Twinmotion From Beginning To End - Easy VR and Rendering for Arhitectural Visualization | Adam Zollinger | Skillshare

Twinmotion From Beginning To End - Easy VR and Rendering for Arhitectural Visualization

Adam Zollinger, Professional Arch Viz Artist / Teacher

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24 Lessons (2h 7m)
    • 1. 01 Exporting FBX From Modeling Software

      5:20
    • 2. 02 Importing FBX To Twinmotion

      5:08
    • 3. 03 Basic Navigation and Panels

      7:53
    • 4. 3b Quality Preferences

      1:48
    • 5. 04 Basic Transforms

      3:24
    • 6. 05 Placing Objects And Using The Library

      4:17
    • 7. 06 Basic Viewport Lighting For Good Materials

      5:18
    • 8. 07 Adjusting Materials And Applying New Ones

      3:38
    • 9. 08 customizing materials

      5:50
    • 10. 09 refining materials

      2:59
    • 11. 10 adding Interior Lights

      5:49
    • 12. 11 Reflection Probes

      4:08
    • 13. 12 Polishing And Organizing Your Scene

      6:49
    • 14. 13 Applying Vs Replacing Textures Plus UVW Settings

      4:49
    • 15. 14 Context Tab

      3:59
    • 16. 15 Creating Animation Paths

      5:13
    • 17. 16 Nature Tab

      8:38
    • 18. 17 Placing Landscape

      6:05
    • 19. 18 Generating Cameras And Camera Settings

      10:24
    • 20. 19 Visual Effects

      7:43
    • 21. 20 Creating Animations

      7:11
    • 22. 21 Video Editing In Twinmotion

      3:02
    • 23. 22 Setting Up BIMMotion

      1:44
    • 24. 23 Exporting Final Videos

      5:58
12 students are watching this class

About This Class

*Join this course now to get instant access to the project models, including many very high quality furniture assets for you to add to your library.

WHY LEARN TWINMOTION

Twinmotion is a real time software, specifically aimed at making visualizations easier for architects who are untrained in 3d. The great strength of the software is its ease of use, and large library of 3d assets that can be used in any scene. So, if you are an architect, designer or 3d artist, jump into Twinmotion now and you will see that within a few hours you will be creating exciting imagery, animations and full virtual reality!

WHY THIS COURSE

Perhaps the most exciting thing about this course is that you will see exactly how to turn the provided model, and therefore any of your own models, into a finished product that can be proudly shared with clients, all in just a couple hours (or even faster). There is no prior expertise needed in 3d or this specific software. The goal of this course is to take you from nothing, to creating full VR walkthroughs, animations and still shots in a few easy steps.

THE FORMAT OF THE COURSE

  • At first we will be learning the basics of bringing in our 3d models (there are a few tricks to get this just right).

  • From there we will start exploring all the navigation, UI elements and tools in Twinmotion. We will also be adding to our own models with the vast library of models that Twinmotion provides.

  • Next we will be adjusting the materials that come with the project models, adding custom ones, and using some of the provided library materials

  • We will look at proper lighting, reflections, etc

  • Finally, we will set up animations, still shots and VR, and examine the proper settings for creating a nice result that can be shared.

We will go through all of this quickly and efficiently so that students can be up and running, visualizing their projects almost instantly.

CONCLUSION

Don't waste your time (and $$$) fidgeting around in a new software, I've already done that for you. For a very good price, I'll teach you everything I know, and you can have all my models too (<--these took a long time to make and are high quality). You'll be confident in your Twinmotion rendering skills in no time.

So, I'll see you in class!