Run Cycle in AE with DUIK | Chris Anderson | Skillshare

Run Cycle in AE with DUIK

Chris Anderson

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6 Lessons (45m)
    • 1. Intro

      1:17
    • 2. Illustration

      2:47
    • 3. Rigging

      9:30
    • 4. Character Animation

      22:00
    • 5. Hair Animation

      8:44
    • 6. Conclusion

      1:07
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About This Class

In this lesson we are going to design a character, rig the character using DUIK, and go through step by step how I like to animate a run or walk cycle.  Along the way I hope you pick up some useful tips and tricks that I use to help make animation much easier.

1b9efd0d

For offsetting animation

.valueAtTime(time+.666)

For using world position of another object

lay = PICKWHIP TARGET LAYER;

lay.toWorld(lay.transform.anchorPoint);