Unreal Engine 4: Intro to Game Design

Greg Wondra, Video Game Design Instructor

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76 Lessons (11h 17m)
    • 1. Project Preview

      1:30
    • 2. Project Primer

      2:37
    • 3. Download and Install

      6:40
    • 4. Project Creation

      6:36
    • 5. Project Organization

      4:41
    • 6. Game Design Overview

      6:50
    • 7. Player Metrics #1

      3:39
    • 8. Player Metrics #2

      11:23
    • 9. Geometry Overview

      5:03
    • 10. Additive and Subtractive Brushes

      5:50
    • 11. Geometry Brush Settings

      10:01
    • 12. Geometry Editing

      10:27
    • 13. Building to the Grid

      8:13
    • 14. Building Efficiency Tips

      7:37
    • 15. Level Layout #1

      13:10
    • 16. Level Layout #2

      10:09
    • 17. Level Layout #3

      5:26
    • 18. Level Layout #4

      10:16
    • 19. Import Marketplace Assets

      3:17
    • 20. Materials

      15:35
    • 21. Static Meshes

      9:32
    • 22. Particles

      6:28
    • 23. Sound

      8:48
    • 24. Lighting

      14:54
    • 25. Day Night Scene

      4:09
    • 26. Blueprint Overview

      6:36
    • 27. BP Construction - Moving Platform

      4:53
    • 28. BP Construction - Door

      7:18
    • 29. BP Construction - Steam Jet

      7:57
    • 30. BP Construction - Fan

      9:07
    • 31. BP Construction - Health Pickup

      6:42
    • 32. BP Construction - Parent Target

      9:57
    • 33. BP Construction - Point Targets

      8:25
    • 34. BP Construction - Special Targets

      4:29
    • 35. BP Construction - Target Spawner

      7:48
    • 36. BP Construction - Level Complete

      4:21
    • 37. BP Scripting - Moving Platform

      16:58
    • 38. BP Scripting - Door

      17:08
    • 39. BP Scripting - Character Health

      13:49
    • 40. BP Scripting - Steam Jet

      6:56
    • 41. BP Scripting - Fan

      8:24
    • 42. BP Scripting - Health Pickup

      6:22
    • 43. BP Scripting - Parent Target #1

      5:47
    • 44. BP Scripting - Parent Target #2

      15:58
    • 45. BP Scripting - Parent Target #3

      10:12
    • 46. BP Scripting - +Speed Target

      17:29
    • 47. BP Scripting - Target Spawner #1

      15:38
    • 48. BP Scripting - Target Spawner #2

      5:22
    • 49. Widget Blueprint Overview

      14:47
    • 50. Layout - HUD

      16:30
    • 51. Layout - Start Menu

      12:32
    • 52. Layout - Level Complete Menu

      16:35
    • 53. Layout - Game Over Menu

      2:15
    • 54. Layout - Pause Menu

      2:08
    • 55. Framework Blueprints

      4:58
    • 56. Start Menu

      12:05
    • 57. Game HUD

      6:01
    • 58. HUD Bindings

      10:57
    • 59. Game Music

      4:28
    • 60. Game Score

      8:24
    • 61. Game Instance Blueprint

      5:33
    • 62. Game Timer #1

      10:37
    • 63. Game Timer #2

      5:08
    • 64. BP Scripting - +Time Target

      6:30
    • 65. Player Respawn

      17:59
    • 66. Level Complete Menu #1

      12:38
    • 67. Level Complete Menu #2

      12:53
    • 68. Game Over Menu #1

      6:35
    • 69. Game Over Menu #2

      6:00
    • 70. Pause Menu #1

      14:18
    • 71. Pause Menu #2

      7:43
    • 72. Troubleshooting

      9:32
    • 73. Project Postmortem

      10:40
    • 74. Packaging a Project

      11:06
    • 75. Making It Rain

      8:28
    • 76. Customized Projectile

      9:22
121 students are watching this class

Project Description

Note that the project "ends" after the project has been packaged!  HOWEVER, there ARE bonus videos to keep you going.  Consider the following bonus videos once you've completed the course:

  • Making it Rain
  • Customized Projectile

Resources(1)

Student Projects