SpriteKit And Swift Game Development - Creating An Infinite Runner Game

Fahir Mehovic

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
19 Lessons (2h 46m)
    • 1. Game Preview

      2:29
    • 2. Importing Assets And Organizing The Project

      6:43
    • 3. Creating Our Gameplay Scene

      4:20
    • 4. Adding Grounds And Backgroudns To The Scene

      11:49
    • 5. Scrolling Our Backgrounds And Grounds

      10:28
    • 6. Adding Player To The Scene

      5:16
    • 7. Adding Physics Bodies To The Player And Grounds

      8:50
    • 8. Making The Player Jump

      11:54
    • 9. Creating Obstacles

      9:20
    • 10. Spawning Obstacles

      13:08
    • 11. Randomizing The Spawning Time And Detecting Collision Between Player And Obstacles

      7:00
    • 12. Move The Player When We Are On The Obstacle

      9:44
    • 13. Player Died

      13:33
    • 14. Creating Main Menu Scene

      17:39
    • 15. Reloading The Game When We Die

      3:56
    • 16. Creating Our Score System

      7:08
    • 17. Players Animation

      4:16
    • 18. Creating Pause Panel

      11:56
    • 19. Saving The Score

      6:21

About This Class

The class teaches you how to make games in SpriteKit and Swift 3 by creating a real project - An Infinite Runner Game

We are going to cover everything from most basic to advanced features of SpriteKit and game creating using Swift 3.