Transcripts
1. Get Ready!: [MUSIC] Procreate is
a beast of a program. It has been such an
amazing inclusion to the iPad and for
designers everywhere. There's so much to know about
it and so much that we have left to discover and I want to welcome you
into this course. It's going to go over all of the fundamentals
to get you up to speed so that your workflow
is nice, consistent, easy. You don't have to try to
jumble and figure it all out. One one of those things
that you can use for years and still never uncover
all of its potential. So we're going to fast-track to get a lot of
those things out of the way so that you can get rolling with ease
in your workflow. I'll be providing you with
all the tools that you need to create a more
efficient workflow, optimize your potential
within the program, and most of all, enjoy
the discovery of it. You are going to be
learning shortcuts and gestures to speed
up your workflow, you'll discover the tricks
about Procreate that otherwise can take a very
long time to stumble upon. You will customize
your settings, which is huge in
optimizing that workflow. We're going to dive pretty deep into layers and blend modes. You're going to learn why and how working in layers will help your workflow and demystify all of those masking techniques. What they all mean. We'll be going over
your brushes interface. We're going to jump into brush adjustments to render the exact results that you want. You'll get some of my favorite
custom brushes that I've created that I use
in all of my work. You'll also discover
some brush hacks that will increase
your productivity. So without further ado, let's just jump right
in and do this. [MUSIC]
2. Set Up Your Workspace: Welcome to the first lesson in your course on
Procreate Fundamentals. I'm very excited to go along this journey with
you and introduce you to all of the interface tips and tricks to speed
up your workflow. We're going to be going
over these shortcuts and gestures that you
can use along with tricks about Procreate
that can take a very long time to stumble upon and I don't
want that for you, I want you to get
it right off the bat and then you're also going to be able to equip
customizable settings, which is also going to really cater to making things
streamlined for you. Let's jump on in. When
you first open Procreate, you will see your gallery and this is essentially where
all of your work lives. You can stack so that your projects if you have multiple Canvases
they're all together, so you can see I've
stacked these two. I have stacked this project and then you can have
things live on their own. You can also label stacks so that they're
easy to navigate. Now, the one thing to note
is that when you stack, so let's say I wanted
to stack these two, I will select, so there's Select button here, select, and then
I tap those two. Whatever you tap
first is going to be the top layer or the
top image shown. But then when you say
stack which is right here, it will then remove the
label that you had, so you have to rename it. You can remove items
from the stack by going into gallery and
just dragging them out, so you could select a bunch
and do it altogether, and then hold onto them
and take them out of that stack and then place them where you want them to
be in your gallery. You can also take
a Canvas and then hold it on top of
another one and then drop it where you want
it to be inside of that. That will also stack them. You can also import images. The reason why you might want to import an image
instead of opening a Canvas and
creating one is just to preserve the
actual image size. However, if you want
to import an image into a Canvas size
that's particular, you can create a Canvas first, just know that it might change. If you have to
enlarge the image, it might make it a
little bit pixelated. If you have to shrink
it, that's fine. But to do those, you
can go to Import, that's going to be file
types that you can bring in. If you go to photo,
it will bring up your photo gallery
that's on your iPad. But otherwise, to
create a new Canvas, you're just going
to go to this plus symbol here and you
will have options. If you haven't already, you can create your
own Canvas sizes. To do that, you'll just
go to this top plus symbol and create
your own Canvas size. Oftentimes, let's say you want to make a
repeat pattern that can be used for
printing you could, this also is dependent on
the size of your iPads. Sometimes you'll see
maximum layers here. If I go 3,000 pixels
by 3,000 pixels, and I want the DPI to be 300, which is dots per inch, it'll let me have 55 layers. That's something to
keep in mind as well. Your color profile
for the most part. I like to go with RGB and then I just
keep it on Display P3, that should be standard of
what yours will come up with. CMYK is more for printing. If you were to do something that somebody will require
you to work in CMYK, know that that's a possibility within Procreate and you
can totally do that. I'd say I've used that
five percent of the time. [LAUGHTER] I like to keep
to RGB the differences. You'll have a lot more vibrant
colors in this setting. You also have
time-lapse setting. Your time-lapse, if
you've ever seen those really quickly done
illustration styles or whatever Procreate
projects that are sped up and it's just a screen
that's showing it. That's your time-lapse
and you'll see, we'll go over it in
your actual Canvas so that you can see
what that looks like. But your settings here, you can choose to
have it be 1080. I don't see a reason for it not, I don't see a reason
for it to be 4K, but if you so desire. Studio quality, I think
that that standard, so it's going to
have nice quality. It doesn't need to be gigantic
unless you want it to. Canvas properties. You can choose to have your
background on when you start. Once you're in a Canvas, you
can adjust all of this too, but this is just to begin. That's to create
your custom Canvas. The main area that you want
to focus on is the size. Now, if I want to say this every single time you
create your own Canvas, it's going to save
in this area here. You can see I have some
untitled Canvasses here because I had to work on certain dimensions but I didn't save them because I only
needed them for that project. To delete them, you
can just swipe to the left and say delete. You can also edit
them, which is nice, but you can see
what I have done is label them according
to their size and I've done inches here. It's easier for me. But if you want to do, let's say we did
the 3,000 pixels by 3,000 pixels, 300 DPI. What I would do here, so that I know, and I know that it says
it right next to it, but it's just for my
brain, it works better. I'll say 3,000 by 3,000 pixels, and I'll just do
a comma and then 300 and I know it's 300 DPI, but I could also say
300 DPI "Create". Then that's going to
open your Canvas. But if I go back to my gallery and I look at those
Canvas sizes, it'll be at the
bottom, so right here, 3,000 by 3,000, 300 DPI. Then the P3 CMYK. I
didn't mean to open that. The P3 is just meaning
that profile under RGB, so you can just be aware
of that at a glance. The one thing it doesn't show you on the side right here is the DPI and that's why I
like to say 11 by 17, 300. Typically, I stick with 300, but some people
will go up to 600. You can go to web
standard of 72. I just work in 300 to be safe. That is basically the gist of your Canvas in your
gallery and all that. Once we're inside of a Canvas, so I'm going to say
screen size because you're going to have that as a standard when you open Procreate, it's
just going to be there. When you go to this
wrench at the top left, that's going to allow you to look at all of these
and we're going to go over what they all mean and
you go to Canvas information, it's going to show you
all of the same things. It's going to say pixel
width, pixel height, and then it has actual
inches and then the DPI, so your screen size
setting is at 132. If you want to change that, you just create a new
Canvas that is that size, but you can't edit it, at least that I know of
once you're inside of here, there is though a crop
and resize setting. Within here you can go
to settings and oh, it looks like you can change it. I was wrong, but you can
change it and crop and resize, and then change the setting
and so sometimes what I'll do is I'm working on a Canvas, I want this size, but then I want to
make it square. I've decided to make it square, so this is where I can come
in and let's say I have, here I'll just draw a
little square here real fast. Really good square. Let's say I have some
artwork, I want it to be in a square and I go to Crop and Resize settings
and then see this the lower number is
the shorter width. I'll just match
that and go 2048. Now it's going to be a square. But what I want to do is
line it up so that it will be according to my artwork because I don't want
any of it cut off. The other part about
this that's cool is if I want it to be smaller, and let's say I go to 1,000, then it makes it like this. But if I had gone to
this little link, it will make sure that each side sticks to whatever the
initial ratio was. If it's not a square,
let me show you, if I want to link that
and then make this 1,000, see it makes it so it's
the same ratio and then I can just adjust it like this as well If I
don't want to put in a specific Canvas size. Sometimes I'll do
this if I know that the work is just going
to be digital or something that
doesn't have to be a specific size for something
and that way I can crop it without having to enlarge a bunch of my work
because the thing about Procreate to note is that
when you enlarge anything, it will pixelate it. It's really unfortunate. I try to only re-size
something once, twice at the most
so that I don't keep losing quality and so
when I want to crop something, I usually crop it
from the outside in and then you'll say
done and then it'll crop that according to
what you want it to do. That being said, we will get
into some gestures in a bit, but I want to show you
the overall interface, the light interface
versus dark interface. Light interface is going
to give you everything, just going to be lighter. Your layers are
going to be light, everything's going to be light. Dark interface has more of a
focus on the Canvas itself. Right-hand interface. I feel like this should say, well, I think it
should be sloped. I'm right-handed, but I prefer my sliders to be on the left because I don't
want to bump them. I just don't trust my
palm resist all the time. I feel like I could easily
just accidentally use a knuckle which isn't going
to feel like palm resist. Like if I use [LAUGHTER]
maybe it will. I don't know. I like it to be on this side, but if you want to switch your
sliders to the other side, all you'll do is go to
Preferences and then you can turn on right-hand interface
and it'll pop it over there. Now dynamic brush scaling. What that is basically if I
was to change the size here, it's going to go pretty fast. If I pull out, let's change the
size and pull out. See how now it's slow. I can go up and down and it's
going to go a lot slower, so that's going to give
me a precise size. Pressure and smoothing. I don't touch this
unless, for here, I touch it to my brush
settings specifically so that it's not global and
it's per brush, so we're going to go into
that in a later lesson. But just as an FYI, it is here if you want
global settings and then the toolbar here is
for your size and opacity. I very rarely touch
opacity because I'd rather play with opacity
in layer settings. It's part of working
indestructively. For example, if I
was to use a brush, let me get a bigger one here. If I was to use a brush
and put the opacity down, you can see that
it's transparent, but I can never get that higher, like it's already done. If I go to that layer, there's nothing I can do, whereas I'll just do a
different layer real quick. I'll tell you why in a minute. Well, actually I'll tell
you why in the next lesson. That's the opacity low, whatever I can't do
anything about it. The opacity is on the
layer all the way up. This was the brush setting. If I was to make that all the
way up my opacity slider, it's going to be nice and solid, but I can then change
the opacity right here. The only time it would work
in your benefit is if you had some paint type of effect you're going for
because you can see, you can't see strokes here, whereas you could here. See, that's the difference. But that being said, I still don't touch
it right here. I would still prefer to go
into my brush settings, which we're going to do and actually change
the opacity within the brush so that it
has that effect if you want it to and
then you can have, let's say two brushes, one of them that is
more opaque and one of them that's more translucent. Then you can choose between
those two, and that way, this part, I just like to have things too editable as
possible basically. Something I want to
share with you before we go into Select also is, you'll see these lines
right here on my slider. This is intentional that I set the last time
I used this brush. Let's say I'm working
on a project and I have to leave it to work
on another project and I want to know exactly what size I have that before I left it, you can easily whetever you set, like let's say I've been using this size and I don't
want to forget, I can just tap it and then do the plus symbol and it's going to make a new
line right there. When I want to get rid of it, I can just tap it and remove it with the
little minus sign. I just hadn't done that yet, but it's nice because this
didn't use to be part of Procreate and so the workaround
I had was just like, oh, create an invisible
layer and make notes essentially or just
create one at the top. What I would do is be like, well I was using my mono
brush at 81 percent. [LAUGHTER] These are terrible notes and then I would just turn that up the next time I go
into that layer, I know. I do think that's helpful
still because you can record what brush it
was you are using if you forget or you work on
a lot of things at once. A little tip that will help, but you can also use
those selectors, which is nice. [MUSIC]
3. Get to Know the Interface: [MUSIC] As we get back
into this wrench, there's a lot of stuff going on. You got your actions, in here you have add, so this is where
you can also insert a file on top of the canvas
that you already made. That's what I was talking
about in your gallery. You can already have your canvas created and then
insert the file. When I say file, I
mean you might have an image or something
that lives in your iCloud or lives inside of Dropbox or
Google Drive or something, whereas insert a photo, pulls from your photo
roll on your iPad. You can also take a photo, I've never done that, I don't know if you want to. You can also add text and you have your
fonts to choose from. It's not super intuitive
because you're like okay, but where are my controls. If you just double-tap here, you'll see this control setting right here
and then you can click on the font and then make all of
these changes here, including tracking, leading, and this is
your line spacing, your letter spacing, so there's a lot that
you can do with this. If this is larger,
you'll see it better. You can also outline, so what that looks like
without being highlighted is this versus that. That's just something
neat that you can do as well with text. Then to show you right off the bat and we're
going to jump back to here but since I want
to clear this layer, your layers panel is right here. It looks like two squares
on top of another, and this is where all
your layers live. I'm going to delete the text
layer that I just added. Note that it is
currently a text layer so if I was to select it, it's automatically a text layer, I can edit it like so. If I was to rasterize that, it would turn into an image. Let's say I want to change
the color of it, don't worry, we're going to go over
color in just a minute, but if I wanted to change the color, I could do like that. But if I drag and drop
a color on top of it, it will rasterize it. Look at this, text
layers rasterize. It tells you that so quickly
that you might miss it. If you end up putting a color drop into it
and it rasterizes it, you will no longer be
able to edit that text, it will now become an image. Know that before you
change the color. If you do change the color, do it from within the text, so you'll just go into
the text box and then you can change it from that
instead of doing a color fill. I'm saying that now so that you don't make that mistake later, just getting it out of the
way because I feel like the more information
we end up digesting, those little things can
be missed later on. If you like texts, you
want to work with texts, you want to be able to edit
your text, just know that. To clear layer, to delete it, I'm going to swipe to
the left and say delete. We'll go over layer
controls in a bit, but just as an FYI. Back to my wrench here, I've got all of those and then I have cut copy and copy canvas. I typically use
gestures for copy, so we'll go over those two, but they are here so
just keep that in mind. Your canvas size,
we'd looked at, crop and resize, animation assist,
your reference, we will talk about as well, I'll tell you all
about it when we get into layers and
working with layers. You can flip your
canvas horizontally, you can flip it vertically, we already looked at
canvas information. Your sharing, that's
how you share your files when you're
done with them, so basically you can share
them as a procreate file. Let's say you wanted to
keep all the layers intact, if you've ever used an editing
software like Photoshop, this is very similar, so you're going to share
with all the layers, maintain and then when
you upload it again, let's say you're
switching iPads, you can import that as a file and it's going to
keep all of the layers, which is really helpful. You can also export
as a Photoshop file, so PSD is Photoshop. If you work on the computer and Photoshop or anything like that, or if somebody wants
a file in that form, you're able to share it
that way, which is great. Aside, if you're looking for a vector-based file
type to export to, procreate does not work
in vector base anything, it is strictly a
raster based program, so that's not something
you will find here, just so you know
right off the bat. You can export as PDF, which is your typical file. JPEG and PNG, those are image
files so is TIFF. JPEG is a little bit smaller,
it's good for sharing. PNG, it keeps more of
the quality and you can also remove a background and keep the background out of
it by exporting as PNG. Then TIFF, it's more
of a large file type. Then you can share
layers individually and that's where the animations
really come into play. But let's say I wanted to
share individual layers, you can do that as
a PNG or as a PDF, which is really helpful if you want to continue working
outside of Procreate, but not something really that you're going to need
to know right now. Video, when I talk to
you about time-lapse, this is where you're
going to find that. In each canvas, it will have its own
time-lapse replay. In this one, you're
going to see what I did. I have that quick
square that I made and then I had the text. That's all you see. You can turn this off. When you turn it off, you can say don't purge and that's going to keep all
of that original work and then everything that you
work on when you turn it off won't be recorded but
then you can turn it back on. You can also turn
it off and just purge everything so that if you want to start from
a certain point and then pick up that
time-lapse later, I don't think I've worked
on it long enough, let me see if I can
do it to this line. If I export time-lapse
video, there we go. I can choose to do
the full length, like where it actually
goes through, it's still going to be sped up, or I can choose to condense
it into thirty-seconds. It gives you that option then
it's just going to share it as a video file, well you can choose where, but you can have it
be on your iPad. From there, then we
have preferences, and this is where
we're going to spend some time and you
will love this. Once you're done
with the wrench, you can go into this
little magic wand icon and this is all
your adjustments. This is going to be really
helpful if you want to adjust certain
aspects. [MUSIC]
4. How to Fine Tune: [MUSIC] You can go into
this little magic wand icon and this is all
your adjustments. This is going to be really
helpful if you want to adjust certain aspects. I'm going to open a piece of art I have already done once. If I work on this collage here, and this will be a good example. You'll see I have all
these layers done, so I'm just going to select
this cat layer as an example. I'll make this a little
larger so you can see it. I can go into my adjustments. Here is saturation, brightness
is what it sounds like. Here, I can change the
color of this cat person. I can also boost the saturation
to make it more intense. I can make it go
down to gray scale. I can also make it
lighter and darker. That's what all that is. Back in adjustment panel. I also have color
balance where you can really adjust the color itself. More blue, more red, that doesn't do a whole lot
to this, but let's see, magenta really makes
it more vibrant. Green neutralizes it,
but you still have some little hints of
green, yellow to blue. You can tweak these based
off of what you want to see. You can also do this with your shadows
and your highlights. Oftentimes if you
see something that's a little bit moody and muted and that's like shadows that
are leaning more blue. See how the mouth here. Wait, let me get out of here. There. When the shadows
lean more blue, it's just a little more like it has a different personality. That's where you can adjust
all of those settings. When you go into curves, that's going to
be your contrast. When you pull down, it's like an S curve basically. If you pull down, it's going to really
deepen the darks. Then if you pull up over here, it really highlights
the light colors. You can adjust that. It's not really going to do
much to this in particular. Let me go to the one
of the flower layers. This one here, let's see
what that will do to this one if I pull it. Let's see how it just deepens it and then I can lighten it. That just adds a
lot more contrast. If I de-select it, I'm going to use two
fingers that's going to allow me to undo something. Undo. See now it's more
neutral if I do the contrast, if I add the curves
edit that I just did, I use three fingers just
so you know, to redo. Come on. There we go. It just really deepens it. That's what curves will do. Now I can go to
"Gradient Map" and this is going to give you a lot more. You're going to play
with gradients here. It makes it so that
it's an isolated theme. Then you can play around
with the settings there, which is just fun. Not something we'll probably do. [LAUGHTER] I like
that accident I did [LAUGHTER] get out of
here. There we go. Your Gaussian blur, that is
going to blur something. All you do is you select it and then you take your stylist, your apple pencil or your fingy, and you will drag it. This is nice if you have a situation where
you want a blur a background or add some
bokeh or something like that. Motion blur. It's a similar blur. It's just going to, so I'm only on the layer right now that you
see this effect too. That's why it's
only happening to that one in the layers panel. You see I'm right here, but that is going to get you set up to create that effect. Then on perspective blur. If I'm on that same
layer, I can show you. Basically one of them, it play around with them. You have the option to create positional specific
blurs and whatnot. You can see that one is
going from a certain point. This isn't really something
you're going to need a lot of when you're
creating art, but it's still nice to know I've used Gaussian way more
than I thought I would, but I don't usually use
motion or perspective, but there is always
a time and a place. Noise is what it sounds like. Let me focus on something
that's a little easier to see. I'll go to this hand. If I go to noise, you can see that it
just creates that grit. If I was to not push up
all the way obviously, but if I was to just
push it a little bit, you can see that it creates this almost gritty
just old photo vibe or like something
that was pixelated. You can do that
with intention too, let's say it was with art. I'll pull up a different Canvas and show you something that was like if I was to pull up this guy and I wanted
to add some noise. Here's all one layer, but noise. That would just
create some texture. It's even know know that. I wouldn't say this is the
best cheat sheet for it, but if you wanted to throw
some in quickly, you could, then you have the
option to change what kinds if I
make this larger, you can see this
is called clouds, this is bellows, this is ridges. You're not going to see a
lot of it in this scale. You can also increase the scale. You can actually
see that this is what the texture is
that's happening. There's just little minor
details and you can change the turbulence of it. You don't really notice it, you'd let me make this bigger. It just changes how fine the
separations are between. Here it's like a lot wider
and here it's a lot smaller. If you want to use that,
it's there for you. There are those options. I have never used noise, but it is there. Sharpening. I will
say I have used sharpen and it's
usually when I have had to re-size something enough times to where it does
start to lose quality, which I mentioned in the
beginning try not to do that. I'll show you sharpen. If you just slide it up here, I'll make this bigger so you can really see it, slide it up. See how it's just, it's taking that blur and it's making
things a little crisper. I'm careful with sharpen because you when
things are too sharp, they just look a little bit
and we don't like them, but sharpening a little bit can help you if you end
up resizing something too much and then
you didn't have a way or you didn't want to undo a bunch of things
to get to the point where, you know what I mean. There's a time and a
place. Real quick note. You saw how I moved to this, how I resized it, and now, it's coming
off of the Canvas. Something that you will
probably run into is, you'll notice, now it's gone. The rest of it's gone,
where did it go? I didn't mean to do that. Why isn't it working? Especially, if
you're used to using Photoshop because
it doesn't do that, it just shows you your workspace and everything is fair game. That's not the
case in Procreate, you have to have every single bit that you want included on the
Canvas at all times. For example, if I'm going over here and moving
stuff around, it's no big deal
until I deselect it. Once I deselect it
and re-select it, the rest of it's gone and
this is all I have left. Let's say I just did a bunch
of work after it was already at let's say this point and I just kept working
on it and then I wanted to move it over and then I noticed
that that's what happened. Maybe I've even exited out and gone to my gallery
and then gone back in. This is where you're
going to run into an issue if you don't
know this ahead of time, which is, you can
no longer undo. Once you leave the Canvas, you cannot undo anymore. That's one of the reasons
you want to preserve that original layer so that
you can still work off of it. You might have gone
backwards a few steps, but if you were to let's
say 15 steps from here, you really like
how it's looking, just duplicate that one and
make that one go away and then create on that new layer
and continue to do that. That way, you're not going
to lose that original work. [NOISE] You can also
do this in the form of creating a duplicate Canvas. If I was to swipe to the left
and duplicate that Canvas, I can leave this as it is, I don't have to mess with my
layers, nothing like that. It's just a matter of having
a whole new work project. That being said, I will get rid of that layer,
get rid of that layer, turn this one back on, and we'll go back into the adjustment settings and you'll see there's
a lot of fun ones. Like bloom is going to give you this glow and then you can change the transition and
where that's coming from, change the size,
change the burn. Just little things like
that that are fun. Then there's glitch
and halftone. Glitch is going to separate
stuff and give you this, I think it looks like
confetti. It's pretty fun. You can change the block size, change the zoom of it, you can split things like this, make things wavy, this is
fun if you do it to text, change the zoom of that one. You have signal.
This is the same, but it introduces that color
back in and then diverge. You can change the shift. If you go up close here, you can see that it's shifting
off of the original one. You can change each shift, blue to green to
red and whatnot. That's just fun to
play around with just for added effect. Then half-tone. I like
this one because it's like that old pop art style. You get to go from
screen print, newspaper, and full color, and make that pretty
small, pretty large. You can do this with brushes because there are
halftone brushes, but if you wanted to
apply it overall to a background or some
shape or something, this is a quick,
easy way to do that. Chromatic aberration. This one is my favorite
of these techniques because it separates
the primary colors. You'll see the blue and the
red and the yellow and then you can see this
transition that you can adjust and the falloff
and adjust that. You can also change the displacement where that makes it look like
it has a glow too. But the perspective
part is very fun, especially if it's a basic shape or something to play with. Liquify. Liquify is what it sounds like. You can move stuff around changing the size of the brush, you'll see the brush here. What this does is it
lets you nudge things. Let's say you wanted, instead of having to erase and move and do a whole bunch of
stuff and let's say you have a bunch of layers
that are applied to this face and you don't want to have to adjust
every single layer, you can group them. I'm not sure if you can
work in groups with this, but I would probably just duplicate the Canvas and
flatten those layers and then I can come in here
and change the size and nudge the face
where I want it to go. Then I can make those edits without having to work
on all those layers. That's nice. You can change pressure, sensitivity, momentum. You can also have things twirl. If I press down here, we can't, can't tell
right there, here. Press down, it'll twirl. I can change the size of that. Press down, spin. That's really fun with
different effects, texts, and whatnot. Twirl right, twirl left. Pinch, that's where
it's going to pull it all together like this. Just fun. Expand does the opposite, it blows it out. Crystals. See how that just turns it
into those little crystals. You can change the edge. You can reconstruct, which is going to put things
back to where it was before you applied liquify. But you can do that
only in certain areas. Like let's say you made a
bunch of liquify effects and then you didn't want to have to undo to get to one part, let's say you made
these adjustments here, but then also these adjustments and you didn't
want to undo those even though you had
just done them, but you want to fix this one and make it go back to normal, just reconstruct that area and then it goes back to normal. Adjust the strength,
and then you can also just reset
the whole thing. There we go, and we're back
to normal. That's liquify. Then clone is where you can, let's say, I love
this dot so, so much, let me make this larger, I can clone that whole area basically by using
that as a guide. [LAUGHTER] Just a fun
little thing you can do. Then that's it for
the adjustments. You will use adjustment
panels so much, so that's great to keep
in your back pocket. [MUSIC]
5. ALL THE GESTURES!: [MUSIC] Quick tip that
I wanted to share with you as far as gestures go. You can set it up where I believe it's not
set up this way already, so let me show you how to do it. But if I hold down the middle square in-between
my two sliders like this, and then I hold my stylus or Apple pencil over
a certain area, you can see that
it's going to pull up the layers that
are right there. Then I can select which layer I want based off of
where my pencil was. In this case, I want this
red layer here and I don't want to have to go
through and sift through all my
layers and find it. I can just hover and then it will select
it if it's only one. Otherwise I can hover and
select the layer I want, and then it'll be on
that one already, which is really helpful. To set that up, you'll
go to your actions, you'll go to Preferences. We didn't go over preferences, so I want to do that, but
you'll go to gesture controls. This is where you
can enable, disable. All of these things, make these adjustments the way
that you want them to be. I have to tap the middle there, which I believe to
start out with is like a color sampling, if you will. But for me, if I tap this, my quick menu comes up, that actually might be standard, but if it's not, I recommend having
it set up that way. Going back to Preferences,
Gesture controls. Finger touch will
invoke quick menu. I don't have that on
because I touched my screen and use the pencil and I don't want to have to think about any of that. I don't have any
of these set on, but you can look at them and see if that's something
that you want to do because everyone's workload or work process is different, so those might be handy for you. Eye dropper, that's
where you can pick up a color that's
on automatically. What that means
is you hover over something and you can
grab that color from it, which is really helpful. Then what's the other one
I wanted to show you? Layer select. This is
the one where I have. It's selecting, holding down that little square that's
in-between my two sliders, which you use software that was, and then using the Apple Pencil, and that's going to
invoke layer select. You can decide what you
want to use for that, but I highly recommend using
one of them because it will speed up your
workflow so very much. It's incredible. Then of course you
can go in and change the settings here as well. Like a finger will always erase. You can set things like
that if you want that just are going to make
your workflow easier. I do recommend looking
through all of these. Quick shape is another one. You can decide how
that comes up. I will draw and hold and
that will make that shape. So hold, and then
it locks in place. If I touch my finger to it, here I'll do a square. It will. Maybe that changed. I
think I changed it. No it's working.
It'll just make it more effective for that shape. The other thing that's new, I'll do this one,
say it makes it a perfect circle versus
just a perfect line. The draw and hold is
your perfect line. Draw and touch is
your perfect shape. That goes for lines too,
so you can draw and hold. Then if you tap, it will let you do 15 degree increments,
which is really helpful. Back to this part, I'm going to hold that and
it'll get on that layer. I'm going to go to, I can
choose it like this if I want to, those flowers. Now, this next thing
I want to show you is having to do with color and with the
quick menu is why. We're going to get into color, but for now this is
regarding the quick menu. You saw that if I tap here, which you saw in settings, how to change yours?
How it pops up. You will see your quick
menu. Quick note. This will pop up wherever
your Apple pencil was last. You can see now it's over there. I think that's annoying. I wish it always showed
up in the middle, but just so you know
that if you're like, "Whoa, why is it cut
off?" That's why. Pulls up, you'll see
I have re-color here. The reason why I
want to really call this out is because this tool used to be used by
everyone so much. Then in an update, which it may, by the time you watch this, it might change again, but you will have access
to it in quick menu. So that's where you can put
your controls that you want, where you want them and all
that you need to do is enable quick menu like you saw and hold down one of the controls, and then you can choose
what you want that to do. When this pops up, you
can go down, find, re-color, and put that in as
a control which is awesome. Actual size makes it so that you can see the
canvas' actual size. Just play around with those. You're going to see
how that will work. Now, re-color. The reason I love this so
much is because you can see this little cross here. Since I'm on the flower layer
only in the base layer, so there's texture
layers over that, but I'm on the base layer. This is letting me
re-color in live time. If I go to my color wheel, anything that I do will
reflect in live time. Anytime I deselect, by the way, it keeps on that last color, so just know that. But if I was to turn
off the texture layers, then I'm going to
really be able to see these colors that
I'm playing with. In this live color, recolor is my favorite
thing ever because I feel like I end up
creating something, not really worrying
about the colors and then isolating
what I want later. It's just like a workflow I've adapted to or adopted
or put it in. I don't know. [LAUGHTER] I think that that's going to
be really helpful for you. Just as a quick refresher, if you want to
enable quick menu, you're just going to
go to your tools, go to your preferences, go to gesture controls, go to quick menu and decide
how you want that to come up. I have the top one, which means I can just
press that button there and it will come up
to set your quick menu. You just hold down on one of those controls and
decide what you like. You can even do this for
brush settings if you don't want to have to go through
all your brush settings, you can select the
brush that you want. It's really handy. I haven't used it except for
re-color [LAUGHTER] because that's like the one thing that I constantly
want access to, but I feel like that's
a missed opportunity and we should take
advantage of it. That is that. Now, we are going to go on to
the Select tool. [MUSIC]
6. Manipulating Selections: Let's do selections now. I just want to identify
what layer I'm on. I'm on only the base
flower the flowers. This is going to let
me move things around, adjust them in size and whatnot. I'm just going to explain. I'm going to actually,
before I do that, I'm going to go to a new canvas, and I'm just going to
draw a simple shape. This is not so confusing. A color drop, just an FYI, you pull the color from the top right and
then just drop it in. You'll also notice a color
threshold when you do that. In a circle it's no big deal. If it was like a grittier piece of art or something
with more texture, you'll see a threshold
once you drop. It looks like this, and you don't see it
until you pull it down. You're still holding onto it, and then that's
when it comes up. Color threshold 100% is
going to fill entirely. Then if you go down more, it will only fill little bits and pieces and you'll see what I mean as you get into creating. This shape, I select it with my selection tool and this is my menu
that comes up. Snapping, what that means in magnetics is
that as I move it, it's going to snap and be a
magnet to the original line. That's really helpful
when you want to center things, like super-helpful. You're not always
going to want that. You're going to
want to be able to nudge things where
you want them to go. That's under snapping
and just turn those off, and you're going to have
a lot more freedom. There is a time when
you're going to want it, and a time when you're
not going to want it. Then you can also
adjust the distance. If I wanted that to be on, if I meant that go way down, it's going to allow me
to do smaller spacing. But still, I would rather either have freedom
or I have really concrete, like I know this is
going to be centered. The other part is this
is uniform right now. That means if I
was to re-size it, even if I go up or around
or down or whatever, it's always going to
maintain the original size. If I go to free form, it will not happen that way. It will happen in this warping weird way
and it will not maintain. It used to be that you could put a finger
down, it would adjust. But now it has its own
little friend and it's uniform and that is that. You can go to distort, and that's going to allow
you to move things up and down around the corners
and along the sides. But you can also do
this in free form. If you just take one of these little blue nodules
and hold it down, you can do that in a free form. I never ever used to store it. I just do things in free form. Then I can hold down a corner and move it
how I want it to. It's on snapping. That's not going to give me that free form. I want to turn that
off, but there we go. I can do that with that
or I can go to distort. It'll just automatically do it without me having
to hold it down. Then warp. That's where you have even more control over specific
areas within something. That's really handy as well if you want to do
something like that. Back to select. You
can fit to canvas. If your canvas is a certain size and you want it to
fill the whole canvas, just hit that and it's
going to get as edge to edge as it can while maintaining its shape or
maintaining its art. Nothing's going
to get distorted. You can also rotate. I can show you, add some colors so you can actually see what's
happening here. Color, another color. Oops, I don't know.
Color choices. I select that and I can
say rotate 45 degrees. That's going to give you
angles along the planes. You have your x plane
and your plus plane, and it's going to hit
all of those points. You can also flip it
horizontally, flip it vertically. All those things
are really helpful. That's basically your
select tool. Let me see. I wanted to show you
what the color drop looked like when it was applied to only a
certain part of something. Let me go into these friends, and this one here.
Let's just make sure. The recolor or color drops, same thing will apply. If I'm going to pull this down, see how it covers
basically everything. If I was to pull it down, see how it stops
selecting everything. This has a lot in it, so it's going to be hard
to apply as a whole, but that's all I wanted
to use that example. You can really see what the
color threshold looks like. If I go all the way up now, sometimes you'll go
all the way up and it doesn't actually
fill all the way. It means I just [LAUGHTER]
ran out of space. I'll undo and it will remember
the last place that I was. When I do it again,
see it's at 58, and I can just bring
it all the way up. This is the same with recolor. If I get my quick
menu going, recolor. The reason I like this too, is because I can decide where exactly I want it
to go to affect it. If I apply it to
like a darker area, it'll get that color. The darker area enlighten
everything else, but still change the color. But let's say I
only wanted it to be this little blushy area. See how sometimes if I hit
it just in a certain spot, it affected everything else. But let's say I want
it to only affect that blush spot down here. It's called flood.
It's the same thing as your threshold essentially. I'm just going to pull it down. You can see now that
it's really only affecting that blush spot
instead of the whole bird. That's where your color
is going to be a lot more manageable and customizable
based off of what you want to do with it
and the controls that you have over that. [MUSIC]
7. Color Interface: [MUSIC] Now we're going
to move into more of the color options. Well, first we'll go over
what these tools are, but you're going to spend most
of your time in this area, and your main brush setting your layer panel and
your color panel. Let me quickly tell you
what these two mean. Your brushes are
going to be here. We're going to get
into all of that, but what this is here
is your blur tool, so you can blur with any brush that is in your
brush panel. Same thing. You'll find them all here
and same with your eraser. You can use your eraser with
any brush that you want. This is nice because
you're able to apply these effects with the
same style brush so that you don't have something
super textured or pretty or like transparent and then you take a
harder eraser to it, so that's going to
be really helpful. The my layers panel is here. We're going to go over all things layers in a different
lesson but not this one. I'm very excited about
[LAUGHTER] that lesson. But for now we'll
go into colors. Just quick gestures. If you pinch open, you're going to
see that you have a larger view of
this color panel. It makes things nice and handy. Right now, it's docked
up to the side, but you can actually, there's
a little line right here, and if you take that
line and pull it down, you can move your
color panel anywhere that you want it to go so that you don't have
to keep opening it. Just a little cheat. You can also open your
pallets from there, go to your color wheel and more, but I'm going to click
the "X" and show you what everything looks
like on this larger scale. You will have
history right here. I did get feedback when
this first launched that some iPads were not showing the history a
certain size of them. If you're not seeing that bar, just make sure that you have the latest updates otherwise, it's probably I don't know
why they would do that. The size of the iPad, whether that be storage
or actual size, it doesn't make sense to me. But either way, what this does, it's just like this
addition they had in a mid update where you can
see like well four times ago, what was the color I chose? It was this green. Cool, I can get back
to that green now. Just a little cheat, but if you want to remember the
colors you're using, you can just create
a new palette. To create a new pallet, you'll open the color interface and you'll go to palettes, and then you'll
see that you have all these palettes procreate comes with some, but
you can do your own. You can just tap the plus
to create new palette. You can also do it from
a file or a photo, but I'm going to say
create new palette it's going to automatically
be selected, so when I go back to my
desk, it's right here. Let's say I love that color. I just tap the square and
it will save it for me. You also rename your palettes
within your palette space. Just go to these three dots. No, that's to
share. You just tap the actual title and you say new palette. That's
how that works. You can also see them as cards, so if I go to let's say, this one here, I'm
going to select it. If you select any
color in the palette, it'll automatically select it and then it will come up here. You can also view them as cards, and it actually says
the name of it, vibrant yellow, green, which
I think is really fun. But the other parts are, if you ever see a hex
code or anything like that of a color that is
the color identifier, you can go to value and
enter that code here. This also works for like the
classic RGB or excuse me, I guess it is in here
where you'll see, right here, it's really dark. [LAUGHTER] Let me turn the
light interface on and see if that makes
it easier to see. Cool. You can see 226, 212, 201. That's also a color code, but typically it'll be on a hex code which you
can enter right here. Like if I go to f's, or f it's going
to turn it white. There's always six digits. That was only five, 1, 2, 3, 4, 5, 6 there. See how it turned out white. Hex codes like I think
if I do like before, before before is a gray. This one is a whole bunch
of different things, but [LAUGHTER] yeah, so
you can use hex codes. You can go to the class. This is just going to show
you a classic color picker versus a disk. I like the disk because
I'm able to play with cues as well as shades and, as well as everything there, but then there's harmony. I love this one so much. The one thing about this is that it's not
intuitive that you can change underneath what
kind of color harmony disk, because you can't tell
that it's a select. If I tap whatever word
this is, it's tetrarchic. I don't even know how to
say that on mine right now. Yours might say complimentary, it might say something else,
but if you tap that word, you have all these options. Complimentary colors
are fantastic. I love them. They are directly across each
other on the color wheel. Whatever color I have selected, it's going to automatically select the other one
on the other side, and this can be, playing with shade,
playing with hue, up and down here, playing
with tint, so really helpful. You can do split complimentary. What that means is it's the color opposite
of the color wheel, one over, so it creates three colors and that's
split complimentary. If I select this, then I can also select
this and select this and use split complimentary
colors, so it's pretty cool. Analogous is my all-time
favorite because it's going to pull colors that are next to each other
on the color wheel. If I show you an example, I select this one. I'm going to get a brush
that you can see better. Though I'm not used to
this light interface, it's throwing me off.
Here's this color. I go to the color wheel, I select the one right
next to that one, and then I select the
one on the other side. This is an analogous
color palette based off of the initial color
that I had chosen, which is very fun. You can also do triadic, that's perfectly dispersed into three areas on the color wheel. Basically a perfect
triangle and then tetradic, I don't know how to say
it, is perfect quadrants. You'll see no
matter what you do, you have those perfect
quadrants so you have the complimentary of each
depending on where it is. Very fun, I highly [LAUGHTER] recommend playing with color. I have a whole thing on color that I'll actually link for you. Because it's going to
be an added bonus. Just bonuses on top of bonuses where you
can really identify color and how you want to
use it and how and where and when with a file I have, so very fun to play with. I want to go over the
gestures that you can use to make your whole process
so much faster. [MUSIC]
8. Working in Layers: [MUSIC] We're going
to play with layers. I love working this way. I remember when I
first got Procreate, what I would end up doing is using Alpha lock for everything. I'm going to show
you that first and only so that you
know it's there and then show you why we're
not going to use it. We're going to use other things. I'm just going to
collapse this so that I have a nice clean layer.
I'm going to turn that off. To toggle layers on and off, you can just select this
square on the right. When I open this up,
I've grouped all these. I showed you how to do
that in the last lesson, but just in case you don't know, you're just going to select a few layers and then
you're going to say "group," and it'll
create a new group. You can name those groups,
collapse those groups, turn them all off together to select a group and move
everything together so that makes things
nice and streamline for you and clean so that
it's easy to work with. I'm going to turn
that off and show you what Alpha lock is. Let's say I have a brush
and I have some artwork. That's what's on
this layer here. I'll turn this one off so
you can see that that's it. This is what's on this
particular layer. If I turn Alpha lock on, I go to my Layers panel, I take two fingers, swipe to the right, and release, you'll see this
checkerboard grid. Might be a little hard to see, but you'll see it on yours. Then basically
what that means is anything that I do
to this layer will be only applied to what is actually
already on that layer. For example, if I go to this red color and
I'm over here, nothing's going to happen until
I start to get over here. It's only applying
to that layer. Now, the reason why
this isn't great is because anything that you do, it's not easy to toggle
off and on you, it's done. It's basically a
flattened layer. To work with layers
independently so that you can then change your mind later
or decide what you want to keep and what you
don't want to keep or change the opacity, let's say of an overlay, something like that, instead of using Alpha lock, so I'm going to turn
that off the same way, two fingers swipe
and then make sure the checkerboard and the
background is gone and it is, what you can do instead is
what's called a clipping mask. I'm going to create
a new layer on top. Make sure it's on top
of the previous layer, directly on top too. If you have a whole
bunch of layers, you want to make
sure that whatever you're going to be
doing that will affect only the layer that you
want is directly above it. Then you're just going to tap
it and say Clipping Mask. It's the exact same thing. I can come out here,
nothing's going to happen until I get over here. That's essentially a
clipping mask in a nutshell. That's all that you
need to know about it. You can stack clipping mask. If I have this layer, I can create another
layer on top of it, select it, say clipping mask, and then same thing will happen. If I have another color or a texture or something
that I want to use, it will apply only to
the layers below it. I say layers because depending on the
order of this is in, see the orange is
on top of the red, it'll clip to the black, but it will also cover essentially whatever
is underneath it. If I wanted the orange
to be underneath, I can drag it
underneath the red, and so it will affect
it in that way. Now, you will use this
so much when you're applying different kinds
of shading and whatnot. I'll show you what
that looks like. If you want to delete a
bunch of layers at once, I usually just merge them
together and then delete. I'm going through and
doing each individual one. If I turn this on, I can see that there's a lot
of these types of layers. You can see this little arrow, that's going to show that
it's a clipping mask. It's also slightly indented. Then select this one, is affecting the stems. If I turn that off, solid color. So it looks a lot more detailed
than the actual color is. It's just this really
simple shape that I applied a technique to. It looks like, let's see, so clipping mask here, a clipping mask here,
a clipping mask here. This one, it looks like I
ended up using Alpha lock. I'm not sure why I did that. It might be the
file size wouldn't allow me to have as many
layers as I wanted. That could be it or I just
knew that's what I wanted. But the other thing
about it is if you know it's just a quick edit, saving layers is something
you might want to do depending on your
iPad storage size. For this example, if I
wanted to revert it back, all I would need to do is make sure Alpha lock is turned on, select the color that I want, and you could do that
in the color panel to tap it and say Fill layer. As long as it's either
Alpha locked or selected, it'll fill that solid color.
That's a little trick. If you know, it's
a simple edit you don't care if you revert it, you could use Alpha lock. It looks like I've
done both here. The other cool thing about
using clipping masks is, yes, I can toggle the
effects on and off, but I can also change
the blend mode, and so that's what I
want to talk about before we get into
other types of masking. Blend modes are a lot of fun. I'm going to use this
one as an example because it'll show up more. I have two different colors
on this clipping mask. I'm going to turn this off and undo the clipping mask
just by selecting it, tapping clipping mask again. This is what that
actually looks like. You can see I've
got some orange and some pinkish red in here. That's what's affecting
this underneath layer and it's just clipped
to that beneath layer. That's what that looks like. Now, I can change the blend
mode by tapping the end. A lot of times when I
do a clipping mask, I will just adjust the opacity because maybe I don't
want it to be so intense. Maybe I just want it to
have a little bit of, man keep doing that. Maybe I just wanted to have
a little bit of effect. If I tap this and just go down, it's just a little bit speckled
but not crazy intense. I like my texture to be
intense so I keep it, but this is pretty
light for me actually. But if I go to all of these
different blend modes, I have a cheat sheet for you so you can see exactly what they look like and you
can download that. It's going to tell you what
all the blend modes mean, and we'll also cover a bit more at the end of this lesson. I am going to approach this in a way of experimentation though because I think that depending on if you're using a light
color against a dark color, or a dark color
against the dark color or any of those variables, it's going to significantly change the effects and
it's so easy to just play with seeing
how this is going to affect changes in
what you're doing. Like lightning, it's
only picking up the lighter color
and it's not really picking up that darker
color that I used. That will help you get the actual so you know exactly
what's going on there. But overall, I just
want to see if there's something that I like more than what I had when I just did the
normal blend mode. If you don't like any of these, just remember that if you go
back to normal right here, that's what all
this N means here. That just means it's on
a normal blend mode, but all of these
will change things. Like vivid light is going to really enhance saturation there. Hard Mix, it really isolates the lighter
color and just makes everything
a lot more vivid. There's just a lot to play with. I like that one too. I typically stick with normal, but I really like Multiply
for a lot of things. I want to show you, let's say I wanted
to add shadows. I'm going to do a clipping
mask on top of this. I'm going to select a new layer, tap it, Clipping Mask. That's going to do
the same thing. It's going to affect
everything underneath it until there's no
clipping mask anymore. Just a quick note, if you wanted to
sandwich a clipping mask in-between this layer
and the main one, when you tap a new
layer because it was already underneath- Real quick, whatever layer you're on
when you tap a new layer, it will create it directly on top of the
layer that's selected. When I do that, because it's
in between a clipping mask, it'll automatically
be a clipping mask. There's no way
around that because this clipping mask
was- I mean, there is. You could turn off the
clipping mask right here, but when you click off
this clipping mask, it's going to make
it so that all of these are then de-selected
as clipping masks and so you don't want to break
that, so just know that. But I'm going to do it
on top of there and I'm just going to go to black
and I'm going to choose, let's go to inking,
just studio pen. It's just a basic procreate pen. Maybe I want to
create some shadows. You can see it's already
a clipping mask, so if I draw outside of here, nothing's going to happen. Something to remember. Let's say I draw this
line and I'm like, okay so that's all I wanted to know you think you
could color fill. You can't without it affecting the whole
thing on that layer because when you turn
off this clipping mask, this is what it looks like. If you want to do something like that without having to color, you would want to, I'll do this and then I'll
show you what it looks like, you'd want to create
the shadow that you want and then connect the two. I guess you wouldn't
go that far out. [LAUGHTER] Create the shadow and then connect the two and
just make sure it connects. What that looks like without the clipping mask is this so
that when I go to fill it, it will actually
fill only that area, and then the clipping
mask is back on. There we go. Let's say I wanted
to create these shadows, and I know it's black
right now, so you're like, this is not looking good. This is terrible. Yeah, but we're going to make it not terrible
in just a moment. I'm just going to
do this loosely, and I'm going to do
this hollow because I want to show you how
you can continue your color fill without
having to do it individually, just as a sped-up workflow. You can just assign where
you want these to be. Just know it's not the whole layer because the only thing that
this is affecting, this clipping mask,
are the orange stems. Then when you want
to fill everything, if you color drop in here, I'm making sure the threshold is up and you'll see
continue filling. If I do this, I can say, continue filling,
and then when I tap, it just lets me continue
filling everywhere that I tap and then you
can exit out of that. That's just something
that's really convenient. From here, I think I want to add just a little guy
right here. [MUSIC]
9. BONUS: Working With Color & Layers: [MUSIC] Essentially, what I love most about working in layers is that you can make all the
effects that you want. Let me show you actually this. I ended up taking that artwork and I wanted to share
certain brushes that I had put into this
brush pack and it shows it like highlighted
those same textures, but I changed the colors
so they would show up more true to what they were. All I did was just
go in and change the hue and saturation
and all that. I did end up compressing or merging some
so that the whole thing would change color together because otherwise it's going to change independently and then
you might have like hot pink texture on
top of the shape, which is fine because
I think that's actually better because then
you still have full control. But if you're happy with
the texture overall, if I was to go to
hue, saturation, brightness and move this around, everything will change together
and same with re-color. If I toggle on re-color
and come over here, find the area I want
it to be effecting. If I go darker, I want it to get in there on
one of these areas. There we go, on one
of the darker areas so that the lighter
areas pop still. Because if I go with this
darker color on top of an area that's light. It's going to make everything pretty dark and
it won't stand out as much. If I hit one of these pixels
that is already pretty dark, I still have that nice contrast. The opposite goes for if
I have a lighter color, I'm going to want to
hit the lighter areas instead of the darker areas. That can be hard when
you have fine texture. But anyway, I'm in re-color. I can move the re-color
around, which is awesome. It makes things really handy if you love a color
and you're like, wait, I wonder if this could
be applied in this way. That way you can see it as a whole is what I'm
trying to get at. That's pretty fun. That's going to
allow you to play. If I had those separate layers, then I would be able to
work with that more. This is a separate layer. If I wanted to change that one, it wouldn't change
everything like it wouldn't change this part that's
underneath the mushroom, it wouldn't change
the top of it. I could just change that color. Let's say I wanted
to pop a color, then I go to re-color and make sure that it's
over what I want. I'm going to make sure
that the flood is up so that it gets
to everything, to all the lines. Then I'm going to go
over here and maybe I want it to be lime
green or maybe I want it to really stand out with a bright
blue or something. That's where I have that control and that's the control
that you want. You want to be able to control
everything on its own. I think this might, I hope it's not flattened. It is flattened. If something is
flattened by the way, if you want to unflatten
it in some way, you possibly could, if you go to your
selection tool, go to Automatic, you
could freehand this too, but I'm going to try
to do it in automatic. Your threshold works the same. Let's say I select this
and it's like this. Well, you can select it and
move your threshold up. see the thresholds coming up and it's going to select more. You don't want it to
select everything. Then I can come back down. When you have texture, it won't grab everything, but it will grab enough
so you don't want that so I'm going to undo.
Oh, that's the background. That's why [LAUGHTER] undo
until that goes away. Select this part. It's going to continue
to select as you tap. I can tap that area, tap this area, tap this one. You might need to
adjust the threshold here and there as you go. Make sure to check your
previous work because what you do here for some reason
could affect the other, which is just annoying, but it is what it is. Let's say I wanted to do that
and then this area here, I can adjust this flattened, but I could also
create a copy of it. With the selection here
on this bottom area, I also have the
option to copy paste. I could cut and paste where
it takes it away from that layer and puts it on a
new layer but I'd rather not, I'd rather just
copy and paste it. Now, I have it on
its own layer and that will separate
things and then I can go here and change the color of just that part without
ruining the actual layer. That's another way to
work and destructively, especially if a layer
is already flattened. There's a lot there, but the main part, and this is probably, I mean, it's my favorite thing to
teach because it's going to help you so much
in the long run. So much and you're
going to be able to do anything that you want
without ruining anything, which is huge [MUSIC]
10. Blend Modes: [MUSIC] From here,
I'm going to go into my blend modes on that
layer particularly. I like to go to Multiply
and then I like to decrease the opacity quite
a bit and that is going to let me just
see a nice drop shadow. You can do this with
darken color burn. It's not going to
create that much of a difference between these, but you can just see this one allows for that texture to
show up more than let's say, dark and white, but
multiply you can see it's still affect, it's still in there, it's
just darkening things. This is a mess. There we go. It's just
darkening things, so it just depends on how
you want that to show up. The color is burning
through it whereas these ones will still show
the texture underneath that, but because it's
on the top layer, it's going to have
some coverage. Now, Lighten, you're not going to see anything happen because the black that I added is darker
than everything here. If it was lightened, if I was to choose a
white and make sure that whole layer is white and had the opacity up and
then brought that down, it would act like a highlight
if I go to Lighten. Now, if I go back to Darken, nothing's going to
happen because it's lighter than the
color that I chose. I'm going to undo that
and get it back to black. Blend modes are
very fun for that. Essentially, is what
I'm trying to get out, but I would go Multiply as my favorite
to use for shadows. Sometimes, I don't
even use it sometimes, I keep it on a normal
blend mode for shadows because it doesn't really make a
difference either way, but just play with them is what I'm trying to say and you'll get the effects that you actually
want to get from there. If I wanted to do
that to all of them, I could just go and create. Let me show you
what it looks like when we do it in between layers. If I added a shadow here, let me make sure I'm
on the right layer. Always make sure you're on the right layer because
it can hurt when you're moving so quickly if
something's not working, just check your layers and make sure you're
on the right one. If I want to have it in here, you can see that now, it's underneath all that
texture, which is fine. It's totally fine. I think
it looks good like this, but if you want it to
be more prominent, you can have it beyond the top. If I don't do a blend mode or if I don't decrease the opacity, this is what it's
going to look like. If I had a purple that I
chose instead of black which, by the way, you can do. Here, I'm just going
to color drop that in. You can do that, if you want it to have
a certain effect, you can use blend modes basically
is what I'm getting at. See when I multiply with purple, color burn with purple, it will have a different
effect when it's not black, it'll be a lot more prominent. That's also fun to play
with a darker color of the version or of the
color that you're using. Then you can decrease that
and it looks pretty cool and just bring in
different shading. Now, let me show you
what that looks like if I move that layer to the top. Here, on top of everything, see how much more
intense that is. I can decrease the
opacity and then it's just more uniform and instead
of having those really, they're speckles, like confetti sprinkles but instead
of having those be so prominent like they were
when it was underneath, they then go into
that blend mode as well so options that
you can play with. As a summary, this is
going to help you work in destructively as
far as when you're adding techniques and
whatnot or techniques, shadows, shading,
effects of any kind. Now, when it comes to, let's say you want
to make something. Let's say you want to
make this skinnier for some reason or you want to
shave some of that off, instead of going to
that layer and taking your eraser to it just
right off the bat, there it's gone and you
can't bring it back, what you can do instead and
this is often when you have other working elements that are communicating with that piece. Let's say you have some
words and you're drawing flowers around those
words and you want some interwoven some things. This is where that can
come in handy. [MUSIC]
11. Demystify Masks: [MUSIC] When it comes to, let's say you want to
make something like, let's say you want to
make this skinnier for some reason or you want to
shave some of that off, instead of going to
that layer and taking your eraser to it just
right off the bat, that's gone and you
can't bring it back. What you can do instead, and this is often when you have other working elements that are communicating
with that piece. Let's say you have some
words and you're drawing flowers around
those words and you want some interwoven somethings. This is where that
can come in handy. It'd be behind this stem. Because these are
on the same layer, if I was to move it under, it's also going to be, this
is on a different layer, but let's say these
were all the same, it would be under that layer
too, and I don't want that. In this case I can
do a regular mask, not a clipping mask, a regular mask on the
layer right here, which is this pink layer to hide this area which
is not going to erase it. To do that, I'm just going to, instead of creating a new layer, I'm going to tap this
layer and select mask. This, you have to only
work in black and white. This might seem a little
bit strange because we're used to using black for putting things on
and then white is like, that's my canvas so it's erased, but it's actually opposite. To hide things, you're going to make sure
you're on black. If you want to bring them back, which I'll show you after,
you're going to go to white. I'm going to just grab, the studio pen is fine and
I'm going to start from the middle so that I don't go too far over, I'll
make that larger. I'm on black right now and
I'm just coloring over the pink layer and I'm hiding
it is what that means. If you have this issue and
you keep running into it, you don't want to
keep doing guesswork, all that I end up doing is going to that
initial pink layer. You see I'm on the pink layer and it changes my
color back to normal. If I go to the mask
layer it goes to black. But if I go to this layer and
just decrease the opacity, I can see behind it and then I know what to
take away in my mask. Going back to my mask layer, making sure it's on black, I can get rid of the pink layer. Another way to do
this is to go to your Selection tool if
you're on free hand, and you can just go along here, and then you can fill
this layer with black. I'm going to
actually come up and come right to the edge here. I'm going to have to do this to the orange layer too because
it goes behind there, but that's okay because I can just do that quickly afterwards. I'm just making sure I'm just slightly inside because
I don't want it to have that white space
if I hide too much. From there I can close the selection but anytime you
don't close the selection, it will close automatically
depending on where it is. If It's way over here, it's going to chop this way, but if it comes
all the way here, it'll close right there and
I don't have to close it. To close it, you just tap that square or tap the circle
and then it closes it. But I could just keep it
open and do a color drop. Because that's closed,
It's a selection, if I drag the black
inside of it, it's going to hide
everything there, which is great.
That's what I want. I'm going to
deselect. You'll see there's an area
that's not done too, that's because those
are different layers so I would have to go to those other layers and create
a mask and just hide that, I'm not going to do a great job so I just
want to show you quickly so you can
have a full vision. Now, these lines are showing
up I saw that that's because they're not
a clipping mask to the bottom so I'm
going to clip them. They're going to skip
the mask because the mask is just applying
to the layer below it, so we're good there. Then the last one is, I'm going to tap that layer, say mask and the last
one is just this orange. Not sure what that little
guy is, but that's okay. See how now if I turn
the opacity back up, and nice and solid, now it looks like that's
behind that layer. It's not, it's just that all of these masks are making it
so that those parts of the front mushroom are
hidden so that you can see it reveals what's
underneath that layer. Let's say I have a
tweak I want to make, let's say on this
layer, the mask, I did go too far and
I didn't realize it, we'd have to do a whole
bunch in order to undo it, all you need to do is
switch from black to white. Quick tip, double-tap
the white area. It'll give you a true white, which is the FFF value. You'll see it right here.
That's your true white. Because if you come up here
and you try to guess it, guess it's not going
to be true white, ever see f8f1, whatever, just double-tap true white and then I can come in and quote, reveal the masked layer
to bring that back. That's how you can work
indestructively and it will save you so much woe. Woe in the sense of, let's see, W-O-E. You can also
toggle masks on and off. Let's say, I don't want
these masks anymore, but I'm not sure maybe I will. I don't want to have
to erase or go to white and color them back
in, you get what I'm saying. I don't want to have
to do all that, so I'm just going to turn them off and they work
the same as any other layer. You just go to the
mask layer and toggle this little switch
off and they're off. That is what masking is. In a nutshell, it seems really difficult because it's like
we're going to apply masks. What does that even
mean? It's that simple. You have clipping masks, which anything on
top of a layer is applied to the layer below it and then you have your mask, which affects the actual layer in taking away and revealing. Now, I just want to show you
what happens if you do go to a different color or
whatever on a mask. You can see I went
to a different color and then it actually
made it gray. What layer am I on? This one. When I work with gray, it's not even hidden, because
it's hidden. Let's see. It looks like
I rebuilt, that's okay. You can see that it's not
fully getting rid of it. There's some transparency there instead of being white for
this white background. That's because it's
working in grayscale. Grayscale is not going
to be pure white, pure black so it's not going
to fully erase something. It acts like an opacity instead. There's a time and
a place for it. But overall, just make sure that when you're
working in masks, you're either all the way
black or all the way white. Then that trick I
showed you with tapping to white will
work with any colors if you're in here
and you want the most pigmented red
double-tap here. If you want black double-tap, usually this whole area is going to give you a nice black
so it doesn't matter. But if you want the center,
double-tap the center. That same thing works
well for all of these areas to get the colors that you're
really looking for, when you want them
to be true colors. Then one thing that I
had forgotten to share, I just want to show
you if you go to canvas under your wrench, you can turn on drawing guide and that's going
to give you this grid. You can adjust the drawing
guide because once you toggle it on you'll
see this part, edit drawing guide will reveal, and you can click that, change the opacity, change the thickness, change
the grid size. Up here you can change the
color of the grid itself. Let's see, I've made it
like a reddish color. You can make it large and small, and that's really helpful. It reminded me because I have
these words here and so I used the guide so
that I made sure I wrote as much as I could
on a straight line, but we all know how
that goes sometimes. That's helpful. This is also where
you would go into to start your assisted drawing, where you do symmetry
and all stuff like that. But we have too much to go over to get there and there are resources for it. I will make sure that
by the end of this, you will have everything
that you need to continue. But for now, this is what
layers is all about. It's straightforward once you know and understand the terms. I know that the last lesson
was a lot and I know that this one was
probably even more so, but I hope that this stuff clicked for you and I
hope that you really take it and use it to your
benefit because it really will help you save so much time. It will help you in your entire workflow in
keeping things clean. [LAUGHTER] I'm not always
clean with my layers, but it will help you keep those things independent
of one another to really allow you
to edit and move and make adjustments
because we want things to be able to have a flow and just make things
easier overall. I wanted you to really
get familiar with that before we dive into brushes. I know that's
something that you'd think that you would
go over first. But I like to be really particular with
the way that I deliver information because
I think that it will build that fundamental
foundation that you need in order to really take all these next steps where you want them to go and you may or may not use them, but if you needed to, they are there, those tools
are there to help you. In our next lesson, I will be introducing you to the
brushes interface. We'll be going over
brush adjustments, how to render the exact results
that you're looking for. You'll get my favorite custom brushes that I use in
all of my artwork. You'll also discover some brush
hacks and tweaks that you can do and use to continue to
increase your productivity. I'll see you in our
next lesson. [MUSIC]
12. Intro to Procreate Brushes: Welcome back. In
our last lesson, we went over layers masking
that whole interface, and how you can
really use that for upping your productivity and making sure that you have a nice clean
workflow altogether. In this lesson, we are going to dive into your
brushes interface, we're going to be
able to edit things, particularly so that you can render the results
that you so desire. There's a lot to
know about brushes, I have a package for you
so that you can grab my favorite brushes that I've created and used in
almost all of my artwork. Let's jump on in. As we went over just in case we skipped a section or maybe
you just want a refresher. Your brushes are obviously found in your brush area here, so you have your brushes, your blur, which is also same brushes you have access to
and your erasing brushes. In your regular brushes that's where you're
going to spend most of your time finding exactly
what you want to apply. We're going to go over
everything inside of there. First, I will show you. All of your brush sets
will live on the left, all of your brushes within those sets will
live in the right. This will toggle each of those open so you could see
exactly what's going on. If you want to create a new set, you will just tap the
plus symbol here, you can title it, new set. I have that as an
example before, new set and within there if you select it you
can add new brushes. This is what your brush
interface will look like, we'll get into it
in just a minute, but for now that is how
you will set that up. You can also import
and so surprisingly it's not at the top it's
actually at the bottom. You'll see your
imported brushes. That's not where you're going
to actually import them, you'll open them in a file
wherever they might live. Let me show you an example. At the end of this lesson, you're going to get
a brush set from me. What you're going to do
is go into that folder, you'll see I have two and here one is a sampler and one's an actual brush set, but I'll show you
the full brush set. This is all banners. Actually, that's confusing, so I'm going to show
you actual brushes. You'll see something that
looks like this and it's dot brush set, that's
what you want. If it says dot brush that's
an individual brush, if you see dot brush
set that's like a folder brush set with
brushes inside of it. I'm just going to click
the three dots right here and I'm going
to say Open In, it's going to download that and then open
it in "Procreate". I'm just going to swipe through this section here, "Procreate". It's going to import
to Procreate, you're not going to see
anything right away. I must have done
that accidentally. Then I go to my brushes
rather than having it be under important because
it wasn't a single brush, it's going to be at the top. So don't let that confuse you
but you can now see I have my vintage texture brush set, and you'll see all of those brushes that live inside of it. It's really simple to import and I'm going to delete it because I
already have it right here. To delete a brush set, you're just going
to Tap and Delete, and then it'll ask
you to confirm. If want to delete
a regular brush, you can just go to
a brush and swipe to the left and say Delete. This is handy because it's also, let's say you have a
brush that you like, but you want to apply a
different setting to it without ruining an
original brush. You can create a
second copy of it, so you can see I have three
versions of my brush pen. All that I need to do is swipe to the left
and say duplicate, and then I can make adjustments according to it without
affecting the original brush. The difference between a
Procreate's original brushes, I made a little folder of my Procreate favorites because I don't really use
a lot of these, but there are some that
I love that I use, so I recommend doing that too. You can create duplicates of these by doing
the same thing, but you can see where
it says reset here. That is because, you won't see that
on regular brushes, so if I go to a different one it'll let me delete
it but not reset it. The difference between
Procreate brushes and others is that instead
of deleting them, if I make any edits to this, so I'll show you what that I'm not going to do a whole lot, I'm just going to move stuff
around and I say done. That totally changed
the studio pen, if I want to reset it to
it's original settings, I'm going to swipe to the
left and say reset and done. If I loved the edits I made though I can always
duplicate it, do it to this version and then I can delete that one because
it's the duplicate. But the original
brushes will always have their like reset spot. One of the cool things that you can do with the brushes that you create or that you import
or any edits like that, you can under About, you can create a
new reset point. If I was to make edits
and I wanted to make sure that I had a reset point, I can say create
new reset point. That's going to happen
right now as it stands, and then we're good and
now you see reset brush. If I was to make a
bunch of edits to this, I can say reset brush and it's
going to reset it to this. You do have that option,
but I always recommend duplicating brushes if you're going to make any edits at all, that way it preserves
the original one you don't have to
worry about it. When I'm on a brush,
we'll go over editing in just a minute but basic settings here you have your slider. I mentioned this in a
previous lesson but in case you missed it
or want a refresher. This little line
right here is there because the last time
I use this brush, I set it so that
I wouldn't forget some project I was
working on or something. Something so I wanted
it to be that size. The way to do that is
simply you have your size, you just tap this plus symbol. Now I have a line there. If
you toggle in between sizes, that's going to
remember your size on that particular brush. It won't happen to the
rest of your brushes, just that one and
it'll remember it which is really helpful. You can delete them just by
tapping and then selecting that Minus button,
so then it's gone. Then the other thing
I like is that if you want a specific number, and it's like you're
having a hard time getting just right there because
of how quickly it goes. If I select and tap this and
hold down and bring it out, notice how slow it
goes now so I can get those precise percentages,
those precise numbers. Also a helpful deal. Your opacity slider for brushes, some people love it, I
don't use it at all. I like to use opacity in my layers panel and if I
want opacity in a brush, I set it in my brush settings. But if you do like
it's something you want to use it's
this slider here, it's going to change
the opacity of that brush. Just know it. Now we're going to move
into brush settings. Real quick to share a
brush or a brush set, you're just going to swipe
to the left and say share, and then you can put where
you want to share it. You can also tap a brush set, say share, and
then go with that. That's how you also rename
brushes so if I tap this, go to about this brush, I can rename it up here. We'll go over all these
settings but rename it there, and then the brush set you just rename by tapping
and saying rename. Let's move into what
brushes are all about and how they
come about and all the things that have
to do with it. [MUSIC]
13. Manipulating Brushes: [MUSIC] Let's move into
what brushes are all about and how they
come about and all the things that
have to do with it. I'll do my ink scratch, that's
a good one as an example. Now, I don't know if I'm going to mess
around with this, so just to be safe, I'm going to duplicate it so
I don't mess this one up. Then, I'm going to tap it to go into my brush studio,
it's what it's called. This is my drawing pad. I can sample things
here. I don't like to. I don't like to because
to me that looks nothing like how
it comes out here. I mean, I guess a little bit, it's just for me isn't my
favorite, I don't know. It's good for a quick test but I don't really
base anything else. Before we get into stroke, there's two main elements
that make up your brush, that is your shape
and your grain. What the shape is, is basically if I was to take any pen or marker or whatever and just put
it down on paper, that's the marker it would make. The grain is when you
actually draw what texture, like what comes out, does it have some opacity, does it have some grit, does it have rough edges. Well, edges is a
different setting but roughness on the inside
of the stroke itself. Shape is going to be your door so you can see
how that's coming about and then grain is what's
inside of that shape. Those are your two
main elements. I wish that those were at the
top like it was an order. But that way, you have the base of your brush and how that
foundation is built up. When you see stamp brushes, this is what you're seeing
is the shape source, and you see like the
repeating brushes. Let me show you that real fast. If I was to create a new brush, I have this working folder and I recommend creating
a working folder, it's just going to help so
that you know like okay, I'm in the middle of this, nothing's actually done yet, but these are things I'm working on and I'm editing
and playing as I go. Basically what I do is, when I create a new brush, I use it, and I use it until
I'm really happy with it. If I feel like there
needs to be a tweak, I'll just go in and
edit the tweak, but I'll be using it, and then when I feel
really happy with it, that's when I make it
an official like, okay, this is a brush I'm
ready to put into a brush set and
build from there. I have a working folder. Now real quick, I also want to talk about organization just because I feel like it's going to come up. I'd like my brush sets
that are under my name, then I have Lisa Glanz, I have Lisa Bardot, I have Liz Kohler
Brown, Trailhead. You can see that they're
technically in these folders. The folder icon is just
two separate sections. If I click that, nothing
is actually inside of it, all the brush sets
are underneath, but that's just
for my own brain. These were the ones
I imported from her, from Lisa Glanz, but I
create a new brush set, I just go to emojis
and I go to folder, and then I select
the folder icon, you see it popped up here. Go back to my keyboard. Come on. Rename, go back to my keyboard, new set category, whatever. Then you can see
new sets are there, so I'll do this
news sets plural. Then you can see new sets boom. You can adjust these by dragging them wherever
you want them to go. Just as an FYI, it might
help you organize things, like all of my brush sets
have this little pigeon the front of it because
I think it's fine, and that way when people
download my brush sets, they see this little pigeon in their space so
they know it's ours. Going back to here, so if you want to create a new folder or anything that you work within for working brushes,
I recommend doing it. But I'm going to do
my plus sign here, and I'm going to go to shape, it's a circle, I'm going
to keep its shape. I'm going to go to
grain, keep it grain. This is going to help you really understand the process
of the brush studio. So the shape itself, you can edit this. We're not going to for this one, but if you want to edit it, you just are on shape, you go to edit, and then you can import, and you can use their
source library, so they have a ton of
different shapes here. They did separate it. They
didn't use to separate shape source from grain
source but now they do. Basically, their grain source goes edge to edge and
the shape source doesn't because the shape
remember is like the dot from the top
of a pen or whatever, so these are shape sources. But we're going to
stick with the circle. For now, I just
wanted to share that. You can also import a photo, so let's say you created
like an ink swatch on paper, took an image of it, made it black and white,
you can import it there. You do want things to
be black and white. If you ever import an image and it's turning out
incorrectly like backwards, it's two fingers,
two finger tap, and it inverts it.
It's that easy. Just know that the part that
shows up is the white part. Just as an FYI, just know if anything's not
coming up the way it should, just invert it and see if that works and solves the problem. Grain, same thing, your settings are there as
well, you can edit them. You'll see import, source library, the grain sources are
all here, which is nice. Now to create the actual
movement of this, we need to go to
our Stroke Path. Our Stroke Path is the spacing or the
spacing is basically how much space
there is in-between the repeat of your shape
of that initial dot. On a straight line, how many times is
this spacing out? Here, it's next to nothing. If I was to make this go up, you can now see that
there is space in-between all of those initial. I'm going to clear this. If you want to clear
your drawing pad, you just tap it and
say clear drawing. That's going to show
you how it repeats, and you can have this be pretty far out or close together, however you want that to be. This would create
a fun little edge. Now, the other part of this, that is fine, because that's
spaces it out on the line. For example, on the
line that's spaced out. I'm going to make
this closer together for this next example. Let's say I wanted it to
be spaced out this way, so coming off of the line
so it has some jaggedness, that's going to be jitter. You can see now
it's spreading out. Jitter is awesome, even if you have a straight line that has no spacing changes to
create rough edges. This is one of the things I have in a lot of brushes to make that organic
ink-looking texture, especially on
pressure-sensitive brushes, and it creates that nice
textured edge and then fall off. What this is, is
basically in a stroke, if it has any opacity fall off. If I put this up, you can see that it
starts to fade away. I don't usually use fall off
because I prefer to have that physical power over it with my pressure sensitivity, so this one doesn't have any
pressure sensitivity yet, so we're going to
apply that together. I'm going to clear
my drawing pad. I'll just have this
line so that we can see the sample, stabilization. We'll go into the rest of these. Actually real quick, you
don't have to do this if yours is anything, but this is just going to
let you see it better. Your streamline, so see
you when I do this, you can see wobbles
pretty easily. If I was to have these imperfect edges when
I turn streamline up, it's going to smooth that out, smooths out with pressure. It's not set, but
stabilization is another one where it just gets
even more fine tune. Streamline, it doesn't
take it completely away, stabilization really
smooth things out. There's a time and a place
for a streamline for sure. I'm not a huge fan of anything being all the
way up on streamline, I usually stick around 30-40%, that way, you have that
hand-drawn element. If you're trying to do something more geometric, for sure, this is great for that, and then you have those
controls, which is fantastic. But just know like that's
what streamline is. You could totally
keep it up to 20 ish, and you can still see I
have this nice flow here. But you can still see what I'm doing and it's not like, boom, we are a magnet, [LAUGHTER] we magnetize
to what we're doing. Like if I have this
all the way up, look at that, it's
literally a magnet. What I actually did was this, so that's the reason, I just think it interferes
with our organic process. Your stroke if it's slower,
is what I'm trying to say, it will maintain it
better than if it's fast. [LAUGHTER] Just know that. Taper, if you were to edit this area in the beginning of a stroke or the
end of the stroke, it's going to allow
you to taper the top. This is also something
I prefer to do in my pressure controls rather than doing it automatically
because then no matter what, it's always there and I
don't always want that. Sometimes that will serve you depending on
what you want to do. You can also adjust the opacity, so you see it's getting
lighter at the beginning, that's also something
that you can control in your pressure. I like to do it that way but play around with this if it's something that sounds enticing. Let's go to shape. We'll go to that
pressure what I'm talking about in just a bit. But shape has scatter. This will apply more to
when you have a brush. I'm going to just go to one, duplicate it first, go to one that has more of something you'll see as
an example when I do this. The scatter, what that does, I'm going to clear
the drawing pad. If I was to just
stamp down once, stamp down once, you can see that they're all
in different directions. If I had both of
these turned down, it would all come up exactly
the way it's showing here. If I turn on scatter, it's going to disperse that, and then if I turn on rotation, it's going to make
it so that these are all coming up differently upon both the flow and the stamp, so that they're not all
showing up the same. The count depends
like it just changes how much it's going to repeat
the shape in one stroke. If I do a ton of these, it's
clearly very condensed. They count jitter, if it's on one, you're not
going to see a difference. If you have it on more than one, you're going to see how it
can also jitter similarly. That's going to
depend on the type of brush that you want to use. Moving into grain. [MUSIC]
14. Brush Control & Grain Texture: [MUSIC] Moving into Grain, this is where if
it's just plain, it's not going to make
a big difference, but let's go into Edit. You can revert this to this plain white background when you have finished here, but it's right here blank. But let's say I want
to go into Grunge, okay that's say done. Then you can see it creates this whole textured finish,
which is really fun. With movement, when
this is not rolling, it's going to have more
of a smeared effect, so I usually keep
that up when I want to maintain the texture. Scale is going to basically
show within the stroke, so this is all pretty
much together. If I had just this, you're going to see the difference
here as well. But the scale is going to make the effect larger and
smaller within the stroke. You can see this is bringing it down and this is bringing
it pretty large, so that is your scale of a
grain source within Zoom. It basically, no matter
what size your stroke is, so let's say I have
this all the way up and I create stroke
and then I go down. Do you see how the grain
is staying the same? The grain itself is not moving with the
size of the brush. There's a lot of times
where I have a lot of texture and I want to go
down in my brush size, but also go down in my grain. That's what Zoom is. If it's all the
way up to cropped, it's going to stay the
same size no matter what. If you want that to move
with your brush size, pull it down, and then it will. If I go back here, now you can see that
the size is moving with the size of the brush, so that if it's really small, I'm still going to
have that grain. Whereas if it was cropped, I won't change that brush size. If it was cropped,
you're not going to see as much texture because of how large the grain is within
that shape source, so that's what Zoom is. That was a real
struggle for me when I first would like buy and import brushes that
didn't have that variation. I like the variation, so I usually turn that down. The rotation is going
to rotate the grain, but it also blurs it so I don't usually
turn that on either. What the depth jitter does is it actually switches
between the depth of your stroke and the
color as you create. I don't actually use that, but it might be
worth playing with. Then blend mode, similar to what we went through
in our last lesson. This is going to apply the
grain behavior to the shape, so you can see I usually
always have mine on multiply, but it will change it
quite a bit if you want to explore those. But multiply is going to
give you your truest grain to shape that you would want. Then you can also adjust the
brightness of the grain and the contrast so this is just like really enhancing
that a lot. Then filtering, this is also in your shape but
none doesn't soft. It just basically doesn't
soften the edges, classic does a little bit
improved does even more. 3D grain behavior. Basically in a nutshell, it means like if you
have a 3D object, the grain can go with
something around a corner or around a curve like brick wall or something like
that, so it'll go with it. If it's off, then it'll
just go right over it so something like that's
the best example I have. You can definitely look into
that more in the handbook. I don't do any 3D art, so we're going to move on. As we get into rendering, this is going to
basically control how brushes show up and
interact with each other. Like if you were to paint
on Canvas, like diluted, like watered-down paint
versus a nice thick stroke. Light is going to be
your lightest uniform. This is very similar to how
Procreate structure is. Intense is going to
be really vibrant. Heavy is going to
be just a little under that uniform also similar to how this is uniform
blending versus glaze. The glaze is like
the application, the blending is
blending together and then intense blending
is even more so. You can play with how you
want that to interact. Some of these will be a lot more prominent in different
types of brushes, but what edges can
soften the edges. Brown edges can
apply some texture. You're not going to
see it a lot in this particular brush
and then you have your typical blend
mode controls here. When I'm creating brushes, I don't usually touch
the rendering mode. I don't really need to
or find a reason to, but know that it's
here so that you can make these little
tweaks if you're like, gosh, I wish that this rendered or blended a
little differently. Just know that this is
here in you're rendering. We'll go to these ones
in just a minute. That's under Apple pencil. You can see opacity options
here are all the way up. I want to turn them
all the way down. You can see in the preview, there's no more transparency
on any of those your size. Do you see how some of them are getting smaller and larger? You can turn that up if you want the stippling brush to
have that effect, usually, I just keep it at
one solid spot, but this is just dependent
on your pressure. It doesn't change what size
it's going to be used at. Let's say I have
it pretty small. It's not going to
change that at all, it will just change depending on the pressure that I put down. Let's see, I'll make this even larger so you can see it better. Pressure, less pressure, you can see the difference here. If I make that larger,
you'll see it even more. [LAUGHTER] Light pressure to heavier pressure is going
to make a difference there. But if you don't want
that or you want it less, so just turn that
down or turn it off. That's your pressure
sensitivity. Then flow is the same thing
that we talked about already. This is just dependent
only on your pressure. This is really helpful
when you're doing drawing or calligraphy
brushes and things like that that makes a huge
difference in the pressure. Then opacity as well. Like for example if I
go into my brush pen, make this larger, I
have this nice tapered. If I go heavy pressure, light pressure, it's going
to have that effect. I'm going to go back here.
You can see this is big. To adjust that, you're going to want to go to Properties and
you're going to see preview size right here
so that's what that is. I'm going to turn
the preview size down and you can see there. So this might actually
have to do with the maximum size here
and minimum size, so I'm going to turn
that down quite a bit. There we go. Now that's
looking normal and now it's acting normal
so it's not huge. You can adjust your
minimum and maximum size and have your stippling
brush work beautifully. If I go back to stroke path, I can turn my jitter
up even more. That's going to create
even more of that effect. I don't love the
previous still I want it to look even
more like stipplings. I'm going to go back to
Properties and I'm going to make their preview size smaller
if I can. That's okay. Let me turn the
minimum size down. That looks better. Now it's
more of a stippling brush. If I turn that way down, then it's going to work well, then I can layer over that. It's going to work great so
there's your stippling brush. Pretty easy. Now, you can do this with a
lot of different things. Like here's specs that I created that will create
more noise and so that's just as you get more familiar with adding different
grains and textures and whatnot and playing
with the options here. I'm going to go into a
different brush to show you the rest of what these are here. Dilution, this is what
makes dilutions going to, as you can probably guess, dilute it and make it so
that it doesn't flow as intensely charge is going
to affect the dilution. Like how much is
going to go into that initial part
that you lay down. It's going to get less and less, but the initial part can
be pretty heavy attack. You can see that
that's going to adjust overall as well and that can have to do
with pressure too. There's a lot of interacting
elements to this. Pull is going to be one of those things that you can
mix around your Canvas as you're working so it's going to help with
interacting as well. It's hard to tell without
actually using color, but that's what that'll do. Blur is blurring, etc. Color dynamics is a lot of fun. You're not going to see
a great preview for this because we're working on this
black-and-white situation. But basically, you can
affect just the stroke. You can affect it in pressure. You can affect it in
your stamp depending on what each of those is
going to come up with, but you can vary the color. If I was to change just the hue, if I go to a color
with that brush, it'll change depending on
the pressure that I use. If I do that, you can adjust where
it goes on like the hue. What am I saying? [LAUGHTER] How much it changes? If I had that down further, it's going to stay more
of an analogous palette. Where less pressure is, a little tweak toward
another color. This is great if you're
doing something like, let's say you have a texture
and you're putting in a lot of noise and bushes or
something like that, and you choose a
color like green, and then you want
like some grassiness, it's great for that without
having to change colors. Just fun. Also
saturation, you can vary. If I turn hue down
and just decrease saturation a little bit
depending on pressure, I can have this go down and
then I didn't do that enough. There we go. That was too much, but you
can see what I mean, how it's going to take the color away and then brightness. You can imagine bright and dark. That's really fun and
you can play with all of these depending on control. Again, you have stamp, you have the stroke. The color pressure is where
I like to use it the most. Then tilt is based off of
your pencil tilting dynamics. Speed. This is
instead of pressure, it's like, okay, how
fast am I going? Well, my speed can determine
the size of how that works. If it goes down, I
have this taper. If it's up more, it's more tapered toward the end instead
of the beginning. Opacity, same thing
depending on your speed, if you want that to be a
control and then jitter, you can do based off
your speed also. I don't do any of that.
I like more control. I guess you do have
control over it, but that's an option. Then we looked at Apple pencil. We know how that works. Pressure, you can adjust the flow with your
pressure as well. Depending on how much
pressure you have, you can have more
flow or less flow, more opacity, less opacity. Your bleed, same thing. How much is that coming through? Tilt. If you'd like to
have control based off of going on the side versus
going up, you can do that. For this one, it's
pretty standard, but I can change the opacity or the gradations like this is cool because it's going to have less. If I was to do it like this with the tip versus the side, it's almost more like shading. You can also change the size, so it's larger when
you go on the side. That's how a lot of these
pencils are created. The 6B is a good
example that comes with the Procreate brushes. Let's see if I can find it. Sketching 6B, clear this, I'll go back to black
so it's easy to see. The tip of it is like this. The side of it's just lighter and then
you're in your properties. This is again your preview size. Smudge pull. This is where you're
going to adjust your preview size that comes
up in the brush library, your maximum size, minimum size, same with opacity materials. This has to do with your 3D, so you can sample things on
these types of materials. Then about this brush
is where you can set your own information. If you duplicate your brush, it's going to be their
information, which is great, because that means that if
someone duplicates your brush, it's still clear that
it came from you. I can go to untitled
brush and say stippling and then made
by your name, sign it. Then you can add your photo, and then you can say
create new reset point. That way, no matter what, it will always reset to
where you are right here, and then done and then
you'll see it like this. That's like brushes
in a nutshell. So let's apply some of this.
15. Brushes in Action: Let's apply some of this. In this case, I'm going to get rid of these
texture layers right here, and then I'm going to go to that main layer, create a layer. It's automatically
a clipping mask because these two
on top of it are. That's what I want to work on. Let's just say I go to a green layer and make
this a lot smaller. I just want to add
some depth here. I add this depth inside here, I'm not going to make this
too fancy because I just want to give you an example. Let's say I want to adjust this brush because
it's two powdery, even though I did make
it that way on purpose. But let's just say in this case, I don't like how powdery it is, I want it to be just more. I have more going on. I can go into that brush, and instead of editing it, I can just duplicate it, and I can go and make
some adjustments here. The first thing I
think I want to do is increase the size
of these specs. To do that, I'm going
to go to my Properties, and I'm going to change the
minimum size and make that larger so that it
isn't that low. Let's just sample that real
quick and see how that looks. Already that's a
bit more textured. One of the things
that I will do, especially if a brush is larger like this and
takes up more space, if it ends up getting someplace that I don't want it to go, for example, up here, I'll just go in and
just erase that spot. Removing some of it isn't
removing because I have another layer of
grid on top of this, but just so you know. Then one of the things I love doing is increases like this. If you make a nice sharp
crease in-between shading, it just brings things to life
a little more in a 3D way, which is really fun. Here I could do the same thing. I've got lots of
resources that we go over like this type
of lettering together, which is so much fun. But in this particular course, we're just going over
these must knows because, gosh, I wish there was time for everything, but
there's just not. If I make that even smaller, I can do it inside here, which is just fun, and then I can fade that out with an airbrush,
blah, blah, blah. That just creates
that pretty effect. Then if we go in and apply
what we've learned so far, we can decrease the opacity, we can change that to
darken color burn. Color burn won't do anything
because it's black, but if we change it to re-color and change it to like a green or
yellow or something, see how that just creates
that natural element. It's just very fun. There's a lot to
play with brushes and a lot to play
with blending modes, and a lot over the interface, but hopefully this
really gets you set up on that jump-start that is also important to be able to have these
seamless workflows. [MUSIC]
16. Snag Your Free Brushes!: [MUSIC] As promised,
you can grab all of my favorite custom brushes that
I use in my artwork now. These are so much fun. You're going to get
things from shading to particular unique edges
as far as outlining goes. I've worked a long
time on these because I wanted them to be
exactly what I wanted. Now you have the tools
to do that as well. I can't wait to see the brushes
that you end up creating, whether it be for
yourself or to share. I also want to give
you an invitation to join me inside of one
of my other classes because you never
know what kind of creativity is waiting
to burst out of you. Well, I've got a
few to choose from. [LAUGHTER] So I will see
you next time. [MUSIC]