Stylized Character Modeling & Sculpting for Beginners

Nalini Kanta Jena, 3d Artist | Educator

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64 Videos (8h 55m)
    • Stylized Character Modeling & Sculpting Promo

      2:30
    • Customizing Zbrush For Speed

      5:18
    • Setting Reference Image in Zbrush

      3:49
    • Different Ways to Block the Body

      8:11
    • Block the Body Using Zsphere

      11:05
    • Blocking the Basic Shapes with Dynamesh

      8:05
    • Blocking the Hand Using Dynamesh

      11:04
    • Blocking the Head and Wrap up

      6:34
    • Pant Blocking

      3:32
    • Shoe Blocking

      6:28
    • Jacket Blocking

      10:18
    • Tshirt Blocking

      3:21
    • Scraf Blocking

      5:27
    • Gloves Blocking and Wrap Up

      5:28
    • Introduction to Sculptris Pro

      2:48
    • Correcting Face Proportion

      2:28
    • Making the Eyes

      10:48
    • Detailing the Nose

      3:57
    • Detailing the Lip

      6:30
    • Creating the Eyebrow

      6:22
    • Detailing the Hand and Wrap Up

      6:15
    • Downloading and Installing Useful Brushes for Hair

      4:45
    • Creating and Saving your Own Hair Blocking Brush

      5:45
    • Using Gizmo to Bend and Manipulate Hair Clump

      3:51
    • Blocking the Hair Style

      9:01
    • Creating Sharp Edges for Stylized Look

      7:22
    • Creating Hair Strand lines

      4:47
    • Polishing Hair and Wrap up

      6:09
    • Creating the Pant Belt

      13:12
    • Adjusting Proportion at this Stage

      8:55
    • Creating Belt Straps

      16:18
    • Sculpting Pant Torn Part

      7:25
    • Sculpting Pockets and Seams

      8:57
    • Sculpting Stylized Folds

      7:51
    • Refining Shoe Shapes

      4:51
    • Adding Leather Folds

      6:44
    • Modeling Strap and Buckle

      12:26
    • Detailing the Tshirt

      16:04
    • Jacket Basic Shapes Adjustment

      6:16
    • Fur Collar Sculpting

      3:10
    • Adding Folds to the Jacket

      10:10
    • Blocking the Scarf Folds

      5:05
    • Polishing the Scarf Folds

      5:23
    • Gloves Detailing Wrap Up

      8:05
    • Blocking the Bomb Holster

      8:25
    • Detailing the Bomb Holster

      16:05
    • Modeling the Scifi Bomb Clamp

      16:50
    • Detailing the Scifi Bomb Using Panel Loop

      11:40
    • Blocking the Head Phone

      6:00
    • Detailing the Head Phone Ear Part

      13:02
    • Defining the Back Part

      18:23
    • Blocking the Back Fly Machine Strap and Body

      13:44
    • Detailing the Fly Machine Body

      18:27
    • Connecting the Strap to the Fly Machine

      7:01
    • Blocking the Hand Machine Part01

      6:56
    • Blocking the Hand Machine Part02

      7:59
    • Detailing the Hand Machine Part01

      11:18
    • Creating the Circle

      8:20
    • Detailing the Hand Machine Part02

      5:19
    • Detailing the Hand Machine Part03

      10:52
    • Creating the Pipe and Strap

      9:23
    • Final Touch and Wrap up of High poly Sculpting in Zbrush Chapter

      11:44
    • Decimating Highpoly Model for Retopo

      16:48
    • Exporting Decimated Model for Maya and Wrap up

      3:44

About This Class

Hi, Welcome to Stylized Character Modelling and Sculpting for Beginners course. In this course you will learn how to model and sculpt a stylized character from scratch using Zbrush.

Do you manage to model characters but they don’t look like production level quality ? If so, then this is the perfect course for you.

 

Welcome and Instructor Intro 

My name is Nalin, I am a 3d Modelling and Texturing Artist and Educator.

I have been teaching since 2008 at various Institution such as ZICA, Reliance Education and Arena Animation. I have also worked as a Character Modelling and Texturing Artist at Lakshya Digital and Dhruva Interactive.

 

Benefits

At the end of the course, you will be able to model and sculpt beautiful looking stylized characters and Hard surface props for game using the powerful Zbrush 2018.

 

List of Major Components

  • Sculpting Stylized Hair
  • Sculpting Stylized Clothing
  • Sculpting Stylized Beautiful Looking Face
  • Hard Surface modeling & Sculpting
  • Poly painting

Let’s see how the course is designed and what’s there for you. There would be 7 modules.

In the first module, you will learn Zbrush from scratch,  Sculpting and poly painting basics by working on a small stylized head project.

And then In the second module I am going to start the main character project and you will learn how to start and block in the character from scratch using dynamesh and zsphere.

Then in the third module you will learn how to block in the clothing of the character using different method I use in production.

In the 4th module you will learn how to define the face features and  making it look beautiful.

In the 5th module you will learn how to sculpt stylized hair using zmodeler and some specific brush

Then in the 6th module, I will show you how to sculpt stylized clothing wrinkles.

Then in the final module, you will learn all about modelling and sculpting hard surface object zmodeler, dynamesh and some other technics.

 

Ideal Students 

I have designed this course for beginners to Intermediate level 3d modelling students and artist who wants to model Stylized characters but struggles with  making the character look beautiful and production ready.

 

Thank you

Regards,

Nalini kanta jena

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Students

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Nalini Kanta Jena

3d Artist | Educator

Hello, I'm Nalini.

When I was 10 years old everybody discover that I am a gifted artist because at a very early age of 10. I was doing clay modeling of Indian goddess without taking any training. I was a famous boy in our village and near by area because of my art.

I did that till my tenth grade then I joined B.K college of art and crafts, Bhubaneswar for my BFA degree in Applied art department. I competed that in 2008. Then I started my professional career.

Since then I ...

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