Photoshop for complete beginners | Widhi Muttaqien | Skillshare

Photoshop for complete beginners

Widhi Muttaqien, CG expert & entrepreneur

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
22 Lessons (2h 18m)
    • 1. Introduction

      2:21
    • 2. Conventions & Disclaimer

      4:05
    • 3. Raster vs Vector

      5:20
    • 4. Photoshop UI

      4:59
    • 5. SS 02 02 working with image files

      5:29
    • 6. Navigation

      3:37
    • 7. Color, Brush & Eraser

      7:29
    • 8. Layer basics

      5:00
    • 9. Transformation

      6:40
    • 10. Smart object

      5:18
    • 11. Layer group

      3:23
    • 12. Artboard

      7:03
    • 13. Selection introduction

      5:48
    • 14. Selection tools

      6:51
    • 15. Modifying selection

      6:00
    • 16. Drawing simple shapes

      8:35
    • 17. Blending modes

      5:05
    • 18. Layer properties

      8:00
    • 19. Locking layer

      4:26
    • 20. Clipping mask & image mask

      9:09
    • 21. Project: Bleeding text poster

      9:01
    • 22. Project: Desert rabbit

      14:28

About This Class

Adobe Photoshop as we all know, is the industry standard for image editing software. It is used in many different fields. Photographers, web designers, illustrators, 3D artists and many other art and design related expertise, all rely on Photoshop in their daily workflow. Yes! Photoshop is that important. If you never used Photoshop before and need to master it, fast. Then this course is your best solution. It is designed for complete beginners, so no experience needed.

In this course. We will start discussing the difference between raster and vector. Learn the UI or user interface of Photoshop. Learn how to work with image files. Then learn how to navigate the document effectively. Next, we’re going to cover layer and layer related features such as: smart object, layer group, artboard, layer style, clipping mask and blending modes. After that we will move on to selection. From the concept of selection, using selection tools and techniques for extracting and modifying selection.

Finally we will have 2 projects at the end of the course. In the first project we will create a typography poster. And in the second and final project we will crop a rabbit photo and place it on a desert background. Then add some fashion statement on it from scratch, using the drawing tools in Photoshop.

After completing this course -in sha Allah- you will have all of the basic knowledge working with Photoshop, enough to further develop the skills by yourself. Or you can also take more advanced courses in Photoshop that I’ve created or will be created later. So, join now and make your first step in the world of digital graphics! See you on the other side.

Transcripts

1. Introduction: assalum aleikum. My name is really moot. Talkin have been teaching computer graphics since the year 2000 and also founded several creative based companies. Adobe for the Shop, as we all know, is the industry standard for image editing software. It's used in many different fields. Photographers, where designers, illustrators to the artists and many other art and design related expertise all rely on for the show up in their daily work flow. Yes, for the shop is that important? If you never use for a show before I need to master it fast, then this course is your best solution. It is designed for complete beginners, so no experience needed in the scores. We'll start discussing the difference between Raster and Vector. Learn the U I on the user interface off for the show. Learn how to work with image files, then learn how to navigate the document effectively. Next, we're going to call for layer and layer related features, such as some are Rob Jake Layer Group outboard layer style clipping mask. I'm lending modes. After that, we will move on the selection from the concept off selection, using selection tools and techniques for extracting and modifying selection. Finally, we will have to projects at the end off the course. In the first project, we will create a Taifa graphic poster like this one and in the second and final project. Well, crop this rabbit photo and place it on this desert background, then at some fish and stedman on it from scratch, using the drawing tools in for the shop. After completing these cars, you'll have all of the basic knowledge working with for the shop enough to further develop the skills by yourself. Or you can also take more advanced courses in photo shop They have created or will be created later. So join now and make your first step in the world off. Digital graphics. See you on the other side or Salam alaikum. 2. Conventions & Disclaimer: welcome to the course before moving on. There are several things I need to mention and to make clear force first about the structure off the course. I have carefully crafted the curriculum so that everything is placed sequentially. Each lessons you take in one level will become the foundation off the lessons or the next levels. Therefore, it is important that you take the cars in order, step by step, not jumping around if you take the course by jumping around, most likely you will get confused in some point because I usually will not repeat lessons, which already explained in the previous videos. The second thing I need to mention is that you need to practice for each video. Please try out the lesson yourself. At least ones. The course is not disobey theories. Most off the lessons are practical skills. So again you need to practice. If you really want this online course toe benefit you several conventions for discourse abusing PC computer. So every shortcut I mentioned in the video will be for PC users. For Mac users, mostly, you simply need to change the control keyboard shortcut, toe command, keyboard shortcut. OK, next is the document template Adobe for a shop and Adobe Illustrator has lot of presets for documents you can use RGB or C M Y. Key. You can you speak sauce or centimeters or even points for measurements, not to mention size is basically to make things less confusing down the road and so that we have the same setting to start with India's sports when I open a new file in Adobe for a sharp abusing film and video preset category and use this HDTV 10 80 p precept. Basically, it will set the documents with toe 1920 pixels and said the hate toe 10 80 p sauce. The measurement units toe pick sauce for the arbor checkbooks. Make sure it is turned off, said the resolution to screen or 72 pp I, and said the color mode toe RGB big grown toe white and finally with no color management for Adobe Illustrator, I'll be using Android 10 80 p precept, but set the orientation to landscape for those off. You who couldn't find this precept just used these values each time you open a new file, said the documents with toe 1920 pixels said the hate toe 10 80 p. Source said the color Moto RGB and the measure Man units to Big Source and lastly for raster effects said it was screen or 72 pp. I if in the future, video lessons are set up certain values such as blur values or brush with values. But the appearance that you have in your file, it's a bit different from mine. It's a big chance that you set up the document differently, so please check your documents values first. If this ever happened to you throughout the course, I'll be displaying a lot of images and videos. Some off them are not made by me, amusing them nearly as source off inspiration and as reference for all of us to study, because I think they are great artworks. Okay, if I can find the owner's name off the image, I will try to add credits for him or her on top off the image. Otherwise, are really spray the image as is if I don't specifically state that the image is made by me or has my watermark on it, it means those images belong to its respectful owners or artists. I do not claim those images or videos are made by me. Okay, let's move on to our first video lesson 3. Raster vs Vector: in computer graphic world There are two types off graphic Raster and vector. First, let's talk about roster. Roth Orographic are images made off numerous small squares. When you see images like these, for example, it looks nice and smooth, but notice when we zoom in, we start to see the reality that this image is actually made off these small squares. The small squares are called pixels. Your pixel is actually came from the abbreviation off picture Allah. Men, each off the pixel has only one color applied to it. Because raster images are made off big source, they are resolution independent. What I mean by that if someone say's that these image has 100 by 600 pixels resolution, for example, it means it has 100 columns and 600 rose off total pixels. High resolution images will have final detail because more color information can be contained by that image. But the file size will be bigger. Basically, the higher the resolution, the bigger the fire size Veta graphics are images made off points, curves connecting those points and color fields inside the area formed by those curves. These points and curves and color feels are stored as mathematical values, not aspects for great data like raster images to so as the result. Generally speaking, vector images are smaller in file size than the Raster image version wreck. A graphics are also resolution in a pendant I am using Adobe Illustrator Here notice when we zoomed in tow. As far as we can go, we won't see any peak sauce. We can re size or scale of ETA graphics to any size we want without the race off. Losing any graphical information working in vector also give us more flexibility because we can always go back and change things around. For example, when we draw a circle like this in Illustrator, we can always select it and click the shape or re color it as we like. The ship is still alive and irritable. This is something that you cannot do in pure raster images. You might be wondering by now why not? We just use a vector for all off our graphics. Well, the answer is not all in majors best represented by vector graphics. Complex images like Photograph due to the nature of it, is best represented in raster images. Also because Fattah graphics are basically a bunch off mathematical values. They need to be calculated and rendered in real time to be displayed on the screen. Generally speaking, complex vector images will require more computing power than the raster counterpart, because there are advantages and these advantages off using both off this graphic types and that you cannot force one graphic type toe handle every type off images. Therefore, there are two type of graphic. So for in this world Rastra Base category on vector based category. Adobe, for example, provide us with two different software for graphics editing. But though before the shop is designed to help us working with Russell images and Adobe Illustrator is designed for a vector graphics. Although in for the shop we do have some factor tools. As an illustrator, we have some raster effects as well, but they are not as complete as when we are using what they are designed for Now, Adobe is not the only company making design or graphic software for us. The images. There are other software, such as Gimp Preta, coral Pain show, affinity, photo etcetera For a veteran graphics you can find escape Kodro, affinity, designer, etcetera. I use illustrator and further shop, mainly because they are the most common design software in the world. And I've been using them since I learned computer graphic back in a college. That's about 20 years now when I record this video. So to recap what we have discussed in this video in term of resolution roster is dependent on director is independent in term, off file size a vector is the winner as generally smaller size than the roster. In term of flexibility or creditability. Vector graphics is better than roster for displaying voters or natural images. Roster is better than directors and Leslie for computer processing, generally director need more processing power than Raster. 4. Photoshop UI: This is the first part off our photo shop less and videos. In this video, we will learn the you I or the user interface off other before the shop. If you're you, I does not like the one we have in here in the screen. Then it has been changed, either intentionally or accidentally. If you intentionally changed the why, then you might already be familiar with the lesson that we're going toe coffer in this video, and you can skip ahead to the next lesson. But if you haven't changed it yourself, then pay attention as we go over how to customize d u I to start, we're going to set the you I to the standard set up. So we all have assembly out in the same starting point to make things less confusing. Now let's click on this button at the top right side notice we have suffer. All you highly are presets are here. We have, for example, essentials motion photographically out, etcetera, clicking on one off this precept. We change how the U I looks and how it's laid out. Now let's go ahead and click on this issue in show preset and orders we have done here. A button caught reset essentials by clicking this button for the shop will reset any changes we've made previously on this layout. Okay, so now we have something like this. If you're using previous version or photo shop, don't worry. You can just follow along without resetting anything. Okay? Now we have a lot of father show panels opened. If we want to cause a panel, for example, we want to close this library panel simply right. Click on the name off the panel and then just click close or another way to do this. For example, we want to close the color panel. We can click on the option Aiken at the right side and shoes clothes known here. We can also direct the whole group like this to make it float and just click on this X button to close it. The panels in photo shop can have two modes Aiken mode and expanded mode. This panel in here are all in Aiken mode. To make them become expanded mode, we can click in this carrot button or angle court button to be precise. Notice how this Aikens are no expanded into a full panel clicking it again. We'll make it go back toe. I can mod in Aiken mode. When we drag to resize a panel, it will become I can. We text like this? Let's just right click on the name and cause this panel and then this one also, to add more panels in tow, only out. We need to open it first by going to the window menu and use any panel you want toe open. For example, I'll open character in here. This is for controlling packs or part off typographic toes in photo shop. After we have it open, we can write this to make it float or drag this to this area to make it doc or place side by side without overlapping. Okay, guys, this will be the basis off our you I lay out further on. We will add more you I panel later in future lesson. For now, let's see what these basic panel can do for us at the left side. Perhaps the most important panel off all is the tool spent all unlike other panels, it only display Aiken's clicking this angle. Court button will only make it one column or two column layout. This is where we access most off the tools in for the show. The second most important panel will be the top panel, which is called the option spent. All this is a contextual panel that will display prime maters based on the tool with selecting the tool spent all. For example, if we select the move tool in here, we can see the parameters on the settings for the move tool up here. If we select the brush tool, for example, we will see different options up here. If we select the Grady in tool, we will see different settings or controls for radiance up here. So again, basically, the option spanner is contextual panel. It will display perimeters based on the tool that we use. Currently, this is the character panel and this is the paragraph panel. Basically, both are for controlling packs inside photo shop, and then we have the swatches spend all here where we can store and be color easily. Now, don't. Here we have the layer panel where we can see and control the composition as stacking images General panel, where we can see each general strength which are red, green and blue. Sometimes we will also see the offer, General, in this panel which controls the transparency. The last one we have here is the path panel where we can store in organized paths or a vector shapes. I know that if you are new to photo shop some off this still not make sense right now. But don't worry, we'll get there eventually. 5. SS 02 02 working with image files: I believe most off you should already know about image. For formats, there are at least three image for formats that you encounter every day just by brushland Web, Jay Peak, PNG and Geo file formats. These are all raster image for formats so basically composed off small squares called pixels, as you mentioned earlier. Although they are all the most common file for months in a Web, they are not the best file formats to store your work if you want to edit the image again later, the best format to store your work when working with Father shop is, of course, the photo shop native file format called PSD. Starting your work in PSD file format will ensure that all of the data are saved. Other file formats are not going to save some of the photos show features such as layers of ecto Pats, irritable Tax Adjustment, Lee Years and so on. On the contrary, if you want to publish the image such as uploading it to the Web, you don't want to use the original PSD file. You should use PNG or jep a corgi file instead. Why well, giving where your PSD file is gonna be like giving away your recipes in the food industry or like giving where your source scored in software industry. Also, the file size will be bigger, so it will take too much time and Ben with tow, applauded. Not to mention most browsers will not even recognize the PST file format. So to recap, you can open almost any type off image format in for a show, but for saving your work, you're gonna always want to save it in PST Far format. We just a native file format in for the shop. When you want to publish the image, you should not use PSD file format. Instead, use other file formats such S PNG, JFX or Jif in for a Shop. There are two terms related to image resolution, which usually confuse many beginners. They are image, size and can for size when looking both off them. Currently they will display the same value and also mean the same thing. But if you change the value, the resulting image will be different. Let's see what image size will do to your image force. For example, we have this image off 100 by 100 pixel size. If we resize the image with the image size function, for example, changing it to 200 by 200 pixels. The image will be scaled up, so now it is bigger than it was before. So that is how image size function works. Now, if you do this with canvas size function, for example, we take the same 100 by 100 pixels. Image change The key emphasize toe 200 by 200 pixels. Noticed the image will not be skilled up instead for a shop ATM origin to the existing image so that the total size is now 200 by 200 pick sauce. Let me under this by pressing Control Z. If I used the canvas size function to make it smaller, that's a 50 by 50 big sauce. Okay, now, for the shop will give this warning. Just click the proceed button. As we can see, the image isn't scaled down, but it is now cropped, so that is the difference between image size and emphasize function in for a show. In conclusion, image size will skill. The original image, while can for size, will retain the scale, but it will add more bling areas on the image or crop some part off the image if you make it smaller. Another method of defining the ken for size is by using the crop tool to access the crop tool. You can click on this button by default. The crop toe will use the document size as the starting size. It can make the canvas size bigger or smaller by dragging the borders off the corners off the crop tool. After you. Like what you see, you can press under tow, apply the cropping. There are many options in the options panel were using the cropping tool. But for now, let's focus on this button, which is the delete cropped pic sauce. If this is turned on, any pick sauce beyond the cropping region will be deleted when we apply the cropping. When this is turned off, the canvas will get smaller with the pink sauce beyond. The new canvas area will still be there, and we can drag the layer to see them on the screen. When you need to publish your work as an image file to be used outside for the show, you should not safe the file because seven The file were resulting a PST file. Instead, you should use the export command to save your work as a common image formats readable by other software to export the file, you can goto file, then juice export, as you can see in here for the shop, came with a lot off export option. But the most common export command will be using Is this export as command in here? You can specify what image format you're going to use, and then you can click the export all button down here to export the file. In later videos, we will discuss offer our common file formats that you can use to export your image. 6. Navigation: in this video, we're going to learn how to navigate the document in photo shop. What I mean about navigation is learning how to modify the way we see the document, such as spending around the document, zoom in and zoom out and rotate the document. Please know that we're not transforming the image on Lee changing the way we see the image . So basically the image will stay the same. The standard tools for navigation are the hand to protect, futile and zoom toe in. Here I have a dummy image, so we have something to work with. It's an illustration I made years ago for a client. If we only have wiped color can first, you may not see the changes. When do indemnification. Let's discuss the rotate to force toe access it. We need to click and hold the hand tour, then click in here already can also use our for shortcut. Then just click and direct like these on the work area. I need to make this really clear again that we are not actually rotating the image. The image is not changing at all. We simply rotate the few or the way we see the image. Okay, The Red Compass arrow indicates the original top direction. To make the rotation snapped, a 15 degree in Cremin. We need to hold Schiff while doing the rotation. In this way, we can easily snapped back to the original orientation, and that will be direct campus arrow, pointing straight top to open around the dock. Human you need to be in zoomed in mode when zoomed out. And seeing the full image like this for the short will prevent us from doing any painting. So the handle in this position will not be usable. Due to this behavior. Let's talk about Zoom to first to zoom in. We can use the zoom tool click ones like these to zoom in to zoom out, simply hold out notice how to curse, are changed to minus Sign Klay and resumed out. You can also click and hold while in Zoom Tool and just move the mouse left and right, left direction with zoom out right direction realism in. Let's zoom in a little so we only see part off the image. This way, we can use the hand tool to open around the document. The keyboard shortcut for the handle is H. Using the navigation tours is great, but there is a faster way off doing unification in photo shop. And that is by using the space bar key combination to open around the canvas. Simply hold space. Barkey. Notice the coarser changed toe hand toe temporary drag around and we can pan the document. You zoom in. You can press and hold both space bar and control key together and does, um, out. This is the trickiest part. You need to hold three keyboard keys at once, Space bar control key and out key altogether. Okay, However, you can also just press and hold space bar in control key and just direct the mouse left or right, just as we did with a zoom tool before do we navigation. Using the space bar key combination may seems to be a bit daunting at first, but trust me, this method is much faster compared to the ordinary tools. Also, if you are already familiar with this method, you can easily transform your skill toe adobe illustrator and adobe any made as they are all using the same space Barkey combination for navigation 7. Color, Brush & Eraser: in this video, we're going to explore photo shops, basic drawing tools, and those are the brush store and the eraser tool. But before moving on, let me explain quickly about these to box us in here. These are the color boxes. The top one is the foreground color, and the bottom one is a big grown color. To change the color, we can simply click on it and slightly slider toe. Find a base color. These lighter is called Hugh. After we like the hue value, we can find a spot in this area. The more to the right, the color will be more saturated. The more to the left, the color will be less saturated. Basically, the most left part area are grayscale colors. In term of vertical adjustment. The more we get to the top, the brighter color will be, and the more we get to the bottom, the darker the color will be. We're going to discuss more in depth about colors later. For now, I think they should be enough. The foreground color will be used later by the brush tool in a big grown color will be used by racial tour. Okay, let's move on to the brush tool. The brush tool can be accessed by clicking on this button or simply by pressing B for short cut after the brush toe is active. There are sufferer important settings that we need to know for us. A speaking, the brush type for the shop comes with a lot of brush presets. By default, you can download them from the Internet, or you can even create your own custom brush precept. We'll discuss custom brush preset in later videos. Inshallah, for now, we'll stick with the default brushes available in for the shop to pick a brush preset. We can either go up here on the options panel and click this button notice. We can pick one off these brushes. You need to double click on it to select the brush. Another way to do this is simply right. Click anywhere in the canvas as before. To select a brush, you need to double click on it. The less method off picking brush presets is by going to the window menu. Then open this brush preset. We know. Okay, let me close this window first. Okay, The next thing we're going to discuss is the brush size by default for the shop will display the brush size in the mosque or sir, so the circle shape at the mosque or sir is actually the brush preview. If you don't see this circle coarser, you might need to check your caps lock key in your keyboard. Make sure the capsule KIIS not active. Otherwise, you will only see precise cursor and not the brush. Pre few coarser okay. To change the brush size, you can use the keyboard shortcut, opening breaker and closing record keys at the right side. Off letter P open Brecher Key, which is left one. We'll make the brush size smaller while the costing bracket key, which is the right one. We'll make the brush size bigger notice when I click and drag on the canvas. Using various brush size, the with off each stroke are different. Another way to change the brush size is by pressing and hold the all key. Then press and hold the right mouse button and then move the mouse to do right or to the life as you can see for the shop will give a feedback or pre few off the brush size in red color. You can also change the brush size by accessing this button up here in the audition, spend all and slide the slider. You can also rightly and slide the slider, but I don't recommend his methods because you cannot see directly the brush size compared to your artwork and also it takes more steps to do it. Next, we're going to discuss the opacity off the brush. Opacity is the opposite off transparency. So basically, the more opaque, the rest transparent. The brush will be the less opaque, the more transparent the brush will be. You can set the brush opacity up here right away at the option panel. Let me pick another color for these. Okay? Notice. When growing with low opacity setting, the color generated by the brush tool will become same it transparent so that we can see previous drawings or strokes behind it. Another way to change the opacity quickly is by using the number keys in the keyboard. To change your capacity to 50% for example, you can press the number five key on top off the letter are key or you can also pressed number of five key at the Phnom Penh area provided the normal key is active. So pressed. Number two, you get 20% opacity Pressing number eight, you get 80% opacity. You'll get the idea now. What if, for example, we want tohave 25% opacity. Can we do that with a keyboard shortcut? Yes, we can simply hit number two and the number five sequence. Lee, you need to do this fast enough. Otherwise, for the shop will pick up the last number only. To get two full opacity, you compress number zero which will make the opacity toe 100%. There is no shortcut to get to 0% opacity because, well, zero opacity will make the brush tool has no effect at all, thus making it useless. The less brush setting meaning to discuss will be the hardness. High hardness value will make the border off the brush sharp. Why? Low hardness value. We'll make the brush border blood. If you Right, click and see these two brushes in here. These one has low hardness value as the border is blood and this one has high hardness value. As we can see, the border is harsh or sharp beside right, clicking like these, we can control the hardness off the brush by using a combination off keyboard modifier and the right mouse button. To do that, we can press and hold out, then press and hold the right mouse button and move the mouse up and down for a shop will provide this red color feedback toe preview how the brush will behave later. We've used this method before to change the STAIs off the brush, but to change the brush size, we need to move the mouse right or laugh while changing the hardness. We need to move it up and down. The eraser tool will erase our drawing. What is interesting about the eraser tool is that it uses the same brush engine as the brush tool. So all of the things we've learned before for the brush tool, such as changing brush, preset changing size, opacity and hardness are the same as when we are using the razor toe. What is different about the racer, too, is that it uses the background color, toe calorie or canvas. So, for example, if I change the background color toe, other color, I would say a yellow color notice when you raise the image. It does not create white color as before. Rather, it used the yellow color. We just speak toe colorize the image now something to keep in mind is that the A raise? Our tool works differently on bigger on layer than on ordinary layer. This issue will be discussed in the next video. 8. Layer basics: the first important concept that we need to learn in photo shop will be layer. You can't in layers as transparent papers that we can steak on top of each other. Now, when we create a new fire in photo shop, you will be provided a layer called big around in here. This is true. If you create a new file, you send the HDTV video preset we mentioned earlier in the convention video. If you create a new file with other presets, such as mobile or Web, you'll be presented with an ordinary layer like these and an outboard. This is not what we want to discuss Now. We'll talk about our board in the next video. Inshallah, for now, we want to focus on the background layer, so make sure you open a new file with the film and video preset and choose HDTV. 10 80 p. A big role layer is a special layer. What's so special about it? Let me just show you right away. First, let's create a new layer by clicking on this button. Notice we have this player one in here. Now grab a brush tool, then pick a color in this box arduous orange now, but any color will do to make the brush bigger. We can press the crossing Brecher key, and then just brush away like this. Okay, Now create another layer by clicking this button again. We know half layer to change the color to sigh in color or a different color as long as it is different from the brief years and then this click and drag around to make some brush stroke. Okay, now we have a total off three years we can see as I hide and show this layer by clicking the icing boss in the left side, off the layers name. We have big grown layer which contained only white color. For now, the second layer this layer one which has this orange brush strokes and finally the layer which is named layer to contain deci in brush strokes. Notice how the science color coffer the orange color. This is because this layer to is on top off the layer one so visually layer to will block layer one. Okay, Now notice. When I move this layer to so it is placed below the layer one, we can see the orange color now blocking the science color. From this example, we can conclude that layer panel similar stacking order and for the shop any layer put on top will block layers glow it. I'm pretty sure that you get the idea off how layer works. Until now, I mentioned before that the big room layer is a special layer. Notice how the layers name is italic and the layer is locked with this padlock. Seymour notice. When I hide the bag wrongly year, we can see the surrounding area become a checker pattern. This checker pattern is just a way off displaying transparency. They will not show up like this when we print or publish the image that's quickly or two to make it active. Just the eraser tool, right click and big heart H brush in here make the capacity to 100%. We're not your race like these. The area where you raised become transparent again. Transparency and photo shop are indicated by this checker pattern by default. If we re something in the background layer using the grace of tool, you will not get transparent area instead for the shop will at Baghran color to that layer . We've tried this before in a previous video. But let me just show you again. Let's say we choose a green color for the background color you're raising on ordinary layer will make it transparent. So the bigger on color, which is this green color has no effect at all. But notice you raising on a background layer. We will result. A green colored brush strokes like this. Okay, now what if we want to change or comfort the bigger layer toe ordinary layer? Well, we can do that easily by renaming it to any name you like. Double click on the layers name and usually a photo shop suggests to name. These tools are zero. You can change the name, but for now, this click on the OK button and now noticed the layers. Name is not italic anymore, and we don't see any padlock symbol at the right side. This layer is now an ordinary layer and will behave as ordinary layer. We can see when I arrest the image in this layer using the eraser tool. It will not produce bigger on color anymore. Instead, it will create a transparent area 9. Transformation: in for the shop. Every image element will be stored as layer. Let me create a new layer force. Add some green color brush strokes like these. Okay, I'll add another layer. Change the color toe blue and just like before, will add some brush stroke again, just so we have something to work with. Let's discuss how to move players in for the shop. The move. A layer. We need to make sure that the layer we want to move is currently active. So, for example, if we want to move the green strokes, then you should see this layer active, highlighted like this one. To select the layer, just click on the layer. So now the layer where the green strokes are located is active. Just the move tour. You can also use the shortcut V toe. Access the tool. Well, this tool is active. We can now click and drag and move the layer around as we can see it. Agree in strokes are moving. If you want to move the blue one instead, simply click on its layer. Used the move toe to move it around. Okay, moving wrong layer is fun, but what if we want more control over the transformation. Such a scaling or rotating we can use the freedoms from two for that to access the freedoms on tool. First, you need to make sure that the layer is active, just like when we used to move toe. If you want to transform the green one, then click on its layer first, then press control T, or you can go to edit menu and choose free transform. You're going to use these command a lot when working with father shop. So I recommend you to memorize the shortcut from this video and beyond. I will assume you already know the shortcut, so I don't need to keep repeating the lesson. So again, press control T toe access, the free transform tool notice. When free transform is active, we will see control notes like this to move around. We need to place our mouse cursor inside the transform tool. Not outside. It can be on transparent area. No problem as long it is inside the free transform bounding box. Okay. To rotate around, you need to move your mouse cursor near the corner off the three times on bounding box, but not touching them. notice the coastal change toe 1/2 circle aero like this, indicating we are on rotation control area. Well, in this position, if he quick drag like this, we are rotating the image. Okay, so that is how we can rotate an image or a layer. Now let's move on to scaling. To scale a layer. We can use these square control notes. We can click and regular corners to make the Skelly happens both on with and hate dimensions. Are you seeing the straight notes like this one? This will make the scaling happens only in one dimension or one direction. This one and this one will make it skill vertically. This one and this one will make it scale horizontally. Okay, if you like the transformation and you want to apply it to the image, you can press, enter. But if you decide to cancel and referred back to its original shape or position, then you can press the escape button. Most of the time, we want to transform image with certain constrained, for example, moving image straight, horizontally or vertically. We will also need to rotate object at exact 90 degree angle and also we want for example. Scale object. Uniformly, we thought, Any distortion so that the image is not stretched or squashed. We can do all of these things with the help off keyboard modifier keys. Okay, let's discuss the move in first. When click and drag him off a layer. We can press and hold the shift key to constrain the movement toe 45 degree direction so it will be constrained to move on Lee vertically, horizontally and diagonally, whichever closest to the mass position. When we rotate, we can also use the shift key to constrain it to 15 degree in Cremin. So it was snapped off 15 degree, 30 degree, 45 degree. And so on. This way we can snap easily to 90 degree, for example, to make it standing straight or 180 degree, turn it upside down for scaling. We can use the shift key, and the all key modifier holding sheriff will make the scaling happens uniformly. Basically, the with and the hate will be skilled together, maintaining its ratio so you don't get stretched or squashed image. Okay, no noticed. When we skill the image, it always used the other side or corner as the center of the scaling. If you press and hold the out key modifier, the scaling will happen using the center of the object as the center off the scaling. You can see the difference in here. This is withholding the old key and this year's without holding the all key. I am sure you get the idea. Sometimes we need to this thought on image. So they feed toe perspectives big around image or perhaps just toe accentuate a graphic element or for any other similar purposes. We can distort images easily, using the fate transform tool and holding the control key on the keyboard. For this example, let me just throw some random selection like this. Fill it with orange color. Okay, Now our sister turns from tool by pressing the control T keyboard shortcut. Now we can see the free transform control notes surrounding the image. Okay, Now hold the control key and just click and drag one off this control node. Notice how it will not do any scaling, but instead it will distort the image. If you like the changes, you can press enter to apply it. Or if you decide that you don't like the distortion and want to refer back to its original shape. Simply press the escape key on the keyboard and the changes will be cancelled. And we have the original image back again, and that concludes lesson about transformation. 10. Smart object: When transforming pixel data, you need to be aware that transformation can degrade the pixel information. The degradation will not happen when you move the image, but it will happen when you rotate or scale it to show you what I mean. I will zoom in very close. Then let's create some drawing a blue rectangle. Then we had some orange color inside it and also green color like this. I know we haven't discussed this yet, but the drawing process is not our focus right now. Okay, it resume close enough for the shop will display. They speak so great toe, Help us detect the picture of position better. The setting for these can be accessed in a few menu. Then show then picks are great Notice If I click this check box, it will hide the grid. We actually need to see it now. So let me turn it back on again. Okay. Now watch When I press control T or free transform and wrote that this image 45 degrees like this press enter to apply it as we can see for the shop will try its best to fit the colors to the new given picture grids resulting big soul degradation when we wrote it is back minus 45 degrees to its original orientation. We can never have the original picture of back. It's already degraded like what you see in here. This is also happened when you scale the image. For example, if I make it small like this, press enter to apply it press control t again toe transform it and make it bigger again. Notice Scaling up the image will result blurriness in image. This is not Photoshopped fault. That is just the nature off pixel based graphic. So basically, movement is okay with rotation and scale. Not so. Okay, so is there a way to return the picture information while allowing us to do free transformation? Yes, there is. And that is called smart object. Smart object in photo shop. It's a way to encapsulate image inside a container. So the original image information stay safe inside that container. No matter what happened outside that container, such as quotation or scaling the pixels inside it are always safe. It's like having a file inside a file. Let me undo these suffer all time until we have the original image. Oh yes, you know, before the shop controls iwill under one step on Lee, and it's actually toggle back and forth if you want to undo, are moving backwards A for our times. You need to press control up Z. Okay, so press control out Z several times until we have the original image. Okay. Now, before doing any transformation, right, click first on the layer and choose convert to smart object. Smart object layer has the special symbol at the right bottom part off its thumbnail. Now notice when I rotate this 45 degrees, for example, he had entered to apply and brought that this back minus 45 degrees. The image stayed the same as the original, which is great. Now I mentioned before that smart object is like a container. That is why if you try toe added the pig sauce directly, such as using the brush tool for the shop won't allow you to do that because we are working with the container now, not the real Pixar information. So how can we edit it then? Well, we can edit it by first select layer, go to the layers option in here and choose edit contents are you can simply double click on its thumbnail notice for the shop will open the image inside the layer as if it is another file. So, as I mentioned before, smart object. It's like a file inside a file. You can make any changes in here as you like. For example, I'll add another rectangle with red color. Now, to save the changes, you need to safe it just like you save the file. You can go too far menu and hit safe in here or simply close it. And when prompted for saving the file, choose yes. When we are back to our main document file. We have something like this. Okay, so that is how you create an edit smart object layer. The last thing we want to discuss is what if you want to turn it back toe on ordinary pixel image or raster layer. We can do that by right clicking on the layer in juice. Rest arise layer. Now our layer is back toe on ordinary layer. We don't see the small symbol anymore at the bottom right area off the time neo, and that concludes our discussion on smart object 11. Layer group: group is a special layer that can contain other some players inside it. To create a group, we can click this new group button down here. This is one way to do it. Another way to create group is to select multiple layers that we want to be placed inside the group and then just click direct them all to the new group button down here. The new group will be created and all of the layers we selected before we'll be already included inside it. After we have something like this, let's talk about how we can manage layers with Group Group can be expanded or collapsed by clicking on the character button in here. If there are no layers inside that group, of course, this carrot button will do nothing. Collapsing Group will make our layer panel less complicated. We can combine layers belonging to a certain composition, rifle away our position as a group. If we want to move a layer into a group, we can simply drag it and release it on top. Off the group, we can tell that these layers belong to a group by their layers named position, indented to the right of it. What's so great about Layer Group is that we can select and add it all off the layers inside that group together by just clicking on the group's name. So click on the group's name and use the move tool to move it. Notice the all move together, and we can also press control t to do transformation, and all of them will transform together. Also, For example, we want to transform Onley one layer inside the group. Simply click on that layer and just do the transformation like we normally do. The last thing we're going to discuss about Group is lasting Group Group can be nested. What I mean by that is that we can have group inside another group, which is inside another group, so on and so forth. To add group inside a group against like a layer inside a group and click the Create a new group button are. We can also just drag existing group and release it on top off the other group, you may be wondering how much deep a group can be nested. Frankly, I'm not sure how many level deep group can be nested in other before the shop But in my experience, I never need any nested group more than three levels deep, most off my composition. I only have one toe to ruffle deep back in for the shop. CS for fashion I remember for the ship can only support until five level deep off nested groups. Then in CS six version, the number increased its support 10 levels deep. So the number keep increasing. And nowadays I don't really care how deep groups can be nested s. I typically don't use that much as it will make your composition off are complicated and with the purpose off having group to make your layers less complicated in the first place. Okay, I think that conclude our discussion about group at later videos. I won't discuss this group concept anymore and will assume you already understand about all of this 12. Artboard: when you open a new file with Web category. Appreciate, for example, you will see that in here by default. The art board auction is checked for our course. We may not be using art board that much, and mostly we want this option to be turned off later. But still, we need to discuss this as you may need this feature later. Or you might encounter fire without board from other people that you work with. Although groups and art boards are different thing, both off them self the same purpose, and that is managing the layers. The main purpose Off Art board is a way off. Heavy, multiple can precise is in one single PSD file thing off This scenario, let's say you want to build a social campaign or create marketing program for a product you need to descend banners, posters, flyers, booklets, magazine ads, Web ads and so many other publishing targets that each has its own size variations. Although they all have their own sizes, the graphic elements such as the logo, the artworks for those icons, parents and the background, for example, are all the same. They should look uniform. Otherwise, people will think they are not belong to the same campaign or to the same company. Working with art boards will make things easier, as we only need to work with one PSD file and a graphic. Elements are already there to grab as layers. Let's see how this works For now. I will adduce Web category, then pick this Web large, preset only create. Okay, now notice at the top off the layer. We know half these art board, basically outboard. It's like layer grouping, but with unique properties as it has its own canvas size. Okay, so now what? If you want to create a new art board, there is no new outboard button anywhere known here at the Layers panel. Well, to create a new art board, we can do one of the followings create from the layer option menu duplicate from existing art board on the canvas and less one click and drag using the outboard tool. Let's explore each off them one by one. First you see the layers panels option. If we select an art but like these, then go to the layer Panelist option we have suffering option in here First is to duplicate art board we have option toe the lead, the artwork. We can create a new art boarding here, and then if we select a group or layer before, we will have option to create a new art board based on that group or the layer that we select before, let's just say we want to create a new outboard click on this new art board button notice. We are prompted with this window in here. We can name the new art board. We can select standard sizes from these existing precepts. All of these are common. Target sizes exists in the world. So for the shop really helpful in this way, as we don't need to search online for standard sizes, of course we can always adjust the size or customize it. Based on our need. We can specify custom with an and custom hate value. In here. I'll just hit Okay for now, as we can see for the shop, well placed, the new art board neatly. The second method of creating art board is by using the art bore tool how this story is actually an alternate tool to the most tool. So click and hold the move toe now we can see the art boto click on it. Another way to activate the art. Bore, too, is clicking any art board in the layer panel. Clicking on any art boat in here actually will activate the artwork tool as we can see in here. Okay, now that the art Bordeaux is active notice in this mode we were C pillars. Signs around that current artwork, if we click on it for a shop, will create an exact copy off that current outboard in the direction off the plus sign we clicked. The less method off creating a new art board is to click and wreck in the empty can first area while the art Bordeaux is active. By doing this, we actually create a free hand or custom sized art board. We can move the art boat by just clicking and dragging it. If you want to align it toe other art boards. We can press control while dragging it like this. To change the art board size, we can select an art board, and if you look up here in the option panel, we can change the with and hate in here manually. Also, we can access the size presets in here. You can also move our mouths over the age of the art board and just drag like these. This method is OK if you don't need to follow a specific value. But mostly when we do our board, we know exactly what are the target image sizes, so I almost never use dragging method like these to change. The outboard size art board will mask or constrained office ability off the layers inside it. For example, if we have multiple art board such as what we have now notice when I drove with brush like this in this layer, although I draw a stroke across the multiple art But like this notice, it will only appear on the canvas area off this art board if he dragged this layer to the different art board like this. Now, as we can see, the feasibility constrain will change. According to the current art board can for size, you might not need our board feature, but when you create a new file, you may mistakenly turn on the art, but feature or you may receive a file from our friend, which has are more feature inside it to remove the art board. You can select the art, but you want to remove and go to layer panels option and choose Delete Art Board in here. By doing these, we are prompted with option, whether we want to delete the art board along with the contents inside it or just the art board. If we select, delete only the art board, the contents will still exists, and we can then later changed The key. Emphasize mentally like before, and it is by going to the image menu. And Uschi emphasize perhaps one of the most important benefits off half a multiple art boards in your file is when you need to export them. If you have multiple art boards like this and Goto file menu and choose export export ass as we can see, all of the art boards can be exported at once. This is, of course, a huge time. Safer because if you have multiple files for each composition toe, publish them. You need to open each file and export them one by one 13. Selection introduction: selection has many purposes or functions inside for the show. You can use it for filling out colors, copy paste or cutting pace pixels, transforming a portion off your image like moving, rotating and scaling constrained brushstrokes toe a certain region and so many other stuffs . We will discuss all of this in time in Charlotte, but for now let's talk about the basic concept off selection, then some practical use off it for the shore provide a lot of tools and methods to create selection. For example, we can use the rectangular marquee tool up here to create a selection. Using this tool, we can click the tool, and when it is active, just click and drag like these on the campus, and that's it. We have a selection. Selection can be seen as lines off marching ants. If we create another selection by clicking and dragging in the canvas again, you will create a new selection and the Scott the brief, your selection. If you want to create a perfect square selection when you click and drag like this without releasing the mouse button press and hold the shift key also in the keyboard as we can see the selection generated will be a perfect square, meaning the width and the length will have the same value. But remember, you need to hold the shift key after you click and hold the mouse, not before. Otherwise, if you hold the shift key before the mouse click and drag, it will change the selection toe add selection mode, which we haven't coffer yet in this video. Okay, if you don't want this election or want to clear out the selection, you can press control de to dislike all. If you forget the shortcut, you can always go to the select menu and choose this. Like in here, I strongly recommend you to memorize it as we're going to use this a lot when working it for the shop. The next selection tool we're going to explore is the elliptical, marquee tool you need to press and hold the rectangular marquee tool for the stool toe appear. This is the tool we want to use. Basically, it will create selection in circle or elliptical shape. If you want to make a perfect circle selection, you need to hold Schiff after you click drag, just like how we did it with the rectangle. Our marquee tool. Another useful modifier key when creating the selection with both rectangular or elliptical marquee toe is the art modifier key. When doing rectangular selection or elliptical selection by default, we direct the selection from end to end. So, for example, if I drag from this location to this location, the selection will be like this now, holding the all key while dragging the mouse to create the selection. We'll make our first mouse click position to be the centre off the selection rather than the corner off the selection notice. This is not pressing the R key, and this is with pressing off key pressing release. All of this is done without releasing the most button. Okay, now you can combine shift and our key as you like. Or as you need, let's say, for example, I want to create a perfect circle or selection, which is centered exactly at this point. You can click drag on that point and then drag and then hold key, then without releasing the mouse button and the all key. But it's also the shift key, so the ship off the selection become a perfect circle after you, like what you see you can and release the mouse. If you look at the alternate tools for marquee selection, we also have these two selection tools. The stool is for creating a single pixel horizontal selection, so it's like the rectangular marquee tool. But the hate is only one Pixar, and the with is full across the canvas. This one is the same, except it spent vertically. Okay, after we have a selection, what can we do? It it? As I mentioned before, we can do a lot of things. First, we can constrain brushstrokes. Let's get the circle selection in here and then picked a brush tool and let's speak red color. For now, I notice when I brush this around, the brush will not affect anything outside the selection. We can only brush inside the selection. Another use off selection is feeling colors. If I have selection like these that we choose a background color first, that's a blue color for his example. Okay, I can press out the lead toe feel the selection with the foreground color body can also press control. Delete toe, fill it with big round color. If you forget the shortcut, you can always go toe edit menu, then feel you can pick whether you want to fill it with foreground color or with bigger on color in here. The less selection function we're going to discuss in this video is constraining transformation. Let's say we select this area, then press control T toe access, the free transform function notice on Lee that selected pick sauce get transformed, not the whole layer. We can move, rotate or scale as we normally would when transforming layer. But again instead of holier like before, we only added a small part off layer. I believe until this point you already realize how important selection is in image, everything. 14. Selection tools: in this video, we're going to discuss awful tools for creating selection for this lesson. We need an image. So we have something that we can work with and create selection from it. Abusing this image, I downloaded this image from Google Search. You can use an image you have or you like. First, we're going to talk about the many one tool, the medic one tool well, so like color on where we click our mouth. The pixels color that we clicked will be sampled and used for litter, meaning the selection off other colors similar to that color. To show you how it works, just click and hold this tool. You will see two alternative tours. Select the magic one tool in here and then click on this area. Notice for the shop will create selection area near or surrounding the selection that we clicked on the option panel Up here, you'll see tolerance value. This value is very important for romantic one tool to determine whether the surrounding colors gets elected or not. High tolerance value will make for the shop more forgiving, meaning more color will be considered similar to the color we originally click, thus making the selection area also become wider, for example, of really changed its value to 100 then click in the same location as before. As you can see the magic one tool. So like more pig sauce than before. If we set this to small value, for example, one clicking on the same location again, we'll produce small selection region the next important parameter. When you see the Magic One tour will be the contiguous check box up here, where this is on the Magic. One tour will start creating selection from where we click and it spread out or grow from there. When the option is off, the magic want or will scan the whole image and create selection as necessary. So to show you what I mean, I'll uncheck the contiguous setting up here and clicking here. Nor does not only it will create selection around the location where I clicked, but it also creates election on these areas. But I turned this back on. It will create selection around a particular region on Lee. I'm sure you get the idea. The alternate tool for magic one tool is the quick selection tool. It works by sampling the pixels color also just like the Magic one tool. But the way we use it is similar to brush tool. Let me just show you how it works. Quick in here to activate the quick selection tool and move the mouse to this location and then click drag, just like we used to brush Tool. As you can see, selection is being created. As we direct the mouse, you see the quick selection tool. The next selection we're going to discuss is the lasso tool, the last total with us. Create custom shape selections. Unlike the Magic one tool or the quick selection tool, it does not simple Pick sauce color from the image. It is purely for custom shapes. Selection. Now lasso tool comes in two flavors. First, it's the ordinary or so called the lasso tool, and second is the polygonal lasso tool. The last photo, which is Thesis one, can be used to create FREEHAND selection by clicking and dragging on the canvas, just like how we used to brush tool when we released the mouse button, the selection creation process is finished and photo shop and close to the path and create a selection. Radian the polygonal lasso tool is a bit different. Instead, off click drag method, it uses click release method, and the selection shape created by the polygonal lasso tool is, well, polygonal battered and smooth curves. So it consists off Siri's off straight lines. If we want to finish the selection creation process, we need to double click and, as we can see for the shop, will finish the selection and enclose the selection path region. Okay, now, using last photo is great for selecting organic shapes and polygonal lasso Tool is good for selecting radio or mechanical shapes. But what if the object we want to select it's a mix off those shapes. It is complicated enough that we need to use both the polygonal tool in the last photo together. Can we do that? Yes, we can. When using the polygonal tool or the lasso tool, you can hold the alky the keyboard to make the tool behaves like one another to show you what I mean. So, like the poly tool first, then click in here and in here and so on. Basically, we have ordinary polygon selection. Now hold the R key on the keyboard and notice When I click and wreck like these, I can create a curved, alas, or selection. When I do click release, it will create a polygonal selection. Using this combination, we can create selection off complex shapes way faster and easier. This all came effort also applicable when we are using the lasso tool, not just a polygonal tool. So if I used the lasso tool and when I draw selection like these, then at a certain point I pressed the out key notice. I can do a serious off click and release to create a polygonal selection, and when I do click drag, it will create a curved selection. Just wanting to keep in mind is that you need to press the alky while creating the selection. Not before. If you press out before creating the selection, it will become subject selection mode, which were going toe coffer in the next video. I mentioned before that the last photo doesn't care about pixel information off the image. Well, that is through except for magnetic lasso tool. You can access the magnetic tool by going to the lasso tool press and hold the button and you'll see the tool down here the magnetic lasso tour. It's like the last photo. But when we draw a selection, it will try to sample the color around our mouths coarser and try to snap toe areas where there are contrasts in colors. When I click drag to draw a selection, we can see that the selection will out or snap to the image borders. Frankly, I don't use the stool in my day to day workflow s. Most of the time, the image that I want to select is very complicated, so the magnetic tool will usually failed. But the tool is there, and you might find it useful for your task. 15. Modifying selection: in photo shop selection not only can be created or clear, but we can actually modify them, such as adding, subtracting and offer lapping it. We can also move, rotate and scale selection as we need. First, we'll see how we can add selection to the current selection. If we have a selection like this, you see the rectangular marquee tool, and then we want to create another selection. But we don't want to remove the previous one, instead adding more selection radiant to the existing selection. To do that, we need to hold Schiff Key first. Norris The plus sign appear on a Mars coarser. Now, if we click and wreck like this and Release, we just added a new selection region to the existing selection. Okay, we can do this method with other selection tool. Let's say, for example, the polygonal tool. Select the tool. Hold Schiff notice we have a plus sign in the tool cursor, then just click and click, and so on to create the selection. Okay, when we double click to finish creating the selection, it will add to the existing selection. We can do this also with the magic one tool. Another selection tools. I'm sure you get the idea. Okay, so that is for reading selection. What about subtracting selection? Well, we can subtract selection by pressing and holding the all key notice. When we used this lasso tool, for example, and hold out. Remember to hold the key before making the selection noticed. The minus sign on the tool cursor. When we drag like these, it will reduce the existing selection region. Next is intersecting selection. Intersecting selection process basically takes the previous election. And the new selection and anything that is offer lapping between the two will be retained. And everything that is outside off the offer lapping Ragen will be removed are clear. To do this, we can use both the shift key and the alky together. Notice when I used the lasso tool and crash if and altogether the cursed or sign changed toe asterisk symbol. When I draw selection like thes and release Onley, the offer lapping Ragen will be retained. When we have a selection like these, we can easily move the selection to any place we want to do that. First you need to be on a selection tool. You can be on the marquee selection tools. Maybe one toe or the lasso tool again. As long as they are selection tools. There. We work. Okay, Now move the mouse cursor inside the selection. Remember, it should be inside the selection region, Not outside. Now, watch. When I click direct like this, we can actually move the selection to another location. So that is how we can move a selection region. Okay, moving selection is great, but what if we want more control, such as rotating selection or skill? The selection? Well, we can do that by using the transform Selection Command. If you have selection like this and you want to transform the selection, we can go to the select menu and click this command transform selection. This command will add a transformation control to our current selection. So now we can brought it. We can also scale, just like when we use the free transform tool. Now, you need to keep in mind that these transformation only happened on the selection and not the actual pick sauce off the image notice when you press control t which is the shortcut for the freedom from tool. When we do the transformation, it is the pig sauce on the image that is being modified along with selection. So this is a different thing. I'll and do this again. The transforms like command up here. Well, not outer or modify your image. It only modify the selection. Okay, so they are very different. The last thing that we're going to discuss is selection extraction. We can extract selection from Layer Channel and also from Vector Path. For this video, I will discuss how to extract selection from Layer. We haven't discussed channel nor a vector of pat right now, but the method is the same with extracting selection from layer. Okay, if we have to be set up in here, we want to extract selection from this layer. For example, we can do this easily by holding the control key on a keyboard and click on the layers. Tom, nail, as we can see, we know have a selection Ragen extracted from the layers pixel. If we hold control and click on this layers, Tom nail, we can have selection like these, and we can do this also for this layer. Later, we can extract channels and paths using this same Ethel. Okay, The last thing we're going to discuss is adding and subtracting while extracting selection . If you already have a selection like these and we want to add a selection from a layer, we can hold control. And also she If then click on the layers. Tom Neal, As you can see, the previous election will be added by the new selection extracted from this layer. Now, if we hold control again, but with the all key button press, we can see the cursor has a minus symbol. If you click on the Tom Neal the brief, your selection will be reduced or subtracted by the selection extracted from the layer. Okay, guys. So those are techniques we can use to modify selection. We'll use lot off these techniques later in future lessons in shallow 16. Drawing simple shapes: in previous video lessons, you have seen me using the star shape as an example. If you wonder how to create that shape, well, this lesson is the answer, as we're going to cover all of basic or primitive shapes creation in for the shop to create shapes, you can go to the tools panel and click hold on. This button, as we can see for the shop, provides a fertile ship tools that we can use. Let's like these rectangle ship to force in here. If this story is active up here, you will see some options for us. Is thes pulled on Lius. We have three options in here. Shape, bath and big sauce. Now, both off these options shape and path are using vector to create the shape. We're not going to discuss the vector in this lesson, so we'll stick with the third option, which is pixel. This pixel option means that the ship we're going to create will be an ordinary roster graphic composed off peak sauce for the shape color, for the shop will use the foreground color. So let's pick a color in here first, let's say green color. Okay, now click drag in here like these to a create a rectangle. As we can see, we now have a green rectangle to make the rectangle square. You can click direct like before but withholding shifty while doing so. You can also create the shape and make the center off it. Toby at the center, off our mouse click using the out modifier key, just like how we do it for creating selection. Another method to make it square is by using the settings up here in the option panel. Notice we have square option in here if it turned this on. When we click dreck freely, even we don't holding the shift key. The resulting shape is always square now. There are many settings up here that we can play around using the fix size option. In here, we'll make our rectangle toe have a certain size. Let's type in 500 for the with for a step type 100 for hate, then press enter. Now, if we try to click and drag noticed, the size is always fix in 500 by 100 pixels. We can only move the share position to any location that we won after we released the mouse . The shape will be generated. Okay, now the other settings, such as proportional in here, we'll make the shape precise a ble but constrain toe a certain ratio and a from center option in here is similar to pressing the alky we mentioned before. I think you can try these options by yourself. Next is the round rectangle ship tool. Basically, this is like rectangle ship tool, but noticeably. Here we have option for radius. This radius value determines how curved the corner off the radius will be. If we set this to zero, then the rectangle ship will have sharp corners, just like ordinary rectangle. You can set the readies toe, for example, 100 click and drag. And as we can see, we have rounded corners tangle like this. The next ship tool is the lips stool. Basically, the settings and the shortcuts are the same with the rectangle tool. So let's just move on to the next tour, which is the polygon tool. This tool will create a shape with certain amount offsides. If, he said, the sides value toe five, for example, we can create a Pentagon like this for polygon tour pressing out will have no effect, as the shape will always be created from its center. Pressing she of, however, we'll make the orientation snapped a 45 degree in Cremin so we can make a new Pentagon straight up by clicking and wreck, and then holds Chief and position the mouse up like this. If we open the settings panel notice we have star check box in here. If you turn this on, we can create starship like this. Okay, now the ready is setting in here. We'll make the size fix toe a certain radius value. For example, if we said this to 100 press enter, the star size will be fixed to 100 pictures radius, so dragging the mouse will only affect the orientation and not the size, the smooth corner option. In here, it's my favorite. It makes the starship a bit cartoony style because the outer corners become rounded. The smooth Indians option is just like the small corner option of here, But it determined the inner corner instead. Okay, the less one is this in? Then sites by option in here To see this more clearly, I think we need to turn off the smoker corner and small Indians options. First Indian sites, by option, determine how far the distance between the outer corner and inner corner. If we set this very high like 80% for example, the resulting started ship will have very thin spikes like these. If we said the sites toe higher value, such as 20 for example, we can create son birth shape or flares. In the contrary, if he said, Indian sites by value to a low value, such as 10% we can have shaped like this. This is like star label or stickers we often see in store sales. Okay, let's move on to the next tool, and that will be the line tool to control the taking us off the line. We can change this weight value up here. If he said this toe 20 for example, we can get a very thick line like this. When creating the line, we can hold the shift key to make the line orientation snapped a 45 degree angle in the setting. Spend a lot here we can set the starting or the ending off the line tohave arrowheads. Let's turn on the end in here notice I draw the line. The end off the line, which is where we released the mouse will have Arrowhead. These three values determine how the arrowheads we look like. I think the width and the length of values are self explanatory here. Just wanting to notice that these values are not in pixels. They are all in percent age and tied to this weight value up here. So 300% it here means 20 pixels multiplied by three equals toe 60 pixels. I think the interesting part in here is the con cavity value. If it zero, the resulting aero will have threat base. If he said this to a positive value such as 50% notice the arrow had base will be tilted forward if we set this to minus 50%. The Arrowhead based with tilted backward like this, The last ship tool is the custom ship tool. This tool lets you create pretty find shapes from photo shops library to access the library . We can click in this pulled on lease and to see all of the ships available. Click in these all then hit. Okay. As we can see, there are so many shapes that we can use. Let's big this trophy shape, for example, as we click drag like this to create a trophy shape, we can use Schiff toe. Make it scale uniformly. We can also use the alky to send up the position based on our mouse click position. Basically, the team modifiers we have for rectangle shape also work for custom shape tool. You might be wondering by now can we create our own custom shape robbery? Yes, we can. But in order to do that, we need to utilize vector paths which we have uncovered in this lesson. 17. Blending modes: in this video, we're going to talk about blending mode. If you look at a layer up here, we can see we have a pulled on leased that say's normal. This pulled on lease controls the blending mode off the layer, and the word normal simply means the default blending mode. That layer it's using blending mode is a general term in computer graphics. It is a term not only applicable to Adobe for the show or adobe software, but it exists in almost every computer graphic software in the world. At least every software which allows you to do image composition. Blending more is mathematical algorithm, which control how color blend each other between color in one layer with color on layers below it. Besides normal blending mode, there are two main blending modes that are often used by most graphic artists. They are multiply and screen. We're going to discuss these two blending modes plus with additional lending mode, which is overly okay. In here I have this grayscale color shape in a layer at the top. If we select the layer and move over these other images at the layers below it, the grayscale box us. We'll just block everything out. This is the normal behavior off a layer, which basically a full OPEC image will block the feasibility off images below it. And we call this blending mode as normal. Okay, now what if we change the normal blending mode to multiply? Well, I'm off this on top off the star image or discover ful Street. It darkens it. So we now know that multiply blending mode darkens images below it. What unique about multiply blending more is that white color will become pure transparent. Black color will become fully opaque, so to recap, multiply, blending mode will make everything below it fishable. But darker black will be fully opaque. Why it would be fully transparent and other color spectrum will follow that pattern, Which is the darker the color, the more opaque it becomes. The brighter the color, the more transparent it becomes. Now let's change. The blending mode to screen screen is exactly the opposite off. Multiply it light and everything below it, as you already in orders in here, how it effects color below it. Screen lending mode makes black color become fully transparent and white color become fully opaque. Okay, you might be wondering, Why are we discussing these two blending molds? The answer is because we usually use multiply blending mode to shade illustration, adding dark areas. Order color to existing image composition, and we use screen blending mode. Toe add highlight colors are brighter area to existing image. Okay, so what about the other blending modes? There are so many in here. Well, they basically fall to the same category. For example, darkened and color burn blending modes are still one family with the multiply blending mode , which basically darkened out everything below it with slightly different effects, of course, and then the lighten and color Dutch blending modes are still one family. With the screen blending mode, they make everything below it brighter, with slightly different effect. I recommend you to explore these blending modes yourself, as it will take too much time to discuss every lending modes available. But before we end this lesson, I want to discuss a bit about awfully blending mode, which I used a lot in my illustration after the multiply and a screen blending modes, the awful a blending mode. It's like the multiply in a screen combined together so dark color will have multiplier effect, which makes everything below it darker. Bright color will have screen effect, which may colors brighter. The unique effect off awfully blending mold is that a perfect 50% gray color will become fully transparent. As we can see in here. One strange behavior off offer a blending mode to die found is that if the colors below it are pure R g b color what I mean by that pure red color, pure blue color and pure green color, the object will become transparent no matter what color you use. On top of it, I think we cover enough information about blending modes. I suggest you play around with them. Just try to experiment with different, kind off blending modes and see what kind off artworks you can create by using them. 18. Layer properties: in Adobe Photo show Layer has suffer of features that are useful to know when we were designing graphics or creating illustration in this video, we're going to talk about layer style players. Opacity in layers, Phil Layer style provide effects that can be attached to a layer dynamically and on destructively dynamically means that it always adapt accordingly to the condition off layer . Non destructive means that any layer style we apply to a layer can always be turn off or on whenever we need them to be without wrecking the original image. In a player, there are a lot off layer styles that we can apply to a layer. We're going to discuss only some off them in this video, hoping that you can explore the rest off them yourself. The concept are basically identical. Okay. To apply a layer style, we can pick a layer and then just double click on it. This will brings up the layer style dialog window. Let's add a drop shadow layer style in here as we can see. As soon as we click on this drop shadow, we get feedback already on the canvas. We have drop shadow in here, okay, the drop shadow layer style has a lot of properties. First, the blend mode. If talk about blending mode before basically multiply, is needed for something that will darken anything below it. We can change these to any blending mode if needed. This box net remained the color off the shadow you opacity slider Letterman How opaque or transparent the drop shadow will be. 100% means that the shadow would be totally opaque. Zero person means that the drop shadow will be totally transparent, thus making it invisible. Okay, now this angle value determined the light source. So it is the opposite off the drop shade of direction. We can drag it in here or type the value in this input box. The use global light option. In here, we make our setting for the light source direction become global. So it affect other layer styles when we use them on this layer or on other layers. If it turned this off, any changes or value in the angle will be unique. Our affect on Lee this layer style, the distance detriment, are for the shadow from its original image. The spread value that'll mean how solid or sharp. The shadow will be against how blurred the shadow with me. If he said this to 100% then the shadow will be fully solid or harsh. If we set these to 0% the shadow will be fully brought. So we hardly see the original shape off the image. The size failure, as the name implies, control how large the shader will be now this size value, you behave differently based on a spread failure up here. So they both worked together. Just play around with it and you'll get the hang over it in no time. Inshallah. Down here at the quality setting, you'll find control by default. The shadow will fall off in linear fashion. But as we can see in here for the shop actually provide us with different kind off, fall off or contour like these, for example, we can even create our own custom contour if we want toe by clicking besetting button and click new contour in here. Okay, most off the time, I just used the Lanier contouring here. The anti alias check box in here will add more smoothing toe our drop shadow, but with slightly drop off performance If you are working with decent graphic workstation, mostly you won't even notice this performance drop. So I suggest that you always turn this option on the noise. Slider will add noise to the shade O Grady in very helpful when you need to suggest texture to your artwork, the last thing which is the layer, knocks out drop shadow. It's kind of hard to explain if we haven't discussed feel property off layer, so we'll discuss this later in this video. Besides Drop Shadow, there are many other layer styles that you can use, such as bevel and emboss, which will make an image appear to have taken us by adding highlights and shadows. We have stroke, which will add lines surrounding the image and many other layer styles. I won't be discussing each off them as it will be too long and boring. I believe you can explore and just try them out yourself. Okay, if we like the setting and you want to applied layer style, we can click the OK button up here. Nor is dead layer that has styles attached to it will have these effects symbol on a carrot button toe collapse and expand we can go in here and hide or show each off the layer style . It can also go back to the layer style window. Toe added the setting again by double clicking in here or at the styles name. If you need to clear out a style, you can simply unchecked the style in here. But you may notice that I'm checking. The style will only make it hidden. The styles are still there. If we need to clear or remove them completely, we need to right click on the layer and choose clearly or style in here. Now we have the original air as before, without the style, we can control how opaque or transparent the layer by adjusting the opacity and or the field value. Let's discuss the opacity first. If you direct these all the way to 100% the layer will be fully opaque. 50% will make it same. A transparent and setting the value toe 0%. We make it fully transparent or invisible. Okay, so this is very simple. Let's move on to feel the field properties in here. It's almost identical with opacity. The difference is that Phil will not affect layer style. So, for example, let me add a drop shadow toe this layer first, OK, notice. When I change the opacity, both the image and the drop shadow style will become more transparent as I move the slider towards zero value. But when I moved the feel value to 0% Onley the image itself become transparent, not the layer style. So to recap, capacity controls everything in that layer, feel only controlled image and exclude the layer style before moving on to the next lesson . I promised before that we will discuss the layer knocks out option to see this effect. Let me set the opacity value to 100% and in the field value toe 0%. Okay, Now notice if we double click on the layer toe, access the style panel, then go to drop shadow options. When I check this option, the area where the original image is located become hollow. If this option is unchecked, it will feel the entire area with the Korean style, which is drop shadow. So that is the difference between checking and uncheck this option. Okay, 19. Locking layer: in this video, we're going to learn how we can protect layers using different type off locking. If you look at this area, we can see that for the show. Provide us with different type off locking. Now locking is very important, as we can protect our layer from accidental anything or unwanted changes. First is the lock transparent peak sauce. When this lock is active, we can make pixel changes such as using the brush tool only happens to existing big source in layer, meaning we cannot add more big solar area in this layer to show you what I mean. Let me choose a brush tool and let's select a bright red color notice. As I draw with the brush tool, I can only create new brush strokes in this existing area. I cannot create new brush strokes on these empty, transparent radiance. Now this lock transparent pink sauce. We'll do something unique or different with the razor tool. By default, the racer tool will arrest speak sauce on ordinary layer or non background layer. But notice when I turn on the lock transparent big source and change the background color toe blue, for example. When I use the eraser tool. Instead of raising the peak sauce, it recalls the layer with the bigger on color. So it's the same behavior as the eraser tool on the bigger on layer. Okay, next is the lock image. Big source. This lock option will protect the layer from pizza changes. Basically, we cannot use brush, tool or erasure or any other tools that will change the pixel in that layer. Notice we will get this. No can do cursor when we try to use the brush to on this layer. However, we can still move this layer around or do any transformation as well. I next is the locked position option. If this lock turned on, we can use to brush tool or any other Pixar modification tools, but we will not be able to move the layer when we try to move it with the move tool for the shop will give this warning. Although the lock options name is locked position, it actually looked the whole transformation. So if you try to rotate or Skelly you see in the free transform tool, you cannot do that. Also, while this log position is turned on, the next lock is Prefect Auto nesting. Now, for this lock feature, I actually need some art boards. So let me create one using the art portal. Okay, duplicate this art board so we have total off to art boards. Let's create a layer inside the start board and just fill it up with a red rectangle. OK, notice when I so like this layer, then using the move toe toe, direct the layer to this location. The layer will jump automatically from this art board to this art board. And when I move these outside the art board area, the layer will jump also from any art board exists in a document. Now, these yesterday, fault behavior and mostly what you want toe happen when moving objects around from one to the other outboard. But in some cases you want tohave in majors span across multiple art boards. All we want to move on artwork offside the art board. But still you want to make it belong to that art board. This is where these prevent auto nesting lock become useful. When this is on for, the shop will never try to automatically move the layer in and out off our words and we would just stick with the Koran dartboard, where the layer belong originally, the less lock. It's not actually specific lock feature with rather a shorthand total on all of the locks on our off. If it like this lock on, all of these locks will be turned on. And if we turn this off, it will turn off all of these locks. Basically, if you turn this on, we cannot do anything with the layer. 20. Clipping mask & image mask: when doing complex composition in for the shop, we often need to constrain Lee or disability with another layer or with another image. This is where clipping mask an image mask come into play. Let's discuss the clipping mask. First. Clipping mask is a way to constrain Lee your sensibility with other layer. Blow it. Let's say I have this layer with circle drawing. I want to create a globe. We already have the ocean in here, so all we need now is to create the islands to create the islands. First, let's create a new layer. Name it islands. Then we can use the polygonal lasso tool or the lasso tool to draw the shape off the islands. Okay, fill it with green color. Okay, Now notice how this island's image goes across the globe border, which is not what we want. We want to constrain the island so they only appear where the blue circle appear. We can do this using the clipping mosque method toe clip this layer onto this layer. The fastest way to do this is by pressing and hold the out key, and then click on the border between these two layers. As you can see now the island's layer clipped to the ocean layer in the layers. Panel creep. Players will have their position indented to the right a bit, and I will have a row symbol like this. Okay, now what if we want to add more layer clip onto the ocean layer? Can we do that? Yes, we can. You can have multiple layers stack and clipped onto the same base layer. For this example, let's say we want tohave a cloud layer. Create a new earlier rename. It'll clouds. Then just do the same thing as before. Press and hold out and click on the line between layer in here. Now, as you can see both off, this layers are now clipped to this base layer, which is the ocean layer. We can also like this layer and rose, um called shape with the lasso tool. Okay, then fill it with white or light gray color. If you decide that you don't need the clipping mosque anymore, we can release the layer by holding out again and click on the border between the layers. Now the layer become ordinary layer, and the clipping mask affect will be gone. As we can see the images in here, which are the islands, and the clouds are no longer constrained to the ocean layer. Another method off creating the creeping mosque is by going to the layer panels. Option in here, then click this command. Create clipping mosque. As we can see, there is also a shortcut. Control out G to create the clipping mask order. You can also write leak on the layer and Jews create clipping mosque to release the creepy mask. You can do the same, for example, or clicking on it if we have clipping mask layer instead. Creatively, the mosque command We will have release clipping mask command in here personally are stick with the all key method as it is much faster to do it that way. Now let's talk about image Mask. Image Mosque is basically a method of controlling one image transparency. Using another image, which has grayscale color spectrum, black will produce transparent area and why it will produce opaque area for great colors. They will produce semitransparent Ragen based on how close the color to black or white to create an image mass. First, make sure the layer is like that, and then click this button down here, which, say's at Layer Mosque. This will create an image mask side by side with the original layers image. So this is the original image, and this is the mask. A major knowing this is Essien show. As editing, the wrong image will produce wrong outcome. To tweak the image mask, we can use any tools that can alter pick sauce color, such as the brush tool and eraser tool. Let's speak the brush tool for now. Juice Blake color again. Remember, we must click in here, not here. We can see this friend border indicating that this image mask is the one we are selecting. Notice. As I stroked a brush in the campus, any image area that touches the brush stroke will become invisible. This is because we are painting black color on the image mosque. If I change the color to gray and brush again, the area where I brush will become semi transparent, and if he used white, it will become fully opaque. Okay, what if he choose other color than the grayscale colors, such as red or blue collars, for example? Well, the color will be translator to gray scale color automatically buy for the shop notice. No matter which color you pick, The resulting active color will always be grayscale, as we can see in the color box again. This is due to the image Mosque is being active currently. If we click on the original image in here, the rial colors will be able to show up again in the color boxes. So just remember this if in the future, use like a color with the result in color is always grayscale color. You might accidentally select an image mosque image mask only. Understand grayscale color, therefore, for your show will automatically comfort any color. You peak as grayscale color. Also, you need to remember when you want to add it. The mosque image. You need to select this one and not this one. Otherwise, when we added the image like these, we actually changing the pixel color and are changing the layers. Transparency. If you need to remove the layers Image mosque, you can simply right click on it and just delete layer Mosque option in here. These will remove any image mosque from the Koran layer. Another method off creating image mask is by using selection this is very simple. You need to have a selection after first. For example, let's say I want to create a star shape selection. Okay, now, while this is active, I can pick this layer and then click the add layer. Mosque Latin on image mask is created using the previous election as the white color region raging outside. The selection will be colored with black. I mentioned before that the image mask is actually a grayscale color image, but we never actually see the image, only the effect off that image controlling the opacity off our layer. Now what if we want to see or preview the image mosque in its true color? We can do this by holding the alky. Then click on the image mask. Tom Neal. Notice for the shop will hide the original image and display the image mask only in this mode we can pretty much do anything with the pigs. All off this layer, we can use brush your racer or create custom selection and then fill it with different, kind off grayscale colors. After we are done, we can go back to the ordinary few again by simply clicking on the layer although Tom nail images another method off refuting the image mosque is by using the Schiff out. Click on the layers mask Tom Neal. Using this method, we can now see the image mask as semi transparent red colored radiance. To go back to the original few mode, simply click on a layer Stomil Orderly s name. 21. Project: Bleeding text poster: in this project, we're going to create the simple bleeding export star. We have discussed most off the techniques before except creating tax. So we learn how to create tax in this project lesson first, let's change the color off the bay ground to red color. To do these first, make sure we don't have any selection active. If you do have a selection active, you can press control the to dislike everything. So like a red color in the foreground color box. Okay, Now press out the lead toe. Feel this background layer with red color. Next, we need to create a new layer renamed the new layer to base one in this layer. We want to create a triangle region and fill it with a dark red color to do that. So, like a polygonal lasso tool, click in here clicking here, double clicking here To close the selection, press out the lead again to feel the selection with the same red color we have before. Okay, we need another layer like this one. So just duplicate this layer by click and rectus to the new layer button down here renamed the layer toe base. To now go back to the base. One layer for this layer. We want to make it darker. We can do this by using the color awfully style. But before we do that, make sure the base to layer is hidden first. Otherwise, we will not be able to see the changes as best to layer will block the base one layer. Okay. Double click on the based one layer and apply color. Overly layer style. We need to make it darker. So click in this color box. We can click on the canvas toe, pick the existing color and start walking from there. This way we can have the same or similar color tone with the existing red color. Direct this down a bit to make it darker. Okay. I think it looks good now. Like the Okay button. Next, we want to drag this layer on top on hide it first so we can see it then, using the move toe. Just drag this down to this position. So now we have this nice Doc Region asked the gap. Okay. Until now we have three layers. This two layer, which is this one? This one layer, which is thesis Dark Gap image, and the less one is this big grown layer. To make the gap looks more realistic. We need to make the deep area darker. To see more at the dock area, we can add drop shadow layer style to the cop layer, which is the base to layer, so double click on it. Turn on drop chandelier style. Remember that the angle in here is actually for the light source direction, so movies don't hear a bit to the right. I thing minus 50 degree will be nice, said the distant roughly around 50 p sauce. Said the spread to zero. As you want tohave Samoud shadows all the way, said the size to 80 p sauce. I think this is already look nice. Next, we're going to learn how to add attacks to our composition. Two Attacks Simply click on attacks tool in here and click anywhere in a canvas area. Let's tie. Beware with all capital Norris in a layer panel for the shop. Actually create a special layer for tax. These tax layer will have the tea simmer now. Depending on your current set up, you may not be able to see your tax as it looks very small or a very big To change the text size after it is created, you need to select the tax first and change the size up here now. This technique only apply the size value to selected letters. What if you want to control the whole text inside the tax object? We can do that by pressing escape first and make sure the text tool is active in this condition. Any changes we make up here in the options panel will affect every letters inside the next layer. Let's speak a phone are just fear our sons in here juice walled for the phone style. By the way, this phone is free and you can download it from Google Forms website. You can induce other phone if you want to. Okay. Next. We want to change the text color toe white, this click on this box and change it toe white color. Next, we want to transform the tax so it looks like flat on on the floor and said the orientation so it looks oriented with the gap in the composition. To do that, price control t make it bigger. First by flick and rechter scale note. at the corner. We need to Oprah shift while doing this. So they are skilled uniformly. Okay, Now hold control and just move this node to skew the tax. I think they should be enough. Next, Rotated used the gap image and transform boning box as the guide to align them. Just moved attacks to disposition. Okay, press enter to apply the transformation and the distortion. Now, at this stage, the facts we have in here is actually still alive. What? I mean by that we can select the text tool in here, Then click anywhere inside the thanks and type, or do any tax anything as you like. Okay, Now that we have the tax, the next thing we need to do is adding the bleeding effect. To do these first, create a new layer, rename it to bleed, make sure it is placed on top off the base one layer, but below the base to layer. So it is between the two layers. I think I need to collapse the layer style of these two layers so we won't see too much going on on the layer panel next so that the rectangular marquee tool and click drag around this position like these. Fill it with white color. Now, off course. We don't want to see this access. If white area in here, we can click this layer to the base one layer by holding the all key and click in the line between these two layers immediately. We can see something is not right in here. Dwight, color is gone. Waste that it is actually there. But we cannot see it because the color awfully style in this layer also offer right the color on any layers clipped to this layer. So to avoid this, we need to confirm the layer style, which is in this case, the color overlay style, so it apply permanently as the actual peak sauce off this layer. Please take note that by doing this it will prefer us to make any parameter changes in the future because the layer style are gone. Okay. To apply the style and flat on eight as the raster image off that layer, we can right click on the layer and choose Rasta. Rise there. Notice There are two things just happened here. The layer style symbol, which is the small affects packs in the right side is gone. Second Dwight, bleeding image from this clip layer is now feasible. Next, just used the rectangular selection tool to create selection like these. Then press the lead. Just do this with the other non leading area. Create selection in here the lead until all of them are complete. I just skip the video as it gets too repetitive. Okay. The last step, perhaps, is to make the white color less strong for these are just reduced the opacity toe About 60% . I think this looks good now. And as he our poster project is complete. 22. Project: Desert rabbit: in this project lesson. We're going to create something like this. Basically, we're going to crop this rabbit image. Place it on top these There's that image, then at some shading to it. So it looks more realistic and finally at a fake hat on top off its head. So several techniques were going toe coffer. In this, projects are cropping shading with the brush tool and learn how to draw simple object. If you want to follow long, make sure you don't know the project files provided we need the rabbit file and the desert file. You can also use your own file if you want to just search and download on animals, photo and a background image. Let's open the rabbit image and the desert image. Notice if we have multiple images open for the shop. We lined them up a step window up here nicely. Next, let's focus on the rabbit image. We want to crop the rabbit out from its original background. To do this, we need to create selection and let the background No, If we do this on a big run layer, what will happen is that when we pressed the lead for the shop will replace it with a grown color. That is not what we want. We wanted to become transparent, so we cannot do this in big round layer. We need to confirm the bigger on layer toe ordinary layer by double clicking on this name and just use another name. But by doing this, we will alter the image directly without any back up off the original image. So my recommendation for this situation is to duplicate the layer. Instead, click and drag this bigger on layer to this new layer button to duplicate it. Now we have two identical layers, but the copy it layer is ordinary layer and it will support transparency. Northerners. It doesn't have any italicize layers name, and it also doesn't have any padlock I can at its right side by having a back up like these . If we make some mistake in this layer, we can always extract the original image from this big Grolier. Okay, it's high. The original layer. Zoom in a bit, toe this rabbits here Jews Polly Lasso tool. Then just click in here and then click in here and so on. At this position, notice how shaggy derive its hair in this area. It will be difficult to trace you see in the polling lasso tool, so press and hold the al key, then click and wrecked to draw the selection following the hairs silhouette, Release the all key and just continue with this area off the left ear with polygonal selection. Sometime when making selection like these, we reach the age off the screen. If you want to direct the can first without cancelling the selection process, we can do that by pressing the space bar drag like this. Then release the space bar again. Notice the selection process is still active and we can continue the selection process. We can and once like sensation by double clicking, then hit the delete button to make it transparent. Okay, After this, the process will be identical. So I'll just speed up the video so you don't get bored watching in. Basically, we need to use both last soul and polygonal lasso tool to create selection of fast and then hit the lead to remove the way ground. Okay, now we have a clean rabbit image without any background like this. The next step is to copy this image and based it on to this image, which is a desert background image. So So, like all off this image. By pressing control a then press control see toe, copy the image into the memory, then goto this file press control the notice. The image we paste it in will be contained in a new layer on top, off the existing background layer. After we have something like this, as we can see, the rabbit looks like floating. You don't see any contact shadows on the ground or any shadows on the rabbits body from the environment we need to make this rabbit looks like belong to the desert environment. If you look at the Seine waves also the clouds and also this hill at the right, we can tell that the sun is located at the far right. Knowing where the light sources are located is fundamental in the shading process. We're going to add direct shadows toe a rabbit. The shadows still be at this side in the opposite off the sunlight direction. Then we're going to add contact shadows at the rabbits feet. Finally, we'll add heading to the rabbits body, usually for context shadows and for direct shadows. I create a new layer and name. It asked the W, which is a shorthand for shadow and put the layer below the layer off the object. Then for a shading, which is adding shadows on the object itself. I usually create a new layer on top off the objects. Layer a name it as H D, which is actually stand for shades, then create the ship layer to the objects layer. You can m these two layers with any name you like. The names are not important. The important part is the placement off the layer. Okay, let's focus first on the direct shadow. Make sure the shadow layer is active in this layer. Let's throw the shadow shape with lasso tool. Just create on approximation of it. It doesn't have to be scientifically precise. Make sure the foreground color is black. You can press D to make the colors to its defaults, which will make the foreground color become black. Then just the brush tool. I said the opacity to 20% just a brush that has the lowest hardness, and that will be this brush. Precise the brush as you see fit. Click drag toe, create the shadow then clicked wreck again. But now, from this location to the right, Then again, but this time from this location. So basically using our brush, we create a Grady in off black color. The more to the bottom off the object, the ticker or darker the shadow will be. And the further the shadow, the more transparent it becomes. If we need to make the shadow more blurry, we can use this so much tool. And, yes, click drag like this, Tobler them out for context. She does. Let's make the brush ship squashed. To do that, we can go to the brush window by going toe window menu brush or click this button at the option panel up here, our click F fire for shortcut. OK, now we need to change this roundness value to 20%. We can see the brush is squashed like this. Create the contact shadows by clicking here. Then in here and on area, you want to add the shadows. Okay. I think this is good enough. If for some reasons you think the shadow is too dark, you can always use the eraser tool to reduce the opacity off the shadows. for the shading used the shade layer we create before then. Just use your imagination. If the light is coming from this direction where the shadows will be on the rabbits body, let's draw that shadows shape from our imagination. Okay, then use our brush tool again. Just the round brush preset in here, then quick dragon here, then in here. So the left one is darker than right one. And just do the similar method to the rest off the rabbits body. Okay, After we are finished brushing the shadow, then used to smudge tool again to so much out the area, you want to make it blurred just week, the shadows until you like what you see. Okay, before moving on to create a hat for our rabbit. Let's group the layers first. So, like these three layers, and then just drag all of them. Tow this group button down here. We named a new layer to rabbit. Next, we're going to create a help for our rabbit. Let's create a new layer. Make sure it is on top off the rabbit group. Use the elliptical marquee toe to create an ellipse selection. Select a color. OPIC being color. Feel the selection with the color. You can press out the lead toe. Feel the selection with the foreground color. Next, create a duplicate layer from this layer. We can right click on it and just duplicate or simply hold the alky on. Drag this layer up like this to duplicate it. Press control t and make this image with smaller. You need to press and hold the AKI so the scale transformation will be centered. Okay, Next, we need to create another layer between these two layers. Press and hold control key and click on this layer stomp nail. So now we have the selection. Now go to select menu, then just transform selection. Make it slightly smaller. Used the out key modifier To make the transformation center pick a darker pink color. Fill the selection with that color. Now use the polygonal lasso tool to create selection like this. Then fill it with the same dark pink color. We know half the basic shape for the rabbits hat. We don't need these three layers now, so let's march them all together Celik all of them by clicking on this one, hold shift and then click this one too much them all. We can press control e renamed the layer tohave. Next let's at shedding on top off this layer, so create a new layer. Remember layer toe s H D stands for a shade out and click in this area to clip the top layer. Now use the magic. One tool said the tolerance toe only two. Then turn on the sample or layers Option up here so it will sample all off the layers Not just the current layer Quick in here And then in here we will have selection off the head, but without the top area. Now use the polygonal lasso tool and hold alky first. So the selection will be in subtracting mode. Click in here. We cannot release the out key Quick in here, then in here. Then just close the selection by double clicking like this. Okay, now just used to brush toe take a darker up in color change the blending mode to multiply and just brush on this area. Then another one slightly more to the laugh So the left part will be darker than the right part. Finally, the direct shadow off the rabbit's head Well, the process will be identical, so I will speed up the video, basically cleared another layer, make it multiply, also create selection and just use the brush toe to create the shadow. And there you go or project is finished. You can use the techniques explained in this lesson to do any background replacement projects.