Unity 5 Environment Design using Voxel Art - for everyone | Yohann Taieb | Skillshare

Unity 5 Environment Design using Voxel Art - for everyone

Yohann Taieb, Unity, iOS, Android, Game dev, mobile app, reskin

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14 Lessons (1h 29m)
    • 1. Introduction to the course

      1:41
    • 2. 00 Course overview and download project files

      1:59
    • 3. 01 What you will learn in this course

      3:14
    • 4. 02 Coming up with a plan of attack

      3:39
    • 5. 03 Working on the hobbit house overall shape part 1

      9:43
    • 6. 04 Working on the hobbit house overall shape part 2

      7:59
    • 7. 05 working on the hobbit house details part 1

      8:34
    • 8. 06 working on the hobbit house details part 2 windows

      8:42
    • 9. 07 Building the outdoor look part 1

      9:30
    • 10. 08 Building the outdoor look part 2

      5:55
    • 11. 09 Building the outdoor look part 3

      9:20
    • 12. 10 Working on outdoor details

      7:06
    • 13. 11 Final touch camera and special effects

      9:31
    • 14. 12 Wrapping up and conclusion

      1:37

About This Class

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Instructor Yohann and professional 3D artist Gian have partnered to give you the behind the scenes tips and tricks on how to easily create 3D graphic assets for Unity using very smart and simple voxel techniques. Gian, the voxel artist, will remake the Hobbit House from the Lord of the Rings within Unity. You will get an insider look at all the backstage work.

Enough talk, watch the demo, it's mind blowing!

What's Pixel Art?

Pixel art is a form of digital art, created through the use of raster graphics software, where images are edited on the pixel level. Graphics in most old (or relatively limited) computer, console, graphing calculator and mobile games are mostly pixel art. (source Wikipedia)