The Ultimate Affinity Tool Builders guide to the Affinity suite | Jeremy Hazel | Skillshare

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The Ultimate Affinity Tool Builders guide to the Affinity suite

teacher avatar Jeremy Hazel, Education Through Creation

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

82 Lessons (9h 45m)
    • 1. Section 1 -Introduction to the Skillshare course

      2:45
    • 2. What are digital tools and where do we find them

      5:40
    • 3. What tools are we going to make and what does the pipeline look like

      4:41
    • 4. Making your first digital tool

      5:15
    • 5. How to reverse engineer the tool

      5:14
    • 6. How to do your market research and define your value

      7:10
    • 7. Section 2 Introduction to the section

      1:15
    • 8. What are vector brushes and what are they used for

      5:43
    • 9. Making Brushes - intensity vs Image brushes and How to export both

      10:52
    • 10. When to use Intensity vs image brushes

      5:46
    • 11. Tools we wil use to create vector brushes

      3:34
    • 12. Making physical strokes on paper

      5:16
    • 13. Scanning and adjusting the image

      9:30
    • 14. Basic Brush settings and troubleshooting

      12:30
    • 15. Where to go to get Vector Brush inspiration

      5:40
    • 16. Making vector brushes in Affinity Designer

      13:40
    • 17. Applying your vector brushes in a real life project

      8:29
    • 18. Applying your vector brushes in a real life project

      6:33
    • 19. Section 3 Introduction to the section

      1:21
    • 20. What is a raster based brush and what is it used for

      12:24
    • 21. Basic Brush settings Part 1

      7:20
    • 22. Basic Brush settings part 2

      7:48
    • 23. Where to go to get images for raster based brushes

      7:26
    • 24. Making a shadier set from Concrete

      13:25
    • 25. Making a seamess texture in Affinity Designer

      6:52
    • 26. Making a seamless texture in Affinity Photo

      10:10
    • 27. Workng in half tones with Affinity Designer

      16:14
    • 28. Workign with half tones in Affinity Photo

      10:57
    • 29. Making a spray brush using multiple nozzle tips

      6:23
    • 30. Making a flame brush using sub brushes

      9:04
    • 31. Shading the snake

      16:03
    • 32. Section 4 Introduction to the section

      1:03
    • 33. What is a texture vs an overlay

      4:44
    • 34. 3 places to find textures

      3:19
    • 35. Making hand drawn textures

      5:51
    • 36. Scanning and adjusting Textures

      12:30
    • 37. Vectorizing textures

      4:26
    • 38. Making half tone overlays in Affinity PHOTO

      2:53
    • 39. Shooting and making textures in Affinity

      7:53
    • 40. Section 5 Introduction to this section

      1:11
    • 41. What is an asset pack

      6:38
    • 42. Isolating and vectorizing assets part 1

      9:00
    • 43. Manually creating assets and making categories

      6:36
    • 44. Public domain and Vectoring assets for packs

      10:39
    • 45. Creating Pallets in Affinity Designer

      9:02
    • 46. Creating styles in Affinity Designer

      5:23
    • 47. Finishing the snake

      9:04
    • 48. Section 6 Introduction the section

      1:21
    • 49. Making Flare brushes in Hitfilm Express

      8:04
    • 50. Finishing the flare brush in Affinity

      5:55
    • 51. Making smoke and Fog brushes

      12:24
    • 52. Making fog brushes in Affinity Photo

      6:26
    • 53. Making a lightning pack

      9:35
    • 54. Making particle brushes

      10:42
    • 55. Making debris brushes

      6:25
    • 56. Making flame brushes

      9:38
    • 57. Making Paper tear brushes

      8:21
    • 58. Working with styles in Affinity Photo

      6:44
    • 59. Making magic effect styles in Affinity

      7:52
    • 60. Section 7 Introduction to the section

      1:07
    • 61. What is a gradients for use in photos

      9:27
    • 62. Making color pallets from physical objects

      7:10
    • 63. Making Luts in Affinity

      5:19
    • 64. Making studio lights in Affinity

      10:32
    • 65. What is an overlay as I define it

      4:50
    • 66. Making Overlays in Hitfilm Express

      3:48
    • 67. Making Atmospheric overlays

      12:28
    • 68. Section 8 Introduction to this section

      1:03
    • 69. Setting up and shooting poster mock up

      3:13
    • 70. Layering the poster mock-up

      6:33
    • 71. Adding Shadows and masking the poster mock up

      9:02
    • 72. Adding images to the poster mock up

      6:21
    • 73. Shooting and Laying out the window lit mock up

      6:12
    • 74. Adding window light and finishing the mock up

      7:50
    • 75. Embedded images lesson 1

      7:40
    • 76. Utilizing embedded images in the poster from the course

      3:59
    • 77. Section 9 Introduction to the section

      0:59
    • 78. Setting up the atmosphere and inserting the mandala

      9:26
    • 79. Working with glow, adding sparks and lightning

      10:58
    • 80. Adding light and texture

      11:28
    • 81. Color grading

      6:22
    • 82. Section 10 -Outro

      0:18
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About This Class

As we know custom tools add a completely new aspect to an artist's work, and there are ton of people out there creating them....so why aren't you?

  • Are you competent in the Affinity products of Photo and / or Designer, but not sure how to go about making your own tool?
  • Are you not sure what to make, how to develop them...or even what the steps are to make your own tools?
  • Or maybe you are in interested in trading or one day selling your tools to those that are fans and follow your work... then this one is for you

I have been teaching the affinity Suite now for over 3 years to thousands of students and I want to put the power to create with this amazing software in your hands....along with so much more.

In this course we will utilize the affinity suite of products ( Designer and Photo) to create the following digital tools

  • Brushes (both Vector and Raster)
  • Overlays
  • Textures
  • Asset Packs
  • Gradients, LUTS, and Pallets
  • Mock ups
  • and so much more ....

What sort of software and projects will be complete

We will be using Affinity Designer and Photo , but we are also going to be using a free software from FX home called HITFILM EXPRESS to bring the world of CGI into play when we make our tools, and as a totally optional piece of my workflow I will be showing you how I use Vector Magic to create vectorized textures for use  in larger projects....so from concept to finished tool, you see the entire pipeline we use to create professional tools for use in Affinity 

In this course we make the tools and apply them to 2 real life step by step projects....ONE BEING AN ILLUSTRATION , the other is a FULLY RENDERED PHOTO COMPOSITE .... if you don't have BOTH Affinity Programs, no worries , easily 90% of the course content is applicable to BOTH software systems, so you will never feel like the course is geared toward one or the other

What kinds of topics are in the course
We polled Affinity users from some of the largest forums out there and asked them what they wanted to know when it came to tool building ...and then we crammed it into this course , included in the course are topics on

  • Smoke and Flame brushes
  • Halftone brushes
  • Mock up creation
  • hand drawn strokes converted into vector brushes
  • Faking studio lights
  • Gradient pallets for color grading techniques 

What level of experience do you need to take this course

While this is not a beginner course, you do not need a  high level of Affinity knowledge to take this course, and as long as you know the basics you will be fine .... HOWEVER  if you are new to digital art ( i.e. if you do not know what a mask layer or a blend mode are) , then this may not be a good fit for you

What will you achieve when you complete the course?

  • You get 2 of my professional brush packs that we DID NOT MAKE in the course, just for being part of it
  • You get all of the source files, brush files and you will have a complete set of digital tools made and customized by you ...for you
  • You will have student support through the platform
  • You will have completed 2 projects, one illustration and one composition

Overall this is the course out there I wish I had when I got started , and I am proud to share it with you ..enjoy

Meet Your Teacher

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Jeremy Hazel

Education Through Creation

Teacher

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Transcripts

1. Section 1 -Introduction to the Skillshare course: Vara ageing and welcome to skill share. Now, as skill share is a project-based course, I want to start off by sharing with you what you're going to get out of taking this course with us. We're gonna be making a complete set of digital tools which includes textures, overlays, vector brushes, raster brushes, Lutz, lights, and everything in between. Now, not only are you going to be accomplishing these tools which you do not have to upload. But we're going to be applying these tools in these two projects. So these two projects that I'm showing here on the screen, that is the expected deliverable for this skill share class. So not only will you get the tool packs, but you're going to learn how to apply the tool packs value make including say this half tone brush into a project like this. Or taking the lightning brushes that you made here and applying them over to a project like this. Now, some of the downloads for this class are very large, so they wouldn't necessarily fit in the platform. So there are links to the google drive in the description for this class. There are arranged by section. And so go ahead and follow the link in the description to get the downloads because there was no way to zip them in order to put them onto the Skill Share platform. Other than that, I'm very excited about this class and I think we're going to have a great time. We're going to be building all the tools in the affinity suite that you're going to need. Now, the software that's used in this class, full disclosure. You've got Affinity Photo and Affinity Designer. Now, if you have one or the other, you will be able to accomplish 90% of all of the lessons. So you'll still be able to develop all the packs and the tools for your software. Best-case scenario, you have both. And we're going to be introducing HD filled express. So it is a free desktop software for video editing and special effects compositing that I use all the time. So I'm excited to bring that to you. And occasionally through the lessons, if you so choose, we will be utilizing a program called the vector magic, which is a paid program to vectorize. Now, if you're familiar with vectorization, you know that you can utilize the pen tool to vectorize. So I'm gonna show you how I use it. But it is not required for this class. But I wanted to kind of give you all the software that we're going to be working with in this skill share class. So if you're interested in creating a complete set of tools and creating these two projects which you can then upload and I'll definitely critique. Go ahead and continue on. And I hope to see you inside. Let's go ahead and get started. 2. What are digital tools and where do we find them : Alright folks, and welcome to this course on utilizing digital tools. Now, this is really exciting for me. This is quite frankly one of the best courses that I have ever created. And this is really the culmination of three years of working with the affinity sweet in order to develop my methods for creating these tools. So what I wanna do in this lesson is I just want to kind of show you what a digital tool is and what you'd expect. Because even if you just have a cell phone, you don't need a formal camera. You don't even necessarily even need to camera to create many these beautiful tools. So I'm going to be here with you throughout this. I wanna do a little bit of face to face with him, but I also want to show you some places online where you can go to see exactly what all is in this realm. Let's go ahead and get started. Alright folks, and welcome to our course here. This is going to be an introductory lesson on what digital tools are. Now for those that have been around a digital game awhile, you know about digital tools. Digital tools are those things that artists use to create the art that they make. So as an artist, you can always go the hard route and you can recreate affects every single time from scratch. But in order to save time, in order to make your time efficient, and also to bring in some really awesome effects that you may not think about. Digital tools are used and purchased by artists to aid in their workflow. So the first question that I get asked all the time, where to go to find different digital tools and what's out there. Because if you're going to build a toolbox and that's how I'm going to be referring to it through the course is a toolbox. You have to do a certain amount of research. So what I wanted to do, first of all, I wanted to kind of show you some of the tools that were out there. Now, in all fairness, I do not get reimbursed, compensated, or anything for any of the resources that I'm about to show you. This is how I do my research. I get no kickback when anything like this. So it's one of those things. These are sites that I like to use. People that I like to follow. Do your own research. Alright, let's go ahead and just take a look at where to get some of these resources, right? What are they? So a lot of times you'll find these four Photoshop primarily, but there are a lot of affinity ones and there are a lot that are universal. This particular person, Renae Robin, is somebody that I follow. She does a lot of Photoshop style composites, and I really loved the way that she does or fire. So you can get pre-done fire packs from a variety of artists. Now there's also something called the textures. Textures are used as an overlay on to certain images to create a certain color scheme in this area, or to create a certain field that you want. You can also get different digital tools that have background packs. I've used one in this image. So if we were to take this and now I'm gonna Affinity Photo, but it works the same in designer. And I was to clip away everything in here. This photo is just me taken against a green screen. And this is actually from a photo shoot that I did in Chicago underneath the bridge. So digital tools can be used to enhance any type of a photo and there's a ton out there. Don't limit yourself to one thing or two things. But what I would tell you is make something that you like. Now, the same thing is true for illustration artists. Tattoo Smart is a site that I like to use there I'm a tattoo artist or was at least for 20 years. I just took it out a couple years ago. And I use procreate as well as affinity. So I like to use some of their tools in illustrations. So they sell brush packs, stencils, that sort of thing. Now, you can use brushes in a variety ways. As an example, in this course, we're going to be making this half tone texture for the snake. Now, everything that we're going to use in this course, I'm going to show you how to make every single brush that I used is here. So that edge here, that texture that's vectorized. Every one of these ink dots that I'm clicking off is vectorized. Notice the edge that I just took off. Plus we've got this texture. We've got the half-tones screen that we're gonna take off. We've got the paper texture that we're going to take off. And even I've got different groups of dots leaving only this half tone brush and the original illustration. So everything for illustrators will be making to create this image. And for my photo composite layers will be making every single brush atmosphere layer like that. We'll be doing every single Mandela, every single lightening brush. I'll be showing you my entire color grading process to create the light. I'm gonna be showing you how I sharpen. Afterward. We're going to be making this texture to apply over to it, as well as how I go about getting my final color grade. So spend some time looking around at different tools. In a later lesson, we're gonna be showing you how to plan out your toolbox so you don't have to have an idea right now of what you're going to offer. You may find something along the path that lights you up and really gets you excited about it. And so the point of this introductory lesson is to show you the world that you're about to enter and get you excited about the possibilities of what you can create. Alright, let's go ahead and get onto the net. 3. What tools are we going to make and what does the pipeline look like : Alright, so we're going to be talking about workflow. We're going to be talking about pipeline now before I get into the lesson, I just want to cover with you what I consider workflow and pipeline to be. These are the steps that you're going to use and the software that we're going to use is shown here. Now, I'm going to be working primarily in Affinity Designer because with pixel, many of the tools that are available in photo are also in designer. So Designer is the more restrictive. There is no perfect pipeline. So what I want you to do is take my advice as a starting point, but certainly use it to start your own exploration of different tools and different workflows for yourself. Alright, let's go ahead and get started. All right, so let's talk a little bit about the pipeline here when it comes to digital tools. Now, there is no one perfect pipeline for digital tools. And when I say pipeline, it is a series of software and steps you take to create your digital tools. So what I wanna do in this lesson, I want to make it very specific. We can do the same exact things that Affinity Designer. Then we can do an affinity photo. But Affinity Designer deals in vector, Affinity Photo does not. So if you're tuning in for the tools that I make here, go ahead and skip to the Affinity Photo stylus and skip the vector section entirely because they are different workflows. Let me just show you an example of how I would go through and make this lightening brush. So for the lightening brush in this class, we're going to use a free program called Hit Film Express. We will go through and I'll show you all of this in the individual lessons. But I use Hit Film Express to create the lightening. Then I move it over into Affinity Photo or if many designer and I create the PNGs. And it's from these PNGs that I go ahead and create the brush back. So the pipeline is a hit film express over to Affinity Photo or Affinity Designer. Now, on the other hand, when I make textures will go through here and I'll just go to my texture section. And I will create this by hand. I'll do a brush overlay and I will scan it in. From there. I just utilize it in Affinity Designer or Affinity Photo. So the pipeline there is created in the physical world, scan it into there and a high DPI resolution, and then bring it into a program called vector magic. Let's say, where then I can go through and adjust and vectorize some of these textures. So that's my way to do this here. Now, if we're looking at, say, some of these vector projects, if we do the different snake here, let's go ahead and bring up my Affinity Designer. When I do this, I will go through and I will grab an actual physical pencil stroke or a brushstroke. So all of these that we've done are actually made by using physical brushstrokes, which then are brought in as PNGs and then are converted into these brushes. So when you think pipeline, each tool really require a different pipeline. In this class, I will be using primarily Affinity Designer. And why Affinity Designer? Because Affinity Designer has pixel persona, which means all the tools here are present in Affinity Photo. So 99% of the lessons you will be able to do in Affinity Designer. Now, can you do the same ones inifinity Voto, with the exception of a vector brushes? Yes. A 100% Affinity Photo does not like vector brushes. Okay, it doesn't work. We're also going to be using Hit Film Express. I'm going to show you how to use it filled express. It is completely free from FX Home and I love it. And then if you are so inclined, we will be using a tool called vector magic. Now, this is optional. You can always go around and do your own tracing of vector art. This is a vectorization program, not required, but I am going to show you how it fits into my pipeline. So if you like it, use it. If not, you never have to see it again. Alright, so that's a little bit on how the pipeline works. I wanted to make sure that that was covered so that you understood the software we were going to be using and why I did what I did. Alright, let's go ahead and start making some stuff. 4. Making your first digital tool : Fluoride folks and welcome to making digital tools were gonna go out and I want you to have a go and do project. Now. Now this is really early in the class. I want you to grab your smart phone or any camera, doesn't matter which camera. And I want you to go out and I want you to shoot a wall and you're gonna create your first digital texture. Now, I've gone out and I've shot one of my walls outside, right around the corner from my house. And I'm gonna be showing you how to create that in affinity. So I want you to go and do, go ahead and pause this. Go out, should've all, and then follow the steps that I give you here, coming up to create your own tool. First thing right off the bat. Alright, we'll go ahead and flip over and we'll see inside. All right folks, now I am back in Affinity Designer. You're gonna see a common theme throughout the course that I'm going to primarily be working in designer. But if you are in photo, don't worry about it. The reason I chose designer is because designer has the pixel persona, which has limited pixel capability. So if you can do it in designer, you can do it in photo. Every single tool in designer for pixel is in Affinity Photo, every single one of them. Alright, so this is the image that I went out and took just not too far from my house. I literally went around the corner and shot a wall. Not hard. Now, I want to show you how easy this is to make a digital tool. We're going to make a simple texture. You select your background layer. You come over and we're going to throw a black and white adjustment on it. Perfect. Now we're dealing in black and white. We're gonna make a texture right? Then we come over, let's add a Levels Adjustment. And now on mine, I like to have a lot of dynamics in my texture. So I will make this very much black and white right? Now you may choose to do something a little bit different. This is just my texture. So I'm gonna go ahead and I'm gonna make it right about here, I think is pretty good. Now let's bring the levels adjustment in. Alright, now what do you do with this? Well, you export it as a PNG. So let's go ahead and go to File Export. Lets go ahead and make it a PNG will call this texture one. Now this is a quick win here folks, this is getting you up and running immediately. Alright, let's go ahead and pop that in. Now. Grab any old picture that you think will work in affinity. They've got the stock tab up here. So you can certainly use the stock tab and you can go to peck cells on splash and have your favorites. I'm gonna go ahead and I'm gonna use a composite that I did not too long ago. And I'm gonna go to File Place. And now let's just throw texture one on it. Boom, just like this. Alright, now that doesn't look very good, right? Looks like hot trash. What you're gonna wanna do now is you're going to want to adjust the blend mode. I'm going to use an overlay. And you're going to want to adjust the opacity. That is pretty cool. Now, we're going to add a mask layer to this because I don't want it to obscure the face. So I'm going to brushes, I'm going to pick a soft round brush and remember with masks, black conceals. So I personally want to conceal the texture on the face. And I'm not gonna do a great job of this because this is the introduction type lesson. We assume you've got some affinity chops here. So I'm not going to spend 15 minutes going through and making sure that I hit every single finger, right? Right. But this folks is the essence of making a digital tool. This is what you're doing. All right, awesome. So now notice the intricacy and the texture that this thing ads off, on, off on. Nobody told me that I missed the middle ever face as no help at all sometimes. Alright, let's go off on and you can blend textures. If you zoom in to this image here, you'll see that I used a scratched up metal texture before I rasterized to this thing. So I'm adding a scratched up metal texture on top of this texture to get a whole texture salad here. Now, you can change the blend modes, right? We can go ahead and kick this up a notch. You can use other types of blend modes. You can use add if you want to, completely changes the look. So this gives it a completely different look altogether. And you'll see that where that paper was torn, the ad now gives us that area there where the paper was torn up, right on the side here. So that's a little bit on how to create your first digital tool. Congratulations, you've all created your first texture. Let's go ahead and get into the meat of this course so you can see all the wonderful things that Affinity Designer, Affinity Photo, and the world of digital tools has to offer. Alright, we'll see you the next one. 5. How to reverse engineer the tool: All right, let's talk toolbox here now, when you're looking at digital tools, one of my favorite ways to learn how to create new digital tools is to reverse engineer the tools that we've created. So I've created a lot of tools in this course. I'm going to reverse engineer some of mine so that you can see how to take a piece that you may have either purchased or downloaded from a free site and reverse engineered to create your own method. This reverse engineering is key. Once you determine what it is you wanna make, it helps you determine how to make it. All right, let's go ahead and get into the computer and we'll take the next step. All right, folks, welcome back to infinity. Now, I'm gonna be showing you this and designer. It's exactly the same as it is in Affinity Photo. Now we're talking about how to figure out what your toolbox should look like. What is it you're going to sell, right? What is it that you're going to make? What is it that you're going to create? And so one of the ways that I like to do that is I always do my market research and I reverse engineer things. So one of my best pieces of advice, if you are looking at making a tool set, find a good high-quality tool set that's out there. And reverse engineer how they did it. Now notice I say reverse engineer it. Do not copy it. We are not in the business of copying. Now, I'm gonna go ahead and tell on myself first. So we're going to reverse engineer one of my sets. So we're just gonna go ahead and we're just going to create any old size workspace. And again, if you're in Affinity Photo, don't worry about this. Okay. You're just following along. There's nothing you have to do here. Alright, so let's go ahead and I'm just gonna check vector brushes for two seconds and then I'm gonna show you Pixel brushes for my Affinity Photo folks. If we go to the brushes and we bring up the set that I'm currently working on here for the class. And I come down to my wood cut etch, right? So there's my brush. And if I want to know how to create woodcut. So if I wanted to go through here and apply a traditional woodcut to this, i by the brush. I then come into here and I just look at the settings. And I look at the look of it and I look at how they've created it and I say, okay, this is what I need to do. The same thing is true with things like styles. If we're creating some magic styles here. And I come up to this, notice that now if I apply the style to my line, it will tell me the blend mode, the opacity, and the type of layer effects. So what are the best ways to reverse engineer tools? Or I should say one of the best ways to create your own tools is to learn how to reverse engineer them. So if I'm going to go into the pixel persona, let's look at a more complicated brush, shall we? And again, I'll pick on myself. Alright, let's come down here. Let's look at the flame brush. Wu. Actually, let's go ahead and look at my half-tones. Alright, we're gonna go ahead and we're gonna look at half-tones here. I've got all my settings. And then your question might be, well Jeremy, What are you doing with your texture and what are you doing with your brush nozzle. So I've got a soft brush nozzle and then I've got a texture full of these little dots. So you can reverse any brush out there. Even as an example for this, we've got a flame starter pack, right? So if I come over here, I grabbed this brush and I go ahead and I just want to go ahead and lay out a color here. Let's go ahead and just grab this black and pop that into existence, right? How did I make that? Well, let's go ahead and reverse engineer. There's my size and I only have one brush nozzle. There's my texture. Pretty simple actually. So one of the best ways that you can learn to make tools is by reverse engineering others. Let me give you an example of a texture. So we come to the downloadable, which we will get to in this course. And I come over here to say overlays, right? If I come down to section six, actually, let's go ahead and go one step further. And I come down here to atmosphere. There's how I created my atmosphere, right? I've got three bands of light. So if you're looking at what makes a good overlay, that might be a way to do it. If you're looking at doing textures, you can come over here and reverse engineer some of these textures. As an example, this one was just made by folding a sheet of paper, then applying a graphite to it with a pencil. Very simple. So my point here, we're gonna be showing you how to make all of these in the class. What I would encourage you to do, again, once you find out what your niche needs to be and what you really wanna make. Go check out some cheap brushes or some cheap texture packs, or even do some research online and reverse engineer the tools so that you can learn how they're made. And then do not, do not, do not copy, make your own. Alright folks, that's a little bit on how I've learned to do this. And I hope you learned a little bit along the way. 6. How to do your market research and define your value: All right gang, and this is all about market research. Now, once you understand what a digital tool is and you know how to reverse engineer it, and you've had success creating your own, you now have to do your market research to figure out exactly what it is you're gonna make it and how to define your value. So we've included a template for it which will be covered in the video. But this is a strategic business decision. Now, if you are just doing them for yourself and you don't plan on producing packs, you may be able to skip this one. But if you're looking at producing this with the intent to distribute them in some way. This is one of those lessons the chicken want to pay attention to because this is the business side, in addition to the artistic side. Alright, let's go ahead and flip over to the computer and we'll go ahead and get started. All right, so let's go ahead and pop on over here and apply what we learned here. So what we've got here is I've got the same sites, right? So let's say that I'm looking at making some sort of a pixel brush set. One of the templates that you have in your downloads that I'll bring it up. Now this is in there's a PDF is called the builders toolbox strategy planning sheet. Now, when you use this tool, the first question you're gonna ask down below, who is your tool built for? Photographers, illustrators, T-shirt makers, as an example, who are you targeting to use your product? Then you're going to want to look who else is in your space, who makes the tools you use, what do you use? And then what is the distribution strategy? Like I was saying, third party like a design cuts through your website. Maybe you're gonna do gum road. And then how are you going to package it? Isn't going to be a kid to make a thing that bundle of brushes at themed set. What's your plan? We've already gone through that in other lessons. And so this is the sheet that I use. I put down my asset categories, distribution strategies, and then I always do my market research. What's out there for quantity, and what's the price point? Who will use it and what would they be able to make? So as I begin to do my research, I'm interested in say, making a brush set. So what I'm looking at here on design cuts, we've got 25 brushes for realistic portraits. Okay, fair enough. Now I'm gonna switch over to Excel because I'm just an Excel guy. So my first one is 25 brushes. And we're going to look at about $15. That's my first quote, so to speak. Well, let's take a look at what else we get. We've got text riser Pro to, okay, that's cool. With 90 brushes for 799, OK. Slash 799. Alright. Then let's do a third one just for giggles. Let's go ahead and take a look at chunky markers. This one comes from the affinity sites, $17.34 markers. Alright, 34 vector style brushes. Okay. So that one's probably not good because I'm not that interested in vector right now. So let's go ahead and go to the store. Let's go ahead and check out what else they've got. Mario textures intones. There is a good one. Alright, how many we got? 100 and styles 25, vector 92 assets. That one's not quite apples to apples. Alright, let's try. There we go. 80. So we've got 80 for $20. Okay. Now, who's my customer base with these? I might say tattoo artists. And what am I tool's help them do. My tools helped him replicate a real pencil field and give them stencils. As an example, stamp brushes can be used to create stencils. Now, I might choose to do these through my own website. Now, if I'm looking at putting a price point to him, this tells me kind of what's in the market. Here's the thing though. I don't want you to look at price. Only. Think about value. What is it that your product allows somebody to do? And what is the value of that? Now, I'm going to talk honestly and candidly to all of my brush orders out there. You know who you are. Nobody has ever opened up at 200 brush pack and used all 200 brushes. I can tell you that I have three or four out of every pack that I've done, that are my go-to brushes. So if I was to come over to this half-tones pack and there are a 198 brushes. I probably will not get through a 190 of them. I'm going to use the same eight. So when you do this, I want you to apply a little bit of common sense to this, and I want you to think in terms of a value. Now, notice that when we went into, say, the affinity store and we went to some of these packs and let's just go ahead and use this one as an example. Notice they had 100 styles, so they are making styles. They are making vector brushes. They've got 92 assets. They've got samples of design and a user guide PDF. So when you look at this, this is why you fill this template out. Because if you wanted to make a kit, and I think this is a great example of a kit because it's not just when asset you would come in then and you'd say, you know, for texture pack? Yep. For mock-ups? Nope. Asset pack? Yep. Color palettes. Yep. Let's add styles in there. And you then would have to go through and really create something that would tell you you're in the ballpark and something that would tell you that somebody wants what you have to sell. So this is not essential to sell something. Again, the point of this course is not to sell. The point of this course is to define your toolbox and set out what the plan is terms of what you're going to make to make sure that what you make gets you where you want to be. Aright, this helps you define your offer. Hope you learned a little something. Let's go ahead and take the next step. 7. Section 2 Introduction to the section : Alright folks and welcome to this section. Now this section is Affinity Designer specific. Affinity Photo does not recognize vector brushes. For this section, we're going to be making vector brushes. So if you're in Affinity Photo, only, skip to the next one. Alright, if you're still around for Affinity Designer, in this section, we're gonna be showing you how to take hand done brushes and how to create vector brushes. So we're going to be showing you how to create them, how to skin them, how to vectorize them, how to create them and adjust them once you've got the scans inside of Affinity Designer. And then we're going to be applying them over to this illustration of a snake to add in some really cool textures and some really interesting line art into your design. Vector brushes are big business. They're hard to do. A lot of people aren't doing them. A lot more people do pixel raster style brushes, then do vector. So if you like working in vector and you have really good vector brushes, you are definitely in an elite class of people who do it well. So I'm very excited about this portion. As an illustrator, I love using vector brushes, and I'm excited to show you my process here in this section. All right, let's go ahead and get started. 8. What are vector brushes and what are they used for : All right folks, welcome back to Affinity Designer. So in this one we're gonna go through and we're going to do a unit on vector brush building. And so this will not be an introductory tutorial on affinity. We'll assume that you know a certain amount about affinity. This is a master's class on how to do vector brushes. So let's go ahead and start with file new. And let's just create a space. I don't care what space we use. And then let's go ahead and put a rectangle in it so that we have some sort of a color. This is going to be out called our garbage space for lack of a better term. Now, when I do vector brushes, These are the three panels I always have out. I have my styles, my stroke, and my brushes. I always have my layers panel out. I like it to work with it right about here. If you don't have these, makes sure you did under View studio and make sure they're clicked on. And if you want to pull them out, just drag and pull them out into your workspace or read Ockham. Alright? So when we work with vector, vector is based on math and it works only in the designer persona. You cannot use vector brushes in the pixel persona. And these are the three tools that people will use with your vector brushes. The vector brush tool, obviously, the pencil tool and the Pen tool. I'd like to just show you what these three tools do so that you know how people will be utilizing your materials. Let's start with the pen tool. I'm just gonna click, click, click, click, click. And we'll just create some curve. Awesome. Let's bring up the size of this stroke. Just like that. Now let's go to the pencil tool. People who use the pencil tool, you really get some really nice arcs in it. You can't achieve that with the pen tool. But if I'm looking just to do a down and dirty stroke, the pencil tool is far easier for me then creating a bunch nodes with the pen tool. And the last one is the vector brush. So we bring in the vector brush. Notice it operates a lot like the pen. I'm gonna go ahead and bring this up. But there are a couple options on the vector rush that you don't have on the pen. If I click on the vector brush right here. Notice that I have blend modes. So Blend Mode is a big thing for the vector brush, whereas when it comes to pencil, you don't have it. And when it comes to the vector brush, you'll notice that there is no sculpt mode. So the pencil has the sculpt mode, the vector brush has Blend Modes, and that's really the difference. Now everything works a similar way. If I come down and I'm using the default brushes right now in the current version of Affinity Designer, I can come down and select a stroke and apply brush. So this all works the same way, right? The reason I wanted to go through this with you is because different brushes are used for lining and different brushes maybe used for what are called Stamps. Let me give an example. So I'm in the markers brushes that came with this current version of Affinity Designer. And if you double-click on the brush, you'll see that what you have is a body that is designed to be stretched. Now, we have another video on kind of going through all the settings. But as a general rule, anything that has a stretch on it is generally designed to be a stroke style vector. So as an example, if I'm using the vector brush tool, I currently am selecting my marker. And let's bring that up just a little bit. And away we go. Alright. There's my marker stroke. Now I'm using a mouse. I'm now trying to make this sexy. I'm not trying to put taper on it. So this is kind of how this brush operates. Now let me show you how a stamp style vector brush operates. I developed a couple here for flares, let say. And if I come down to this flare, I grabbed my vector brush and I just pop one of these things into existence. Okay? This is more of a stamp. Now why do I do it this way? Notice in this layer, it's a curve. Alright? So a curve now I can manipulate, I can change the size of, I can drag around all of that stuff. Now, when I come into the brush that created it, notice how there's my pattern, and I will show you how to do this in this class. But notice here the body type is set to repeat. Now what does repeat mean? Well, if I take this line and I decided to apply this, now it has repeated this pattern all the way through the line. So the first thing that I need you to get are the three tools that people will use when you think about the brushes that you're gonna make. The second thing is there are those brushes that are used for strokes. And there were those brushes that are designed to be stamp style brushes were going to be working with both here in this class. So I wanted to take just a little bit to kind of inform me on that, make sure you understand what's in, what's out. And now let's go ahead and take the next step. 9. Making Brushes - intensity vs Image brushes and How to export both : All right, folks, welcome back to affinity. So we're making vector brushes today. Now, this is one of the most convoluted pieces that people on the forums have had problems with is the different types of brushes. So what I'd like to do, we're going to leave this garbage space up. And the first thing that I'm going to do is I'm going to come in and go to File New. And I wanna make a 11000 by 100 pixel Workspace. Now, let's make it pixels not millimeters. That would be huge and make it 72 DPI. Okay, oops, change it from pixels. It decided to convert. Alright. So I make all of my brushes square and do yourself a favor. Create a rectangle. And for right now, make your background black. Okay? So for every single vector brush I make in this course, you want a 1000 by 1000 and you want the background to be black. That's a general guide. Ok, so I've got my brush making space, and I've got my brush trialing space. That's it. So now let's go to the brush making space and into the brushes tab. Come over here and you're going to create a new category of brushes. So new category of brushes is like a new group. And the first thing you're gonna do is you're then going to rename the category. I'm going to call this one garbage. Because quite frankly, for trialing stuff, your first brushes are going to be awful, right? So in your downloads for this lesson, I've also included a couple affinity files and some PNGs. So let's go to File Open. And the first thing that I'm gonna do, I'm gonna go ahead and I'm gonna find this smiley face master. Alright, so notice what I've got up. My smiley face Master, my brush building area, and my garbage space. So this smiley face Master, this is an important thing because now when you go to your brushes, when you click down, the first thing you're gonna see is create a new textured intensity brush versus a new textured image brush. Now the thing that people ask on the forums all the time, what is the difference? I'm going to make it super simple or as simple as I can in this video. So I would appreciate it if you grab the smiley face master and follow along because you're going to have to understand this in order to build your brushes. On intensity. Brush only works in black and white. It uses the opacity value of the image, just show texture. So this white smiley face is 100% opaque, right? If I was to take this and drop it down, notice now it's not as intense. That's why they call it intensity. So when you do this, when you make this type of a brush Affinity Photo or Affinity Designer is going to look at the intensity, which is the black and white. So it will count the black. Now, let's go to brushes. And let's make a new textured intensity brush with this smiley face. Okay? Now, if you do that, it's going to ask you where you want to pull it from. And in your downloads, I included the white smiley face with the black background. Now, if you don't want to do it that way and you want to take it from here, you go to File Export. And this part is important. You're gonna export everything as a P and G. Affinity Designer recognizes PNG for brush files. And because you want the black, you need the black. You want to export this selection with the background. Notice the selection with the background will get just the smiley face and won't get this trash out here and hit Export. And we're going to call this z Alt Delete layer. Alright? So that's how you export your image, makes sure that it's a black and white image for intensity. And then what you're gonna do in the brushes, come down, grab a textured intensity brush. And now that's what comes up. Now that doesn't look like this, does it? If you click on it, notice here we go to body. What it's set to is stretch. Well, we don't want to stretch that. We want to repeat it. There we go. Look at that moment, you have your first type of brush. Now, let me show you how this works and why this doesn't work. So you're not going to want to do this. Let's say I go file export and export the PNG. But now I say without background, I just want a transparent background. Okay? Still gonna let me do it. We'll call this y because, well, for reasons, Let's go ahead and export it. Now let's, I'm going to try to build this. Don't waste your time on this. Go to File intensity brush. Now let's grab this. Now you see there's my white smiley face, but it has no background. And now notice what it's gonna do here. It applies a background to it. Why did it do that? Well, because quite frankly, it didn't know how to handle transparency. Remember you made an intensity brush, so we'd needed black and white. You gave it to transparency. So what did they do? It slap the black background on it and said, best luck. So this will absolutely ruin your piece. Let me change it to repeat. And you see that ugly white border. That's because you export it, it with transparency on an intensity brush. Alright, so let's go ahead and now I'm just going to show you this. And just to make it simple, let's change my garbage space. Let's change it to a black garbage space. Let's say. Alright, let's do this. Here's my brush as it sits. Okay, now why can't we see it? We gotta change it over to white. Or we go, there's our brush. Now notice it has direction. If I come over this way, it changes it up. But now let's check this garbage one. Ok, now that doesn't look great. Let's move the size up. Note, and if we zoom in real hard, you can see the hot trash that is created. This is because you exported and intensity brush without any background. So Affinity Designer does not know how to deal with that. Okay, let's go ahead and delete this brush to do this in the brush panel, right-click, Delete brush, and we don't want that anymore. All right, and then let's go ahead and kill out all these lines. You always have a garbage space because you're going to have to trial brushes time and time again. Okay, so now let's take this thing here, right? And now I want to show you how an image brush works because you have to know how to export an image brush. In the next lesson, I'll show you what the differences are. So we still have the smiley face, still on the black background. Now watch this. We're gonna go to File Export. Now here I do want PNG, but now I do want to selection without the background. Here we very clearly, when you go through and create an image intensity broke or an image texture brush, you want without the background. That's the good news is I've already done that right. I did that for a last time. So if I come up here and I go textured image brush, let's grab this one. And now it's going to create an image down here. Boom, just like that. Okay, now notice it's stretched. What are we going to do? We're going to repeat bone just like that. Notice how these are the same. Now, if I did this wrong, so I'm going to now create an image brush. And I'm going to use that one with a black background. Watch what it does. It sees the black as a color. So it creates this black background on it. So this is why hear me very clearly and write this down if you need to. If you are making image intensity brushes or image brushes, I'm sorry. You want transparency? If you're making intensity brushes, no transparency, it must be black and white. Alright, so let me just show you what this does here. Come over to this. Let's change the background so that we can see the black show up because it's going to show up. And let's go ahead and just fill this blue. Awesome. Okay, let's do our good one. Bringing up our brush. A smiley face. There we go. Now let's bring up our bad one. No frowny face. Oh, that one's even stretched. Let's move into repeat. Close. Alright. So I know we don't know what the differences are yet between the image brush and the textured intensity brush. That's going to be the next lesson. In this one, I wanted to show you how to properly export your image for both the intensity brush as well as the image brush in Affinity Designer. Alright, I'm gonna go ahead and delete this brush. Because it turns out I don't want to garbage. And in the next one we're going to show you when to use each. I will see you the next one. 10. When to use Intensity vs image brushes : Alright, getting, Welcome back to affinity designers. So this is going to be the last theoretical lesson on image versus intensity brushes. Before we get into something meaningful, you have to understand this part because if I show you how to make brushes, but you don't know which type to juice. Your brush will never perform the way you expect it to. So let's go ahead and get started. I've got my garbage area here, right? This is where I test out all my brushes. And I've got my 1000 pixel by 1000 pixels workspace. So let's go to the garbage area. And I'm going to come over and I'm gonna undock my brushes tabs so you guys can see it. I'll put it over here on the right-hand side. And we're still working in the garbage. And we're going to go ahead now and we're gonna make a textured intensity brush. Now the question that I want to answer in this video, what is the difference and when do I choose it? So it depends on which type of brush you're making. Let's make a textured intensity brush first. In your downloads for this lesson, I've included two images. Notice the stroke with the black background. Remember that you use a black background for intensity brushes. Let's double-click on that and that'll bring a brush into existence. Now let's go ahead and change this from 64 to 200. Okay, work clothes. And now let's make an image brush, same exact image. But this time I've got the stroke with the transparent background. Let's double-click on this. And now you'll see that it's transparent there. Let's go ahead and bring this up to 200 and close. All right, identical brushes made with identical images. Now let's go ahead and do this. Let's grab our pencil tool. Go We all the way down there. And now I've got this set to green, so you can see this and let's apply this brush. All right, now, we've got to move the width of that line back up to 200. Alright, there we go and look at that. All right, let's go ahead and move this over to 200. If you got it to work for software for a minute. Alright, now this is the intensity brush. Let's zoom in and we'll take a good look at this. Now you see how the brush has some good subtle grades in it. Now this little green line up here, you can see this is something I'll talk about here in just a second. I left that and on purpose. Now, let's go ahead and duplicate this line. So not only do we have the same image, but now we have the exact same line at the exact same width. And now we'll pop this in to 200. Alright, look at how much of a difference there is between one that is done off the color. You see how bright and vibrant That is versus one that is done off the intensity. Here's how you know which one to pick. If the desire is for your brush to be very opaque and pop and be punchy. I use the image brush. If you wanted to really pick up the black and white, the luminosity values and be a little more subtle. I use an intensity brush. That's it folks. That's really the only differentiate or it depends on what behavior you want your brush to have. Notice these were made with the exact same PNGs. All I did was export them so that they worked in the brush type. And you get dramatically different effects in an intensity rush versus an image brush. Okay, now let's talk about this little green line here. When you export these brushes. If you don't make sure that you don't have any sort of these little green lines here. These are leftovers from what you did not erase away. So in reality, when I exported this, there was a subtle outline on this brush and it's very present in the downloads here. Let me go ahead and find wherever I stuck this here. So if I come over here and I look at the black background, what that is. And when we zoom in real tight over here, watch this. I'm going to zoom in. And we're going to move this over. You'll see at home a little line on the outside of this thing here. That is mean not taking care when I did my erasing to make sure that all of the lines were really truly gone. So when you're building brushes, if you see these sorts of lines and the reason I left them in is so that we could talk about this border. You're going to want to go back to your original PNG and makes sure that you have done an adequate job of erasing it. These are leftovers from your export. Alright, so that's a little bit on when to use each of the brush types. So in the first couple of lessons you learned the differences between an intensity brush in individual brush, you'll learn how to export both the types of brushes. You learn when to choose those types of brushes. And you'll learn a little bit about the different types of vector brushes. Let's go ahead and this one, and let's go ahead and create an actual brush. All right, we'll see you the next one. 11. Tools we wil use to create vector brushes : All right folks, so let's go ahead and talk vector brushes. Now, when it comes to vector brushes, I've laid out some of my tools that I use on the daily to create vector brushes. So again, it depends on what type of vector brush should look into make. And again, don't use expensive stuff. As an example, you're gonna need some black paint. Now this is super cheapo black paint. Don't use the expensive stuff. You're just wasting it. So you're going to want, I tend to use acrylic because it's easy to clean up and you can dilute it with water. And if you want a more water-based look to your brushes, I recommend using ink. Now, doesn't matter what type, right? These are super cheap things. But if you plan on colorizing your brushes, you may want to work in a certain color, so sometimes I'll switch it up for a blue ink. Now, the other thing you can use to create some really cool vector brushes is a very simple watercolor set. Take a black mixed some water with it to create your sample. Adjust the head and tail. And while I, you're done. Now, some of the other tools that I'll use as an illustrator, but I like to use, I like to make brushes out of pens. So I'll buy some actual physical marker pens and I'll make lines on my paper for pins also, you can use calligraphy brushes. So don't limit your experience or your imagination by what you think you have, say available to you. Figure out how to use what you have available to create some amazing stuff. Now, if you're gonna go with the paint route, which is what we're gonna do in this class. I have a selection of brushes. Now. Some of them are large, like these bristles style brushes. Some of them are sponges, some of them are the traditional knives, right? Notice this is a cheapo plastic knife, not an expensive one. And I went down and bought a whole bunch of different paintbrushes. Now, you can even get these at a lot of secondhand stores as such, you don't need a perfect brush. You just need something to mark on the paper. And the last thing that I use are these little sponges. These little sponges creates some really cool shapes that you'll seen use to create some really cool vector style shapes, masks, textures, that sort of thing. Now, the last thing that I want to show you is your paper selection. There are three types of paper that I use. The first one is your standard white copy paper. Now this doesn't have any texture on it, so you're gonna get a very good smooth stroke. The second type of paper that I use, I take my old sketchbook pages. So let's say that I sketched on this page here. Technically that's kinda crap, right? And garbage for what you're gonna do later in sketching. But could you draw a vector shape on it, aligned, absolutely so painful and on it. This is a great way to reuse a lot of your old sketch pages that you thought maybe you could never come back to. And my preferred one is watercolour paper. So this watercolor paper here has a very nice texture to it. And so when I run my paint across it, it's going to give me a lot of good grays and blacks. Now, that may not be what you want. If you're working in inking, you don't want a lot of texture on your paper, but if you're looking at painting, you're going to want that. So these are the three types of paper that I use when I create my vector brushes. I use pens, I use paint brushes, I use sponges, I use acrylic paints. Again, these are just some of the things we're going to work with in this class. So let's go ahead and get started making some vector brushes. 12. Making physical strokes on paper : All right, folks, welcome back to the overhead camps. So what I've got is a standard piece of drawing paper down here. Now, there's nothing special about this, right? We're just going to go through, and I'm gonna go ahead and scoot that out of the way so that we don't get those shadows. And now what I'm gonna do over here, I've got a little bit of black paint and I'm just gonna go ahead wet my brush a little bit and I'm going to put a little bit of water in the sideDish here, right? So what I'm gonna do now is I'm going to come in with the black paint. Now, when you make a vector stroke, you've got three parts to a vector stroke, which we'll show you in the next video. You've got the head, the tail, and the body. Now the head is where the stroke starts. The body is the center of the stroke and the tail is the end of the stroke. And so you can choose what happens with these three pieces of the brush. So what I'm gonna do, I'm gonna start off by making a very consistent stroke to start with between the head, the body, and the tail. Okay, there we go. Okay, there's one. Now, let's do one. Let's go ahead and put our black here. Let's put it inside of that water there and kinda wedded up little bit. Looks good. Now this is gonna work wrote real well with the intensity brush. So I'm gonna come down here and we're going to go ahead and just do one up here. And now I'm going to vary the pressure a little bit. Ok. Now I'm going to start with a little pressure. I'm going to go a heavy pressure. And then I'm gonna go with a little pressure. And you'll see how I'm starting to get various degrees of lightness. Now, we're gonna make a couple of stamps as well while we're here. So let's go ahead and take the same brush. And now what I wanna do with the stamps, I wanna go ahead and I want to just do up a stamp. Look in a little bit like this, let's say, okay, I'm going to work on three. And you'll see how I'm moving and shaking the brush a little bit. Okay? And we're gonna go and make a little bit tamer one there. That ought to do it. Okay? And you can do as many as you want. This is gonna give us or different strokes, and this is going to give us potentially four different stamp style brushes to work with. So I'm gonna go ahead and do one more. Now just for giggles while I'm here, might as well do it right now, right? I'm going to grab a lining brush. I'm gonna dip it into the water there. I'm going to dip it into the black paint here. And we're gonna do some lining strokes while we're here. Alright, so let's go ahead and start. Let's give it a good stroke width there. That looks pretty good. You get another one going on here. Now, notice how that one got a little bit light. That's completely vine. Now you want to give yourself some room because you're going to want to isolate each one of these in terms of what you do in the next section. So give yourself some room in between. I'm gonna make a couple of stamps here. Okay, see how that's a little bit different stamp. And what I'm gonna do, I'm gonna go ahead and include this sheet. Now there's a lot of scribbles on this sheet in terms of the pen marks or pencil marks, that's completely fine. So you kind of got the idea here. Now the last thing that I wanted to do, I do want to show you while you can taper your stroke if you're using a pressure sensitive pad. I like to make a couple with a nice tapered stroke. So I'm gonna go ahead and move this over to the side. I'm going to make sure I have very little paint on my brush. And I'm gonna taper. And then I'm gonna go thick. And then I'm going to taper. I'm gonna taper. I'm going to put down some pressure. And I'm gonna taper, I'm gonna taper, pressure, taper. As an illustrator. That's pretty awesome. That's gonna give me a really nice look on some of these. Okay? The main focus here, folks, is variation. So this gives us some really good variation. I'm quite happy with that. And we could keep going all day, but in reality, you want to probably keep the workload minimum. Alright, so let's go ahead and in the next one, we're gonna go ahead and we're going to scan this in. And we'll show you how to adjust here in Affinity Designer. 13. Scanning and adjusting the image : All right, folks, welcome back. So what we did after we went through and we got our physical parts made, Alright, you guys might remember this from the last video. And we're gonna go ahead and we're gonna take it into this scanner. Now, if you don't have a scanner, don't worry about it. It's not required. As I said in the early part of this course, on alternative to a scanner could even be taking a picture with your smartphone. Now, if you don't have a smartphone, you've got a camera. Take a picture with your digital camera. The important thing that you're going to want to remember is you want the highest quality image that you can get. Now, many smart phones today shoot in HDR and the sum of them shoot in RAW. So I, if I'm taking a shot, will want to shoot in RAW. Why? Because there's a lot more data for me to work with in Affinity Photo. However, if you can't shoot in RAW, definitely shoot in your HD. And if you've got a scanner, give it a quick scan. Now, I scan in black and white. I don't scan in color because I'm making intensity brushes. Now, one of the tools that I like to use, totally optional, is if I'm shooting above, I tend to hook what are these up to the ceiling of my studio. Now, why do I do that? Because what you want to avoid, if you're looking downward at a piece of paper like this, you want to avoid the cast shadows which will make the image non consistent. So if you're going to go ahead and shoot me the phone, make sure you shoot some light from the side on either side so that you don't get those overhead shadows because then you'll have life spots and dark spots, which will lead to inconsistency when we take it into affinity. Alright, let's go ahead and scan this thing out and get it into affinity. All right, folks, welcome back to affinity. So what we did is we scanned in our hand drawn vector strokes. Now, if you have a scanner, this just happens to be the epsilon scan software. Every scanner will have their own software. And if you don't have a scanner, then you'll just go right in to the image. So my scanning software, and this goes also for cameras, let's say is DPI matters. So this scanner runs at 1200 dots per inch. Now why is that important? You're gonna take your images and your going to blow them up and scale them down. If y