    • Modeling 3-3

      8:23
    • Modeling 4-1

      12:56
    • Modeling 4-2

      16:30
    • Modeling 4-3

      13:22
    • Modeling 5-1

      10:46
    • Modeling 5-2

      13:59
    • Modeling 5-3

      10:45

About This Class

Ever wanted to model a robot and have him destroy everything? Well in this class you'll learn how to model that robot in a program called Maya. Through several tutorial videos you'll learn all the basics of modeling in computer graphics and make this robot along the way. Which in future classes we will animate.

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Students

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Project

Arturo Acevedo-Smith

3D Animator

Hello, my name is Arturo Acevedo-Smith. I'm from Mexico City, and live in Los Angeles.  I graduated from USC's School of Cinematic Arts majoring in Film and Television Production with a minor in 3D Animation. 

I started making stop motion animations when I was about 7 years old and since then I began to develop my passion for animation and the film medium in general.  Eventually I stepped into the world of 3D animation and have loved it ever since.

 Over the past 2 and a half years I’ve modeled everything from living rooms to giant bipedal nuclear robots. I have animated several projects on my own with most running between 3 to 5 minutes long. I’ve experimented with multiple lighting techniques and rigged simple to extremely complex characters. I am fluent with all areas of 3D, and have a great understanding of how to use each of them to their full potential.

 I have an extensive background shooting, directing, editing, sound editing and writing live action work. I have had the opportunity to work on multiple live action sets in a variety of disciplines. I mainly carry my knowledge of cinematography to my 3D animation work, and expand upon it with the freedoms 3D lighting has, while also understanding its limitations. Thanks to all my knowledge of live action filmmaking I keep camera movements, and shot choices grounded in a certain reality to make fantastical worlds believable.