The Designers Guide to Motion Graphics – Part 3
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02 MoGraph Cloner10:27
04 Effectors and Tracer10:55
05 Tracer and eagle9:52
06 Eagle and arrows10:07
07 Arrows and Sweep13:52
About This Class
In this in-depth motion graphics tutorial you will learn how to use vector shapes for 3D motion graphics. Making use of existing vector artwork for 3D modeling is a huge advantage for designers. It makes the workflow much easier, saves time, and allows the designer to start animating a lot faster in the production process. This new tutorial will change the way you use vector graphics. In part 3 of a 4-part series you will learn about animation and MoGraph.
In this chapter, you will learn how to effectively use the MoGraph cloner for animating the models. Additional tools and topics that will be covered are the Tracer Object, MoGraph Effectors, setting key frames, camera animation, sweep NURBS animation, the timeline, rigid body tag, collider tag, and the MoTex Object.
Pete Maric founded Triplet 3D in Cleveland, Ohio in 2013, with the goal of creating a 3D studio that can bring together a wide range of skill sets and experience to deliver inventive, high quality work to clients.
He graduated from The Cleveland Institute of Art before working for three of the top 50 retail design firms in the US. In 2001, he began working independently in the architectural industry and worked with brands such as Adidas, Nintendo, Everlast and Go Media. His work has been featured in the Adobe Illustrator WOW! books, Photoshop User Magazine, Architecture in Perspective, Cleveland Magazine and House Trends.
Since 2008, he’s been developing his CGI expertise, and teaches modeling and 3D animation at The Cleveland Institute of Art and Tri-C Community College.
Pete is also passionate about playing guitar and has been actively writing, performing and recording music for over 20 years. He was awarded two scholarships to the world-renowned Berklee College of Music. You’ll find Pete playing guitar everywhere from festivals to the local pub.
Check out Pete's work at www.triplet3d.com
He can be reached at [email protected]