Unity C# Game Development: Learn C# Unity From Scratch

OAK Academy, Long Live Technology

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
57 Lessons (5h 51m)
    • 1. What We Will Learn in C# Section?

      4:48
    • 2. What is C#?

      3:34
    • 3. What is Visual Studio ?

      0:55
    • 4. Installing Visual Studio

      4:19
    • 5. What is Console App?

      1:09
    • 6. Functions in Console Enviroment

      2:07
    • 7. Practice The Write and Read Functions

      3:21
    • 8. Why Variables Are Necessary?

      3:32
    • 9. String Type

      5:26
    • 10. Practicing String Type

      1:11
    • 11. Double and Float Types

      7:48
    • 12. Char Type

      3:39
    • 13. Bool Type

      12:11
    • 14. Constant Keyword

      2:00
    • 15. Integer Type

      7:59
    • 16. Challenge

      4:12
    • 17. If, Else, Else If Statements

      12:08
    • 18. Switch Statement

      3:50
    • 19. While, Do While Statements

      11:23
    • 20. "For" Statement

      6:42
    • 21. Foreach Statement

      4:52
    • 22. Challenge 2 - Summing Numbers Until Zero Comes

      2:07
    • 23. Arrays

      10:14
    • 24. Lists

      6:06
    • 25. Non-Primitive Types - Classes

      19:45
    • 26. Functions

      8:12
    • 27. Error Handling - Try Catch Statements

      11:55
    • 28. File Processing

      9:22
    • 29. Time Calculations

      7:05
    • 30. QUIZ GAME

      12:36
    • 31. What We Will Learn in Unity Section?

      1:41
    • 32. Installing Unity Editor

      1:36
    • 33. Unity Editor Exploration

      6:16
    • 34. Basic Unity Consepts

      4:44
    • 35. Scripting Language

      2:22
    • 36. Monobehaviour Methods

      3:32
    • 37. Input Functions

      6:31
    • 38. Scripting Car Movement

      7:33
    • 39. Scripting Car Movement -2

      6:05
    • 40. Obstacle Generation by Prefabs

      7:34
    • 41. Instance Creation

      9:31
    • 42. Obstacle Movement

      3:14
    • 43. Colliders and Rigid Body

      8:47
    • 44. Tags

      2:34
    • 45. Collision Detection Scripting

      5:20
    • 46. Collision Detection Scripting - 2

      9:13
    • 47. UI Implementation

      2:04
    • 48. UI Main Menu

      10:10
    • 49. HUD Panel

      10:35
    • 50. Pause Panel

      7:42
    • 51. Game Over Panel

      8:19
    • 52. Add Sound Effects

      9:13
    • 53. Sound Integration to Main Game Scene

      2:54
    • 54. Building the Game

      5:13
    • 55. Tips & Tricks 1

      7:19
    • 56. Tips & Tricks 2

      3:22
    • 57. Release

      3:17
46 students are watching this class
How students rated this class
Leave Review

Watch more to review

We ask our students to watch a few lessons before reviewing to make sure we get quality feedback!

Best Suited for
 --  Beginner Intermediate Advanced Beginner/Intermediate Intermediate/Advanced All Levels

Community Generated

The level is determined by a majority opinion of students who have reviewed this class. The teacher's recommendation is shown until at least 5 student responses are collected.

Be the first!

No ratings just yet—watch a few lessons to be the first to share whether this class met your expectations.

Expectations Met?
  • Exceeded!
    0%
  • Yes
    0%
  • Somewhat
    0%
  • Not really
    0%
Be the first to leave a review in our updated system!