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Unleash Multi Agent Artificial Intelligence for Game Devs: Flocking Behavior

Razvan Pistolea, Source Code Painter

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20 Videos (1h 51m)
    • A1 Flocking Intro

      1:51
    • A2 Problem Definition

      0:59
    • B1 Observe Nature

      8:21
    • B2 Questions Answers Insights

      5:07
    • B3 Hypothesis, Scientific Method, Homework

      4:01
    • C1 Structure Pseudocode

      7:27
    • C2 Structure In Unity Creating A New Project

      5:05
    • C3 Structure Unity Decision Agent World part 2

      9:21
    • C4 Equations of Motion in Pseudocode

      5:21
    • C5 Equations of Motion in Unity

      2:49
    • C6 Cohesion Behavior in Pseudocode

      4:50
    • C7 Cohesion Behavior in Unity

      4:55
    • C8 Separation Behavior in Pseudocode

      4:26
    • C9 Separation Behavior in Unity

      3:59
    • C10 Alignment in Pseudocode

      2:59
    • D1 Field of View Refinement in Pseudocode

      5:01
    • D2 Field of View in Unity

      4:19
    • D3 Wander Steering Behavior in Pseudocode

      8:50
    • D4 Wander in Unity

      11:41
    • D5 Avoid Enemies and Flee Behaviors in Unity

      9:32