Sorry, your browser is not supported
To have the best experience using Skillshare, we recommend that you use one of these supported browsers.

UX-Design Principles – Part 1: How to communicate effectively

Robin Poppenberg, Web-Design, Presentations, Animations & OpenSource

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
41 Videos (6h 19m)
    • Teaser

    • 00 Hello and Setup

    • !!!=> 00 Introduction

    • !!!=> 00 EXAMPLE

    • !!!=> 00 EXAMPLE

    • 00 Ahead of myself

    • !!!=> 00 Overview Main Topics

    • 01 Definition Overview and 1 Benefits of good UX Design

    • 01 Definition 2 What is UX Design

    • !!!=> 01 Definition 3 User Experience Design

    • !!!=> 01 Definition 4 Usability

    • !!!=> 01 Definition EXAMPLE

    • 02 Groundwork Overview and Topics

    • !!!=> 02 Groundwork EXAMPLE

    • 03 Research and Strategy Overview and Topics

    • 03 Research and Strategy EXAMPLE

    • !!!=> 04 UX Design Principles Overview and 1 Key Elements

    • 04 UX Design Principles 2 AIDA and the Hooked Pirate

    • 04 UX Design Principles 3 Attention Span

    • !!!=> 04 UX Design Principles EXAMPLE

    • 04 UX Design Principles 4 Keep it Short and Simple

    • !!!=> 04 UX Design Principles 5 Create intuitive Interfaces

    • 04 UX Design Principles Off Topic Freedom of the Designer

    • 04 UX Design Principles 6 Structure and Social Proof

    • !!!=> 04 UX Design Principles 7 Call To Action Buttons

    • 04 UX Design Principles 8 Project Tasks

    • !!!=> 04 UX Design Principles EXAMPLE

    • 05 Testing Overview and 1 Start with a clear Strategy

    • 05 Testing 2 Test your ideas

    • 05 Testing 3 Listen to feedback

    • 05 Testing 4 Collect Statistics

    • 05 Testing 5 Project Tasks

    • !!!=> 05 Testing EXAMPLE

    • 06 Thank you for watching

    • Credits

    • 00 UX Design Basics 1 Unsplash Why and Buying Process

    • 00 UX Design Basics 2 Product Quality

    • 00 UI vs UX Design Example

    • 00 Background Story 1 About Me Skillshare and Open Source

    • 00 Background Story 2 Reciproka

    • 00 Background Story 3 Platform Impress


About This Class

In a "Prezi-like" Presentation, you will learn for eg. how to:

  • simplify and structure your content,
  • highlight elements effectively,
  • focus on your visitors needs,
  • get to know your customers better!

Main Topics:

  • 01 Definition
  • 02 Groundwork (Who? / What?)
  • 03 Research / Strategy (Why?)
  • 04 UX-Design-Principles (How?)
  • 05 Testing (When? / Where?)

Example - Screenshots:




More Details:
We will look into some UX-Design Principles for great Customer relations. You will get tons of little tips of how to focus on your visitors / customers / users in an effective way.

The most important principle is probably to understand and to use the concept of solving specific problems of specific user-types.

You “get” visitors because they want something, themselves being fully aware of it or not. You are suppose to give them an instant release of their “pain” because of a specific need. It’s all about emotions! May it be an article to read about "Product-XY", the ability to order it easily, just to see some videos about it, or to look at some pictures about the new “toy” you want to have so badly...

There are a lot of use-cases for these strategies, I am aiming mostly for Online Marketing as it is a powerful way to connect with an audience. This Class might be a little theoretical for now, but in the following Parts I will go into more detail of how to use these principles on your products or in your work. I am aiming to give you a good overview of what to focus on and why while believing that you need that for your job that you want to improve your skills, your product or your website.

In this Class for example I’ll try to give you answers to your questions of how to present yourself, your company and most importantly your products. I will argue a lot that less is more, while giving you a lot (I admit maybe too many) of ideas, of how to make your products more effectively using UX-Design-Principles. I hope you will get a much better understanding of how effective, efficient and satisfying customer-interaction could look like.

2 of 2 students recommendSee All

Too long and slow, I know. but also I think, it's a good introduction in UX-Design Principles for sure. There are a lot of good and useful tips in those six hours. The whole class could probably easily been done in less than two hours, without losing too much value but gaining a lot of overall quality. I honestly think that there are that many great parts in there, that its worth dreaming to the slow parts for you, while for me it means to be sharing an unfinished training-process to teach the things I have learned in an interesting way. I talked too much for sure. Its time to do some half an hour classes next... The presentation itself should be offered as a separate part. You could then jump through it yourself and read the pages or sentences which interest you most. Btw. Skillshare keeps asking me, if I would recommend my own Class, well that why I am now actually writing a review about it myself, while originally I was trying to figure out, how an URL could be used to link to one specific Video inside its playlist on Skillshare.
Robin Poppenberg

Web-Design, Presentations, Animations & OpenSource





Robin Poppenberg

Web-Design, Presentations, Animations & OpenSource

Hey there :-)

I am Robin, a Full Stack Web Developer, living in the beautiful City Hamburg, Germany. I am an Explorer, Dreamer, Inventor, Nerd, aware of my strength and weaknesses. I always come up with new ideas and I am always looking for new ways to solve problems more easily and effectively.

I am a free spirit who believes in people and projects where development, education and community are the driving forces.

I love to learn and teach. Please don't hesitate to ...

See full profile