Sketchup Make 2017 a beginners guide part 2

Matthew Abbott, A Teacher of all things Computer Graphic

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8 Lessons (1h 7m)
    • 1. 1 Class Introduction

    • 2. 2 Draw the building base edited

    • 3. 3 Draw the gable ends

    • 4. 4 Inference and drawing the roof

    • 5. 5 Using inference to create Doors and Windows

    • 6. 6 Applying and creating Textures

    • 7. 7 Styles and Creating Scenes

    • 8. 8 Exporting Images and Animations


About This Class

This class will teach you the absolute basics of "Sketchup Make 2017" in simple steps. This is useful for anyone that wants to create and visualise a 3d object.

Sketchup is used mainly by Architects but can also be used Furniture Designers, Set Designers, Product Designers Furniture Designers and Engineers, in fact, anyone who wants to create a visual or "mock up" a 3D object or space of any kind be it virtual or physically built.

This class assumes that you have watched the first class in the series as a primer if not its available from this address:

Following on from the last class, you will learn how to create a simple building (a "Monopoly" style house), this will include a simple roof and introduce a Sketchup concept called Inference. I will then demonstrate how to use the offset tool to create a wall thickness and how to mark out doors and windows. When that video is complete I will then go onto texturing and how you can create (and edit) your own textures.

The "Make" version of Sketchup is completely free to download and use, and if you want some more specific features such as exporting simple animations you can pay for the full version which is called "Pro". For most people though the functionality of "Make" is generally enough.

The Software can be downloaded for free from

NOTE: Each video has an associated Sketchup file associated with it that you can download to see what I did.