Unreal Engine 5 (UE5): Develop Your First Two Games | Titanforged Entertainment | Skillshare

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Unreal Engine 5 (UE5): Develop Your First Two Games

teacher avatar Titanforged Entertainment, Game Developer & Publisher

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

78 Lessons (11h 42m)
    • 1. Introduction

      2:11
    • 2. Downloading Unreal Engine 5

      1:28
    • 3. Creating a New Project

      2:16
    • 4. The Toolbar

      6:47
    • 5. The Details Panel

      1:17
    • 6. The Content Browser

      1:50
    • 7. Viewport & Navigation

      11:08
    • 8. Game Introduction - Speed Ball

      1:01
    • 9. Initial Project Setup

      1:12
    • 10. Importing Assets

      5:56
    • 11. Creating the Level

      3:02
    • 12. Designing the Environment

      16:53
    • 13. Lighting the Environment

      8:26
    • 14. Post Process & Lightmass Volume

      8:00
    • 15. Blueprint Introduction

      4:59
    • 16. Blueprint Classes

      4:20
    • 17. Level Blueprint vs Blueprint Class

      2:11
    • 18. Variables

      17:23
    • 19. Creating the Ball

      7:00
    • 20. Game Mode & Player Controller

      4:03
    • 21. Adding Ball Movement Part 1

      7:53
    • 22. Blueprint Communication - Casting

      6:27
    • 23. Blueprint Communication - Interfaces

      8:29
    • 24. Adding Ball Movement Part 2

      11:35
    • 25. Creating the Star

      13:40
    • 26. Making the Star Lootable

      10:00
    • 27. Adding Star Loot Animation

      13:11
    • 28. Creating the Star UI

      13:58
    • 29. Displaying the Star UI

      3:56
    • 30. Actor Has Tag

      3:59
    • 31. Creating Checkpoints

      15:01
    • 32. Creating the Portal

      12:50
    • 33. Creating the Losing Logic

      7:31
    • 34. Win Area

      5:44
    • 35. Creating the Win Screen UI

      8:04
    • 36. Displaying the Win Screen UI

      5:56
    • 37. Camera Fade

      6:11
    • 38. Finalizing the Game

      13:04
    • 39. Cleaning up the Code

      11:02
    • 40. Packaging the Game

      7:24
    • 41. Game Introduction - CloneStrike

      1:22
    • 42. Creating the Project

      1:29
    • 43. Importing Assets

      6:19
    • 44. Creating the Level

      8:33
    • 45. Lighting the Environment

      9:22
    • 46. Setting up the Character

      17:32
    • 47. Game Mode & Player Controller

      4:07
    • 48. Adding Player Movement

      15:00
    • 49. Retargeting Animations

      6:34
    • 50. Creating a Blend Space

      3:15
    • 51. Animation Blueprint

      11:37
    • 52. Attaching the Weapon

      11:47
    • 53. Setting up the Enemy

      4:43
    • 54. Enemy Animation Blueprint

      10:27
    • 55. Firing the Weapon

      26:28
    • 56. Enemy Damage & Death

      18:16
    • 57. Enemy Spawning

      10:02
    • 58. Enemy Spawn Animation

      3:16
    • 59. Spawn Waves

      19:58
    • 60. Creating Spawn Wave UI

      16:35
    • 61. Importing Custom Font

      4:29
    • 62. Making the Enemy Chase the Player

      17:34
    • 63. Enemy Attacking

      25:27
    • 64. Applying Damage to Player

      8:51
    • 65. Player Health

      4:08
    • 66. Player Death

      5:39
    • 67. Weapon Reloading

      13:57
    • 68. Designing the Main UI

      20:28
    • 69. Main UI Functionality

      20:49
    • 70. Designing the Game Over UI

      6:58