ShapéMon: Character Design with Shape Manipulation | Jason Smith | Skillshare

ShapéMon: Character Design with Shape Manipulation

Jason Smith, Create Things, Hunt Gnomes.

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6 Lessons (1h 1m)
    • 1. Introductions

    • 2. Setting Up

    • 3. The Ball

    • 4. I Choo-Choo-Choose you - 1

    • 5. I Choo-Choo-Choose you - 2

    • 6. I Choo-Choo-Choose you - 3


About This Class

It's taking the world by storm....again! PokéFever is upon us all once again! And quite frankly, it's brilliant! I grew up with this fantastic game in my life, and I'm so grateful for it's existence! It was one of the main influences that drove me into character design and design in general! 

So, to celebrate my love for this wonderful critter packed creation, I have designed a class in which you'll learn how to create the original three starter monsters using and manipulating shapes in Adobe Illustrator. You will learn to bend shapes to your will, use them in various combinations to create new shapes and add real volume to the design of your character! 

There isn't much more I can say, but to those who love pocket monsters, character design, shapes and learning new techniques that combine all of the above! This class is for you! :{D 

This is a class for all levels. Seasoned pros might pick up a couple of new tricks and heck, have lots of fun...and for those who are new to Adobe Illustrator, this class might just be what you wanted to pick up to get you stuck into the vector based program! I have included the shapes for you to use to build your characters out.