Reason's Synths Made Simple | Evan Oxhorn | Skillshare

Playback Speed

  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x

Reason's Synths Made Simple

teacher avatar Evan Oxhorn, Make Better Music

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

6 Lessons (28m)
    • 1. Welcome & Intro

    • 2. Fundamentals of Synthesis Overview

    • 3. Monotone Bass Synth

    • 4. Subtractor

    • 5. Europa

    • 6. Conclusion: How to Choose a Synthesizer in Reason

  • --
  • Beginner level
  • Intermediate level
  • Advanced level
  • All levels
  • Beg/Int level
  • Int/Adv level

Community Generated

The level is determined by a majority opinion of students who have reviewed this class. The teacher's recommendation is shown until at least 5 student responses are collected.





About This Class

In this short course you'll learn the basics of using - and creating - synths in Reason. First we'll cover an overview of the most common buttons and knobs on Reason's synths, then we'll look at some examples. Finally, we'll create a patch from scratch using what we've learned.

You can download a free cheat sheet of how to use each Reason instrument here.

Meet Your Teacher

Teacher Profile Image

Evan Oxhorn

Make Better Music


At Stock Music Musician, you'll learn music production tips and music licensing strategies that you can instantly implement to improve your music and make more money. Producers who use Reason software to make music will find heaps of tutorials.

My favorite thing is receiving emails from satisfied students telling me they've gotten their first sale or sharing a radio-ready mix!

Vision Statement

With the right guide, anyone can create better mixes, grow confident in their musical talent, and earn extra income from licensing their tracks.

Mission Statement

I help musicians grow their passion for music into a profitable and rewarding side hustle b... See full profile

Class Ratings

Expectations Met?
  • Exceeded!
  • Yes
  • Somewhat
  • Not really
Reviews Archive

In October 2018, we updated our review system to improve the way we collect feedback. Below are the reviews written before that update.

Why Join Skillshare?

Take award-winning Skillshare Original Classes

Each class has short lessons, hands-on projects

Your membership supports Skillshare teachers

Learn From Anywhere

Take classes on the go with the Skillshare app. Stream or download to watch on the plane, the subway, or wherever you learn best.


1. Welcome & Intro: Headed, I'm Evan, also known as Doc music musician. And in this course I want to teach you the basics of synthesis in reason. We're going to use several different instruments and reason to practically apply these techniques that you'll learn. We're going to look at Europa. We're going to look at monotone, and we're going to look at subtractor. These are basically some of the simpler synths to Europa, which is the most complex. And these are going to be real practical examples of how you can use the tools of synthesis, of sound design to create your own unique sounds and reason and sort of what to look for in each sinth. As you evolve and as you try and customize your sounds more. Now, all of this incident reason are going to have these same basic elements. But I wanted to show you and highlight it in these three kinda to see how they change throughout. If you are at all confused though, or if you just want a head start in your synthesis with reason, this course does come with a cheat sheet that will help you pick the right instrument or device in reason every time it's linked down below, why don't you go get it, download it, you'll be happy with it. It'll speed up everything. Also, as you go through this class, don't hesitate to leave review. Now we'll go over to the next video where I'm gonna talk just overbroad about the three main aspects of synthesis and then we can drop into the specific applications. Finally, this is going to end with a capstone lesson, slash altro, and which we kind of try and put everything together and figure out how to choose a synthesizer and how to customize it. I really hope you like it. Again, my name's Evan. Feel free to leave a comment or a question. 2. Fundamentals of Synthesis Overview: Hadu, Evan, back for part two of simple synthesis in reason. So in this video, I want to talk about the three main things you're using and reason or anywhere to create a synth sound. A synthesisers basically composed of three elements. There is the oscillator, which is the sound source. There is the amplitude, which is ADSR curve, which kind of talks about how the oscillator will develop over time. And you have a filter section, which does a lot to shape the character of that oscillator. Those three aspects, the oscillator, the ADSR, and the filter are where the majority of your bass sound is going to come in. Then there is a whole issue of modifying each of those parameters, which helps, since some lively and evolving, which we're not going to cover too much in this series of videos because that's a slightly more advanced technique. But I do just want to let you know that to make your sounds really come alive, you're gonna wanna use automation, CV, voltage, or even modulators, which are technique built into some of the sense and which we'll see in some of the subsequent videos. To help you have an evolving, lush sound or even just to have filters that move and grew. So I'm going to say a few words about oscillators, filters, and ADSR curves, but you'll see those in action as we go along. First when it comes to oscillators, the shape matters greatly. These can be a symbol, as we'll see in the monotone to the very complex or even customize waveforms of Europa. But I spend a lot of time making sure that you've picked the right sound, both in terms of its percussive openness, in terms of its timber, all of that. And also in terms of its tuning and pitch. Because having two similar shaped oscillators, but in different octaves and slightly detuned or even in the same octave, but slightly detuned, kinda really create cool sounds. This is the base of where your sound is coming from. So pay attention and get your oscillators dialed in. Next, move to the Amplitude section, ADSR, which stands for attack, decay, sustain, and release. Basically, it's the four parameters dictate how quickly the the oscillator reaches its full volume, how long it stays there, how long it decays, and then what happens? You take your finger off. Those four things can make it a sound. The same oscillator sound as varied as a slow pad to a sharp pluck to lead to a baseline. And they are the key to getting everything dialed in. Finally, we get to filters. Filters are basically kind of, you can think of them as EQ, where you are either cutting out a section while you're cutting out a section of the frequency, there are different types of filters that will cut out either the top or the bottom or somewhere in the middle. We'll look at a few of those. And also what the, then you choose what type of filter you want, basically what is being cut. Then you choose the frequency, which is where is the sound being removed. And finally, there's something called the resonance, which dictate what happens right where that frequency is being removed. So in many classic filters, there's a big boost, right? Where the sound is being cut out, which creates sort of that classic washing, washing. Since it's sort of the Santa would associate with maybe something funky. You'll know it once you hear it in the examples. So look for these three things as we go into each JSON. And then in the capstone video, oscillator amplitude filter. If you're enjoying this video, please be sure to give it a review and I'll see you in the next video.