Sketchup 2021 Free - Beginners 3D Modeling Lesson! In your Browser - No Download Required | Jake T | Skillshare

Sketchup 2021 Free - Beginners 3D Modeling Lesson! In your Browser - No Download Required

Jake T, Sharing my design knowledge!

Sketchup 2021 Free - Beginners 3D Modeling Lesson! In your Browser - No Download Required

Jake T, Sharing my design knowledge!

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10 Lessons (38m)
    • 1. Introduction To The lesson

      1:18
    • 2. Opening Google Sketchup and take a Tour

      3:41
    • 3. Navigation Within Sketchup

      2:00
    • 4. Using the line tool and Axis

      7:41
    • 5. Using the circle Tool

      3:05
    • 6. The Push and Pull tool for quick 3D Geometry

      5:19
    • 7. Grouping is very important!

      2:32
    • 8. Building a House

      6:37
    • 9. Finishing our house

      4:58
    • 10. I Hope you Enjoyed the Lesson!

      0:40
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About This Class

In this lesson I will walk you through the steps to begin 3D modeling within SketchUp free version in your browser (no downloads required).

This Lesson will include;

  • Initial walk through setting up and finding SketchUp free.
  • Basic navigation within SketchUp, how to move your camera within the programme.
  • Important tools to learn that you will use whilst modelling within SketchUp.
  • How to group objects in Sketchup.
  • A small project of building a very simple house within SketchUp (Please see my other lessons for more advanced projects)

I really hope you enjoy this lesson please see some of my others below and have a great day!

My other lessons show examples of 3D rendering using Vray.

Intro/Outro Music: https://www.davidcuttermusic.com / @dcuttermusic

Music: @lofigeek

Meet Your Teacher

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Jake T

Sharing my design knowledge!

Teacher

Hello,

I'm Jake.

I am a fully qualified Product Designer from the UK based in the seaside town of Brighton. I have worked within the design sector for a number of years and have contributed to a wide variety of design projects. 

I am currently working successfully as a freelance designer full time and in the process of creating a multi disciplinary design studio.

My skillset is based within 3D design along with advanced knowledge of the Adobe suite and a number of creative CAD programs.

I have a deep interest in all aspects of design (its my passion) and have worked on many dif... See full profile

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Transcripts

1. Introduction To The lesson: Hello, welcome. My name is Jake. I'm a designer and I've been using SketchUp for around ten years now. It's an amazing program. And today I'm going to show you how you can use it for free in your browser to some of the requirements you're going to need to be used sketch up in your browser is obviously a computer or a laptop. And an internet connection for this lesson is going to be great for beginners. So if you've got no, no previous knowledge of SketchUp or other 3D programs, this lesson will really help you out. Now, SketchUp is an amazing program. I've created. Load them up projects in Sketch Up. Here are some examples to really intuitive Program and very easy to pick up. So when you began as out there, this is probably the program you want to be using is not too complicated, and it was on your browser than that. So another added bonus. So by the end of the video, we will build a very simple house using some of the tools that we've learned throughout the lesson. And yeah, so it's a cool simple lesson for beginners. So hopefully you'll enjoy it if you want to check out my other videos, they're using the actual SketchUp program, but most of the controllers are pretty much exactly the same. So if you want to learn something a bit more advanced, I definitely recommend checking out those videos. So yeah, I hope you enjoyed the lesson. I will see you on the other side. And good luck to you. 2. Opening Google Sketchup and take a Tour: Okay, so first things first is we actually need to open up SketchUp free. And to do that, we go to Google or any other search engine that you might use. And we're just going to type in SketchUp free end. And hopefully it's the first link. It should be the first thing to you guys. So just click on the first link and it's going to take us to the sketch up.com website, which is perfect. And on this little lamb page, we're gonna get a slight overview of what SketchUp can do and its capabilities. So yeah, if you want, and then what you're going to have to click it, start modelling on the left. And this will take you to a Trimble sign-in. So Trimble is basically the account that you use for SketchUp. So see here you can login with your Google account or sign in with your Apple account. I'm going because I've already got an account and we're going to switch it up. But once you set up your account and then it will look like I'll show you where we go from there, essentially. Ok, so this is the loading screen in, in your sketch up. So this is little blue icon. So once it loads up, because I've been on this app before, mine might look slightly different, but that is a okay, so this is what I like you guys to do, is welcome to it. So this should hopefully pop up on your SketchUp. And it didn't pop up a mine because I've already been on this program, but hopefully it will pop up view. And so if we start at all, this is a good way just to show you around and have a look at all the items within sketch up. Here on the left. This is where you kind of say functions and the settings of the model. So this way you can actually change the, the measurements. Serve your work in feet and inches or millimeters. You can actually change it from this preferences tab here. And of course you got your name and you got undo redo, which is good. It's good to have the toolbar. This is where all the tools stored. So yeah, we'll go through these rattlers lesson. Yet. This is on the left. And this panel on the right is, yeah, this this contains all the other little little parts SketchUp. So that would include materials, components, and the 3D warehouse, which is a really cool feature. Which one do you have a Trimble account you'll have access to? So that means that you can search the 3D warehouse. And what that is essentially is where people upload their models to say if you're designing your lounge and there's a particular chair that you want to put in the lounge. Chances are some of my made it in 3D warehouse solid, that is really a good place to checkout. Status bar PWERM releases, but this is of c for help and stuff. Let's go and the measurements. So this is a very important part of your SketchUp. Experienced the Measurements, tabs or when you draw lines and anything, any shape within SketchUp, the measurements will turn up down here. Great, let's go. Cool. So that's the initial kind of overview of what the tools are within SketchUp. And now we're going to move on. 3. Navigation Within Sketchup: So one of the first things I'd like to show you is how we navigate around SketchUp. So this is how we pan on camera. And to do this, most of it is done with the mouse. So this is the orbital. And if you can see from my low icon, I'm actually clicking on the center mouse wheel. So hopefully you have a mouse with a we'll, I'm sure that's pretty standard nowadays. So if you click and drag, that will actually orbits the camera, which is great. And you can actually see. Here are basically all the navigation tools. Again, they have shortcuts using your mouse wheel to zoom in, instead of clicking on the center where we can actually scroll. Scroll and you can see we can zoom in and we scroll back and we see now click and that orbits. And then if you click, press shift on your keyboard and then click, so Padang shift and a little hand will pop up and then click that luxury pan, which is really useful. So they're kind of the basic orbitals. I mean, I do again document haven't you apply round here? Zoom extents is actually a very good one. So that will basically, sometimes in SketchUp you can get lost. So you're, you're doing a model here and then something will happen and you kind of lose in where you are in the model. Now, what Zoom extends does, is it will basically bring whatever geometry this in the model to force maximums size. So basically fit it into your screen. So if I click on that, it will jump straight back to you on this little woman figure. So yeah, they're the basic navigation tools. Have a little play around with the mouse wheel and then shift and click the pan. Which is very useful. And yes, we'll move on from that. 4. Using the line tool and Axis: So again, I just want to clarify that I am working within millimeters. So if you click this drop down and click millimeters, and then what you need to do is create a new, if you click the Home tab bit and create a new project that will update the measurements to millimeters. And the way you can check that it's happened is down here in the bottom right-hand corner of your screen that we showed the measurement. So when we grab the Line Tool, which is this little Pen icon here. If you draw a line, you can see the length of our line is being shown in millimeters, which is great. So I'm just gonna hit escape to come out of that line. And I'm going to actually show you the line to now. So the Line tool is essentially, well how we draw lines within sketch up. It's probably not used as much as you think because most of the time people are withdrawing in a box, boxes or circles to create cylinders or rectangles. Aligned tool doesn't get used as much as some of these other tools down here, Bhatia, you, anyway, this is one of the basic tools. So to draw a line, we just click once and then we click again and that's corrected align. What the tool likes to do is I'd like to just carry on your line so you can just keep clicking to create shape. Like so. And that has actually created a face there. So what you'll notice is we have these axes within SketchUp. So you've got the blue axis, the green axis, and the red axis. And what most, well, pretty much all of the tools within sketch I'd like to do is snap to this, which is great for us because it keeps everything in line. And make sure we're drawing on the crack face is that we want to be drawn on the line to do that for us as well. So the haven't got drawn, just a simple rectangle. So if I click once and you'll see my, my line will turn green and it's actually snapping to the green axis. So we want that to happen. So once it snaps green, I'm going to click again. And now I'm going to go come towards me. And again it's on the red axis, so we want to snap to them. And then we come again back towards me again. And what SketchUp likes to do, because it's a really good program, helps you out quite a lot. So it tells that we can see that probably look into micro rectangle here and it's making this line come to this point, which is, which is perfect for us. So we're going to click that. And then we close the face essentially. And it's created this phase here, which is ideal. So line two is very good for kind of more joining up shapes and stuff. So with this, we could actually make this 3D. So now if we want to go into a blue axis, which is basically straight upwards, and it just a little tip to make sure you are locked into the axes. If you use your arrow keys whilst you are drawing a line, it will snap to. The axis that you went to snap to. So it's going to be the blue axis, left is the green axis and rights is the red axis. So we want to create a key pair. So if we go up and then we want to come across the web apps is again serve I use my arrow keys or snap. And then because I want to show I wanted to come down to this point, was I press the arrow key. I can walk up to that red axis and it will be the length. So I've made one of the phases for our cube. So if I do the same bound here, we want to snap onto the green axis with heirarchy. Come in here, closed off and go red axis. Snapped off. Oh sorry, written outline. So many serious fun line I should close or rectangular box thinking, there you go. So that's the basics belonged to. The only problem you may face is yeah, if you come off target, so if you come up one of the axis, so we want to draw another rectangle here. So we've got a green axis, red axis. But say your line is slightly action. I will just come on here for us. Say your line is, maybe it is just jumped onto the blue axis a little bit. So then when you go to close this face, you'll see it doesn't close, which is actually a bit annoyed. So that's why you need to make sure that you are on the correct axis. But you want to be drawing on really. So, yeah, then to correct this, you can grab the eraser, which Robert, you can actually press a key on your keyboard and it should go to jump to the eraser. And so, because this line here is run a click and drag would get rid of that. And I'm going to go back to line two or press L on your keyboard. And we can just close off this face like this is the basics of using the line tool within SketchUp. Okay, so that was the line tool. I just wanted to quickly show you how we would actually create a line, particularly distance. And we wanted to be so say, we start from the origin, the stone. So where are all the planes meet is called the origin. And this is a very good place to start off with, you know, building any project. It's good to be at the origin because as you model becomes more complicated, it's nice to know that the star point from your model is at the origin. And normally you can delete this woman. Sometimes you just grab this lepto, click on, delete her. But I like to keep keep the person in because, well, at least initially because it kind of gives you a good idea of scale. So you can kind of understand how big the thing is that you are drawing. Because sometimes in a scale becomes, and you kinda lose a sense of scale, one needn't have a reference for how big a person is. So sometimes I'll actually show you how you can draw a particular length of line. So if we say we're just going to draw from the red axis and we want to create a two meter line. So in the bottom right you can see the length as I drag this line out. So if I want to in the green axis and I wanted to be two meters, I'd simply just typed in 2 thousand and then hit enter. And we're back trying to analyze how scope now would come off at line. So the only thing is you need to and it just didn't make sure that well, basically you kick from somewhere that you want to draw from, obviously, and then you only need one. So I'm not, I'm not holding down the mouse because that will then when you let go of it, it will the, your endpoint, but I just want to do is click once, subscript once. And now I'm in the line too and I can do so. I want to do 2500 millimeter line and do that and I hit enter and then that's drawn, that say yeah, that's just how to do the measurements on the line also, which is very important. 5. Using the circle Tool: So now I just want to show you the circle too. So we're going to actually erase all of this stuff that we just built. And to do that, if we just click and drag, and you can see we've actually got a woman and so I don't want to delete. Now press Shift and then click on her unselect tab. You click and drag. You'll see that over these faces and lines are highlighted. And if we just hit the Lee on our keyboard, it should get for, for us. So the circle tools, again, basically pretty cemetery rectangle tool, you draw on Ticulate planes that you wanted to run. Again, this is going to be better for creating 3D shapes, but I'll just show you the basics of it right now. So click once this will open up again where we've got our rectum yes, on the local menu, if it looks like a rectangle or circle will actually be within that part of it. Then we've got the polygon tool, which is pretty cool. That's basically creates a polygon. So if you want a triangle, you would use that sense OK, to the click on it. And what I'd like to do is it likes to draw from the center. So again, click once, click again. And I've created a circle. But when you click the circle tool, you'll see in the bottom right has sides. So by standard it has 24. And you can actually see the 24 sides. When you look at the geometry, we need to draw a circle. You'll see that it's a bit, well, it's not as smooth circle. So we can actually opt that to say, if I type in now a 100 and hit Enter. We will see that when I now draw a circle, it's going to be a much smoother circle because it has more sides. So the absolute detail of the line is better. Essentially. That's a cool way to use the circle tool. And again, if we wanted to put that on a different axis itself, I'm going to draw from the center of the circle, but I want to draw a parallel, sorry, adjacent to that face. If I use the arrow keys, I can draw on the green axis. And then I could actually come out to the length of this and it will snap. So then you've got a circle within another circle. Again, very useful. So the polygon towards, Could you say that, that basically works on this, on the same kind of principle as the circle too and the rectangle tool. Except now when you type in your sides. So if I click on again, it says six sides. So that's quite an hexagon. So if I want to say triangle, so press F3 and then press Enter. It's now going to create me a triangle shape within us, which is really cool. So that's very useful tool for creating simple shapes. And yeah, so that's basically the circle tool. 6. The Push and Pull tool for quick 3D Geometry : Okay, so again, I just want to delete this. So I'm gonna click and drag. And I am going to press shift, click on my woman's own keeper. And when I hit delete and get rid of those. So now I want to show you the push portal, which is basically how we're going to create 3D geometry a lot quicker than, say, using the line tool. So first of all, it is just draw a simple rectangle and then grab the push photo, which is actually pay on your keyboard. If you use the peaky, it will grab the push Bhutto. But oh, you just click here and use it that when the phase is highlighted, when you hover over, if you click once. And then we can see we can drag it up and down. So this is basically a 3D shape from a 2D shape really quickly. And again, you've got the distance in the bottom right? And so if we wanna make this three meters, I'm going to type 3 thousand and hit enter. And now I have a three meter rectangle as a solid shape. And that applies the basically every phase. So if we have a circle next to a rectangle, tosser Gu grabbed a push poll tool and I click on it once. And you can see we've created a nice cylinder. And if we want to match the height of the rectangle, you can basically you just hover over the face, the top face, and you'll see that our distance is 3 thousand in the bottom right-hand corner. And that's because again, SketchUp is, is pretty clever bit of software and it's always trying to help you out so you can recognize that, yeah, maybe you want these two to be the same height. So once I select that click ones and then they have a, you have two of the same height objects within Scatchard. So the next thing I wanna show you is if we just drew another rectangle. And then I'm going to use the push pull again. So I'm gonna pee on the keyboard and I'm gonna make this 13 meters. Or show you how you can actually cut into the shapes. To say we have this shape here, but we want to put a hole through the middle of it. So to do that, we grab our circle tool. And again, because ketchups always want to help us out, we can actually snap to the midpoint of this line. So if you just hover your mouse over, it should snap to the mid-point and that will come up as a little blue dot. And then if we go to the midpoint of this line, should also come into a blue dot. But then if you come across, hopefully sketch out, spin, nice to us. Ok, maybe not if we want to try and get the perfect center like that. So basically, if you kind of grab your mouse and it's kind of a bit fiddly, but you can basically make, sketch up, find the center of a, of a, of a square or box just by using a mouse and hovering over both the midpoints and coming into the center. So this is actually the center of this rectangle. So if I click once and now drawing a circle in the center of the rectangle. And if I click again, that will create that circle on that phase. So that is now actually, if I got the Select tool, you'll see it's actually separate face, but it's within the same faces on this honest flat phase. So now if I grab the push photo, you'll see that I can click on this circular face and I can extrude out or I can cut into. And then you can see it comes out the other side. But so if I want to cut it clean to that face, and if I come to this edge here, who actually snap to the face or a constant phase, it should snap to that face as well. So I'm going to go click on the edge and is now created a hole through our rectangle. Which is pretty cool, really, very useful. And say if you wanted to add a curved edge to this rectangle, if you use the arg two. And so on this top edge here. So if you click on the line, and I click on that line at a time and make a tangent. You see that we've again, another fights freeze or select or you can see these separate faces. So I'm going to grab the post photo will again push poor bits all the way to the end and it will totally that revise for us not so. So yeah, that is a really useful tool. And it will def, you'll definitely be using if you need to build anything in 3D and SketchUp other than flat plans, you'll be using the push photo a lot and also cutting into shapes. Yeah. So that is that postpartum. 7. Grouping is very important!: So now I just want to quickly show you how you group objects. And grouping objects is really important. Once you've seens get bigger, say you're building an interior, you're gonna have a lot of separate objects. And you wanna make sure that group so they don't interfere with each other. So the geometry, you know, it doesn't clash and it will just get messy. So this is like one of the number-one tips I have anyone starting out, just make sure you're grouping your objects. So to do that. So we want to group this objects so at the moment it's completely separate phases. So you could like move this face by accident and a new completely messed up your geometry of your having. So, so to group this, grab your selector, this little era, and we're gonna actually Triple-click the object. What you can do is you can press control G on your keyboard. Oh no, it doesn't work actually because it's in the browser. It doesn't work. That's correct. So what you're going to have to do instead is right-click it and make group. So now there is actually a group, which is great. That means when we move it by m on a keyboard and psi into this cylinder, they're not going to, it's not going to be affected by the cylinder. So now we can, we can adjust the cylinder and it's not going to take any of the geometry from this group and manipulated in a bad way. So another thing, once you've grouped and objects, it makes it a bit easier to copy it. So the copy objects, if we press the Move tool and we click somewhere on our objects that we want to move from. So say this bottom left-hand point here, click there. And now if I press Control on my keyboard, it will create a duplicate of our objects server click again, it will bring down on that. Cfs is an important thing. Just make sure you are gripping your objects and that will become clear again, I think that further one. And yeah, and again, just the copy, copy and duplicate your items. Click the move tool and then press control on your keyboard and mouse you click elsewhere and you will have an exact duplicate of your object. So very important tip. 8. Building a House : Okay, well, I want to do now is we're going to build a really simple house. So follow along. And we're going to use the tools that we have a look at today. And if you follow along closely, you should be absolutely fallen. So first thing first again, I wanted to leave everything that I've just created. So I'm gonna drag and select everything and then only keep my this woman here. So I'm going to press shift on my keyboard and click and then hit the lever and get rid of that. So I'm just going to, we're going to build a really basic house, but we'll use the toes and yeah, it will give you an idea of using this program. But a little bit with potential is an amazing program. Again, I keep banging on about that. Okay, so first things first, we need a base for our house. So we're gonna grab the Rectangle tool. So we're gonna come in here, click our rectangle and say we want to make a baby M square house. We're going to do it 5.5 meters by five meters. So 5,500. And if I press comma at five hundred and five hundred again, that is going to create our farming half meter square. Yes. So in Watts you drawn rectangles. Say if you have, again a particular length, so in the bottom right-hand corner you'll see are changing. If you have a particular size you need to do. If you put a comma between your two measurements stopped, we'll create the rectangle, the needs and say if we want a thousand by 500's, again, I'm in millimeters, it will create 1000 by 500 rectangle for us. So that's again another little tip. So let's just delete that slugs. So this is going to be the body of a house. So the first thing we're gonna do is we're going to grab the first CTO or press pee on your keyboard. And we're going to drag it up to, we are going to make it probably about 2500 mil 2500. And that is the basis for our house. So we're going to group that by triple clicking it, making sure all the lines and faces are selected. And then we're gonna right-click and make group. So that is the body of our house. Next we're going to add a brief and I'm going to show you a kind of a kind of a shortcut. Well, actually, we'll do this the correct way. So to make a simple triangular grief, I'm gonna grab my rectangle two again. And I'm actually going to just copy the outline of this square we've already created. So that is actually drawn a rectangle on top of that. And the way you will be able to tell them is when I click it, highlights it. So you can see it's kind of clipping with this object underneath it, but that's fine. And what I'm gonna do now is. Polygon and the push pull up. And we're gonna make this 1800. And we're not going to go up here. We're now going to add some lines to make it triangular. So I'm going to come down and I'm going to leave a little bit of an edge here. So I'm going to come into there. And if I draw a cross point like Sir, that's perfect. And our acts as kind of a guide so we know that this next edge needs to be like that. That's cool. And then what we're gonna do, this p plus CO2. And I'm gonna push, pull this off. And so if you want to replicate that exact mu, the aegis did. If you just double-click, once you have the Push protocol, you'll see, ooh, it will just copy them. Which is again another really handy tip for us within SketchUp. So next, we're just going to add a door to the font. Oh, but first we must Group. So Triple-click, right-click my group. So now we've got these two separate entities, which is good, not confusing, I'll sketch up. And I'm going to come in here and create a door to door, really simple door. We're gonna draw on the face of this and do it about that size. So that's basically that's the 40 more than 1000 by 1500 into its quite short door, isn't it? So we can adjust this by four. I now click on this top line and press M on my keyboard. I can actually just move this line, but as long as I make sure it's on the correct axis, a straight, OK, so I can use the keyboard. We can see that that is going up, so I'm gonna increase it by about 300. It's about right. Now. I'm going to double-click it. And I'm actually going to group this now because it'll make it easier when we later. So now it's grouped. It actually gets into the grid. You're going to have the double-click and you are now in the group. So you'll see that once you integrate, everything else goes dark around screen apart from the group. And I'm going to push, pull this out a little bit to give it some 3D units, like so escaped or my keyword escape again. And as my dual, now I'm gonna move it to the middle of my house. So I'm gonna come down to the bottom edge here. And it's the midpoint of the group. Come down. Hopefully. It will be nice and it will snap to the midpoint. The ELA is kinda So snap to the midpoint of the house group. So I'm gonna grab a select again, panning around on and you can see we started building our house. 9. Finishing our house: Okay, now I want to add some simple Windows to our house. To do that, I'm going to grab the Rectangle tool. I'm going to come into this phase. And I'm just going to click once. And we're going to create these about a meter by means of a type in 100 comma 100 and hit enter. Often wrong. So if I can control Z, that will undo any mistakes you make. Let me just click on. I can click on the Rectangle tool. And then we do a toddler and again, 100000 comma 100000. And that's going to create a square cross. And I'm going to select it by double-clicking. And I'm actually gonna group that now, again, make group. So now once I made that group, I'm going to come into it by double-clicking into the group. And I'm gonna push, pull this slightly, so I'm gonna do that by about ten. No. That's created a piece of glass for a window. Cool. So that is again a separate object. So I'm gonna just move it into position that I think is best. So I'm going to M on my keyboard and click on the face. And I'm going to press OK to my arrow key and move up slightly like that. So I think that's pretty bad at physician. And say I want to have another one next to it. So again, I'm going to press M on my keyboard or click the little move to. And I'm going to move this, but I'm going to press Control. So control is going to bring up that second second item. And I'm just going to be the across till about here. And that is really cool. So now I've got some windows reef DO. I'm actually going to try and put some windows on the opposite side. So to do that, I'm going to select this window and select this window. And then with that we can press the M key again. What's the bug selected? Click once. Press Control. And they'll pop up there. And you will see that you got actually another set. So I want this set stay on the red axis. So I can use the arrow key to do that. And I want them to come to the front edge here. So if I go to that lab, should be on the edge. So I think that's picked up the downside face. So I need to move this up 100110. And now their own map phase, which is perfect. So now I'm just going to simply call him. So again, I recommend you explore this in your own time. Just have a little look through these spots of SketchUp, but what we're going to go to its materials. So I'm gonna click materials and I'm going to, and so search bar and they have some really good basic materials. So sorry, we want to, we want to create our micro house female outbreaks. So I'm going to come to one of the bricks, essentially Cool. So let's click on that. So now my house body is made outbreak. I want to make the door wouldn't. So I'm going to come to words. I'm going to click on this to every law that would. So maybe this one here, it's better. And sped up. And then my roof, i'm gonna go to the briefing section. I'm going to find some tiles are like these. Cool. So now we're tossing Earth and then from a Windows, I'm probably just gonna do just a color. Let's just keep them closer to them, like kind of blue collar. So like this. The spin to the other side. Click these two as well. Because I've, I've highlighted by colored at one star, which is cool. Theodicy is kind of a super basic house bill using those tools. So hopefully you understood what we were doing. If it was a clear feedback, have a look for the other. That is super basic tools within the desktop version of SketchUp with SketchUp free. But yeah, I always recommend how a player bound mess around within. That is probably one of the best ways to learn. And yeah, I've got other videos that are more detailed and more complex. But as a starting point, I think that covers a lot of the key points. Then SketchUp. 10. I Hope you Enjoyed the Lesson!: He made it. I hope you enjoyed the lesson and I hope you learned some essential skills for SketchUp. If you want to check out my other videos, they are using the actual SketchUp program, but most of the controllers are pretty much exactly the same. So if you want to learn something a bit more advanced, I definitely recommend checking out those videos. Otherwise, I'll see you in the next video and dropped me or follow and give me a review. That would be awesome. And I'll see you then.