Rubik's Cube | Fingertricks | Solve like a PRO | Byron Erwin | Skillshare

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Rubik's Cube | Fingertricks | Solve like a PRO

teacher avatar Byron Erwin, Efficiency Is Key

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

6 Lessons (16m)
    • 1. Introduction

    • 2. Basic Fingertricks

    • 3. Basic Fingertricks Continued

    • 4. M2 & The Almighty Push

    • 5. The Weird Ones

    • 6. Practice Algorithms (Optional)

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About This Class

            In this course, I will teach you how to utilize fingertricks to solve the Rubik's Cube more efficiently and hopefully get your times lower. This course is suitable for intermediate to advanced solvers. If you know how to solve the 3x3 cube, this course may have useful information for you. I believe that everyone will have an enjoyable time going through this course and will benefit from it in some way, shape, or form. I'll see you in there! And as always, Good Luck and Happy Solving!

            As promised, the following are links to products I use/recommend in this course: 

Speedcube Professional Timer:

Qiyi FBPB Speedcube Mat Small: Out of Stock
Qiyi FBPB Speedcube Mat Large: Out of Stock

Gan 356XS Cube (Used in the Course):

Valk 3 Cube:

Qiyi Sail Cube (budget friendly):

Thunderclap Cube (fair price):

Thunderclap V2 Cube (upgraded cube):

Magnetic Square 1:

Magnetic Skewb:

4x4 Cube:

Mirror Cube:


Megaminx I recommend:

Cube is lubed with:

Gan Lube:

In case you are interested in any production equipment I used to create this course, follow the links below:

My Lighting:
My amazing white desk:
The microphone I use:
Microphone extension cable:
My camera tripod/boom:
The microphone boom I use:
The camera/boom 90 degree adapter:
The camera that I use and I LOVE:
Zecti Camera Slider:

Quick Release Mount:

Motorized Slider Dolly:

Meet Your Teacher

Teacher Profile Image

Byron Erwin

Efficiency Is Key


Hey Everyone. My name is Byron. Getting the opportunity to teach people the joy of the Rubiks Cube all over the world is amazing. It's incredibly addicting and very fun. What I find really enjoyable is teaching people how to solve it then watching them grow into faster and faster cubers. This platform gives me the chance to do just that - but on a larger scale. I'm excited to meet and talk to you guys about this awesome past time. Lets get started. 

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1. Introduction: What's going on, you guys. My name is Byron, and welcome to my finger trick tutorial. If you already know how to solve a three by three weeks Cube and you don't know what finger tricks are, finger tricks are basically a more efficient way to move the cube. So instead of doing this and this, your ableto just be much quicker with it. It's going to speed up your time Significantly. I had a little bit of a hard time learning finger tricks when I first started learning how to solve a three by Three Rooms Cube. But once I applied them to my solves, my times dropped significantly. I would say that this is gonna be good for anyone that knows how to solve it at any level, from beginner to advanced. And if your advance you probably already are aware finger tricks. But I may have some finger tricks in this tutorial that you may haven't seen before or may have not seen before. So with that being said, it's going to be a very fun course. Simple. There's not gonna be any crazy algorithms or anything. It's just gonna be technique, and we're going to see if we can speed, your time's up with some of these finger tricks, so with that being said, let's get started. 2. Basic Fingertricks: real quick before we get started. Just one that you guys know. If you're interested in picking up this puzzle, this cubing, Matt, even a timer or any of these puzzles I have sitting in the background, feel free to take a look in the course description so you can pick some of the stuff up for yourself. All right, you guys, this course is going to be covering finger tricks. I'm going to start from the very bottom and work my way up to the more advanced stuff. Now, if you don't know what finger tricks are, or maybe you just know a little bit and you want to get a little bit a little bit faster at it. Just keep in mind that I'm gonna be also showing more advanced finger tricks the I use in my old LPL algorithms and such. So, if you are at that stage yet, then you know, as you go through this course, go ahead and just drop off. If you're feeling like it's a little too much and then once you're feeling like you're ready to learn some or just jump back in and continue learning the rest, so we're gonna start from the very basics. If you guys don't know what finger tricks are, finger tricks is basically if an efficient way to move the puzzle around. So if I wanted to do are you are prime, you prime and go. Are you our prime? You prime? You know what I mean? I could do that, or I could do the same movements much more efficiently. And that's just gonna be by using my fingers here. So it's a just a way to make everything a little bit more efficient. So that way you're not grabbing whole sides like this Like a madman, you're able to make those movements a lot more. Not only precisely, but faster, more efficiently. So you're able to go in from one move to the other, move. If you're not fully where you want to be, you could have this finger set up ready to go versus line it up and then line it up. That's gonna take a lot of time. So we're gonna cover the basic finger tricks here you have if you need to move your up layer. So you just use your pointer finger here and then if you wanted to move the right. The left. The bottom layer is use your ring fingers to flick that, and you also have the back, which, in case you have to do re grip. You can do the back as well. So you have the you layer, the L layer R F for front and D and B B for bak and deeper down. So if I wanted to do it up would be like this I want to do in our intel. It would be like that. Simple is that Try to keep your thumbs in front, all right. If you needed to do what B as in back. That's assuming that you had a re grip you had to do, because that's typically only time you ever want to do these or if you are in doing an art shoe and you had to do a B T or something like that, and then you have the F, which typically you would re grip and use your pointer finger like that for the F. And if you needed to do a F prime depending on the algorithm, you could do this to a little awkward. We'll get to that later, or you could do the pinch, which is, I would say, universally considered the best option, especially when you're starting out and to do the Penn. She's put your pointer finger right here, put your thumb right there on that corner and then you're gonna pinch the two. It's that simple, and you would typically see this in simple algorithms. So, like, let's say we're going to do the thinking, Oh, well or T perm. We'll just say in algorithm so I would start off By doing this. I'll do my algorithm, and then at the end, I could pitch or I could use this pointer finger and do that either one. So we'll start over. I could pinch if I want. So this is stuff will cover a little bit better detail as a few other videos air coming so you could do an algorithm like this. I noticed they use my pointing finger for that one, or you could pinch instead. So it just depends on the algorithm, whichever one fits the occasion in which everyone you're able to do with the least amount of mistakes. So that's how you would typically want to do this 3. Basic Fingertricks Continued: I hope you guys are enjoying this course so far. I do have a favor to ask you, though you may get prompted at the top of your screen or at the top of the monitor. You may get prompted to review this course. And in the event that you do, I would really appreciate it if you took the time to give me a review. Let me know what I'm doing. Good. Let me know what I'm doing bad. And that way I'll know what I can do to improve my content in the future. Thanks in advance. A good example of what I'm explaining is if you're doing beginners method and you have your first layer and you notice that this piece has to go here. So you probably at first to do the algorithm over there. You probably did it something like this or something along those lines. While doing finger tricks, you could do the same exact thing a good bit faster, not only more efficient, but much, much faster. Or you may run into a position like this. Like when you're doing beginners method. You have these two that are lined up, but these two that are not same kind of situation where you're gonna end up doing that algorithm basically do the same thing. We're gonna go. Are you are prime? You are No Notice this you to our prime. You. Now, when you're first starting out with finger tricks, that's probably how you're going to do it. But the way you would really want to do it is going to be like this. You could either do a are use your pointer finger here to do the you our prime. You are you two, our friend. So you could do that. Or you can do the way I would do it. Where the two that lineup ones in front wants to the left and the two that need to switch her back there. And then you do the same thing I did before, where I do it the way I like Teoh, which is L u l prime. You tell you to l prime you. And that will accomplish the same thing 4. M2 & The Almighty Push: now, another double flick that you may find really, really valuable is called the M two. Now, if you are at a beginner level, you may not know about this. This is more so. People that learn how to solve the remix cube using route and or those that already know Ole L and or pillow. So an M two is basically moving the middle slice twice. That's once that's twice. So. The way you typically do this is by doing ring finger, middle finger. That's the way I do it. At least one If I could show you bring finger, middle finger, that's how I do it. So, for instance, this is called H perm. You may or may not be at the stage, but basically these two edges need to slip in the east to edges. Need to flip. So there's an algorithm that does that, and it's basically all M twos, so doing that with this could be done very quickly. So now we're gonna go into the topic of pushing. There's a couple of different ways that you can push a layer instead of pulling it. You can push it instead. This is a trick that you shouldn't use every single chance you get. But there are some situations and some algorithms that is really, really helpful to have the skilled. Otherwise, you would do a very unnatural finger trick that's worse than that. And you could have much longer solve times. The first push I'm gonna be showing you guys called the D Flick or the D push. So this isn't deeper. My half set up right here. And if you don't know what any permits, it's fine. Basically, this is one of 21 different last layer cases you may run into, and there's an algorithm for each of those 21 cases, and this one is called an E perm. And as long as you do that algorithm, it will solve the Cube. So in this situation, this is where that push really comes in handy. And here's what I mean, to start this algorithm off, we're gonna do a tilt like this. Now, I'm not really gonna worry about the notation or anything, so we're just focusing on that push now. I'm not good at doing this algorithm slow, but I'll do the best I can to show you guys where I have to do that push movement. So we're gonna start off by doing our turn right here. And this is what it looks like. Push, push! Using my ring finger to push. I'll show you guys from this angle if you can just kind of using the nail to just do that push. That's kind of what's going on here. Now there's some instances when people are solving that they like to use their point a finger to do a push here. In some instances, personally, that's not me, but there's some people that solve, and it seems to really work out for them. Now, there are other instances where you may want to push a layer, and in beginners method, this is a very, very good situation. So the same algorithm I was talking about earlier, except this time, is gonna be done with a little bit of a finger trick. This is what I call the ring finger drag. So in order for us to do this case where these to line up these two, Don't you hold it just like this, we're gonna end up doing our algorithm. Let's say you re graphed, even though you shouldn't technically, but I'll show you. So we're gonna do our Are you are prime you. Now we can either push this for that next that next step or we could do the ring finger drag and then we could just go back up. You, too. We go down and drag again, or we can go down and push, which is typically when I like to do so for that alligator, we'll do it again this time gonna go a little bit faster. So are you are prime. You are. You two are prime. You all right? So now you think you guys understand the concepts, So just coming down. And as you're coming down, that ring finger is dragging that layer over. Now it seems super awkward at first. And keep in mind most of the algorithms are most of the finger trick seem to be showing you guys is probably going to be very, very uncomfortable at first, especially that pinch. But trust me, if you follow these finger tricks and you can incorporate them in your solves, you're going to go so much faster than you thought you could 5. The Weird Ones: So have you guys ever been in a position where you wanted after a movement to do a U? But in order to do that, you have to re grip similar to this situation. This is an old well, I like to call it bomber. That's just me. It just kind of looks like a stealth bomber dropping a bomb. So that's why I call it that. But in this situation order for this algorithm, you have to do a lower case R with a you right after. So what's the finger trick for that? Because once you do that, are your in a very awkward position to use your thumb or what? It's pretty easy. So you're actually gonna It's a kind of awkward finger trick. And when I first learned it, I hated it, hated it, hated it. But I noticed I forced myself to start using this finger trick, and things have buttered out so much, so force yourself to use this seems awkward. At first, it's gonna be very beneficial. So we're gonna be doing a lower case R than A. You use your pointy finger right here, Get that you just like that. So I'm gonna show you guys the algorithm without the you. And I'm gonna show you the algorithm with the new finger trick without pretty quick with. 6. Practice Algorithms (Optional): Now there's two algorithms that I feel like anyone who's learning finger tricks needs to know. Not only are these two algorithms that I would like to teach you beneficial for when you're learning full olo, but they do incorporate a lot of the finger tricks that I went over here. That maybe a little bit awkward. And it's an algorithm you can continually repeat and not only get better at, but also practice those finger tricks that are within those algorithms. This is the 1st 1 This is an old L case the algorithm for is right here, and you're gonna hold it just like this dot in the back. It's gonna look like that. Okay, starting with both thumbs in front. As you would like to try to start as many algorithms as you can. Now, we're gonna make this regret, Pless. No, it's gonna start off our prime. You prime f. All right, now watch my fingers. You were gonna start by doing a push for the U Are you prime our prime? Use your pointer finger here for the f prime are. And if you notice, it solved the whole que But this is an old l algorithm. So if we run into this case right here, you just follow those algorithms or follow the algorithm and you'll be able to fix it. It was like that, and it can be done much faster now. The next algorithm that I feel like everyone should learn is this one. This is one of the line old else and the algorithm looks like this. I know it's kind of a mouthful, but don't get worried. It's very, very finger trick friendly. So you can hold it like this. Or you can hold it like this. If you're familiar with, like, Colo and all that, you know, you will recognize this pattern. So we're gonna start off, you know, going hand in hand, just like this algorithm, starting with thumbs in front as it should be. Our prime f are you Are you prime? Are to We're gonna use this pointer finger right here for the f prime. Our to you prime our prime. You know you can use your pointer finger here for you are used this finger trick for the other you and then our prime. Now, if you notice when you put it all together and ends up being very, very fluid