Sketchup Architect Mastering Roofs | Thomas Soltren | Skillshare

Sketchup Architect Mastering Roofs

Thomas Soltren, SketchUp Architect Creator

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
11 Lessons (1h 34m)
    • 1. Mastering roofs promo video

      0:45
    • 2. Lesson 1 Creating Hip Roofs

      12:40
    • 3. Lesson 2 Seperating roof elements

      9:06
    • 4. Lesson 3 Creating rafter tails

      5:42
    • 5. Lesson 4 Creating Offset roofs

      8:36
    • 6. Lesson 5 Creating gable roofs

      17:48
    • 7. Lesson 6 Downspouts and Gutters

      6:23
    • 8. Lesson 7 Tile roofs with Plugin

      15:24
    • 9. Lesson 8 Metal roofs with Plugin

      4:33
    • 10. Lesson 9 Gable end roof with plugin

      4:27
    • 11. Lesson 10 Roof dormers with Plugin

      8:32

About This Class

In this course you will learn how to model different types of roofs using only the basic tools of Sketchup.  You will learn how to model a Tile roof, a Metal roof, a hip roof and a gable roof.  You will also learn how to use the plugin Instant roof by Vali Architects.  This course is designed to make creating roofs a simple and clean process.  

20bd3627

Transcripts

1. Mastering roofs promo video: Are you ready to master building roofs in, sketch up? Are you tired of wasting time and being frustrated when modeling? Do you want to learn a quick, easy and effective way of building groups? If your answer is yes, then this course is for you. I'm Thomas sultry in with sketch of architect. And in this course, you will learn easy and effective way to build simple and complex roots. You will also learn how to use the plug in instant roof. So if you're ready to master building roofs in schedule, enroll in this course today. Thanks. And let's sketch up something awesome. 2. Lesson 1 Creating Hip Roofs: So to get started building a hit roof, the first thing we are going to do is go ahead and open up, sketch up 2015 which I'm going to be using the pro version. But you can use the make version as well, and you can go ahead and open up. The file that I have in the resource is to follow along with this course. So I'm just gonna go ahead and hit file and I'm going to open the S a roof model one which you don't have to use it. But if you want to follow along with this course exactly how I'm doing it, you can use this as well. So what I have here is just a basic profile of a maybe a floor plan, just wall profile. Nothing. Nothing fancy, but just something that I can use to build a roof. So I'm going to do is I'm going to use the push pull tool and go ahead and select my wall and extrude this up. Let's say 10 feet and that will serve is the profile for our building. And this is where I want to put my roof. This is where I want Teoh do it roof on. So what I want to do now is I want to bring in a wall section that I'm going to use to create my roof profile. So to do that, I'm gonna go ahead and go to file import and let's go to your schedule files. And here I have a wall section that I prepared, and and this will also be available if you want to build Ah, this section this profile from this section. So I'm gonna go ahead and open and there we placed that in our model. So what I'm going to do now is I'm gonna create a roof profile using this wall section. So now I'm going to go ahead and select a layer. I'm gonna go. And first, let's delete any of the layers that we don't need their kind of keep our layer system clean . And I'm going to go ahead and create another layer and I'm going to call this my roof layer . I'm going to go ahead and make that active and prime before I do all that. Let's make sure, Okay, this is already in a group, so that's good. And what I want to do now is go ahead and create another group on my roof layer and I'm gonna go ahead. And this is one thing I like to do as a practice. I like toe make my group separated. Just, you know, I'm creating a rectangle here so that I'm sure that it's not sticking with any other geometry in my model. So I'm gonna double click here, right click and hit, make group. So now when I'm going to double click this group to open it And now I'm in this new roof group that I created. So now you can see it kind of makes my, ah, wall section here a little bit lighter so I can trace over this and nothing is going to stick to this layer. So what I'm gonna do here is use my roof layer and let's go ahead and trace a profile for our for our roof. So just I selected right there, and I'm just going to go around the outer edges of this until it hits my wall here. And let's go ahead and go up to where hits this roof, rafter and let's go ahead there and let's see, I'm going to go here and now I'm just going to make it kind of intersect here and there we go. It's going and clean that up just a little bit there and here we go. So here we have, ah, bit of a profile, and there's several things we can do here I can, and I'll get into it a little bit later about whether it's better to include some of these extra trims and, uh, features of our roof. Or do we just go ahead and model it all together, for instance? Let's say our gutter here. Do we want to include that in our profile? And there's reasons to do that in this reasons not to do that. So I'm going to go ahead and include it for now and want to give it a little bit more of a thickness here. And let's, uh, go ahead and clean up using my race tool. And I messed up something there. But let's go ahead and retrace this, okay? And I'm gonna go ahead, go ahead and make it connect to my roof. And now, if I want to see what I'm doing here, I'm gonna go in and shut off this section layer. And there you see the profile that I'm creating, I'm going to delete that. And let's go ahead. I'm double click their delete that. And now what I want to do is I want this to extend out quite a bit. So it's going to just extend it, you know, pretty far, just kind of based on our roof system on, you'll see wide a minute. Why we're doing that. And with screenings, then this. And it's good. Includes that usually raised tool. Okay, so now we have me turn on my section again. So now I've created my roof profile that I'm gonna use. So one thing I'm going to do here is I'm going to select a point right here, actually. Ah, select right here. And this will be This will service the top of my wall. Now, of course, this section is not the same as this because this is a This is just a six inch wall in here . We have a larger system going on. So actually, actually, okay, let's go and do this, right. I'm going to go ahead and select over here, and this would actually be where my trust is resting right there. So as you can see, let me see if I just chopped that off there and this is just you could understand how it's working. So I'm gonna drag this. I'm going to place it right there and let's go ahead and I'm gonna rotate this now, using my rotates will make sure I'm in that red access there. And I'm just gonna I click the ones for the point of rotation that I'm going to click just along a line here and just go down and I'm gonna type in 90 degrees. And now I know that my route profiles 90 degrees from there. So now if I had a brick ledge on this, this house would this would this profile would make sense. But since we don't, what I'm gonna do is I'm gonna go ahead and just adjust this profile a little bit and and let's go ahead. And actually I was just going to slide this over selected in my move. It's like that point and drag that there and let's clean up so that it's one solid profile , one solve surface. Okay, so that is good. Actually, and now what I want to do. And this is where the beauty of the follow me command you just see how beneficial this command is in modeling. So I'm gonna select my model here or my roof profile, and let's go ahead and double click. So we opened that, and I'm going to just trace the path that I want my roof to follow. Something to just trace the outer edge. And this is keep going around, uh, back up. I just hit controls. Either back up and just make sure I'm selecting the right edge is there. And once we come here, there it goes, it closes it because we've traced the whole perimeter. Okay, so now a quick and easy way to use the follow me tool. I just double click. Are this selected everything. However, when they're using the follow me tool, you do not want surfaces selected. Just just the lines. So I'm gonna hit, hold down, shift and de select the surface. Now I'm going to go to my windows. Um, my tools. I'm sorry. My tool. Follow me. And since I've already selected this boundary, all I need to select a surface profile so I'm just gonna click this once. And there you go. So now it created a It just followed that profile around the whole edge. And just like that, it created my roof. So pretty cool. Now, of course, we got to do some cleaning up to make this thing look right. So a quick une Zewe that I've learned to do this without having to do a lot of cleanup is usually erase tool. And I'm gonna delete this, uh, surface that I'm delete the service underneath. So I just want this top service. I don't want this bottom surface, so I'm going to go ahead and just use the race tool and select those. So just be careful not to select the top surface. You just want to select the bottom surface. And what this does is just This helps you to do not have that much to clean up in a second , which you will see the next command that we dio good and raise some of that. And don't worry, if you didn't get it all, we will You would just clean it up later if we need to. But I think that is it's so now what I want to do is go ahead and highlight everything. I'm going to right click intersecting faces with selection. And there it went. It went ahead and broke all the lines that are intersecting with everything I had selected . Now I'm gonna use to clean up again and just make sure I'm selecting the correct lines. And I missed the one there, as you can see, but not a big deal. And this is this is what it does. When you don't select those lines, you just have an extra line to a race. So I just like to have the least amount of lines possible. You know, just you want, you want to work as effective as possible as quick as possible, and let's go ahead and lead that okay. So far, it's looking good, and there's a little issue here and there we go, and there it is. There we have our roof and it's just something to clean up there. If you look underneath, we'll see what it's doing. It's just a line again. That's just one of those lines that that we didn't lead earlier and go ahead. It's just select that deleted and unharmed. That surface And there you go. There you have a perfect roof system there. I just did that in just a few minutes. We just created ah whole roof for this, and it even has the gutter and there and a little face aboard. Little, um, facing some trim their the freeze board and facia. And it has a gutter which, if we use every deleted this well, maybe we don't do that since it was just the profile. But this is a very simple way to create a roof. Now there is reasons why you want to break some of this apart, and we will go over that next. So let's move on to the next lesson. 3. Lesson 2 Seperating roof elements: So now in this lesson, I'm going to show you a different way of building your hip roof. And this way we're gonna break up some of the elements of our roof profile and I'll show you why. It's good to do that. And so first I'm going to do is let's go ahead and cut off our gutter here, and I'm just gonna go ahead and just create another profile for our gutter. And what I'm gonna do is double click here and then right click make group and let's go ahead and cut it because I don't want it to be in the same group. I'm going. It had escape. So now this is a separate group and I'm gonna go ahead and hit paste in place and they're separate. And now let's do this with our trim here. Our little freeze board here and I'm gonna write, double click on that right click make group and let's go ahead and cut it. Let's escape out of our group there and let's paste in place. So now we've made three groups out of that one. Now, another thing we could do and let's just make this a little bit more interesting. Let's let's make this trim here. Let's give it, make it more of a molding piece. Let's go ahead and give it a little bit more carrot there and it's going to just little put little arch on it. Okay. All right. There. We got a little bit more interesting profile. Cleaned it up some. Okay, so now we're gonna do the same thing we did before we're gonna use. We're gonna use the follow me tool to follow this along our wall perimeter. So go tool. Follow me and just click once. And there we go. Let's go ahead and clean it up again. And the more you do this, you know you'll get better and quicker within. You understand why it's beneficial to do it. And literally in minutes you can create this going. Go around your model. Remember? You're just getting the services underneath and okaying select their I got one here, so try to get him as much as possible. Just eliminate some of the cleanup after. Okay? I think we got him. So let's go ahead and select all this intersecting faces with selection. Alright, Gordon race. I'm just using the race tool and dragging my mouse. And there we go. There is our roof. It's warm or a little piece there. Okay, so now we want to bring our gutter around, and another way, I'm going to do this one thing that with the follow me tool, it has to be touching on edge or something. So what I want to do is I'm gonna go ahead and drag this piece up of mine getter. And now I'm going to trace a lot again around the perimeter of my roof. And this is where my gutter is gonna follow this path. And look, I kind of miss that mark just slightly. Okay? Uh, missed it again. All right there, girl. Okay, so now we're going. Teoh, I'm gonna triple click and select everything there and let me go and highlight this. I want insulate this because I don't want to follow any of these lines. I just wanted to follow this services. My profile. Somebody go to tools, Follow me and let's click once. And there it goes. So it create our getter there. I was going escape out of that. And let's do it one more time. Here. Let's see if we could do this a little differently. Yeah, I think it's gonna be a little bit more work to do that. We could use this line and just copy it, but I find it just as easy to just redraw the line. So let's go ahead and draw this. Let's go ahead and create another path for my trim piece to follow again. All these little trim pieces and things like this just make your model just look so much nicer. Gives so much more character to it. Okay, so let's go ahead and select all of that. And if we can't see the line, if he starts getting to hitting with all these things, go ahead and hide it Just selected. Just hide. Um let me double click. I didn't make a group out of my walls, so I'm gonna go ahead and put that on layer zero, and I'm gonna triple click, so it's gonna select everything. And I was gonna select all those walls. Everything is connected with those walls and I'm going to right click, make group and let's go ahead and hide this. And there we can see our line much more clear and there. You could see that selected. I don't want this surface. I'm gonna go and delete that. Okay, so now I've selected that all that. It's de select this piece here, and we also have the Follow me tool icon here. Um, where is it? At sea. There it is. Follow me. Something's going to click that and just click once. And there we go. Now we have our trim piece going all the way around and let's go ahead and unhygienic thing . Okay, So why do we want those separate? Well, when you're dealing with materials, you want to be able to separate some of those. Let's say if you want your trim to be a different color, you know, we weaken, uh, weaken. Let's say we wanted our roof to be that color. Maybe you want your gutter to be lighter and your train lighter. So just whatever it is, I mean, there's a price of bad colors air. Add some roof material here. Let's see. And I'll show you how we can fix this. Ah, you could see how it's not. No, it's not going in the right direction. I show you have to change that. Okay, so obviously the shingles in the wrong direction. So just highlight that surface, right click, texture, position and grab and hold this circle icon here. And this is your rotate so you can rotate that texture. And there you go. And then just to make it match some villages hit, Use your eye drop tool. Select that. And then you can correct some of these that did not that weren't oriented correctly. Okay, there we go. So that's the reason why you want to separate. You want to separate some of these is so that you can apply different materials to him, and you don't have to select each surface in here. If you If it was all one group, then you know we have to do that individually. But with this, what I like about doing it this way is you can you can simply just, uh, select, you know, your gutter and your training could be a different color and so on. So we could also go further and break our soffit. Let's say we want to solve it to be, would we could do that. And here we go. OK, yeah. So So that's a good reason why you want to break that up when you're creating a roof profile. But if you're doing a quick model, it may be good just to do the profile, include them all together so you can see it's a little bit more work. But again, in the end, it will probably give you a nicer model. All right, so let's move on to the next lesson. 4. Lesson 3 Creating rafter tails: So now let's go ahead and add a little bit of detail to our model, and what we're going to do is add a wrap, their tail to our roof. So let's go ahead and just draw this out using our pencil tool. So I just selected a pencil tool. Select that point there, and we're gonna go ahead and just eyeball this and I'm going to go down four inches. Let's go back and it's good and close that. And now let's make a group out of this. Actually, let's make a component out of it, and we'll call this our rafter tail and just hit create. And now let's extend this. Let's make this four inches, and that's going to give this a little bit more character here and is going give it an angle there. Anise used the push pull tool to make that like so and there we dio so now and I'm gonna go ahead and offset this on inch here so it starts at where a wall is and not our trim. And usually these might be just depending on the style of home you're doing. Let's say they're two feet off center are on center. I'm sorry and let's just type two feet enter and let's go ahead. And let's do a guess as to how many we have here and let's say, Ah, 14 and that's not enough. So I'm going to hit X. Uh, let's say 18 maybe less. Maybe, let's say 20 x 20. So basically, I'm telling it to multiply. That offset times 20 and there is almost exactly on there. And we could just grab this last one and move it over, and it's moving in an inch there and there we go. We've created are rafter tails along that roof. And another way, we can just go ahead and continue doing this. I'm going to use my rotate tool and I'm going to talk control to make a copy, go 90 degrees and then we're just going to repeat that same, uh, process that we did. I just wanna drag this and type two feet times. Let's say, uh, seven. Let's go. Eight again. A little off the say 10. Uh ah, OK, I think I did something wrong there. Let's try this again. Two feet times 10. There we go. So now we've created are rapper tales on that end as well. So one thing we could do here is well, is instead of just redoing this, let's just copy several of them and just it's a kind of speed up our process just hit Move . Grab that corner there and I toggled control to make a copy. And I could just go around my model and I'm gonna have to just, you know, add a couple more to him as I go. Um, but you can see how this and kind of speed up your processes well, and there may be some plug ins that can do this for you, but I think it's important that you you understand how to do this on your own before you just get a plug in to do it for you. Because I think there will be cases where you will find a either easier to do it on your own or you just, uh or just the plug in doesn't quite work for the situation you're addressing. So So they're Ugo created those there and let's see. And as you can see, I'm not gonna go through each one of these, but also you can definitely go around this whole roof and Adam all around here, and I'm going to show you one other way. We can do this, which is Ah, I'm going to go ahead and rotate this one. Make sure I'm on the correct access on the blue there and toggle control 90 degrees and grab that corner there and let's go over on inch and I'm gonna drag this all the way across here. And now, instead of multiplying, I'm just going to say I want Teoh Divide evenly. Let's say 20 raptors and there you go. So now it divided evenly. I just need to push this one in inch. If I wanted to be just like the other side and there we go. So we've created are wrapped details along there, and one of the great things about this being a component is if I apply a material color to it is going to apply it to each one of these. So just a nice little feature of making components. And if I wanted to change the style of let's say I wanted to be an arch instead of, ah slant there, so it's safe. I did something like this. Give it a bit of ah, curve. And there we go. So very quick and easy way of creating some wrap their tails on your roof. Okay, so let's move on to the next lesson. 5. Lesson 4 Creating Offset roofs: Okay, so in this lesson, we're gonna go over creating roofs at different heights. So if your roof is a different bearing height, the intersections, they're gonna be a little bit different. So let's go over how we can do that easily. So first, let's go ahead and create a wall at let's do 10 feet and here will create another wall system. Let's do this at 14 feet, so that one's gonna be four foot taller than the other one. So I'm just gonna do a little cleaning up here. And, um, I was going to reverse these faces, Okay, so and this one, I'm just gonna go ahead and make up my roof profile. So let's go ahead and select. Uh, I'm going to make a layer called the roof, and we're gonna create a roof profile. So the way I'm going to do that and I'm just gonna go 12 and let's say this is a six on 12 roof, so I'm gonna go six inches up, and that's our roof pitch. They're going to make this into a group and let's go ahead head and offset this six inches , so that's going to be our rafter and let's say I wanted to have a two foot overhang, someone to go out two feet and just draw a line vertically down. And I'm gonna make sure my rafter hits that. And let's go ahead and give this, Let's say, a six inch base up and has come back to our wall, where hits there has good and clean it up some and is going to extend this out here again. I'm just creating a roof profile that I can use to, uh, create my roof. It's going to clean that up, and now we want to extend is how it's quite a bit and let's go to delete that. So now we have our profile that we're going to use and let's go in a little bit more detail to it was, Go ahead and add a little frieze board to it will go six inches one inch and right there so that will be our roof profile. And I'm gonna go ahead and make I'm going to copy this at a copy. Andi, actually, just in case I don't want to lose this, obviously going copies over to the side because I know I'm going to use it for two separate roofs here. So, actually, when you go ahead and move this our copy actually. All right, let's go over here. And this is going to be our other roof. And let's move this all way back here, Okay? So first, let's cree our main roof and then we will create our offset roof there. So again, I'm going to select that, and I'm going to create a path that I wanted to follow. And I'm just going to ignore this. I'm just gonna How I'm just gonna go straight through it and let's go heading create our path that we want our roof profiles of follow. Okay. And again, we're gonna select all this. That's OK there, Ugo de, Select our surface and it's go to tools. Follow me. And there we go. So we've created our roof again and let's let's clean it up. And this is the way I'm showing you how to create roots right now is without any plug ins. Now, of course, there are some. There is a wonderful plug in that we're going to go over later in this course. But again, I think it's very important that you know how to create roost completely on your own. Be ah, bit of a sketch up purist is is I like to think of it is someone who just doesn't use any plug ins. You're just purely using the sketch up tools. And I think that's ah, it's a good, good way to ah, learn sketch up. And if you could find a plug in later, that makes your life easier. Great. But you can do it all just with sketch up. If you needed Teoh so intersecting faces with selection and I'm gonna go ahead in a race, all that clean it up. So we have this first roof system, and then we're going to work on that offset roof next. Okay, so for now, I'm gonna go ahead and select this roof. I'm gonna hide it. I want to work on this one. So what I want to do here is go ahead and create a profile. But this profile is not going to be enclosed. It's gonna leave this open here, so and now I'm going to select. We're going to select all these lines here, and I'm gonna hit tools, follow me and let's like that and that did not quite work, right? So let's go ahead and just do this the old fashioned way. I'm just gonna drag it, click and drag it we're using to follow me, tool and go around and to the end and click. And now it's clean up. And this one Now they're going to have to use the intersecting faces right there. So we're not highlight all this interesting faces with selection. I could have draw that drew that line as well. But I think it just is easy to use that interesting thing face. Okay, so now let's go ahead and unhygienic our roof that we did. And there we see the roots coming together there. Now what I can do here is I can simply extend this a couple ways. I could do it. Let's clean this up real quick. I could grab this point and drag my mouse and it's see, you see, it's going along that green access and it should indicate when it hits the face. And there it is on face. Outside service. Yes. Click there can. There we go. I mean, reverse those faces. So there we have it. We have on offset roof system drawn and again we can add our gutters. If we wanted to, it could have been included in there. If we wanted it, we could add our rafter tales. However, we want to do this roof, we can continue to do that now. One other thing that we can do is well, is select BofA these roofs and let's make them into a group. And then I'm going to select that. And now I want to explode these groups. And now I want them to be intersecting, intersecting faces with selection. And there it drew that line there. So this is kind of good. Let's say, if you want to export this into auto cad or even when you want, bring into layout to make it look more correct in your construction documents, you want to see all these valley lines and all that. So if you got a straight on view, which we can do that as well, all I need to do is just go right. Click here a line view and let's go to parallel and there is completely parallel perpendicular to that surface right now. So there we have it. So now we've created an offset root system. Go back to my perspective, you so very easy. Didn't take us very long to do that. And it looks good view looking roof system. And we didn't use any plug ins. All right, so let's move on to the next lesson. 6. Lesson 5 Creating gable roofs: in this lesson, We're going to create a gable roof using a simple roof profile that we're going to create from scratch. So here is what we want our roof to look like in the end. And I'm gonna show you how we will do that in, ah, very easy way. So let's go ahead over here and let's create a roof profile that we will use. So I'm going to start first by going to a my roof layer and let's start drawing a profile for our roof. So I'm going to go over 12 inches and let's make it a 6 12 pitch. So I'm going to go up six inches and then we're just going to connect those and let's go in and make this into a group. So I just double clicks, right click make group and let's open that group up and I'm gonna offset this six inches. And let's go ahead and make this abouts one foot six inch overhang kind of a longer overhang on this and go ahead and cut that off there. And then I'm just gonna extend my roof and this is going to be like my roof Rafter. Someone to stand is down to where it hits that and has clean this up a little bit now. And OK, so let me draw this line all the way through. And I could just delete some of these lines here and let's go ahead and give it a little bit of a freeze board here and let's go, Uh, 3.5 inches has come out of inch here. Would just close that there. Let's trim this piece. And now I want to extend this out quite a bit and actually says, I'm going to use this for more than just one part of the roof. It's going to go a little bit further with it, okay? And let's delete that. And now I'm going to go ahead and slide this up, too. This this is going to be part of the gable end of the roof, so I'm going to slide this over. And as you can see, I just grabbed this point here. Make sure you grab that interest. Second point. It's very important that we keep it on the same, uh, grip point or we just grab our object in the same spot and one more thing I want to add to this. I want this trim piece to extend all the way through. So I'm going to click here and drag this down and let's make a surface out of that. Just here. We g o Okay. And, um, let's go. It includes this off will make him separate for now. Okay, so So there we go. This will be our profile that we will use to create all of our roofs. So now what I want to do is go ahead and copy this over, and I'm gonna grab that point here. Make sure I grab the same spot here I want Oh, grab that corner and click there. And now I'm going to rotate this. So is rotating on this point here 180 degrees. And there you can see there intersecting there. And before I go too far, I'm going to make a copy of this profile, and I hit Rosie, and then I toggled control to make a copy. And let's rotate that 90 degrees. And actually, I'm doing this wrong so that I kind of caught that. Let's grab, it's here. Let's grab this roof and let's grab it at this point and let's drag it and make sure we grab it here and now this route. See, we're gonna rotate 90 degrees and we're going to do one more. Gonna grab it over here, and I'm going to place it here and we're going to rotate 90 degrees. I'm sorry. 180 degrees. Okay, so now let's do a little bit of cleaning up. So I'm gonna grab these two roofs and make a group out of those two and let's open that group and I want this to be combined. So I'm gonna explode those two groups within their And now it's the A little bit of cleaning up using our eraser tool, and that's going to just delete these lines up, leaving a little too much. And there we go. So there's our roof profile that we can use and I'm going Teoh, use the push pull tool to drag this out or back here. And let's go ahead and drag over here, and I'm gonna have to do a little bit more work to that in a second. But before I do that, I'm going to work on this one as well, so I'm gonna don't click on both of these. Make a group out of both of them. And now I'm going to open that group. And before I explode him, let's let's go ahead and just drag him across and I'm gonna drag it. So it's this surface here and drag this pieces will and let's go ahead and drag it on this side. And now let's drag this other one as well and just drag it all the way. And now has combined these. Well, actually, we're already combined. Someone explode them. And what I want to do is hit intersecting faces. So that break it breaks all the connecting parts. And now it's used the push pull tool. Hamlet's just clean it up. Procter User is rate a race as well. I still have to use a race, though, so just cleaning it up. Okay, let's clean up the other side. And there we see we're actually a little bit off, so let me fix that. I should probably clean this up first. That went a little too far there. Okay. All right. There we have it. And since this is going to be the exact same as this roof, I'm going to go ahead and make this into a components so make component. So whatever. Whatever I do on this one is going to be copied over to this other one here. And let's go ahead and fill in these gable, these gable wall ends. So I'm gonna go back to my zero layer and let's go ahead and draw a line here there, and let's go ahead and do this one here and let's do this one over here and I missed something there. Let's try this one more time. It's a little off. Well, it's not liking something there. Let's take a look and see what's going hung. Make sure we're grabbing that where we need to you. And there we go and it's just clean it up. I don't want to go that far yet. Okay, All right, so now let's drag this over and we want this. I'm just gonna drag until it intersects with that. And I don't want this to come so far beyond my eve over here. So I'm going to do on my gable end Someone hide this and I want to break this. So let's just draw a line about there and we could do some more cleaning up later. But right now I'm just concerned about creating the exterior look of my roof. So let's start from here. Let's see. Let's start from here and let's just go back to feet and it's going and extend that trim as well. And we will do the same on this side. You hide this and create a little break here and going to push this and we're gonna go to that point again. Then we're gonna come back to feet and just make sure that lines up there okay, then let's go and double click this part of the roof and let's come out two inches and let's pop this true mountain inch and let's do the same money on the side. We'll go out two inches and it's come out an inch and let's do the same here. So just a real tight gable end. It's reverse these faces, okay? And since we created that into a component, it automatically did the same thing on that one as well. So there we have it there. We've created a gable and roof style and a couple of things we could do still to clean this up is I'm gonna go ahead and select all these roofs and make him into a group, and it's open that up and now I'm going to explode all of them and let's hit intersecting faces. And there it kind of created those divisions there. So let's say if we wanted to get Ah, create a construction document out of this, we can see all the the value lines there. And let's go ahead and let me zoom in here. Since we broke that up, I could now clean these up without it messing up other parts of my roof. So, huh I mean this open this group up first and let me select the eraser tool. So not could kind of clean that up. And it's not erasing anything here because I I selected intersecting faces. Okay, I was just It's doing just a little bit of, ah, making our model just a little bit cleaner. And here's another area looks a little messy, and I wouldn't have that piece there, okay, and we'll clean up the other end as well. And remember, every roof that you do is probably have just a slightly different style So you just may have Teoh adjust it as necessary and clean it up is unnecessary. But this is a quick and easy way of creating some different roof styles, and this is again, this is using no plug ins. Now I'm going to show you how we can create some roofs using some plug ins and you'll be able to see just how easy and how useful some of these plug ins are. Just how there really some nice ones. One more thing before you move on is adding the roof material and let me see. I was actually not completely in my roof layer, so I must like my roof layer. And if I need to move stuff to a layer and I go over, this is some other lessons right now you can see here this group is in layer zero. Why could switch? That's a roof. And I'm going to select everything in here and put it on my roof layer. So there I just move everything to roof layer. So if I want here and set it off, they're my roof disappeared. Now I noticed that this is on the wrong way as well. So Let's move that 20 layer, which project called the Wall A or something. But right now, we're just going over had draw a route. So there we haven't. And let's add some materials. I'm going to use my paint bucket tool. And here you see, I've already created a roof metal standing seam. I just use the standard one and adjusted the color. And then I will just open the group and select the faces, the services that I want to apply that material to now. This is just the standard material for sketch up, so this is showing a metal roof. Now. Obviously, you want to show your models as realistic as possible. So when you do, a metal roof is gonna have these ridges that bump up and I'll show you the hard way of doing it, and then you'll probably appreciate the easy way of doing it later. So I'm just gonna draw a line going along the surface of my roof and let's come back down this way and let's say if I want to draw a little metal roof ridge, let's say it's, ah, an inch and 1/2 by maybe ah, 3/4 of an inch, and it's going to close that. So now I would do. Let's see. Ah, we used the following me tool. I'm just gonna hit tools. Follow me. You, um just click there and there we go. Now we've created a little roof ridge. So what I can do here is Aiken, copy this over. Let's say, um, in reality, a metal roof would probably be anywhere from actually would make it a group for someone. Triple click everything in there and let's right click, make group. And I will probably make component, just in case. I need to edit that. And now I can copy this. Lets say, two feet apart. And actually, let's let's go 12 inches apart. That whoops, Yes, he was more accurate with the the material and let's hit multiplied times 14. I was 18 and so on. You can see that that you can create a whole roof out of this, but it would take quite a bit of time. And then you also want a ridge cap to be here. So there's a lot of little pieces that comes in a metal roof to make it look realistic. So if you were modeling this on your own. You know, just purely using your sketch of tools. You can do it, but again, it's going to take you quite a while. So that's where the beauty of using really great plugging is, and that's what we will go over in. The next lesson is how to use some of these plug ins that will help us design roofs really affect. So let's move on to the next list. 7. Lesson 6 Downspouts and Gutters: Now let's create a downspout. Well, someone to draw a line is from here down. Let's go ahead and make a rectangle surface out of this and what I What I'm trying to do right now is I just want to create a path that I want my gutter to follow and let's draw. Let's draw a line about here, and that's going to remove some of this. And let's draw a circle that's about let's just make it a four inch diameter circle. So I just kept in two inches. Radius is that makes it a four inch diameter and let's grab it from the end point and line it up here with our that path that we just created. And let's go and make this into one big group and I'm going to hit make group and again we're going to use the Follow me tool to do this, and I could do it a couple different ways. Let's click it. I could hit tools, follow me and click here and just drag it along and it'll turn their turn there and there we go. And then I just need a slide it over about there and there I created a downspout. Now there's another way I can do this doubts about and make it look a little bit nicer. Little smoother is let's use the two point our command and I'm going to click on here and let's just I'm going to see where it clicks. There were kind of locks in and turn is that magenta color? I'm going to double click, and it automatically cleans that up for me. So just a nice little feature that's ketchup does for you. So see if I can find it there and there it is. There I'm gonna double click and there went ahead and clean that up. So now let's do our tool. Follow me. Click here and just let it ride up and there we go. Now it's just that looks a little smoother, just depending on the look that you want that you're going for for your, uh, for your gutter for your down spout. And another thing we could do is we can draw some brackets that that hold this gooder to the wall and a quick, easy way to do that is I'm going to go ahead and offset this line. This circle Let's just offset 1/2 an inch and then we draw a line over here. Let's maybe go out. Um, let's try four inches and let's go up two inches and we're gonna extend out over here the same distance for inches. And I'm see where you just click here to line that up and the sea. Okay, so I want to You listen good, extended out half a niche, and it's killed half an inch there. And let's go half a niche up. I mean, I'm sorry. Just extruding this with the push pull tool and just making it match there. And now let's do a little bit of cleaning up with it. And let's make this into a group. So I'm gonna hit make group and let's go ahead and drag it up and just drag it up 12 inches as you can see, kind of remove some of the parts there. But that's not not so worrying. We can really fix that easy and just gonna closes off again. Strong circle again. And okay, you see that? I didn't do that quite right. Let's go back. Make sure I'm grabbing the points correctly. There we go. And This goes from the center 0.2 here and there we go and just delete this. There we go. We can bring that back down. So here we just created that little bracket and its own group and, you know, just depending on how many we wanted their you know, we got to three, whatever. Whatever works for the high that's appropriate for your gutter. So just adding a little bit of detail. And if you don't like that divisions there you just, uh, triple click on that and right click soft in. And here you can see the settings there that little soft in that. So you you lose those lines. So given that smooth look again and sleep that one and there we go. We've created our gutter in downspout and they're all in groups so we can apply material. Teoh. So let's say if we wanted to go ahead and do that Weaken Dio, just give it a color. Maybe we went with that. Let's save a darker color here. There we go. Something like that. All right, so now let's move on to the next lesson 8. Lesson 7 Tile roofs with Plugin: Okay, so now we're gonna go over how to create a roof using a plug in for schedule. So the plug in that we are going to be using is from Valley Architects, and it could be found at Valley architects dot com and under art under their home page. If you look under plug ins for architectural were good and click on that. You'll find the instant roof plug in, and here's just some details about it here and you. Just This is where you can purchase it and download it. It's for a annual fee for this, but if you designed roofs and you've drawn roofs, you will really appreciate the things that this plug in can do for you, especially after you've tried to design some of these tile roofs and metal roofs on your own. You'll see how great and how easy this plugging is to use. So let's go ahead and dive into it. So here I have a tile roof that I created, using the plug in and to install this plug in after you have downloaded it. All you need to do is go to your windows preferences and under extensions, go to install and extension and just find where you downloaded it and just go ahead and click it, and it should load up automatically. So here are our instant roof tool bars here. And this is this is one of the This is the route that I just created using this plug in, and I'm gonna show you how I did this. And you will see how easy and quickly it is to get just this massive amount of detail that if you try to model this on your own, it probably would take hours to do so. All right, so let's go ahead and move on over here and I'm gonna show you how I did that. So first I'm gonna make sure I'm on in my roof layer, which I am, And let's go ahead and draw some rectangles here for our roof, and it's going to go ahead and close that off there. Let's trim this and let me clean that up and there's my roof. I'm gonna make a group out of that. Okay, So to use this plug in, what it asks you to do is to select a surface. So I'm just going to select the surface and no lines are selected. And I'm actually going to shut off the the walls so you can see you exactly what I'm doing . So there it is. I've selected the surface, and now I'm going to go to this icon here that says Make roof. So I click here and it gives me several different out. Let me back up. So I clicked in the ah instant roof to make roof. And here we have library styles So you can you can click here and I'll give you a little preview or you can click here and just select which one it is you're looking for. So I like using this one because it actually shows some images of the style that you are selecting. And some of the things that is nice are one of the things that's nice about this plug in is that no matter which roof style you select, you can still edit that style so you can edit all the parameters in it. So right now I have the box in face of selected, which is this one, which is a very basic one. But as you will see, I can add parameters to that. So I'm gonna click here, and these are the default parameters set with that style. So right now it's set to a 6 12 pitch, which I could click there, and I could change that. So But I think I like the 6 12 pitch. I'm gonna leave that alone and let's move on down here to the IV style. And I could click here for a preview of those styles, and here we can see the styles that it offers. Plum cut box. Ah, plum cut exposed. So I'm gonna go with plum cut soffit and that that is just you know, where the face is just coming straight down and just boxed in like that. So it's plum cut in the soffit there. So close that. And now here's some other options that ive with, So this is basically the overhang from the wall. So right now, I haven't said at one foot four inches, which is good. I could change this to whatever I want as well. And here is the IV with that gable. So typically I want my ive not to be, that's all. So I'm gonna change 12 inches. However, right now for this hip roof. I'm not really doing any ive, so this is not really that important, But just as a general rule, that's what I'm gonna change it to. And my facia is set to six inches, which is good. There is a little trim piece applied to my facia. So that's fine. I'll leave that there. And here we've added some corporals to our roof and we can see right here. Here I go to the style of Korbel. So right now it sets a cove to click here. And here is just all the different styles that I can select. And I believe it right there at Cove to and we just close out of that. So here it is, the width of that, the depth of it and the spacing. So how much do you want? Thes Korbel space. So I'm gonna leave it at two foot apart and inset from corners right now said to two inches . That is good. I like that. Someone leave that alone and here gives us some cornice options. So I'm gonna click here for the preview. And here's just some basic cornice options that it provides to some very pretty. Standard looking cornices. Um, I'm gonna go ahead and just select Let's like this crown, actually, get this do Cove six. We'll try that one. And here's the width and the depth of it, which I like that at six inches And there we go. That's all I want to do for this right now. And the only other thing I could add is a material to this was right now I don't really want Teoh Adam materials. I'm just gonna leave it as default and let's go ahead and click, Make roof and just give it a second and just click, OK? And there you go. It just created my roof and my corporals in my cornice Selimi unhygienic the walls And there you see it right there. So it created entire root system there, So very nice. And just a few minutes or seconds. If you know, we already knew what are settings where it created that. Now I need to create one more roof here, but the way I'm doing, I'm doing it separate. So let's try this again. I'm going to hide that and let's go ahead and select this and that's going to make this into a group and it opened that group. I'm going to select this surface now. I'm gonna do something a little bit different That I didn't do on the other one is I'm going to select this edge here and I'm gonna hit my move command, and I'm gonna push it beyond because I wanted to intersect with my roof. You'll see why do that in a second and I'm going to select the surface, and I'm going to select this line here. So by selecting this line, what I'm telling instant roof to do is I want to make this into a gable end as opposed to an IV. And so it anything that's not selected will automatically become an IV as opposed to anything selected. Instant Roof will want to make that into a gable. So now we're gonna go ahead and click, make roof and automatically it saves the settings that I had already in under Boston Facia . As you can see here at 6 12 and all the information I added in there, it's already there set there, so that's good. So I'm just gonna click, make roof and let's give it a second just click, OK? And there you go. So here you can see what it did. It created Eve here, and the rest of it it left as I'm sorry. It created a gable there on this end, and the rest it made eaves out of. So I'm going to go ahead and click on hide all or last. And there you go. So now we see, we have our roof and our other are offset roof here, coming into it and everything looks good. So that's that's great. That's looks fantastic. Ah, lot of detail in there. And just in a few minutes, we were able to do that. So now, of course, we want to make it look like this. We want we want materials applied to We want this tile on there. So is that harder? Easy to do. Well, I think it's very easy, So I'm gonna show you that right now. And first, we're going to start with this one, so I'm gonna click on it. And one of the nice things that it does here is it Instant roof puts everything in groups. So my roof is going to be in a group mine cornice is gonna be in his own group. My my corals are going to be in a in their own group and it's gonna be a component, which is a very nice feature. So here we go. So I'm gonna select all my roof. So I'm selecting my roof surfaces and all the edges, and then I'm going to go to roof details. So I click there and here I'm going to select the style roof that I want. So here's just a different style. Some different, uh, details on the roof. So I want to select the mission s style. Submission s, uh, right here. Click that and let's close here and here. I have a material already selected that I that I brought in is a custom material that I had downloaded from the Sketch Up Texture Club. If you're looking for materials, so I'm gonna go in and clicthat and I renamed it. I forgot exactly what the name it is, but they have some very nice tile textures there. And now let's go to parameters. So here, under the details, uh, the roof details there's a different set of parameters that we can adjust. So now, when it comes to roofing. I could click here, and it gives us different, different options for the roofing. And this is just gonna be a tile roof. So I just wanted to stick to that that roof tile there. And that concludes that. And here gives us, you know, just some details that ridge with 6.5 field tile with 6.5. So I really want to keep to the same. And another thing I also want to be careful of is that my tile Ah, faucets here and the facets are the same as the number of lines here, so that gives it that just makes our texture work better. So just keep keep noted that if you're textures are not looking right and that's it. I could add a gutter, but I want to do that separately because if I do it now, it's going to apply this same material to my gutter, and I don't want to do that, so I'm going to leave that to do it afterwards. So that's it. That's the only thing I want to do right here now. So I'm gonna hit, add details and let's just give it a second and let's see. There you go. Okay. Let me escape out. And there we see. Okay. It just created all our tiles in their all our roof ridges. All our regions here. Everything so very nice. Beautiful roof. I love it. It's Ah, fantastic plug in, in my opinion, worth every bit of what they're charging for it. Um, And there are not paying me anything to say that I really do like this plug in. So now I'm going to go over here to this one, and we're gonna do the same thing. We're gonna select everything and go to roof details again. It's set to the previous settings that I had, so I don't need to do anything else. I'm just gonna hit at details, give it a second, and there you go. So just added all those roof details as well. Now, now let's add our gutters. So to do that, I'm gonna slate this group, and I'm gonna hide this tile that I just didn't. So I just want that pure roof there and select everything again. Click on roof details and let's go to parameters. Now I'm going to de select the roofing and select gutters. So I'm just telling it to apply a gutter to this part of the roof and here gives me some options of the style gooders. So let's just use that crown style and here I can actually change the size of my gutters in the height of them. But I like those settings, so I'm gonna leave it like that and he details, Actually, I could change. I can apply a material to it. So let's see, actually know won't let me. That's only for the roofing, but I could do that afterwards, So I'm gonna hit add details and there you go. It added the gutter right there. And let's go ahead and run. Hide that roof tile and let's do the same thing for this one here. So we're gonna select everything and go to your details and hit. Add details, our roof details, and they're there when again it added our gutter on hide last. Okay, so now let's add just a little bit of color, some material color to that, and I'm just gonna pick up color here. We'll just go with that one and they're in applied. It's your gutter and Since these are components, I just need to select one of them. And it applies into every one of those that was created in that same roof. And dude on this one and on our gutter here and there we go. So very nice. Very nice, very easy. Only took a few minutes to do this very detailed tile roof. That would look great on any rendering that you do, even though it's just a continual barrel. I think if you with the right texture, I think it will look, um, it'll look good in a rendering, so I love it. I think it's a great tool. So there we go. That's how we make a tile roof with instant roof. So let's move on to the next list. 9. Lesson 8 Metal roofs with Plugin: So now let's use the plug in to create a different style room. Let's create a metal using plug in instant roof. So here we have the same model that we just used to create our top roof. Now I'm just going to select all these roof surfaces and edges, and now I'm going to go to roof details. And this time we're gonna go to our styles here, and I'm going to select one of these roof styles here. So let's go ahead and select standing scene one here and just going click there. Let's go to our materials. I don't want a material applied to it. So I'm gonna go to parameters and let's go to standing seen. So I wanted to do I wanted to be, uh, standing seam right here. This is ah, style that I want And let's go to our ridge with which Ah, see? Yeah, it's still showing the, uh there we go. Okay. So rigid with right there, it's still showing that as a ridge, but it is going to be a metal ridge, even though this preview is not showing that. So, as you can see here there we see the standing seem high. The thickness, seam thickness. Zero And let's see the spacing of foot. So those air fine. Let's go ahead and stick with those parameters. And now, since I'm not worried about material, I'm going to go ahead and add the gutter. And this time, let's add 1/2 round gutter to this. And well, actually, I still have my good or applied from the other one. So I'm gonna leave that alone. Let's list. Uncheck that. And that's that's fine. Let's try this. Let's see. Add details. And there we go. So now it just created our roof. And Okay, One thing it did not do create Lee was the thickness. I messed that up. So let me back up a control Z and it's double select. Click everything. Go back to try this one more time. Okay, Good. See? Roof details parameters. Okay, we're in our standing seam metal roof standing. Seen one. We're not worried about gutters and a scene thickness. That's where he messed up here. So let's hit. Ah, let's do one inch there. OK? And a Z at details. There we go. So now I gave it a bit of a thickness there. So now it looks better. Looks more like a standing seam metal roof and applied all our of our ridge trims as well. So very nice. So I'm gonna go here and do the same thing. Click here at details and there we go. So again we can apply our own materials to this as well. So let's just select the general color to apply. And we could we could do it all together or if you want to break it up since, well, let's say we wanted our soffits to be a different color. You know, we could change some of that as well, so that just doesn't individually, you know, say you want a would soften you could change that. So it kind of it doesn't really good job of breaking things up in practical ways so that you can apply your materials so very nice. Very good. I love this. Ah, Plug in. I think it saves you. It will save you a lot of time. A lot of headaches trying to create this. Just you could just imagine how long it would take you if you have to create all these ridges and it just gives that much more realism to your model when you are when you're creating your final model or rendering. So there you go quick and easy way to do metal roof. 10. Lesson 9 Gable end roof with plugin: So now let's go over how to create a gable and roof using this plug. So again, it's very easy, very quick, and we'll show you how to do that now. So let's go to this model here. Let me shut off shadows for now. And first thing we want to do is create some services, and we'll just go along here and I'm gonna double click all that to make a group out of it . And I'm gonna hide my walls for now so you can see exactly what I'm selecting here. Okay, so here is our roots. So I have basically three different roof sections that I'm going to model. So I'm gonna select this. And what I want to do is I want these ends to be gable ends. And I want this end to be a gable end. So now I'm gonna go to my roof, make roof, and we are still using the box in face up. But the parameters are gonna be a little different. I'm gonna be using the square cut box style again. I don't have to. I just want to change it up for this look and let's go to the IV with So let's let's change it a little bit. Let's go to a six inch ive with facial height is still good. Six inches. That's fine and everything else I'm OK with. I don't want to add any of these right now, So let's go ahead and click. Make roof and just click. OK, and there we go. We've created our roof there. So now let's go to adding some details to this roof and we're clicking everything on here. We're gonna right click here and going to go to parameter up. We know we're already in the metal roof, so actually I'm in standing seem one. It's cozy parameters, and I wanted to model the ridges and the seems there and this goes to the ridge with just double checking all this, and I do want it to have a gutter. Someone click on that and let's change it to around gutter 1/2 round. It's got 1/2 round two and let's see that looks good. So let's go ahead and click. Add details and there we see, we see, added the half round Gutter added on trim pieces there, so very nice. Let me unhygienic. I walls. So very nice. Now, one thing that it does is it created are Gable end wall. However, it's not connected to our walls here. So what I like to do is I like toe highlight just that group. I'm going to hit any cut and I'm gonna get into my wall group here. And he had it paste actually edit paste in place and I'm going to explode that and I'm gonna go ahead. It's like all this intersecting faces Let's make let's put it all on the same layer. And now let's do some trimming some. We're just gonna click on some of these lines here to get rid of them. And I believe there's something else in here to that. We've got a pretty a couple times to get get out of Okay, then gone. There we go. So nice clean. Look, uh, we created a metal roof in just a few minutes. So again, Just a reason why I love this. This ah, plug in, you know, just cuts so much work just reduces it to just such a short time. So really, really great tool. And there you have it another great way of creating roofs using the plugging incident. Now it's move on to the next level 11. Lesson 10 Roof dormers with Plugin: now, another nice thing that this sketch up plugging does. The instant plugging is it creates roof dormers very easily. So I'm gonna go over just how easy we can do some of these. So what I'm doing now is I'm going to select on the surface of my roof here. I'm going to create a rectangle directly on the surface. It's do let's get a little lower to about there and again. You might want, you know, just would have to be measured out exactly how you want it for your model. Um, but for now I'm just creating a rectangle and let's get that about the same distance there . Let's click here and let's divide this by two so we have equally space there. And so what I'm going to do is go ahead and select this surface here, and I'm going to select this edge here, said. Now let's go to make Dormer, and it's asking, what time do we want a gable roof? Ah, hip roof or a shed roof? So for this one, I wanted to be a shed. Roofs. I'm going to click, OK, and now it's again. It's asking me for the same type of information here. What kind of details do we want on this roof? So let's click on this craft craftsman style and again, you get select whatever style you want, and you could also modify that style down here. So right now it's set to a to 12. So I'm gonna go ahead and Austin with that. That might look nice. And let's see our ive with I don't want it to stick out that much. I'm going to change it to just four inches and the gable with I'm a change that to two inches face of height. Six inches, four inches. I'm gonna change that to six and let's see trim pieces out of trim. Piece to it and let's see the hips. I don't I don't want that on there and rafters. We will leave that as it is. 3.5 depth six inches, two foot spacing. Let's change that. The 12 in Spacing and the Radius, etc. So it's giving us the style is a radius style, which is that one. I'm going to go with something a little bit more traditional. Let's just go with plumb cut behind facial. Let's try that and I'm gonna leave it like that And let's just go ahead and click make roof . And there we go pretty low. So I probably should have dragged this up higher. So what? Let's go ahead and fix that so I could do that very easily. Let's just select these lines here and just gonna drag it along this side here. Um well, let's see. Okay, so it's actually let me draw a line bit higher up, okay? And we just use the inference sings a reference that point there. Okay, so now let's try this again. We're gonna select that there, and we're gonna go to make Dormer said yes. Just click. OK, make roof. And there's a little bit better. I could probably have gone a bit more, but you can see what it's doing here. And, uh, not too crazy about these. Ah, cornices here. This corporal's exposed rafters doesn't really go with this style, but just kind of keep it really clean. And let's try a different style here. Let's go with Let's click. Here it was. Try a gable end, go and click. OK, let's get to our parameters. Let's change it to A for 12 and leave everything as is his hit make roof. And there we go. And definitely not crazy about this raft. Their thing going on here. Let's see if we can fix that. Let's go to Dormers. Okay, members here. So ive rafters. Let's get rid of the rafters. He's OK. There we go. There you go. Most nice and much cleaner. And let's try one more. We're gonna go again and I'm clicking here again and let's click. Make Dormer. Let's go to our hip style, Okay? And let's try back up. It's going parameter is let's do 6 12 artists. Let's go 7 12 and there we go. So there we have Quick three. The three different ways create dormers again. You know, the more you just thes the heights and everything, you know, you could probably add a window in here, whatever it is you want it to do. So fairly easy to do. But, um, just a very nice tool. The instant roof tool that allows you to do some things that normally would probably take you quite a while to do so. Very nice. What this, uh, roof plug in does again. We could add some roof details to hear. I still haven't sent that my standing seen Just click add details and there it goes and it's criticism, extra geometry there that's confusing it a little bit, so that is not good. But again, it's not a perfect software but does do a lot for you. So click here. We could add details that this and you just do this to all your models. So very nice, very nice features that it does. Um, one way I could get around what it just did here. Let's going to click here. Let's make a group out of that. Let's try it again. Select everything and it's quick make at details and it's still doing it. Let me go to view hit in geometry. So So I'm not exactly sure why that's doing it. Probably just have to go back and maybe at our dormers, after we do our we get added. After we created our roof and then just cut him in, we could have just explode these and place him in. So, for instance, I could go here, disliked all these and bring it over to my roof here. Then I would just need to explode everything so that I can trim around those so several ways to get it done. But I hope you could see the benefits of using a plug in like this. So thanks for watching. I hope you've enjoyed this tutorial on roofs. And if you have any other ideas, any other types of roofs that you like me to do, just message me. Let me know. I love to do it and thank you Way will see you next time.