Talking Heads In Adobe Character Animator | David Miller | Skillshare
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8 Videos (23m)
    • Intro

      1:35
    • Head Structure

      3:36
    • Creating Face Parts

      3:40
    • Head Rigging and Behavoirs 1

      4:49
    • Head Rigging and Behaviors 2

      4:22
    • Mouth Shapes

      1:40
    • Creating A Head From Scratch

      2:52
    • Wrap Up

      0:34

About This Class

Animate characters you create with your web cam and automated lip sync in Adobe's Character Animator!  

In Part 1 of our Character Animator series, we will focus on creating a puppet's head.

Motion capture puppets are great for:

  • explainer video animations
  • short films + cartoons
  • commercials
  • creative live interactive characters
  • motion comics
  • anything needing reusable characters - no need to redraw frames or set keyframes anytime a character moves!

We'll cover mouth shapes, layer placement, syncing an audio track to lips or creating your own audio for your puppet to voice, adding physics for more life-like movement, creating custom puppets and even walk cycles. 

This course utilizes Adobe Photoshop to build our puppets and files are exported to Adobe After Effects, so both programs are essential to using Character Animator effectively.

This is a highly effective way to create reusable characters for explainer videos, short film, music videos and other media.  

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Community Generated

The level is determined by a majority opinion of students who have reviewed this class. The teacher's recommendation is shown until at least 5 student responses are collected.

David Miller

Multimedia Artist For Primordial Creative studio

I'm David, a multimedia artist in Phoenix, and my studio is Primordial Creative.  

 

I have always been interested in the visual arts from an early age- drawing, painting, and clay- but around my high school years I became interested in photography for the social aspect of involving other people, the adventure inherent in seeking out pictures, and the presentation of reality that wasn't limited by my drawing skills.

 

One thing in my work that h...

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