Unity Tutorial: Idle, Clicker, Incremental Game

Octo Man, Let's make your dream game a reality!!

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41 Lessons (4h 3m)
    • 1. #0 Introduction

      3:39
    • 2. #1 The Concept

      10:17
    • 3. #2 Unity Layout

      2:00
    • 4. #3 Scriptable Objects

      6:12
    • 5. #4 Calculating Cost

      6:58
    • 6. #5 Calculating Income

      2:00
    • 7. #6 The First Drink

      3:24
    • 8. #7 Editor Scripting Previews

      8:59
    • 9. #8 Creating all drinks

      8:37
    • 10. #9 UI 1 Itemholder

      9:53
    • 11. #10 UI 2 Scrollability

      7:02
    • 12. #11 UI 3 Scrollbar

      2:36
    • 13. #12 UI 4 Changing the Look

      4:31
    • 14. #13 Itemholder Script

      3:29
    • 15. #14 Buy Button Script

      3:36
    • 16. #15 GameManager 1

      8:47
    • 17. #16 GameManager 2

      4:53
    • 18. #17 GameManager 3

      8:35
    • 19. #18 GameManager 4

      15:44
    • 20. #19 GameManager 5

      4:02
    • 21. #20 GM6 BuyItem

      13:57
    • 22. #21 Watertank 1

      7:09
    • 23. #22 Watertank 2

      9:03
    • 24. #23 Click Popup Text 1

      5:30
    • 25. #24 Click Popup Text 2

      3:58
    • 26. #25 Click Popup Text 3

      4:33
    • 27. #27 Money UI

      4:14
    • 28. #28 GPS UI

      8:22
    • 29. #29 Save Function

      8:06
    • 30. #30 Load Function

      2:22
    • 31. #31 Saving

      3:54
    • 32. #32 AutoSave

      3:35
    • 33. #33 Loading The Data 1

      8:47
    • 34. #34 Loading The Data 2

      5:19
    • 35. #35 Loading The Data 3

      6:49
    • 36. #36 Formating Numbers

      4:49
    • 37. #37 Rearrange Editor Scripts

      1:07
    • 38. #38 Game Saved Indicator 1

      4:35
    • 39. #39 Game Saved Indicator 2

      6:36
    • 40. #40 Clean Up

      3:12
    • 41. #41 Conclusion

      2:16

About This Class

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In this Unity Course you'll learn how to create Clicker, Idle, Incremental Games with Unity Game Engine. I will cover all basics you need to start such a game.

This course is made for beginner, which want to learn the basics of Clicker, Idle, Incremental Games.

We are creating a system to:

C# (Monodevelop)

  • create Scriptable Objects for our items to simplify processes

  • create a basic Editor Script to show Previews in the Editor

  • create connector Scripts to easy access User Interfaces

  • create auto - saving and loading the game

  • create a exponential function for the cost calculation

  • learn to round floats to 2 digets after komma

Unity (2018.2)

  • setting up our Editor, so we always see the important content

  • creating our own User Interface for the game using the Canvas System

  • implement scrollable content for our items / itemholder

  • implement a scrollbar

  • create an Object to click on

C# Fundamentals

I'll cover how to use and/or create:

  1. Variables (float , int, bool, string ...)

  2. classes

  3. functions

  4. if / else statements

  5. for and foreach loops

  6. Lists

  7. Arrays

  8. Coroutines

Course Material

i provide the following Material with the Course:

  1. 8 different Drink Graphics as *.png

  2. 1 simple Background

  3. 1 Itemholder Background

  4. 1 Watertank Graphic to click on

  5. You have to write the code on your own, i do not provide the final scripts!

All other graphics for Menu's, Icons, Images or Buttons need to be created on your own.
All Materials i provide are for education only and should not be in your final release!

Conclusion

In the end of this course you will have a fully functional Idle, Clicker, Incremental Game.

So what are you waiting for?

Let's make your dream game a reality!!

Level: Beginner
Video Course Length: ~4 hours 
Unity Version required: 5.3+