Photoshop CC: How to Create Realistic Water Reflections from Scratch | Marty Geller | Skillshare

Photoshop CC: How to Create Realistic Water Reflections from Scratch

Marty Geller, Blue Lightning TV Photoshop!

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1 Lessons (11m)
    • 1. Water Reflection CC 2015

      11:06

About This Class

Photoshop CC 2015.5 tutorial showing how to create realistic water reflections from scratch. This is an update of tutorials I did on earlier versions of Photoshop.

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Transcripts

1. Water Reflection CC 2015: Hi, this is Marty from Blue Lightning TV. I'm going to show you how to create realistic water reflections from scratch. This is an update of tutorials I've done on earlier versions of Photoshopped. Open a photo you'd like to use for this project. I downloaded this one from shutter stock. The first step is to check its resolution, go to image and even size to ensure that your results will look similar to mine. Make its resolution 150 pixels per inch, then click OK or press enter or return will convert air photo into a smart object so we can modify it non destructively. To do this, click the icon at the upper right of the layers panel and click convert to Smart Object. Go to image and canvas size. Click the top middle arrow. This will keep our photo flush with the top of their document. Change the measurement 2% and in the height field. Type in 200. Then change the measurement back to pixels. Note that your photos with and height will most likely be different than mine. Jock. Down the amounts you see in yours will be referring to them later. Notice Our document is now twice as high as the photo. We'll make a copy of it by pressing control or command J Go to view and make sure snap is checked. If it isn't, just click it press control or command T toe. Open your transform, too. Go to the top middle of the transform, and when you see a vertical double arrow drank it straight down until it snaps to the bottom of your document. It'll snap in place because we have snapped, checked, then press. Enter or return. Dragged the top layer below the other layer. Name it reflection and named the top layer photo. Make the reflection layer active and go to filter, blur and motion blur. Make the angle 90 degrees and the distance 10 pixels, then click OK or press enter or return. Click the eyeball icon next to the reflection toe. Hide the layer. We're going to make a new layer below it. Control, click or command. Click the new layer icon. Name. The new layer. Water will fill it with a muted blue color press shift, plus the F five key at the top of your keyboard toe. Open the fill window open the fly out list and click color pick a muted blue. I already picked the color I want. If you'd like to use this color, it's Hexi Decimal. Numbers and letters are 296 F B seven. Then press enter or return twice to accept and close both windows. Make the reflection layer visible again. We want to make the reflection, have no blur on the bottom and gradually become blurry as it gets closer to the shore. To do this, click the motion blurs layer mask to make it active and open your Grady in tool. Make sure your linear Grady in is active. Open the Grady in thumbnails and click the black to transparent thumbnail. Go to the bottom of your image and press and hold shift as you drag the Grady and tool straight up to the top of the reflection. Then release. Pressing Shift kept the tool perfectly vertical as you dragged it up. Next will reveal the blue color as a gradually disappears as it gets closer to the top of the reflection. Make the reflection layer active and click the layer mask icon to make a layer mask next to it once again, dragged ingredient tool from the bottom to the top of the reflection shift. Click the thumbnail of the water layer to make it active as well, and convert the too active layers into one smart object. We're ready to make a displacement map, which will create ripples and reflection. Distortions on the water go to file and new. Make the width, height and resolution the same as the amounts you jotted down earlier. Then click OK or press enter or return. We want the foreground and background colors to be black and white, respectively. Either press D on your keyboard or click this icon. Go to filter noise and add noise. Make the amount 400% gase in and monochromatic. Go back to filter Blur and Gaussian blur. Make the radius two pixels. Open your channels panel. If you don't see it, go to window and channels. Click the thumbnail of the Red Channel to make it active. Go to filter style eyes and M boss make the angle 90 degrees. The height one pixel and the amount. 500%. Click the thumbnail of the Green Channel to make it active. Go back to filter style eyes and in Boss. Change the angle to 180 degrees. Click the thumbnail of the RGB channel to make all the channels active and open back your layers panel. We're going to warp our image and need a lot of room to do it. Open your Navigator panel. If you don't see it, go to Window and Navigator. Drag the slider to the left to zoom out until your image is approximately this size. Click the lock icon toe. Unlock the layer. Unlocking the layer allows us to transform it. Go to edit, transform and perspective. Go to a bottom corner of the transform and drag it out approximately this much. I dragged the bottom out 1500% to accept it. Press enter or return open. You transform tool again and this time go to the top middle anchor point and drag it down until it snaps to the center. Then press enter or return to fit it back onto your canvas. Press control or command zero. Go to file and say that. Say that to your desktop and name it Displacement map. I say that as a PSD file and then click save. If you see this message just click. OK, open back your reflection image and go to filter, distort and this place make the horizontal scale 30 and the vertical scale. 60 Tick stretch to fit and repeat edge pixels. Click the displacement maps, PSD file and click open instantly. Underwater reflection took on natural looking ripples and reflection distortions made from the displacement maps we created. Toe hide unwanted areas of the distortion along the shoreline. Open your transform tool. If you see this message, it's just telling us that the displacement effect will be temporarily turned off. As we use the transform tool, just click. OK, go to the top middle anchor point and drag it up a little. Then press enter or return notice. The unwanted areas along the shoreline are now hidden to fill in the slightly transparent ripples that you may see at the bottom of your image. Press control or command J. To make a copy of the layer, lastly, will add a little depth along the shoreline. Make the top layer active and click the new layer icon to make a new layer above it. Open your rectangular marquis, too, and Drake a selection to the other side. Approximately this wide centered from the shoreline. Go to select, modify and feather feathery 20 pixels and press, enter or return will fill this election with black and since black is air, foreground, color, press ought or option, plus delete, then de selected by pressing control or command d change its blend mode too soft light and reduce it's opacity to 80%. This is Marty from Blue Lightning TV. Thanks for watching.