Quickly Learn How to Draw Cute Creatures for Anyone | Liem Nguyen | Skillshare

Quickly Learn How to Draw Cute Creatures for Anyone

Liem Nguyen, Character Artist

Quickly Learn How to Draw Cute Creatures for Anyone

Liem Nguyen, Character Artist

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7 Lessons (25m)
    • 1. Intro

      0:37
    • 2. Start with a sketch

      3:48
    • 3. Refine Lines

      4:41
    • 4. Adding color with paint

      6:26
    • 5. Extra example Octopus

      4:20
    • 6. Extra example Salt Lamp

      5:00
    • 7. Assignment

      0:20
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About This Class

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Hello, I’m Liem. A character artist working in the games industry. In this class, I want to show you how to design your own cute creatures. Even if you are a beginner do not worry. Every step moves you forward to better drawings and I will be going over this simple design exercise in just 25 mins to get you started.

We will be going over how to start your sketch and what to think about. Adding a cute face to bring your objects to life, and finally some color to give these little creatures some personality. Let's level up together!

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Class outline

  • How to start - We will be going over one of the easiest but also one of the most effective ways to start a project.

  • Sketch and building up confidence - Drawing is daunting and can be scary sometimes, but knowing that every line can get us closer to our goals and there will always be a better drawing waiting for us. We just have to keep drawing to build up that artist's muscle.

  • Refine the sketch - After we are happy and excited with our sketch its time for the cleanup. We will be going over a great fast way to get those sketches nice and clean.

  • Color and detail - Finally a splash of color will bring out the personalities of our creatures even more! We will be going over an easy method of adding color and shading to our designs.

  • Demo time! -I will be going over two other examples so you can see the steps being applied with other subject matters in mind.

  • Now It's your turn - Use your new-found knowledge and try out your very own cute creature designs. Take your time and if you have any questions feel free to post it in the discussions! Looking forward to seeing you in class!

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If you are interested in the Photoshop brush set. They are available in the resources of my character illustration class.



Meet Your Teacher

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Liem Nguyen

Character Artist

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Transcripts

1. Intro: Hello, I'm Liam. I character artists working in the games industry. In this class, I want to show you how to design your own cute creatures. Even if you're a beginner, Do not worry. Every step moves you forward to a better drawing. And I will be going over simple designs exercises in just 25 minutes to get you started. We'll be going over how to get your sketch and what to think about adding a cute face to break these objects to life. And finally, color to give these little creatures some personality. Let's love up together. 2. Start with a sketch: Let's start finally simple reference. Here. I started with a simple succulent set to create my creature. One way to begin is to create small thumbnails of your idea. Could draw a few of these or just one. Begin by trying to draw out a shape for the body of the character to swell with our vary around bulbous type of body. You want to try to mimic the shape of your reference, but also try to give it a little bit more of a simple shape. So you creature to look simplified and Q, almost like a Pokemon. As we move forward and try to give it some cute feet. Definitely keeping the feet symbol is a good tip. To keep your creature sinful. That could just be little nubs our paddle feet. They don't need toes or anything like that. Good way to pick up these creatures us are almost as if there were like baby Pokemon. Now, time to add the little eyes and buy nice usually works really well. To make anything look innocent in queue. You just sketch out different faces, try out an experiment in a few times. And when I tried to make it even more, therapy was put all. As I think a darpa, you can make the creature the better. Trying to try different little legs. I wanted to incorporate a little bit more detail, so I'm turning to add ours, but I decided two of them, just to keep it more like the secular cheap. And I added a little ahead ban to mimic some of the designs seen above in the reference. I thought the little pedal feet were cute, so I decided to go with those. And I ended up removing the tongue. Squat would be kids. So I sketch that in. And with that, the sketch is almost complete. By using your reference. Just create a simple body and add the details you see from the reference. And just cute little eyes to get started. 3. Refine Lines: Now what the sketch done? We are going to do some inking. By grabbing a more heavy-handed brush that has more capacity, we could begin the inking process. And I get to when inking is to create a separate layer above, while lowering the opacity of the layer below. So you could see what your new inking lines are, but also pull back the sketchy lines. So you could use it just as a reference while inking. And definitely take your time for this step. If you want a cleaner look. If you are able to rotate your canvas either on your iPad Pro or in Photoshop. And helps to get a smoother line and just follow your rough sketch and followed through. During the inking process. I chose a dark green color for my ink only because he is a plant type creature. And I'm thinking of using mostly green color scheme for him. As you move forward, you could erase lines that you don't like and then just eat them over. Never feel like you have to do it in one go. There's always the undo button. Or if you're doing traditional media, you could always erase these lines. Unless you're doing impend. Then I would to be extra cautious. While doing the inner details such as the headband, I like to use thinner lines to so they don't pull as much attention as the thicker lines for the outline of the character. We've already lived in some areas, especially areas where I think a shadow would be. By doing this, it gives a nice feeling of lightweight throughout the image. Just move around, add some line weight in areas where you believe shadows would cast. And you could also denote the lines where you'd think light would be casting on top. This step is sped up, so just take your time and be careful to not try to rush it. These lines would be the initial or the n p In the end result. Move it around your image to see areas that could use some more line weight. Or also you can then outlines the eraser. I think he's looking pretty cute. If you prefer a sketch here, look, you can definitely go for sketch here lines. You don't have to go as clean as this brush I'm using is round, hard opacity, high opacity brush. And it does have a little bit of a tapering. 4. Adding color with paint: Now the I'm done with the line are going to be moving over to painting the character. To do this, create a layer below the liner and turn off your rough layer. And we're going to just use a simple round brush to apply paint. And by having a layer below the line art, we are not painting over the liner or you're just painting behind it. So take your time just filling in the areas of the preacher. Make sure to not spill out of the lines too much. Cleaner. We make the step, the cleaner. The drawing or the pinion will be at the end. On the top right, there's a button above the layers called alpha locking. Alpha getting allows us to lock the pixels we painted. As we paint, where you don't need to worry about painting outside of the lines. By doing this, I could create more big, confident strokes to pay in the shadow of the future. By selecting a color that's a little darker, a little more blue than the initial color. We're able to add some form tube of creature. And then I decided I wanted some red succulent tips similar to the reference above in the middle. So I started with just read and the secular attempts and also read in the cheeks. And then I wanted to as two tones, so I just select a lighter blue for the top of the head. And you could keep these drawing symbols like two to three colors is enough. I would recommend staying under five colors, etcetera, using a different color for the eyes. I just use red again to skip it. Simple trade document in the legs just to make it look like it's in shadow. And you use a even darker blue to create a in fact where the lakes are underneath his entire body. Keep it darker. Because I did draw the head been pattern. I wanted to tone color, but instead of using a new color, I just color pick the body color. By selecting a darker blue we could chain in some areas. Shaving your creature is an option. You could keep it flat colors and it'll still look cute. Because the body is mostly done. I'm moving over to the secondary tips for selecting your doctor read. I can start giving tips a little bit of form. And the shadows don't necessarily have to be accurate since it is a cartoony creature. It just has to look like there's a light side, eye shadow side throughout the whole piece. And just make sure the shadow side is on the same areas are direction. I wanted to add a white highlights, so I add a new layer above the paint, and I use a clipping mass to do this. You put your mouse in between the top and bottom layer, and you're going to hold Alt and click in between, which causes it to be a clipping mask. Just allows you to paint the white layer without going outside of the lines. And think of it as almost a highlight. As if a bright light was on the side shining on it, causing it to be lit from only one side. And went back to my paint layer below the highlight layer. So I could add more darker shadows to push in. Our pushed the form of the second leg tips a bit more. And I would say this is a good step. Stop that. You can definitely go further by rendering it more. By, by keeping the painting simple. I'll create a Moore's simplified, cute look for him. In this step, I wanted to alpha loft the line layer above by pressing the ortholog button above the layers. And right now I'm just darken in the lines a little bit to just give it a little bit more contrast. 5. Extra example Octopus: This is a supplemental video you can watch to see how I break down same steps of a sketch, cleanup lines for different features. All right. Why? Two? Right. Yeah. 6. Extra example Salt Lamp: This is a second example of breaking down an object create kicked creature will be going over the same steps of catch, clean up lines and payment. Fine. Right. All right. Why? Thank you. Right. 7. Assignment: Thank you for joining me. And now it's your turn. Finite image object online to create your creature. If you would like any feedback, feel free to post a project down below. And, uh, you have any questions, post it into discussions, and I'll get back to you. I'm excited to see your creatures and have a great day.