Photoshop for Lunch™ - Color a Sketch with a Texture - Masks, Dodge/Burn, Hue/Saturation | Helen Bradley | Skillshare

Photoshop for Lunch™ - Color a Sketch with a Texture - Masks, Dodge/Burn, Hue/Saturation

Helen Bradley, Illustrator for Lunch™ & Photoshop for Lunch™

Photoshop for Lunch™ - Color a Sketch with a Texture - Masks, Dodge/Burn, Hue/Saturation

Helen Bradley, Illustrator for Lunch™ & Photoshop for Lunch™

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3 Lessons (15m)
    • 1. Photoshop for Lunch™ - Color Sketches With Texture - Introduction

    • 2. Photoshop for Lunch™ - Color Sketches With Textures - Part 1

    • 3. Photoshop for Lunch™ - Color Sketches With Textures - Part 2

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About This Class

Photoshop for Lunch™ is a series of short video courses you can study in bite size pieces such as at lunchtime. In this course you'll learn to color a sketch using a texture image. You will see how to add color to the texture and how to add dimension to your sketch using a lightening and darkening effect. This is the effect you'll learn to make:


More in the Photoshop for Lunch™ series:

10 Photoshop Pattern Tips and Techniques - A Photoshop for Lunch™ Class

Circle Patterns - Step by step seamless repeat patterns - A Photoshop for Lunch™ class

Creative Layer Styles in Photoshop - A Photoshop for Lunch™ Class

Make Patterns from Sketches & Digital Art - A Photoshop for Lunch™ Class

Photoshop for Lunch™ - 10 Blend Tips in 10 minutes 

Photoshop for Lunch™ - 10 in 10 - 10 Brush Tips in 10 Minutes or Less

Photoshop for Lunch™ - 10 in 10 - Ten Top Photoshop Tips in 10 minutes (or less)

Photoshop for Lunch™ - 10 Selection tips in 10 minutes (or less)

Photoshop for Lunch™ - 3 Exotic Patterns - Shapes, Paths, Patterns

Photoshop for Lunch™ - 4 Most Important File Formats - Choose & Save As: jpg, png, pdf, psd

Photoshop for Lunch™ - Abstract Glowing Backgrounds

Photoshop for Lunch™ - B&W, Tints & Isolated Color Effects - Adjustment Layers, Masks & Opacity

Photoshop for Lunch™ - Bend Objects with Puppet Warp

Photoshop for Lunch™ - Clean & Color Scanned Line Art

Photoshop for Lunch™ - Color a Scanned Sketch - Blends, Brushes, Layer Styles

Photoshop for Lunch™ - Color a Sketch with a Texture - Masks, Dodge/Burn, Hue/Saturation 

Photoshop for Lunch™ - Complex Pattern Swatches

Photoshop for Lunch™ - Complex Selections Made Easy - Master Refine Edge & Select and Mask

Photoshop for Lunch™ - Create a Color Scheme Graphic

Photoshop for Lunch™ - Create a Custom Character Font

Photoshop for Lunch™ - Create a Mandala - Template, Rotation, Texture, Gradients, Pen, and Shapes

Photoshop for Lunch™ - Create a Reusable Wreath Design

Photoshop for Lunch™ - Create an Award Badge and Ribbon - Shapes, Warp, Rotate  

Photoshop for Lunch™ - Create Backgrounds for Projects - Halftones, Sunburst, Patterns

Photoshop for Lunch™ - Create Complex Half Drop Repeating Patterns

Photoshop for Lunch™ - Create HiTech HUD Rings - Repeat transform, Filters & Textures

Photoshop for Lunch™ - Create Mockups to Use and Sell - Blends, Smart Objects, Effects

Photoshop for Lunch™ - Create Organic Patterns - Pen, Offset Filter, Free Transform and More

Photoshop for Lunch™ - Create Plaid (Tartan) Repeat Patterns

Photoshop for Lunch™ - Create Text on a Path - Paths, Type, Pen tool

Photoshop for Lunch™ - Create the Droste Effect with Photoshop and an Online Tool 

Photoshop for Lunch™ - Critters with Character - Pen Free, One Color Designs

Photoshop for Lunch™ - Curly Bracket Frames - Shapes, Paths, Strokes

Photoshop for Lunch™ - Cutout & Frame Photos - Clipping Mask, Layer Mask, Rotation, Shapes

Photoshop for Lunch™ - Demystifying the Histogram - Understand & Correct images with it

Photoshop for Lunch™ - Double Exposure Effect - Masks, Blends, Styles

Photoshop for Lunch™ - Draw a Fantasy Map - Brushes, Patterns, Strokes & Masks

Photoshop for Lunch™ - Emboss and Deboss Text and Shapes

Photoshop for Lunch™ - Folded Photo Effect - Gradients, Guides, Stroke, Drop Shadow 

Photoshop for Lunch™ - From Ho Hum to WOW - Everyday Photo-editing Made Easy

Photoshop for Lunch™ - Get Your File Size Right Every Time - Size Images for Web & Print 

Photoshop for Lunch™ - Glitter Text, Shapes and Scrapbook Papers

Photoshop for Lunch™ - Grab Bag of Fun Text Effects - Fonts, Clipping Masks, Actions & More

Photoshop for Lunch™ - Grid Collage for Social Media - Clipping masks, Shapes & Layer Styles

Photoshop for Lunch™ - Hi-tech Mosaic Effect - Brushes, Patterns & Pixelization 

Photoshop for Lunch™ - In the Footsteps of Warhol - Create Awesome Animal Images

Photoshop for Lunch™ - Intro to Photoshop Actions

Photoshop for Lunch™ - Isometric Cube Patterns - Shapes, Repeat patterns, Smart Objects

Photoshop for Lunch™ - Layered Paper Collage Effect - Layers, Layer Styles, Gradients,

Photoshop for Lunch™ - Layers and Layer Masks 101 for photographs and photographers

Photoshop for Lunch™ - Make & Sell a Shapes Collection

Photoshop for Lunch™ - Make & Sell Photoshop Brushes - Brushes, Templates, Preset

Photoshop for Lunch™ - Make & Sell Scrapbook Designs - Formats, Files, Marketing Materials

Photoshop for Lunch™ - Make & Use Photo Brushes - Brushes, Masks, Watercolors

Photoshop for Lunch™ - Make a Photo Collage for Social Media - Masks, Selections & Patterns

Photoshop for Lunch™ - Make and Sell Geometric Overlays for Social Media - Shape, Transform, Fills

Photoshop for Lunch™ - Make Custom Shapes - Combine, Exclude, Intersect & Subtract

Photoshop for Lunch™ - Making Kaleidoscopes - Rotation, Reflection & Smart Objects

Photoshop for Lunch™ - Metaball Patterns - Structured and Organic

Photoshop for Lunch™ - More Patterns - Diagonal Stripes, Chevrons, Plaid, Colorful Polkadots 

Photoshop for Lunch™ - Overlapping and Random Circles Patterns

Photoshop for Lunch™ - Paint a Photo in Photoshop - Art History, Color, Texture

Photoshop for Lunch™ - Pattern Bombing Effect - Patterns, Selections, Mask, Warp, Vanishing Point

Photoshop for Lunch™ - Pattern Making - Seamless Repeating Patterns

Photoshop for Lunch™ - Patterns as Photo Overlays for Social Media 

Photoshop for Lunch™ - Photo Texture Collage - Gradient Map, Blending & Textures

Photoshop for Lunch™ - Photoshop Inking Techniques

Photoshop for Lunch™ - Preparing images for Social Media, Blogs and eBooks

Photoshop for Lunch™ - Recolor Objects without Making Selections - Master Color Change Tools

Photoshop for Lunch™ - Recolor Pattern Techniques

Photoshop for Lunch™ - Remove Unwanted Objects & Tourists from Photos

Photoshop for Lunch™ - Reusable Video Glitch Effect - Use Channels, Shear, Displacement Map & Noise

Photoshop for Lunch™ - Seamlessly Blend Two Images - Masks, Content Aware Fill

Photoshop for Lunch™ - Set up Colors, Tints and Shades for Working Smarter in Photoshop

Photoshop for Lunch™ - Sketches & Brushes to Whimsical Patterns

Photoshop for Lunch™ - Snapshot to Art - 3 Photo Effects - Faux Orton, Gradient Map, Tritone

Photoshop for Lunch™ - Surreal Collage Effect - Paths, Cloning, Warp, Blend 

Photoshop for Lunch™ - Text Over Image Effects - Type, Glyphs & Layers

Photoshop for Lunch™ - Turn a Photo into a Pattern - Selection, Filter, Pattern Swatch

Photoshop for Lunch™ - Upside Down Image Effect - Masks, Selections, Flip Images

Photoshop for Lunch™ - Using Illustrator Objects in Photoshop - Files, Smart Objects, Shapes

Photoshop for Lunch™ - Using the Scripted Patterns Tool in Photoshop

Photoshop for Lunch™ - Valentine's Day Inspired Hearts

Photoshop for Lunch™ - Vintage Image Cutout Effect - Selections, Drop Shadows, Transparency

Photoshop for Lunch™ - Whimsical Rotated Patterns 

Photoshop for Lunch™ - Whimsical Scrapbook Paper Designs using Displacement Maps

Photoshop for Lunch™ - Whimsical Textures for Drawings

Photoshop Type Basics - Tips Tricks and Techniques - a Photoshop for Lunch™ class

Using Textures in Photoshop - A Photoshop for Lunch™ class



Meet Your Teacher

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Helen Bradley

Illustrator for Lunch™ & Photoshop for Lunch™

Top Teacher

Helen teaches the popular Illustrator for Lunch™, Photoshop for Lunch™, Procreate for Lunch™ and ACR & Lightroom for Lunch™ series of courses. Each course is just the right length to take over a lunch break and is packed with useful and fun techniques. The projects are designed to reinforce what is taught so they too can be easily completed over a lunch hour or two.

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1. Photoshop for Lunch™ - Color Sketches With Texture - Introduction: Hello, I'm Helen Bradley. Welcome to this episode of Photoshop for Lunch, Create Color with Texture. Photoshop for Lunch is a series of Photoshop classes, each of which teaches a small number of Photoshop techniques. You'll get plenty of opportunity to practice your new skills in the projects you'll create. Today we're looking at coloring a sketch using a texture in Photoshop. We're not only going to recolor that texture as we need to, but we're also going to see a really interesting technique for adding dimension to a colored image. As you're working through these videos, you may see a prompt which lets you recommend this class to others. Please, if you're enjoying the class, give it a thumbs up. Those recommendations help me get my classes in front of more people who just like you want to learn more about Photoshop. If you'd like to leave a comment, please do so. I read and respond to all of your comments and I look at and respond to all of your class projects. So if you're ready now, let's get started coloring an image with a texture in Photoshop. 2. Photoshop for Lunch™ - Color Sketches With Textures - Part 1: Before you'll be able to color a scanned image in Photoshop using a texture, you're going to need a scan to use. I'm going to give you the download link for this so that you can use it if you wish. What I've done with this image is I've just isolated the line work onto a separate layer and I've just popped a white filled lab beneath it. Now you can scan and clean up your own images and I have a video showing you how to do that. So I'm going to put that in the class project link as well as the download link for this image. You'll also need a texture. I've opened the texture that I want to use. This is one from Skeletalmess on Flickr. Just going to show you where you can find those textures. This is a site that I got my texture from. It's the Flickr stream of Skeletalmess and this person provides a lot of free to download textures. So we're just going to look for a texture to use. Don't worry about the color because we're going to colorize it as we work. But you're just going to locate a texture that's going to look nice for your image. Click on it to select it and then when it opens in this window, you can go ahead and download it. Now I've already done that. So go to the image that I've downloaded and I've opened it in Photoshop. I'm going to right-click on the background layer, choose duplicate layer and I want to send this to my car image. So I'm just going to choose Copy and then Click OK. Now it appears that the texture is much bigger than my car image. So I'm going to Move tool. I'll press Control or Command T to bring up the transform handles and then Control or Command Zero to show those transformation handles. Now I'm just going to hold the Shift key as I drag in and just re-size this texture. I can hold the ALT key to just drag in from both sides of this texture and make sure that this snaps in because I really do want this outside edge of the texture to show on my image. So once I've done that, I'll just click the Check mark. I'm going to move the texture to below my car image. Now I'm just going to re-size my car image so I can see things more clearly on the screen. To be able to re-color the car image, I'm going to the line layer and I'm going to select a tool to make a selection with. Now you can use the Magic Wand tool or you could use the Quick Selection Tool it doesn't really matter too much which you use. I've been really careful with this image when I drew it and all my areas here are trapped, so I can just click over that area and it will automatically be selected. If you're using the Magic Wand tool, you want to make sure that Contiguous is selected because that will allow you to select within an area and not just all the transparent areas of the image. Now I actually want to bring up both these fenders. So I'm going to hold Shift as I click on this second fender. So we're looking at coloring these two fenders right now. So I'm going to choose Layer, New Adjustment Layer, Hue/Saturation. I'll click OK. You can see that the Hue Saturation adjustment has a mask on it already. So that means that anything that we do now is only going to affect these mask areas of the image. So I'm going to click Colorize. I want to color these two sort of formed sort of color. So I can adjust the saturation here, I can adjust the lightness and I can adjust the color that I've chosen. When I'm happy I can just close down that panel. I'm going back to the original line work. I'm going to select over this part of the car. Layer, New Adjustment Layer Hue/Saturation. Click OK and this time I'm going to color this part of the car and I want a sort of brown color. So that's going to be in the sort of orange area. It's going to be pretty dark. Maybe with a little bit more saturation in here. Let's go to the wheel trim here. Again, selecting the line work layer, clicking on the wheels. Layer, New Adjustment Layer, Hue/Saturation. I want to use a sort of olive green. Finally the tiles themselves. If you don't have trapped there is in your image, you're going to have to work a little bit harder at making your selection, but the process is going to be the same. Once you've made your selection, you can just go ahead and add your Hue/Saturation adjustment layer. Make sure to click colorize and then go and get a color to use for that part of the image. Now I've got one more part of this car that I'm going to work on. So I'm going to speed up the video as I do that. We're going to come back in the next video and I'm going show you a couple of things. One, how to thicken these lines and secondly, how we can add a bit of dimension to the texture by adding some lights and some darks to it really easily. 3. Photoshop for Lunch™ - Color Sketches With Textures - Part 2: Before we go ahead and thicken up the lines, there are a couple of things I want to show you, and one of them is how we would go ahead and recolor the outside edge everywhere we haven't re-colored the texture to date. Now technically, we don't have to use this particular approach, but I want to show you because I think it's a really handy one to know. What I want to do is I want to select all the areas that are already masked. In other words, so that we can then invert the selection and color everything that we haven't already colored. Well, what I'm going to do is hold the control or command key as I click on the thumbnail for this mask, and that selects this first area. Now I'm going to hold "Control" or "Command" and "Shift" and click on the next one. That adds to the selection. I'm just going to click to add each of these individual areas to my selections. Now I have a selection of everything that I've previously recolored. Well, let's go and choose "Layer," "New Adjustment Layer," "Hue Saturation." I'll click "Okay." You can see here that right now the mask is going to be applied to all the areas that we've already colored. Well, we can easily invert the mask. If you're working in a later version of Photoshop, you can click here on the mask icon and click "Invert," and that will invert it. If you're working in an earlier version of Photoshop, you can just close down this hue saturation dialog. Click on this mask thumbnail and press "Control" or "Command I" to invert the selection. Double-click on the thumbnail for the hue saturation adjustment and now you can colorize it. I'm just going to quickly do this. We can also thicken the lines if we wish to, so if your lines are little bit flaky and need to be thickened up just a little bit. This is how to do it. You're going to click on the lines layer, and choose "Filter," "Other," "Minimum." What this allows you to do is to set the minimum line weight and I've just increased the radius to one. So it's very small increase but it's thickened up all these lines really nicely. There's the before and here's the after. I think it's a much better look to this image, so click "Okay." Now let's look and see how we would add some dimension to this image. I'm going to the very topmost layer up here. I'm going to add a new fill layer. "Layer," "New Fill layer," and it's going to be a solid color layer. I'll click "Okay." I'm going to fill it with 50 percent gray. That's somewhere over here and it's red, green and blue values are all 128. I can actually type those in, and I'll click "Okay." This is neutral gray. For this layer, I'm going to the blend modes, I'm going to set it to the soft light blend mode. The results should be absolutely nothing. Nothing has happened to this image by doing that, putting out 50 percent Gray, fill layer on top of the image and setting it to soft light blend mode, nothing happens. I'm going to right-click on this layer and I'm just going to rasterize it so it's just a raster layer. Now I'm going to the dodge and burn tools and they're over here. Dodge makes things lighter, burn makes things darker. I'm going to start with the burn tool. Now I've got a pretty large brush here for the burn tool and a high exposure, you probably would never use an exposure like this in regular dodging and burning, but it's fine for this purpose. My exposure is 42 percent somewhere around that's perfect, and I'm using midtones, so this is set to "Midtones." What I want to do is to start darkening this area of the car. But it would be useful for me if I didn't have to be too careful about how I went about it. What I'm going to do is go back to my line layer. Again, I'm going back to my magic wand tool, making sure I'm set to "Contiguous" and I'm clicking on this area of the car so I'm isolating this area. Now I'm going up here to the layer that I'm actually going to work on. Because I've got the marching ants showing, now when I go ahead and dodge or burn this layer, I'm only allowed to paint in this area. So if I paint out here, nothing happens. If I paint just over the edge, then only the area inside this selection is actually being affected. Ergo, I don't have to be too careful in painting. Like anything that is going to help me do something fast, but without a lot of effort. I'm just going around the outside edge of this texture area and just burning it in a little bit, just darkening it a little bit. Going to adjust my brush, now this is a regular brush in Photoshop so you can adjust it's size using the open and closed square bracket keys. I've now darkened that part of the image all the way around the selection. Now, I'm going to go to the dodge tool and this lightens things. Again, I'm on midtones, again I've got a really high exposure value. This is a different brush, so I'm just going to make sure it's sized correctly. Now I'm just going to paint in the areas that I want to lighten just a little bit in this texture. Once I've done that, I'll press "Control" or "Command D" to deselect my selection. This is the before, and this is the after. Using this dodge and burn technique, you can add quite a bit of dimension to your textured colored image. Let's go ahead and do the fenders. Back to the layer that has the line work on it. Back to the magic wand or the quick selection tool, click in this area, "Shift," click over here so you've got both these areas selected. Go back up to your gray filled layer, go back up to the burn tool, and then we can start darkening this area just around the edge of the texture. Now you may or may not need to lighten this just depending on what color you've used already. You see I can work with quite a large brush here. It's quite as soft brush, but this is allowing me to just paint over the marching ants and only the area inside the selection is actually being affected by my paint job. Let's go to the dodge tool. Just going to click a few times to just lighten this area. "Control" or "Command D" to deselect the selection. Back to the line layer, back to your selection tool, select the areas you want to affect. "Shift" click on the second area, back to your gray filled layer, and then back to your dodge and burn tools. Now the words dodge and burn have a history in an old film process. This has got to do with creating prints from negatives and dodging and burning was a way that processes used to lighten and darken areas of the image. That's why these tools are called dodge and burn control or command D to deselect the selection. Let's go and see the effect of our dodging and burning here. That's the original textured image, and this is the textured image with the dodging and burning added to it. Your project for this class is going to be to do just this. Either take the image that I've given you or take a scanned cleaned up image of your own and add a texture to it and then recolor that texture over the image. Finally, add some dimension to your effect using a dodge and burn layer, making sure that of course that you've used a 128, 128, 128 neutral gray and that you've blended it using soft light. I hope that you've enjoyed this class and that you've learned something about coloring a scanned line art image using textures in Photoshop. If you did enjoy this class and if you see a prompt to recommend it to others please give it a thumbs up. This helps others to identify this as a class that they may want to take. If you'd like to leave a comment, please do so. I read and respond to all of your comments and I look at and respond to all of your class projects. I'm Helen Bradley. Thank you for joining me for this episode of Photoshop for Lunch; colorizing images with textures. I look forward to seeing you in another episode of Photoshop for Lunch soon.