Rigging a Character in Maya

David Rodriguez, Senior Animator

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17 Videos (5h 37m)
    • Setting up your Model

      12:21
    • Creating Joints

      20:40
    • Adding Finger Joints

      21:42
    • How to Mirror Joints

      25:13
    • Creating Foot Joints

      23:52
    • Hula Hip Joint

      10:42
    • Adding Controllers

      14:31
    • Grouping Controllers

      22:16
    • Adjusting Controllers

      23:05
    • Controllers Working Together

      24:29
    • Toe Controls

      21:58
    • Binding the Skin to Joints

      11:40
    • Adjusting Skin Weights

      33:34
    • Head & Neck Weights

      16:05
    • Shoulder Weights

      12:44
    • Eyes Controller Follow

      25:06
    • Cleanup & Prep for Animation

      16:46

About This Class

I'll show you step-by-step how to rig your first character by adding joints & controllers to the entire body.  Once you're done with this course you'll be ready to animate your character.  Create your film or keep your demo reel fresh with your custom characters.

20

Students

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Projects

David Rodriguez

Senior Animator

Hello, I'm David Rodriguez.  AKA D-Rod!  I'm a 10 year veteran Character Animator.  I've worked on some big titles in my career.  My most recent work was featured in Uncharted 4 - The Lost Legacy.  My goal is to be a friend to aspiring 3D Animators and feel as if I'm there with them guiding them into creating their next awesome-realistic-fluid animations!  This is my second passions, aside from animating, is helping entry-level animators get into the door of CG a...

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