The Designers Guide to Motion Graphics - Part 2 | Pete Maric | Skillshare

The Designers Guide to Motion Graphics - Part 2

Pete Maric, Designer | Cinema 4D Expert | Founder, Triplet 3D

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13 Lessons (1h 29m)
    • 1. 01 Materials

      5:26
    • 2. 02 Applying Materials

      5:03
    • 3. 03 Lights Camera Mograph

      9:08
    • 4. 04 Hex Shape

      9:32
    • 5. 05 Tech Shape

      10:52
    • 6. 06 Timeline

      1:29
    • 7. 07 Tech 2 Animation

      7:02
    • 8. 08 Tech 2 Animation Cont

      5:53
    • 9. 09 Tech 3 Animation

      7:41
    • 10. 10 Wings Animation

      5:40
    • 11. 11 Wings Animation Cont

      6:37
    • 12. 12 Wings2 Animation

      5:26
    • 13. 13 Sweep NURBS

      9:35

About This Class

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In this in-depth motion graphics tutorial you will learn how to use vector shapes for 3D motion graphics. Making use of existing vector artwork for 3D modeling is a huge advantage for designers. It makes the workflow much easier, saves time, and allows the designer to start animating a lot faster in the production process. This new tutorial will change the way you use vector graphics.  

In part 2 of a 4-part series you will learn about materials, texturing, lights, cameras, and the basics of MoGraph.