Sample Your Own Music [FL Studio] | Riley Weller | Skillshare

Sample Your Own Music [FL Studio]

Riley Weller, FL Studio Teacher

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7 Lessons (39m)
    • 1. [COURSE INTRO] - Sample Your Own Music

      3:46
    • 2. How to Ask Questions + Leave Review

      1:22
    • 3. 1 - The Finished Product - General Overview

      7:47
    • 4. 2 - Mixer Setup

      9:32
    • 5. 3 - Designing Loop for Recording

      3:09
    • 6. 4 - [BONUS] - Insight to Saving your Loop

      3:43
    • 7. 5 - Sample Your Own Music

      9:29

About This Class

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Sampled beats are a catchy form of music.  The sad thing is when you use other people's music, that's their copyright which you could be infringing on.

A way around this, while still achieving that 'sampled sound', is to sample your own music.

In this course, you are shown in-depth to create a powerful sampled beat from your own melody.

These beats are extremely catchy, and allow for huge creativity + skill-building!

So what's all involved in this course, 'Sample your Own Music' ?

By the end of this course, you will not only be able to produce sampled beats, but also be able to mix your audio around FL Studio's mixer with complexity!

You get to see how to set up sends, and use effects such as reverb, delay, and distortion giving a professional edge in your music productions.

The course structure starts by:

  • Going over a full overview of the sampled beat
  • Setting up FL Studio's mixer and creating audio sends for your effects
  • Sculpting the loop from the piano roll prior to recording with EQ and Compression, which makes working with our samples much easier!
  • We take a step back and talk about backing up this loop for the long-term, and tips to have a solid folder structure for your music session sounds
  • Finally, we sample our own music!  We go inside FL Studio's piano roll and add in our MIDI notes, composing a sampled beat from our recorded loop.

This course is geared for the inspiring producer wanting to create sampled beats without stepping on another's toes; infringing on their copyright, which would require sample clearance.

This course is created by Riley Weller, who is known in the music industry as 'GratuiTous'.

Transcripts

1. [COURSE INTRO] - Sample Your Own Music: all right. Hey, what's up? Ready? My name is Riley Weller. I operate the website beach struggles dot com and people around the music industry know me as gratuitous. So in this music course, you guys are gonna be learning how to sample your own music. So when you take other people's music, you sample it and you try and sell that music for even if you just use that music you are infringing on someone's coffee, right? You know, that is their content. You're taking their content and you're making your own try to sell it. You know, there's laws and stuff like that saying that you're not allowed to do that stuff. And if you do do that stuff you need, like a clearance, Um, but in this course, I want to show you guys how to sample your own music to still get that sampled sound. But the song at the end of the product is still yours 100%. So you know you can sell it, and you don't gotta worry about any kind of copyright issues for anything like that. So how this course works is we record a loop. We add kind of cool effects on to it. You know, just to give that loop a cooler sound. We load that into a sampler, and then we chop it up. Okay, Um, that's pretty much as basic as it is, but I do go through the whole process with you in this course, Um and I will you guys listen, Uh, what kind of be you're gonna get by taking my approach to do this. Okay, so right here. I just have just a loop that I've recorded. Sounds like this. And then, um, the sampled part sounds like this. OK, so okay. And then this is again the original loop into the sample. Okay, so it still gives your beats that sampled sound. But again, it's 100% yours. Sell it freely, and you know, it's still that sample beat. Okay, so I want to give you guys one more example of how I have done this. So this is another feet using the same approach of sampling your own music. So here's the loop. That's the loop. And then inside the beat way. And yes, that did come from this loop, you know. Okay, so if you guys think this course will be interesting for you guys to learn how to create that sample beat and stuff like that. I'm just gonna do a whole walk through with you guys. We're gonna record the loop. We're gonna add all effects on. We're going to bring it into a sampler. We're gonna chop it up. We're gonna actually make a little do, and I'll walk you through how to get that sampled sound in your beets. Okay, So if you guys want more information on me, you guys to go to its gratitude to stop calm or beat struggles dot com and you guys sing check ups and free tutorials I have on that website, you know, to kind of see the standard of quality that you getting through this course. Okay, so hopefully you guys enjoy 2. How to Ask Questions + Leave Review: all right. Hey, I'm gratuitous. And thank you so much for taking the course. The reason why I'm making this video is that I just want you to be aware that I also have other music production courses. Currently, I have 16 music production courses. They're based on FL Studio. However, the information does apply to all music programs. There's the odd video, which is FL studio specific. But for the most part, I teach the fundamentals which relate. Oh, everything to do with music production. E que compression sampling. So I just want you to be aware that you guys could be leaving a question as well as leaving a review. Okay, so I want to show you how to set that up. Okay, so let's start with how to lead. Ah, question. Okay. Soto asked me a question on skill share. All you have to do is click the community tab and just click basket question. And that's that. You guys can ask me a question. Post it and I will receive an email from you. And then I will come and answer your question. I'm really active with this stuff, and I want you guys to learn Okay. In addition, to leave a review, all you do is click the reviews tab Now. Skill Share says that you have to watch a few lessons before leak. Leaving review, Which makes sense. So, you know, after you're done watching, of course, just click the button here, leave a review, and I would really, really appreciate it if you would leave a review. All right, Now you know where to leave a question as well as a review. Again, I really appreciate the review. You know, it's gonna help my courses get to number one, hopefully help grow my online course business here. So again, I'm gratuitous, and I hope you guys enjoy the course and learned a lot. 3. 1 - The Finished Product - General Overview: All right, guys, Welcome to part one. In this video, we're just gonna go over Ah, whole overview of this beat, and I'm gonna show you how I've set up my mixer. How you know how I recorded the audio and, ah, the whole process of what was involved. That way, you guys can kind of see the whole picture first, and then we can break it all down, and, ah, kind of dissect into smaller parts to build up to the beat. Okay, so my whole idea behind this beat was I was gonna Okay, So first of all, the course is the regular loop. So listen to that on. And then I wanted the verses, like the spot where someone could kind of wrap over whatever. I wanted that to be the sample to give it, like that. Sample beat. Which is this on then? When? Once it went back into the chorus, I wanted it to be like the original notes. So not the sampled part. Okay. Here in the mixer, we have, um, the guitar right here. So, and as you can see, it is on insert number two. So right here is insert number two So what's going on is because number two goes into insert number two right here. OK, but the way have set this up is I've routed insert to two other inserts to allow for effects. I can blend in the amount of effect I want. So if you look down here, we have our cables and stuff like that. So, uh, insert number two is going to track number four. As you see, the cable is going to track number five is gonna track number six and you can just click the little arrow up here to ah, say that you want number two to go to here. OK? The important thing here is it's not going to the master. The sub channel is going to the master more on that in a second. OK, so Qatar goes, Do not insert number two. It goes to four, goes to five and it goes to six. Okay, on insert four. I actually put to re verbs on here just to kind of give it a different sound. Um, and I've turned down the dry and this is to do with sends. I do have free tutorial is it's called Ah, the benefits of sends, and that is gonna break down. You know what Ascend is and stuff, but just a long story. Short is on Ascend. Usually want to put the dry signal to zero volume, and then you want the wet signal, which is your effect. And the reason for that is because with this knob, I can dial in as much effect as I want, But I can still have the original signal. It's really, really powerful stuff. Okay, so if you go to the, uh, the delay here and what you can see is I put a delay and a reverb on here to kind of give it different, a different sound. So if I click on the delay, you can see that the dry volume is all the way down so dry. Think of original. And then over here, this is ah, the wet input, which is the effect, which is the actual delay. So if I turn off the river, but actually unsure delay Uh, if I had the reverb on it kind of gives a different sound. OK, but that is the delay. And remember, the dry signal was all the way down and then we can blend in what we want. And then I just added some distortion. I just used fruity blood overdrive and, um, I just increase the pre EMP. I put the times 100 on. You want to be careful when you use the times 100 because it's very, very extreme. So I dialed it down quite a lot and ah, then actually on the guitar, I just dialed it down quite a lot, too. And the reason for the distortion is it just adds fullness to the sound. Now, the reason why I have set it up this way. So number two is the Qatar is the guitar. Okay, It's writing to 4 to 5 to six. But if I click on guitar, you could see that it's not routed to the master. Okay, so you just click this arrow to make it go to the master or you click the top arrow to remove it, so I'm going to remove it. So too, is actually going to the sub channel. But it's also going to 45 and six, and now four is going to the sub channel, but not the master. Okay. Same with DeLay going to sub channel distortion just to the sub channel. The reason why I did this so that I can record the original sound with all its effects into the sub channel. Okay, Um and how I did that was just with Edison Edison is super, super powerful in FL studio. Um, you could just, like, recorded directly into here as an audio file. But Edison just allows for way, way more flexibility. Okay, so I was just on named this one, Um, old according. Okay, so now what I'm gonna do is you can hold down control and e. And that's the shortcut to open up, Edison. Or you can click the arrow. Um, and you can go, uh, like, wherever you've saved Edison, wherever you stored it, and you can opened up for me. I just put it I think in misc affect miscellaneous effects. And there's Edison or I like the shortcut control E. There's Edison K. Now, whatever audio gets played through this channel, which is 245 and six. Um, you know all the effects, they're going to be going to this. So what I'm gonna do is here in Edison, all you have to do is just click record and you can hit, um, you know, play. And now that is like the recorded loop that you would bring in to something like slice six , which is we're going to get more into this. I'm just kind of giving you a breakdown. This is just a sampler. So all I would do is I would just click this and drag it into here, and then it allows you to sample and chop up your beat. So if I can, uh, I think I muted it. There we go. So, uh ah, uh, Zoom out here. You guys can actually see the notes and hitting so, you know, and that is really, really powerful stuff because you can create a totally different song out of that loop that you've created because this is the original loop eso one sec. So but that's just kind of the breakdown of this this track. And then I just kind of have, like, a drum loop here just like this, OK, but going over the drum looping stuff is kind of out of the scope of this of this course. I just want to show you how to actually sample your own music so that over your drum loop and stuff, you can add these chops over it. And then again, what my approach waas was You know, I wanted the course to be the original notes of that loop, and then I would record that chorus into Edison. I would bring that into slice six, and then I sample the verse, and that's pretty much the basics of how this course is gonna work and and and how I created this beat. I'm going to go over this stuff step by step with you guys. Don't worry, you know, we're gonna create our inserts. We're gonna give him the color like you guys see, we're gonna add our effects on and, ah, sub channel. We're gonna record it. We're going to open up a new instance of slice six. We're gonna chop it up, and I'm sure you just kind of how to create it and how to get started. Okay, so let's move on to part two where ah, well, actually kind of set up our mixer 4. 2 - Mixer Setup: All right. Welcome to part two. In this video, we're just going to be going over the mixer. We're going to be setting up all our inserts and sub channels and effects and stuff like that. Um, I still currently have everything here on 1 to 6, but we'll start from, let's say, seven to what? Whatever we need. Okay, So starting from seven, what we're gonna do is we're gonna create guitar Sub, and you can hit f two to give that a color. Or you could just kind of click click this to choose something, but I kind of like that green and actually in the playlist. We're going to remove those samples because we're going to create our own. Okay, so right now we want this guitar to go. Ah, to insert number eight. And I'm just using my scroll wheel on top of that, Or you can click and drag. So we're gonna go eight. You know, what you can do here is you can pushing your middle scroll wheel to relabel it, or you can right click and go. Ah, rename. Okay, so let's just give this a color. Let's just give it like a red or something. And um, the reason why I'm doing this is because you can come down here. You can right click and go channel roading and wrote wrote selected channels to this track . The reason why you might I do this is because the color follows it without me having to relabel twice. So watch this. Okay, so they brought the color because I've colored it. Before I clicked green up here, right, clicked channel roading. And now it just fall. It's just is really, really quick for workflow and stuff like that. So what I will do is the guitar sub. We want that go into the master because if it doesn't go to the master, you don't hear it. Okay, so right now if I play eight is going to the master But I don't want to go into the master . So I'm going to remove that and are going to left click here. So now eight, which is the guitar goes to the sub channel But the sub channel goes to the master So we still hear it on as you can see, you see audio in both of them because eight is being routed to seven and seven is going to the master. But if I remove this as you can see, eight is not going anywhere. You see the audio, but we don't hear it. And if I would click master, we hear it. And if I would click seven, we hear it. And the reason for that is again because eight is going to seven and seven is going to the master. So anything that we wrote to seven is going to the master to. But the reason why we do this is because we can record or we can apply effects on to multiple inserts. So, for example, right now I'm going to be creating a reverb and I'm gonna be creating a delay. And I think we're also going to create a distortion, too, just like we have here just because that kind of creates I don't know. Ah, really nice, cool fullness sound too lengthy instrument. Like all that. You guys hear the difference I would go to to now because to is the original one right now , if you listen to this eso once we add our effects on, you're gonna hear some swimmer exciting and full and emotional So all we do for that is I'm just going to left click here, and I'm just gonna push him in my middle scroll wheel and was gonna type, uh, guitar reverb. Okay, You just click here and give it the color. Okay, so right now there is no reverb on here, so I'm gonna click here, and I have in river. We have a fruity river, too. This is a pretty decent river river. I like it. It's really simple to use. So again, I'm putting the dry signal all the way down. We're putting the wet all the way up, and I usually like to cut some low end and increase the high end of it. Okay, so right now, if we listen, but without it over time, sounds like whoa. Huge difference. It really is, um, these other little tricks that make your music sound. Ah, lot for professional. Another cool trick to is to add just a little bit of pre delay sometimes. Because so when the note plays, the river plays. But what happens is the reverb gets masked. It gets hidden behind the original note. So the pre delay kind of pushes the reverb just a little bit in front. So when the note plays the reverb kind of delays and then it'll play, and it just makes the reverb stand out more. Okay, so now the next one, actually. So right now, I haven't finished routing this because right now, as you can see, eight is going to the sub channel and is going to number nine, which is the river. But number nine is going to the master, and it's like, Well, if we're going to record on seven, we don't record the river because it's getting nine. Just going to the master. So we want to remove that. We want to wrote it to seven. Okay, so right now eight is going to nine and seven and the river is going to the sub channel. So this sub channel is what we want to wrote everything to so that we could record it and we can capture all the effects. Okay, so the next one guitar delay, give it another color and just click here and we will go delay. Okay. So, again, the dry all the way down sometimes it's cool to kind of cut some of the high end a little bit, and I'm just gonna decrease the feedback just so it's not so overpowering. And sometimes adding some of this offset is a little cool, too. Just let your delay isn't so perfect. And, um so again, I'm just gonna left click here. So right now a is going to nine and 10 as you can see, but 10 is going to the master. So what I'm gonna do is it's gonna left click and remove it and add it to the sub channel. So if we listen, we should now have reverb and delay. E think that delay is kind of distracting, and I'm gonna click here or actually all use, um, the new plug and database from FL Studio. So I've set up my, ah, the STS all organized stuff, so e que and I'm just going to grab ah, fad filter pro que. This is also a huge benefit of sending your effects to a different channel instead of having your effects on the same channel. Because if I would affect it here, it affects everything. But where is when I send it out? I can affect just the delay and the original signal stays the same, which is very, very powerful. So I'm gonna bring in. I'm gonna cut some low end. Okay, Emory, to cut some high end solicits go to, like, two K. Okay, so So it's pretty cool. You know, maybe I'll cut too. Like me, like 1 35 And so what I'm gonna do is just because it is still overpowering. I find that it's gonna dial it down a bit, and I'll dial this down just little bit, too. So Okay, so we're really, really close to Teoh getting this. Okay, so now one more time. So I'm just going to click here. Uh, we're going to remove it and click here. So this is gonna be guitar distortion, okay? And just give it a color. And ah, of distortion I have been liking lately is just the fruit you blood overdrive. But you have the fast distortion and ah, you could download lots of other kind of free ones. But this fruity blood overdrive I like a lot, so we're gonna listen. Case was nothing. Now, one thing to note here is that this is the original signal. Like it's it's just the dry signal. But once we start out in the effect in, um, become it can be it can become very, very overpowering. Um, because it's distortion. So you want to be very, very subtle with it. Um, Well, depending on what sound you want, because if you want ah, lead guitar like a distorted lead guitar. You can you can get that. So, sir, a super super loud Dial it down if we go 100. Ah, dial it down again. Okay, I guess it kind of gives you like that distorted sound But in this case, I don't want that sound. I just want I still want to clean guitar sound But just in audio when you add to store should suddenly it adds fullness to your sound cause ah, it adds like harmonics and extra frequencies which were originally there and therefore just kind of creates fullness. Okay, so I'm just gonna dial back the pre empt I will keep the 100 times 100 on and Ah, well, listen to this again. So eso I still hearing too much about it back? A little more. Okay, so without it. Okay, so it's really, really subtle, but I will keep it this way. Okay, um and that's pretty much it 5. 3 - Designing Loop for Recording: So what we're gonna do from here is we're gonna open up, Edison. So remember, the shortcut is just control E. Or you can come here to your effects and find out where you've stored it. So, control E What I like to do is I like to kind of, ah, click this pattern and extend it, because when I record it, it's going to capture these last notes and it's gonna play them out. Because if I ever want to use that last note somewhere, I have that it's just for flexibility case. So I've opened up Edison. And since all of these are being routed to the sub channel so if we click a nine 10 11 and none of them to the master Okay, the only one that's to the master is the sub channel and national, so we can hear it. Okay, so I click on Edison. Um, we just click record. So one second, sir, before we actually record. Ah, What I'm gonna do is I'm just going Teoh Teik Oniy Q. And I'm just going to cut some of the low end just because I know that this guitar is kind of muddy. Um and I would just rather the recording to build it cleaner. So once it comes to the sample, uh, it's kind of already clean. So doctors a little bit out here, and I'm also gonna boost these highs because that is what I did before. And I liked it a lot. So this is the e que ahead from before. And this is just or what I could do is I could just go save preset as and just drag it over here, and so I'll just find which one was Ah, this is the one I was doing with you guys, so I'll just remove it. And this is the one that was from the original. Okay? And this is how I kind of a cute, uh, the guitar And I also added some compression just toe make it a little bit more consistent . Um, and so this is how it this is, how it sounds with the effects and all kind of bypassed them in between. So on way on and with effects on, I just found its stood out a lot better with the drum loop. So Okay. So again, I put these effects on just for it just just to stand out a lot better. Okay. So again, we're gonna come in here to Edison, we're gonna press record. And when I hit play, it's just going to record the guitar. Okay. Okay. So there's our loop. We're gonna stop the video here. And in our next part, we're going to be actually dragging this into slice six, chopping it up, creating, um, you know, a little melody for a diverse and adding some more effects on and stuff like that. So I'll see you in part three. 6. 4 - [BONUS] - Insight to Saving your Loop: I always like to back up my sounds. Um, because what happens if someone wants to buy this beat or if it if it goes big or something like that? But if you lost this loop, you know, um, that would really suck. So I'm just going to right click here and we're gonna give us a title. Sample your own music. Usually I do like to put the beats per minute. Um, it just helps for sampling purposes. So I'm gonna go 99 ppm, okay? And we'll click. Accept. Now, this is this is going to be a little bit confusing if you don't really know how to back up sounds in fl studio and stuff like that because, um, how it works is when you click file export and project data files. It saves all your individual sounds for you, which is awesome, because if you want to reload the project, it will reload those sounds for you. All of these individual sounds. But we're gonna open up slice six. This is what we're gonna use to sample with. Okay, So samplers slice six. This is what we used to actually sample our loop. So what happens is when we drag this injury into slice six and let go, we get this, Okay, But what happens is Fo Studio does not save this loop when you go file export project data files. So how I'm just showing you guys how to set yourself up to back up just stuff so that you don't lose this loop because that loop could be the main part of the song. And if you lose the loop, it's like, Oh, no, because sometimes in a song, if you lose, like, just a high hat Yeah, you know, it might not be the same high hat that you originally had That sounded great, But, you know, people don't know that sometimes if you lost that sound and you couldn't find it again kind of thing. But where is like, if this is like the main part of the loop, you want to say this and you want to back it up? Okay, so there's two ways to save this file. You can click file, save safe sample as, and you can find the place to save it. Or what I like to do is I'm just going to, uh, you know, kind of not maximized fl studio. And since I label that this, I'm also gonna put it 16 bit and I'm going to drag this onto my desktop, okay? So just make this bigger and minimize it. I'm just gonna drag this into this folder, which is the FL studio file that we're working on right now. Usually when I'm working on a song, always create a separate folder just for that song and store everything pertaining to that song in that folder. So whether that be that kind of sounds or you know everything that so inside here what I like to do is I like to go. Um, I like to write the first letter of each word of the song. So sample your own music and go sounds. This is just prevent stuff and being over written and stuff like that and just kind of a practice that I have been following for quite a while now. So now what happens is when we go here, Teoh, um fl Studio, we will file export project data files Now, here we're on the desktop and inside of here we click sounds and press. OK, Okay. So now inside of here we have all of the sounds. So this is like the drum loop this is the guitar were using. But this I dragged in manually, and I just find it really important because otherwise fl studio will not back up that loop for you. Okay, This is just something I want to stress because backing up your stuff very important. So I just want to get that out of the way. But that's how you back up your sounds and fo studio. 7. 5 - Sample Your Own Music: Okay, guys, welcome to part three. So where we left off before was we just recorded the audio into Edison from our guitar loop again. I extended the pattern just so I could capture that last note. Uh, like the fullness of it. So you can hear here. I just wanted that last note because it just adds for tons and tons of flexibility. If you everyone I reuse this, um, later on, you know, if you want to sample this into another beat or something like that. So now I opened up slice six. OK, I'm not going to drag it out of here. I'm going to drag it out of the folder. We distorted in. So I opened up slice six. We open up the folder of where we saved the loop, which is right here, and you just click and drag this in, OK? And now you have your your chops. Okay. So Ah, whoa. Just open this up and it's gonna press delete. Okay, so we're on a new pattern. I'm just gonna assign this to, um, Mixture, track 12. Let's just give it Ah, title course shops. Okay. And let's just give it a color to give, like yellow. Okay, now, again, I do this first because when I right click here go channel roading and then wrote Slight chance this track, it colors it for us and stuff like that. And I'll just put this rate, um, beside it all. And let's just add the reverb, delay and distortion and another benefit of having all of these separate is that you can blend in what you want. So in this case, we have two different instruments. You know, when the guitar, when's the chops and we can choose? Oh, well, way we want more reverb, but less delay on the chops. And if you had, like, your drum loop, you can add you know your drums to some distortion or, you know you can add your collapse to your river and setting it up this way. Just as for huge flexibility for mixing and everything, too. So this is our chops. It's going to insert nine, which is going to reverb, delay and distortion. But right now it's going to the master. I'm just gonna take it off and to send it to the sub channel just to kind of keep things consistent. So now want to become here. Here are our chops. No, I was just hitting those randomly. But as you can see as I'm hitting down here in slice six, you can see And now it's just a matter of chopping up what you like, adding it in as a verse, whereas a course or whatever. Just in this case of this song, I am creating a course and that I want the verse to be the chops that I want the course to be the original notes of that loot because that is the original loop. Wait right, original Luke. And another cool thing with this is we can add effects on here and stuff like that. So I think I'm gonna add some ah, compression. So just just to add consistency, you know, make it look like it make it more consistent just a little bit quickly, and it's usually always good to A and B. So there's two things. So you want to make sure it's the same loudness because usually if something's louder, it's gonna sound better. Eso What you do is you just turned often on as you're listening, so no. So it's a little bit louder. But so what you're listening for is other than the same volume, and then is what you're actually doing. You feel it's making it sound better. And in this case, I'm just gonna leave at what we got. So it's just gonna make our chops somewhere consistent and even throughout the beat. So Ah, now we're not just gonna click stuff in and just trying to create something with you guys here just quickly because this stuff does take time. Um, the whole idea behind this course was not to show you how to create, um, you know, on the piano rule, but to show you the process of how to get set up so you can actually sound for your own music. But I will click some stuff in build just a little bit with you guys, and then you guys will be on your way. So e kind of like that. So So so go some of this kiss Dio dio Okay, so just look something like this. See how it sounds right now The chops air kind of short. So it's going to sound super super choppy. But then we can act gonna add length and just add and other ones as we listen through. So just try and find maybe when it's a little bit longer. This is what kind of makes a sampling so much fun, right? You could just create ah, whole melody out of out of a little like a loop that you re created. So So Okay, so it's a good starting point. And, uh, I'll just put this in here just to kind of hear how it sounds and, um, check it up. You know, those chops are okay, but again, like I'm saying, it takes time to kind of chop all that stuff up to kind of find something catchy and that that's actually suits the song of stuff like that. Um, I didn't really like that shop. It was OK. I will just go to ah, what I had before. And this is something this is one that actually really, really liked. So listen to it. - Not too bad. Okay, so that is how I sample my own music. Hopefully, you guys learned a lot in terms of you know, the process in terms of kind of setting things up in your mixer and still giving your beats that sampled sound, but protecting yourself copyright issues and from getting clearance and all that kind of stuff. You know, if you created yourself, it's yours. 100%. You don't gotta worry about any copyright stuff, and you're free to sell your own music that you have handcrafted. Okay. All right. So that's this course of sampling your own music. Hopefully, you guys thoroughly enjoyed. Hopefully, guys learned a lot. You guys have any questions? Feel free to contact to be, and I'll talk to you later.