Rhino 3D Geodesic Dome like Architectural Structure full tutorial | DCO Graphicstudio | Skillshare

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Rhino 3D Geodesic Dome like Architectural Structure full tutorial

teacher avatar DCO Graphicstudio

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

7 Lessons (15m)
    • 1. INTRO



    • 4. LESSON 3 - GRID




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About This Class

In this class you will learn some how to create a subdivided dome with a hexagonal grid.  The design resembles one of a geodesic dome, although it is not one. This is simply another method of creating a triangulated subdivided surface.  These steps can be used to create other shape domes or structures.

These tools are great for students who are trying to expand their design arsenal.  They will allow you to create some impressive geometries in a quick amount of time.  The tools here are just the start of what is possible to create with Rhino 3D.  There are other plugins and software that can create these structures in simpler ways. But it is also important to understand what steps need to be taken to create it from scratch without aid from other plugins.   Make sure to follow me for future lessons. 

Welcome to DCO Graphicstudio

Here you will learn everything related to Architecture, Design, 3D modeling, 3D printing.

Anything related to digital media and digital fabrication.  If you have any questions, Ideas or concerns contact me directly here or at [email protected]

Meet Your Teacher

Check out my website for more Parametric Courses and Scripts


Here you will learn about Architecture and Parametric design along with other 3D modeling tools   


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1. INTRO: but hi, everyone. This is Dick, a graphic studio. And welcome to my skill share class. This video is a different variation of how I go about designing and creating a dome for this example. What I'm gonna do is I'm gonna, um, created by dividing the dome first, then creating the segments subdividing the circles and that we creating a triangulated design. 2. LESSON 1 - DOME GEOMETRY: So what? I'd like to start with this creating the dome shape It is going to create a generic half dome. So what I like to do is just, uh, start up by creating a sphere I like to start and created at the at the center. So let's get a 00 it's here and let's make it see let's make a radius of 20 feet. So it's a fairly large structure and what I like to do to go to exempt all the extensive you go zoom z a. And that takes you to all the expense. So now that we're here to cut this in half, I like to go to shaded mode so you can see the sphere. Um well, you want to do here is cut it in half une z trick. There's many ways to do it, but one way I like to do it. It's created bounding box downing bunks around that. And then if you move from here from that corner to the center, you create a square that can cut that steering gonna go b d for bullion difference. So, like this one, Now you have the shape hear what I like to do is exploded, explode and take that part away 3. LESSON 2 - SUBDIVISIONS: next. What you want to do is make the decision of how many ways you wonder how many times you want to divide the dome or how dense you want to create the dome pattern thrower. This example I'm gonna make it a fairly dense but not to dance. So let's try that out. This will be the points that they're going to divide this great. You see this girl here? That curve we want to subdivided. So it survived that curb. Let's try by 12. Okay, that's kind of dense. It's trying fate. Okay, that works. So we divided by eight this way. That's 1/4 of a full dome. Once you have this, what you want to do is create circles that cut this dome vertically. So let's try that. It's good inside of you. Let's create a line that's projected. Make sure you have the points selected, so but this view let's take that line. Bring it here. Let's copy it. Let's copy that over and over where that point intersects. Let's make sure we're only going to those points point. You see that? Okay, What you want to do now is to see if we have those fines. We're gonna project this project. Those lines with surface, that surface. Oh, the way to make that work is you have to have the seaplane, which is this plane, um, be perpendicular to wherever you want to project. So let's try that again. Project. So, like, curves. He said the Kurds like the surfaces. Those air services go to three D. You should have those circles that the right, but don't. Because if you were to just divide the dome equally, it wouldn't really create an even division for that art. So we do that now we have would be the reference circles. I know what you need. The other points. So what I'm gonna do here is divide good with center here, create you create the base circle way, have that basic 4. LESSON 3 - GRID: All right. So what I was trying to do is subdivide each one of these 32 times, and that way could create that triangulated look. So divide 32 times, divide 32 times, and now we bring that circle back. You can go ahead and put a point right at the top. And so that way we have that structure. Now we can go ahead and develop this, but it'll look us like a squared brain. That's not what we want. We want triangulated structure. So let's bring everything back and let's go ahead and no, this is signed and I'll show you a trick that I do to create it, to make it to upset over these. So what you want to do is take the line, create a line between two points when you want to do is you want to take this line and all the alternate, all the alternating lines of this one, this one, this one in that one. You want to rotate him half 1/2 of that distance and the way to do that issue. Take this and you rotated using that reference. So let's go ahead and do that so I'm gonna go ahead and take this and hide so control, control, age to hide. And you want to do Z a Z zoom d a. And then that assume all extents. You want to take that? Take that. Take that anywhere, right? Go to this top here. We created a line somewhere here to give us that reference line, which is right there. So what do you want to do? Is rotate. Make sure you have project so you're not moving it up or down and you want to take that point. You want to put it right to the midpoint of that line. And so that's that line. Let's go to the side view. And now we have that triangulated point grid. 5. LESSON 4 - TRIANGULATION: okay, making some progress here. And so now we can do the structure and you'll be pretty amazed as to how easy it is to finish this up. So what you want to do is just have the points on. So you go directly on the points and you go to 123 and then you go see too close. 123 and c close. And what you want to do is zigzag your way up. - Once you have that, you can right click here, select objects, create a block. So, like the top of your base point and say, um, this would be like faces going piece. You might do other iterations. So what? You do have ears, you can rotate this and you can say copying. Yes, your top. You you hear boom. And just go all the way around. Yeah, you can kind of keep multiplying it by copying other ones. But I like to go one by one sometimes just to make sure, sometimes head over copies. And this doesn't take too long, Inning. So, you know, we created this work there, all right. In every 100 you have triangulated bone structure. It's fairly easy to using a different nothing 6. LESSON 5 - DETAILING: Let's try one more thing here. Let's go make this right. You just go inside of where these logs select all those duplicates. See all those copies get rid of those, and then you can go well instead of doing that. What you could do is take all of those make a new layer, making the layer cold planes. Just pretend Betsen glass I would go surface. No way creates those. Once you have that, then you can explode it. Then you can select duplicates and then you can still like no stop banks tournament pipes, right. And then you go, you make the caps round and yeah, I will make courageous of one That'll look good. You had okay. And boom Magic does that for all of them. It's a pretty symmetrical structure. So take a look at Orender. It's a pretty straight for Orender Look good. Yeah. There's many ways to create domes. This is just one method. Um, this one's fairly easy to develop, so I'm gonna be posting more videos of different methods and they secrete domes 7. CONCLUSION: Okay, here I am. I'm taking a shot at rendering the dome with beer. Yes, you can see it looks, uh, looks pretty good. I'll make sure to include the final render so you can take a look at it here in the video. Thank you very much for watching hopefully like the video and learn something new. Let me know in the comments what you thought. Or do you have any questions or ideas for future videos? Make sure you follow me here on skill share that will your notified when it posted video. See you next time.