Strategic Historical (War) Game Design 100: Where we're starting from

Lewis Pulsipher, Game designer, Teacher, Author

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
6 Lessons (39m)
    • 1. Intro to Strategic Historical Game Design

      1:48
    • 2. The Nature of Warfare and Games pt 1

      7:19
    • 3. The Nature of Warfare and Games pt 2

      8:00
    • 4. War, Battle, and Conquest wargames

      9:23
    • 5. Distinctions between Strategy and Tactics

      7:11
    • 6. Summary of the Great Dichotomies of Wargame Design

      5:17
How students rated this class
Leave Review

Watch more to review

We ask our students to watch a few lessons before reviewing to make sure we get quality feedback!

Best Suited for
 --  Beginner Intermediate Advanced Beginner/Intermediate Intermediate/Advanced All Levels

Community Generated

The level is determined by a majority opinion of students who have reviewed this class. The teacher's recommendation is shown until at least 5 student responses are collected.

Be the first!

No ratings just yet—watch a few lessons to be the first to share whether this class met your expectations.

Expectations Met?
  • Exceeded!
    0%
  • Yes
    0%
  • Somewhat
    0%
  • Not really
    0%
Be the first to leave a review in our updated system!