Texturing 3D Lettering in Adobe After Effects | Part 2 of 3 | Sonja Geracsek | Skillshare

Texturing 3D Lettering in Adobe After Effects | Part 2 of 3

Sonja Geracsek, Motion Designer | Video Editor

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7 Lessons (21m) View My Notes
    • 1. Introduction

      2:17
    • 2. Class Project

      0:42
    • 3. Creating a 3D Object

      1:55
    • 4. Adding a Grain Texture

      5:49
    • 5. Applying the Set Matte Effect

      2:49
    • 6. Adding a Drop Shadow & a BG texture

      6:24
    • 7. Conclusion

      0:52

About This Class

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This class is part of a trilogy, which builds upon one other. You can follow along the whole series, or just take a class on its own. Check out Part 1 of this Class Series.

This class will teach you how to add texture and a drop shadow to animated 3D objects in Adobe After Effects. I will take you through the process of creating and tweaking a grain texture, using the effects within After Effects, adding a drop shadow and applying it all to an animated 3D layer.

Who This Class Is For

This class is perfect for intermediate learners. Some prior knowledge of After Effects, its 3D renderer, of creating keyframes and manoeuvring the software will be necessary. No previous knowledge of effects or textures, however, is needed.

What You'll Learn

  • Texturing 3D Objects
    • I will talk you through extruding a shape in After Effects
    • You will learn how to position your object in 3D space
    • You’ll use the rotation and position properties
  • Adding a grain texture
    • You will learn how to use the roughen edges effect
    • You will use the slider control to link properties via expressions
    • You will play with the path or a shape layer
    • You will use the Set Matte effects to mask the grain to your object
  • Adding a drop shadow
    • You will learn how to use the drop shadow effect
    • You will change the colour of your drop shadow
    • You will learn how to adjust and refine the drop shadow properties

Materials / Resources

We will be using effects within After Effects and adding them to an existing asset. Check the project gallery for assets I have provided, use your assets from part 1 of this class series or follow the first lesson on creating a simple 3D object. You will not need any other software to follow this class apart from Adobe After Effects.

Why You Should Watch

By the end of this class you will have a solid understanding of textures and how to use effects and presets in After Effects.

You will be able to add some creative detail to your animation in After Effects. You will be able to make your animation stand out and give it depth. You can also use this knowledge to create a textured character animation.

Upcoming classes

This class is part of a trilogy, which will build upon one other. You can follow along the whole series, or just take a class on its own. Each class has a unique outcome and can be taken independently from the series. Check out Part 1 of this Class Series.

Follow me on social media to find out about upcoming classes!

Twitter - Instagram - Facebook - Dribbble - Website

 

ATTRIBUTION

Transcripts

1. Introduction: Hi, My name is Sonya. I'm Emotion graphics designer. I animate entertaining educational videos, planned ads and a whole range of engaging online short form video content. If you spend any time on YouTube, you might have seen some of my work. This class is part of a trilogy, which builds up upon one another. Check out the other classes in the Siri's. You can follow along the whole series or just take a class on its own. Each class has a unique outcome and can be taken independently from the Siri's. In this class, I'll be teaching you how to add texture on a drop shadow to your three D objects in adobe after effects. If you have watched Part one of the series, you can use the animation from that class in this one. If you are starting with this class without following the Siri's, you can use the assets I have provided in the project gallery or use your own assets. You will need a three D object created and after effects was a three d extrusion. You will not need any other software apart from after effects to follow this class. I have also provided a link to a grain texture in the project gallery you can use to add texture to your background if you don't have your own texture file. This class is perfect for intermediate learners, some prior knowledge of after effects. It's three D renderers off, creating key friends on maneuvering. The software will be necessary. No previous knowledge off effects or textures, however, is needed. I will be focusing on defeating the texture and adding the drop shadow, So get your assets ready. By the end of this class, you will have a solid understanding off how to add some creative detail to you. Animation in after effects, you will be able to make your own animation stand out and give it depth. You can also use this knowledge to create a textured character. Animation. Ready? Let's get started. 2. Class Project: Hi. Welcome to my class. Let me tell you about the class project you will be tackling today. The project for this class will be to texture a three D object. I have created this type of peace for the striving artist podcast that I produce on. I would like to take you through the process of creating this step by step For a successful project. You should have a three D object created in after effects. The object should have added grain and a drop shadow. Feel free to use the assets I provided in the project gallery. Please share a gift or a video of your projects in the project gallery. I would love to see what you come up with. Let's jump into the class. 3. Creating a 3D Object: If you haven't taken the first part of the Siri's and don't have a three D object ready, I'll take you through some quick steps how you can create this one. If you have followed the first class, then just jump to the next lesson. While solo my background layer, I'm going to go to the rectangle tool. You want to make sure that you're Phil is said to solid color and your stroke is set to none. I'm going to create a square. I'm holding shift to make it a perfect square going to rename this, then you want to turn on the three D layer. Make sure your renderers is set to cinema four D instead of classic three D, Then go to your geometry options, which should show up once you turn on the three d layer. Andi set the extrusion depth to about three hundreds, then you want to rotate your object. I'm going to use the same settings as my text control, so that's about 315 for the X and 3 30 for the Zed axis. Then I'm going to reset the position by hitting P and right clicking on the position property and choosing reset. That's going to center it in frame now. Toggle. Open the contents off your square. You want to highlight the rectangle Goto ad. Click the arrow and add a front color. Let's make this white. You can also add a side color if you want, or you can just work with the color that was set for the shape. Next, we will be adding some grain to our three D objects or the three D letters. If you have followed the first class, let's carry on with that. 4. Adding a Grain Texture: now we'll start creating our grain. The first thing we want to do is if you have your three D objects of your three D layers parented to anything set that parent link to none. We don't want them to be parented to anything. Otherwise, we will have some trouble with the grain. Later. I'll show you why. Now we want to go to the Pento by clicking on the pencil or hitting G. And we also want to go to a point in time where our animation is the longest on. Do you just want to create a shape that is long enough to cover your extrusion and even a little bit longer? You can create straight lines by holding shift while you're clicking. You can then also adjust thes points by hovering over them and clicking and dragging them on. And because I've used the pencil while L. A was highlighted of actually now created a mask, that is something I don't want to do. So make sure none of your layers are highlighted before you start drawing with your pen tool. So just do that same thing again. We wanted to be slightly longer than my letter Andi. I have a slightly dark of Phil, then my extrusion. That's probably something you want to aim for. Just take the color of your extrusion. Andi just turned down the brightness here. Now that's my grain. And that will be my first grain because I will be creating more than one. You don't want to turn on the three d layer on your grain. That's quite important, but you do want to parent it to the corresponding layer, so this grain will be following the okay, so I will be parenting it to the first letter of my animated word. Then we want to bring up effects and presets by hitting control or command. Five. Andi, I want to search for rough and INGE's toe. Add that to the grain by double clicking it now the two things we want to adjust in the rough and edges. Since right now it's not doing a lot for us. Doesn't really create a grain. We want to change the border on the scale over here, but since we will be duplicating the shape that holds the effect, we first want to link these two properties to two slider controls on our control layer. If we choose to change the border and the scale values after we have duplicated our shape layer, the values will all change as one across all of the grain shape players. And we don't have to change these values for each individual layer. So let's do that. I'm going to go over to my control. A. I'm also going to toggle the viewer lock. So every time we go here, it doesn't switch. But actually I also I want to see the effects for the grain layers. What I can do is I can click here on and open a new effects control viewer that will now open this one. You can either have them in a stack panel group so you can toggle them open and close like this, or you can just have them underneath each other if prefer this sort of you so you don't have to jump between both of them. But we want to do is hold Ault and click on the border and then with the pick with so one step back. We haven't created our controller yet, So with the control layer highlighted will go to the effects and presets window type in control. Andi, find the slider control by double clicking. It will be added to the layer. I'll hit, Enter and rename this to Ruffin Vohra, and then I'll duplicate this and I'll rename it roughened scale. Those in the two values that we want to link now link the roughened border by using the Pickwick over here in the effects of the rough edges. It can also hold old while I'm doing this, and then it will be, ah, universalized expression. I'll do the same for the scale now. We don't need this window anymore. I'm zooming in and out of this window by holding Ault and the scroll wheel and to get back , I'm holding shift and forward slash. Now I want the rough edges between about 50 and 100. Once I set it to 50 you can already see something's happened here. This kind of what we want. If you go higher, it kind of gets a little bit more dense towards the edges. That's actually 10 so if you go lower against more dense towards the edges, if you go higher, it spreads out a little bit more, and we also want to adjust the scale. Let's do 10. So what the scale does the blobs become larger or smaller? Andi, if we go lower than 10 not a lot is happening. So 10 is probably the lowest we can go to see any kind of effect. Now we want to add a set Matt effect to this shape layer so that the layer is only affecting the K and nodded surroundings. Right now we can see the entire lay on. We wanted to be cropped to the shape off our three d layer. 5. Applying the Set Matte Effect: now sit. Matt only works on layers that have the continuously rast arise symbol toggled on DSHEA players as a default Have this turned on. But if you were ever to use a set Matt effect on any other layer, you need to remember to turn this little star symbol on. So we'll have our shape layer highlighted. Go to set, Matt, and add it on. Now we want to change your is take Matt from land. We want to choose the layer that we want it to be applied to, which is okay now go to reposition the layer to where I don't see it appearing at the top and it's kind of towards the front side of the extrusion, so not too far back over here. Next, What we will do is duplicate this grain and applied to the rest off the letters. Make sure that you are positioning your grain layers above the set of less, so don't put them in between as they will then appear in front and behind the singular letters. We don't want that. We want the whole set to be in front of the row off letters. The same with these grains the grain that we apply to this sentence should be above the text layer. So let's go ahead and do that. You also want to make sure that you're re parenting all of these layers. Andi, make sure that you change the take matt from layer for each of the grain layers. And of course, you also need to reposition these layers if you haven't made them wide enough. They also like to position the left most edge with the left most edge of the letter. So it kind of fades out into the side rather than being completely covering the entire extrusion off the letter. So it kind of gives this depth to it can access the path by hitting you twice while the layers highlighted. This can take a little bit of fiddling until you have the right position and the right shape. Next will be adding a drop shadow to our three D objects and some texture to our background . 6. Adding a Drop Shadow & a BG texture: Now we will be adding a drop shadow to our three D objects. But you want to do for this is pre composed everything that we want to add the drop shadow too. Because I don't want to add a drop shadow effect on each single one of these layers. I want to add it to everything in total. So I'm going to pre composers by holding control shift. See, I'm going to name this 010 a on three D objects. So as part of my naming structure, I'm denominated ing sub compositions that live in a sort of parent company with on a at the end off the sea name, so that when I pre composed this, it arranges nicely in the project window. So this is my main scene. Instead of that scene, I have my three D objects. Now we can close some of these tabs by holding control W and will return to our scene over here. Zoom in a little bit on will highlight this layer on will go to the effects and presets on such for drop shadow. Add it by double clicking it. I'm going to make the shadow color the same color as the side color off the extrusion. I want the shadow to be facing me rather than into this direction, and that's at around 1 80 And because we can't really see it, it's so close to the object. I want the distance to be around eight so we can see a little bit more of the shadow. You can bring it out even more, but eventually you'll be able to see the edges of the top of the shadow. So don't drag it out too much. It works for me on the softness could be anywhere between 20 and 50 so this is quite nice and can go a little bit higher to make it spread out a little bit. But if you go too high, you just kind of it just kind of surrounds your object, and you can't really see that much, so I like 20. Let's go with that now. Another thing I would like to do is add some texture to the background. You can use any type of texture file that you like if you don't have a text. If I Already there is a link to a free grain texture image in the project description off the project gallery. I have one ready here on when you bring in new assets. I like to create a new folder called Assets. You can rename anything in after effects by hitting enter and then renaming it. So I'll be using this on. Since this is part off my final project, I'm just going to increase the duplicate of that and move it. Then I can drag it into my composition just above my background layer. Looks like this super extreme, but there are two things. Hair ikan, blended with the backgrounds you want to festival. Have your blending modes open. If you don't have that right click on the stop bar, go to columns. Andi, Turn on your modes. Then you can either set this to screen that makes the grain appear lighter than the layer below it. Or you can set it to overlay, which makes the layer appear darker than the layer below it. And you can turn the A pass ity down to about 15. Or something like that depends on how much you want to see the grain, but I think the more subtle, the better. You don't want the texture to kind of overpower the image. It's just to add a little bit of detail to add a little bit off creativity to break the one color background. So you don't want this to be so much. This, I feel, is distracting a little bit from the actual main aspect of this animation, which is the three D extruded text. So I'm going to tend this down, too. 15. I prefer that on day. One thing I still wanted to show you is this is what it looks like when the text animates the grain actually travels with the extrusion. That was the important bit about adding the grain that it doesn't just sit on top of your layer and it's static, but it's actually traveling with it on day. One of the important things Waas not to turn on the three d off the grain because then this happens on DTI. Effect just doesn't work. The other thing that was important that the three D layers were not parented to anything because if they are, the position is calculated differently for the grain and a dozen to understand the position correctly and dozen travel correctly. So if I undo that everything's back to normal. Andi, I have grain on my animated extrusion, which is great. I actually don't mind that the top is a little bit like this. If you do mind about that, what you can do is play with your scale a little bit. You can bring it up a little bit, but then it looks less grainy. You can change the border a little bit to tighten how the border appears, so it's a little bit more dense towards the edges. Or you can just move your grain down a little bit, so it's It doesn't appear at the top, but I actually don't mind it. If you would like to adjust it, you can do that to your heart's content, unless the end of our class. That was a really quick one. Now he can add a little bit off texture and little bit of detail to your three d extra to text 7. Conclusion: That's the end of our class. Today you learned how to add texture, grain and a drop shadow to an animated three D object in Adobe after effects. Cong Gratz Well done on completing this class. I'm glad I could teach you something new. Getting the neck of effects and presets can be tricky. Feel free to leave questions and comments in the discussions forum, and I'll do my best to help. I'd also appreciate if you could leave a review for this class. It helps me tweak my future content, so you get the most out of it. It also helps other students to see the class. I'm looking forward to seeing a project on the Project Gallery using the techniques he learned in this class. Follow me on Instagram, Facebook, Twitter and Tic Tac To get tips and tricks about animation and motion graphics, check my stories for upcoming classes. Thank you for taking this class and see you next time