Music Production in Studio One - Learn the Essentials of Presonus Studio One 4 Today! | Tomas George | Skillshare

Music Production in Studio One - Learn the Essentials of Presonus Studio One 4 Today!

Tomas George, Music + Audio Production Instructor

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23 Lessons (3h 12m)
    • 1. Welcome to this Class

      0:38
    • 2. How to Rent to Own Studio One from Splice

      6:20
    • 3. How to Download the Demo Version of Studio One

      4:47
    • 4. Audio Setup and Creating a New Song

      6:28
    • 5. Setting up your MIDI Devices / Qwerty Keyboard

      5:46
    • 6. Basic Overview of the User Interface + Windows

      8:44
    • 7. Making Music With Loops - Part 1

      11:45
    • 8. Making Music with Loops - Part 2

      10:44
    • 9. Creating a Software Instrument + MIDI Recording

      15:01
    • 10. Piano Roll and Basic MIDI Editing

      11:27
    • 11. Basic MIDI Editing, Quantization + Velocity

      11:01
    • 12. Recap of Adding a Software + Recording MIDI

      6:52
    • 13. Arrangement Overview and Creating Song Markers

      13:24
    • 14. Recording Audio Setup

      3:51
    • 15. Recording Audio

      4:28
    • 16. Basic Audio Editing Tools

      8:50
    • 17. Loop Recording and Choosing Takes

      12:54
    • 18. Recording Takes to Layers

      7:59
    • 19. Comping Audio

      9:21
    • 20. Auto Punch

      8:08
    • 21. First Look Into Synthesis - Mojito Part 1

      13:43
    • 22. First Look Into Synthesis - Mojito Part 2

      9:33
    • 23. Thank you for Watching!

      0:12
25 students are watching this class

About This Class

In this class, you will learn the essentials of Music Production for Presonus Studio One 4 Today!

This class is for Studio One users on either Mac or Windows.

This essentials class is for anyone that's brand new to creating music in Studio One, and you'll learn the tools and processes to Create, Record, and Edit your music in Studio One.

This class will cover such topics as : 

• Understanding the Basics of Studio One

• Recording MIDI and Software Instruments

• Recording Audio

• Creating a Song from Scratch

• Quantizing

• MIDI Editing

• Learn Synthesis with Studio One's Mojito Synth

 • and Much More.

So join me in this class to learn the essentials of Studio One

Transcripts

1. Welcome to this Class: Hello, It's Thomas George. Welcome to this class. All about the essentials off studio. So this classes for anyone that uses purse on a studio 14 and the one to learn the essentials today and in this class, I'm going to show you how to create record and edit your own music in Studio One. So this class will cover topics such as the basic overview off Studio One. Also going to look at recording MIDI and software instruments. After this, we're going to look at recording audio, creating a song from scratch Quanta izing midi editing on much more to join me in this class if you want to learn the essentials of music production in Persona Studio 14 2. How to Rent to Own Studio One from Splice: Hello and welcome to this. Let's show where we're going to be looking at renting toe own Studio one on Spice. The Spice is a site that offers sirens and plug ins, but it also offers rent to own. So instead of buying Studio one for the full price, you can rent it for 24 months and actually pay per month. There's no interest. You don't have to pay anything extra. It's just easier way of affording this software. You can also pause this payment at any time, and you can also pay off in full any point if you wish. So this could be useful if you want to divide the payments up into a monthly plan or, if you're not sure yet if you want to fully commit to studio. Well, okay, so on the website supplies dot com, you can just Google Spice and then go onto the tab that says plug ins. Here in this page, you should find Studio One, or you can just search appear Studio one on the free scrolled I'm You can find Studio One professional. There's also a free trial for Studio One on Splice, which is active for 14 days after the 14 days, though, you will have to pay 16 $99 a month for 24 months. But like I said, you can pause or cancel anytime, and there's no hidden fees or interest. The one benefit off purchasing Studio one through the purse Honest site directly is you can have Studio one on five separate devices, but on spice, you can only use Studio one on two devices. This, however, should be fine for most people, as you can use this on two separate computers. So so you have a desktop and a laptop. You can use it on both of these. If you have more devices or more computers, you may want to consider going over to the purse on a site on buying Studio one directly from there. Okay, so let's go over to start free trial, and here you will have to join spice. So if you're already a member from Click on Logan, okay, then you'll be directed to the next page. You can see below. It does say you will not be charged for 14 days council any time, but if you don't council, it will automatically charge you every month after this free trial. So just be aware of that one supply starts charging you after the free trial. You can pause or cancel your plan any time. And also after the 24 installments off 16 99 you will own Studio One forever. So after this, it will be yours, and you can obviously use Studio One while should pain for this every month. This could be great if you don't want to pay the full amount straight away. And then once you've added your payment details, just click on start for free. And now we need to install the splits up. And after this, we need to install Studio one professional. And then then after this, we need to start Studio one professional. That's first of all, installed the Spice Desktop app. It may take a few moments to download, and then let's open up this fall. Now we need to double click to install slice on. We may have a pop up that says, this is nap downloaded from the Internet. Are you sure you want to open it and click on open? And then it may take a few moments to download the splice installer now wants this has installed head over to your applications and then open up supplies application on enter your user name and password and then click lock in. Okay. And now when we open up the slice application, just head over toe wet, says tools on the side, and then our plants. We should have Studio one professional. So from here, you can go through and install. I've already installed Studio One on my computer. You can still hear and continue through the installation to install Studio One onto your computer. This may take a moment or two. Okay. And now Studio One should be in the applications, and we can go over and start Studio one professional. Like I said, this demo are in the last 4 14 days. And after the 14 days, you will be charged by slice. Unless you go into spice on council this. Okay, so let's go into our applications on open up studio one from here. And then there will be a license agreement that appears. I recommend reading this, and if you accept this here, except also we will need to authorize this computer for the use of Studio One. We will have our product clear below and then just click on Activate. And now Studio One has been activated on this computer and we can continue. The insulation here is going to scan are plug ins, and once it's done, this will be ready to use studio. If this is the first time you've installed Studio one that maybe a few more steps once you've installed this software, you'll get this window, which allows you to install additional content for Studio one professional. If this window doesn't appear, don't worry, though you can always install this additional content at a later stage. So here you can choose way or installing your additional content to, I recommend leaving this as it is, you can also choose different install configurations. I recommend selecting full installation. If you have the space on your computer, you can see below. This does take up over 30 gigabytes, but if you don't have the space on your computer, you can go over to custom insulation and select the certain packages that you wish. We also have minimal installation, which is a lot smaller hairs, any 458 megabytes, and we also have recommended installation. Whatever configuration you choose, just remember to also check melody line essential. This is a very useful piece of software that comes with Studio One, allows you to edit on June audio, and it can be very useful. So for this, I'm going to choose recommended insulation. So let's make sure we check Melody Essentials and then click on claim Product key for this . So here we can copy this license key, and then I recommend paste and get into a document to keep it safe, and then let's click on his store. Okay, This may take several hours, but will give you a lot more to work with in Studio One, if any of these down those failed, depending on your Internet connection. Don't worry. As you can head over to the press on this website and go over to your account and you can download the additional content here as well. Okay, so this is how you can download Studio One professional fire slice. I hope you find this lecture useful and I'll see you in the next one 3. How to Download the Demo Version of Studio One: Hello and welcome to this lecture where we're going to be looking at where to actually get a free demo for per Sonus Studio One. So the website we're on right now is personas dot com. And then to get the 30 day free trial, you need to go over to products and then we need to go down to Studio One. After this, we need to scroll down a little bit, and you should say something that says, Get studio one. So if you click through here, this allows you to get Studio one professional for 30 days for free. It does require a purse illness account. But if he knew to Studio One, this is just a great way to test that the software before you actually buy it. So let's click through on this link, and here we will need to actually create an account. So if you are returning customer, you can enter your email address and password here. But if you don't have a pris on this account yet, just click create my purse on its accounts, and now you need to add in your information your name, country email and password on Once you've done that. Check the box to make sure you're not a robot on the click. Create my purse Honest account on. After you've done this, you have to agree to their terms. If you want to have a look at their terms, you can click on this link that says Preece, Honest terms of use. And there's also a box here. You can check if you would like to receive their emails. Or don't check this if you don't want to. On after this on the email address you provided, you will get an email where you need to actually confirm your account. And once you've confirmed your email address to scroll down where it says Demo Studio one professional today and click on the box that says Get this demo and here you will have your unique product. Lee, make sure you make a copy of this on. Then there should be a box below this for downloading this software For using PC, you may have a slight different box for PC. I am using Mac, though, so I'm going to click this box that says Download installer for Mac on. This may take a few moments to download But once it's downloaded, just open this up. And then on a Mac, you'll have to download Studio One into your applications folder. But for PC, go to your downloads folder on, open up the installer and then go through the installer process. From there, you may have to agree to some terms and choose the location and install from there. Okay, and now we can drag Studio 142 applications, and here we can click on applications on them, find Studio One and then double click on this. Open up the installer. It may also get a window appear that says Studio 14 is an app downloaded from the Internet . I sure he wants open. It's just like on open and then minimize the finder. Then we have the license agreement. Make sure you read through this on. If you agree hit, I accept. At the bottom. It will then go through and scan your plug ins. This may take a few moments if you have a few different third party plug ins on your computer, and then it will take a few more moments to set up. Okay on. Once we've installed Studio One, we should have this pop up window appear, which allows us to actually install some additional content for Studio One. So here it allows us to choose installed to I recommend leaving this in the default location. And then we also have configuration. So here we have minimal installation. As you can see, here is only 458 megabytes and then we can choose recommended installation, full installation or even custom installation for installation will be quite a bit larger. Here is over fair two gigabytes, but I actually recommended going over to recommended installation. However, also check melody line essentials Melody in essentials is a piece of software that comes with Studio One, allows you to actually edit and June audio and can be very useful Over here. You can claim product key. I've already click this, but once you've claimed your product, Lee, you can copy this on, then paste this into a word document. Okay, so once you've got is configured and you've claimed your product key, just go over to install. I've already installed some packages, so this public window does pop up, so I'm just going to press install missing. Okay, This may take several hours, but will give you a lot more to work with in Studio One. If any of these downloads failed, depending on your Internet connection. Don't worry, as you can head over to the purse on its website and go over to your account and you can download the additional content here as well. Okay, so this is how you can download Studio One professional via the press on this site. So this is a demo version. Like a said after 30 days. This wall right now. But this is good to get started with and to get your head around Studio One. So thanks for watching. I hope you find is useful. I must see you in the next video. 4. Audio Setup and Creating a New Song: Hello and welcome to this lecture. I'm going to show you how to set up a new song. So we're going to look up the start page off Studio One, creating a new song and also some of the audio set up settings. Okay, so now let's open up Studio One and we should have a window like this. So on the left, we should have this tab that says recent files. So if you created any songs or projects in the past, they should be listed here. You can also select a look at your songs or projects individually here of songs and projects. However, as I've just reinstalled Studio One, there's no recent files on here. It all on the right here. We have news feed on demos and tutorials as I'm currently not connected to the Internet. We cannot see these. We will need Internet connection to view the news feed on demos and tutorials. And in the center, we have artists profile on Soundcloud. It can be easy to upload songs to soundcloud by Studio one. However, we're not really going to be looking at this much in this course, but if you do want to connect with Soundcloud and upload your songs. The Soundcloud. You can easily do this with Studio One. Okay. And below. Here we will have our order, A device configuration area. So if you're using an audio interface, you can select the audio interface here. If we click on this here, this will bring up our audio set up tab. And this allows you to choose your playback device or recording device. And over D A W's. This is sometimes known as input device on output device, as I'm currently using Scream recording software. To record this tutorial, I have to go through this audio capture. But if you have audio interface, you can click on this drop down box and select jewel audio interface here recording device . This is the same as input device. So you can also select your audio interface from this recording device section here as well . But at the moment, I don't want to record audio into Studio One, so I'm just going to select no audio device. We have a couple of options here as well. The device block size and sample rates. I'll be going over this a bit later on, though I just wanted to show you how you can set up your play about device on recording device before we set up our song. You can, however, change this that any time inside Studio one on, we show you how to do this as well later on. So once you've got this set up, just here, okay? And then you will return to the previous window on down here. We can also check for updates, and we can also click on about Studio One, which will tell you your studio one version number and also your product key in Studio One . We have two different session types. We can even create a new song or create a new project. So the song is used to create a standard song or a musical project. So this is similar to other digital audio workstations that you may have used in the past, whereas a project is a mastering specific session. So this is one of the great features of Studio One, but we're going to be looking at projects later on. That's first look at creating a new song. Let's click on this and this will open up this new box. So here we have a load of different templates we can choose. But for now, we're just going to use empty song so I can show you how to use studio on the from scratch . Okay, Going along, we can choose our song title. I'm just going to name this example just for this lecture. And here we can choose where the song is stored by default. This will be under my documents and Judea. One songs. You can click on this button here and choose a different destination if you wish. And going down next, we have some project settings such as a sample right resolution. We can change the sample rate by clicking on this drop down box. Here you may have more sample rates than this, depending on what interface you're using. But because I'm using the scream recording software, this just allows me to choose to, which is 44.1 on 48. So sample Reyes How many samples taken per second during the analog to digital conversion. So recording with a higher sample rate may give you a very slightly higher quality high frequency sound. It is quite minimal, but I am going to choose 48 because it may sound a little bit better in this drop down box . She may also have 88.2 on 96 kilohertz. However, for recorded music, 48 will always be sufficient. For example, a CD will be 44.1 kilohertz, so 48 is more than good enough on going down. We have resolution. I'm not going to go into this in too much detail, but the lower the number, the more noise there will be in the recording. So let's just look on this. So here we can choose 16 bits or 24 bit, or even for two bit float. 32 bit flow is slightly different, so I'm going to select 24 bits. 16 bit is standard CD quality, so 24 bit will always be sufficient. Okay, going down. We can choose the song length and also the tempo again. You can always change this inside the Studio one project or Studio one song. So if you know the rough length of your track, you can change it now. And same of the tempo, which is in beats per minute going down. You can also choose the time signature. The default is 44 And if we click on the key signature, we will have the circular fifth appear which is quite useful. So you can choose a major key or a relative minor key again. We can choose this later on. But just for this example I'm going to use the key signature off C or C major. You don't however, have to choose key signature. But just for this example, I have chosen. See? Okay and below here we have stretch audio files to song tempo checked. So if you import any audio loops, it will be in time with your song temper. And below this we have play overlaps. I would generally have this unchecked because if you have to audio files overlapping, it will play both them at the same time if this is checked, which I don't really want And again, we can change this later on. Now let's hear. OK, open up a new song. Okay, so now we've opened up the song in Studio One. So in this lecture, we've just gone over the interface off the start page, How to create new song on some off the startup settings. Thanks for watching. And I'll see you in the next lecture 5. Setting up your MIDI Devices / Qwerty Keyboard: Hello and welcome to this lecture where we're going to be looking at setting up your Midi keyboard and also your QWERTY keyboard. So can temper midi information into Studio One. This means you will be able to play music into your computer via MIDI. We'll go over the main interface off Studio one shortly, but for now I'm just going to quickly show you how to set up a Midi keyboard and also quite a keyboard. So let's first go up to Studio One in the Top Left and let's go down to Preferences. And now let's go over to external devices. And if you can't see the name of your MIDI keyboard here, go down to the bottom left where it says ad and click on this So you can try and find your MIDI device or MIDI keyboard on the left hand side. So look for the manufacturer's name, So I'm currently using an M audio key station mini, so if you use the drop down arrow on em audio, we can look at the different Emel Dear devices. However, this key station mini isn't one of these devices, so if your device isn't in any of these folders Don't worry. We can always go upto what says new keyboard and click this instead. It's one that right here under new keyboard weaken type in the manufacturer of the keyboard . If you wish. You can also name this keyboard. I'm just going to call this one key station many 32 because that's the name off this keyboard on, but also against at the manufacturer, which is M audio and then going down. We have MIDI channels. So for using multiple MIDI devices, you may want to select certain media channels for each one. However, if this I'm just going to use this key station for two, just one midi keyboard, So I'm going to have all selective and then going down. We have received from and here we have the mini device. We've set up key station Mini 32. If using a MIDI device that goes via your audio interface, you can select your audio interface here. So if you have maybe a more old fashioned MIDI keyboard or a certain MIDI device that requires a midi cable rather than USB, you can go out of your mini device into your audio interface. So Midi out off your mini device into Midian off your audio interface so you can select your audio interface here if this is how you have your 1,000,000 device connected. But what I'm using just simple USB midi keyboard. So I'm going to select Key station many 32 for the rest of it down here. I'm going to leave it as it is. I wouldn't worry about this right now. Like I said, you can always go back to the preferences and change this later on, if you wish. So this is now set up that we can play MIDI information into our computer. So I'm going to hit okay, and then under external devices, you can see the MIDI keyboard has appeared here. Now don't worry if you don't have a dedicated MIDI cabled, as you can use the built in keyboard on your computer to import MIDI information. So let's go down to Wet says Ad and click on this now on the left. If you find that says purse on ISS and click on this and here we have QWERTY keyboard, so just click on this. So with this, I'm not going to change the settings here I'm just going to click on OK, on a quota keyboard will be active to input midi information. So now, once you have your quota keyboard and also I'm midi keyboards set up, we can go over on click. Ok, so right now we don't actually have any instrument set up. If I press some buttons on my midi keyboard, you can see this orange lights appear in the bottom left. This means were receiving media information. And if we use the Quetta keyboard instead, we simply just press the caps lock button to bring up the Quetta keyboard. And here we can use a computer cabled as a musical cabled. Okay, so I'm just going to show you now how to set up a new track. We're going to go over this a lot more detail later on, but this is just so we know how many device is working. So let's go over to track and then go down to add instrument track. And now impressing some notes, online video keyboard, and we can see some MIDI information appear here. So I'm just going to set a punishment now so you can hear this working as well. Make sure your browser is open. We can do this by clicking on, browse in the bottom right and then go over to instruments. If we click on this will have a list off different instruments. I do have a lot of different fared party plug ins. He may not have as many of this, but you should have one that says Purse on ISS. So if you click on this, we can see some of our purse on its instruments. I'm just going to use the presence as it's one of the basic Simpson, and now we simply just drag this onto the track that we're using. And this will bring up this simp. So the top. I'm just going to choose a preset sound. Click on where it says default. You can choose a preset, just this example. Going to choose keyboards, roads, mark one and then roads ballot. So this will load the sound. And now, if I play some notes online Midi keyboard, you can hear is triggering this midi information. We could do the same with the quality keyboard we have this set up or win is do is hit the caps, lock bottom, then we can play this quot keyboard on our computer keyboard, and it will trigger this MIDI information. That's well thing. Okay, so in this lecture, I've showed you how to set up a MIDI device which can be an external MIDI keyboard or quitting cabled. So thanks watching. And I'll see you in the next video. 6. Basic Overview of the User Interface + Windows: Hello and welcome to this lecture. Why? I'm going to give you a brief overview off the main interface in Studio One. So right now we are in the song view off Studio One. Go up to what's a start here, and this will take us back to the home page where we can choose either another song or a new project. Let's just go back to song by clicking on the song, But in here. Okay, so going across left to right. These are our bars. So these are bar numbers. So this represents time in, Boss. We can change this to time rather than bars by going up to where it says time base and clicking on this and changing from bars two seconds, if you wish. And now you can see goes up to just over three minutes 20 rather than in bars, which it waas up to 89 bus. But when working with music, it's normally best to leave this in bars. Okay, Going down vertically. Here we have different tracks, so we actually have audio tracks on software instruments. So you notice here we have this small wave and you can see across here we have some waves as well. This is because this is an audio track and then going down we have this small keyboard on. We have thes small blocks of Midi because this is a software instrument on this data. Here is Midi information on each track. Here we have some separate controls. We can meet the track so low. And here we have record arm on input monitoring. We could also name this truck by double clicking here If you wish on below this we have volume control on below. Here we have a few more controls, such as the inputs. We go over this in more detail later on, when necessary appear in the timeline This area where the bar numbers are You can click on this to place the play head and now if you press the space bar, we can play the track. And if you press space bar again, this will pulls the track going down here. We have some transport controls as well. So you can also hit the play button to play on, then go over to the stop button to stop can also rewind and fast forward here and also record some more essential things you might need to know is the Metrodome. We can turn un enough to mention I'm here with this small match loan button. You can also change the time signature on the key signature going along as well. You can also change the tempo. Okay? Going along with this control we consume in or out. Or we could just use the key command e to semen or w to zoom out. It also works if we click and drag on the timeline roller to zoom in. All right. We can also use shift A to zoom in vertically and Sheff w to zoom out vertically. The studio one is very similar for Mac and PC. Just remember command for Mac control for PC option for Mac and Bolt for PC. So I'm going to be using a Mac for this entire course. But if you're using PC, just remember if I say command, you just hit control. If I say option, you just hit Ault. Okay? Is a few more things to mention down here in the bottom, Right to weaken, bring up the edit tab. So for currently on a audio track, this will show us some audio information. And if you go on the software instrument, this will show us the piano roll editor on submitting information. We can close at it by clicking the edit button again. There's also a shortcut to open up at it, which is F two. If using a Mac book, you may have depressed function before hitting F two. So unless you're using a full numerical keyboard, you will have to hold function before hitting F to for this to work. Okay, going along. We have this mixed button. This will bring up the mixer. This is basically just a digital version, often analog mixer. So here we have controls such as the volume Fader Newt so low record arm and also input monitor. Then we have pan controls and then going up. We have insets where we can add audio effects, and we also have some controls for sends for time based effects such as reverb and delay. Okay. And going along, we have the master fader, so he would control the volume or any effects for the outputs of the track. Every single one of these channels here will go through this final Master Fader. So let's just play this. But now and I'm going to turn the volume down. And this will turn the volume down off this entire project. How they're going to tell that I feel become on down here within closes mixed hub by it in the mix button. Or we can use the key command, eh? Free. Remember, if you're using a laptop or a MacBook, you may have to press the function f free. Okay, Going along. We have the browse tab repressed this. We have a few different things up here. This top here is called instruments. This allows us to search for different instruments and then drag and drop them into different software. Investment tracks up here as well. We also have effects which allows us to drag and drop different effects onto our different tracks. And we also have a tab called loops. They can find and select different loops if you've downloaded the different loot material. And then we have a few more tabs over here Fall Cloud and Paul. But the main wants to look out as instrument effects on loops. We can close the browse tab by his in the bride's button or using the key command F five. Okay, so we also have the inspector. So for each of these tracks here, we can change some of the settings for them. By opening up, the inspector shall appear on the site. So rather than going into the mixer every time, we can just change some of the settings with the inspector. We have I button up here, which will open up the inspector. All we can use the key command. Therefore, in the Inspector, we have some of the same controls as the mixer, such as the volume mute and solo. But we also can access some audio on MIDI controls. So if we just drag this down without mouse your notice, we have some more controls up here. These are some audio editing tools. If we click on a software in judgment now, we can drive this down as well. Notice we have a few more controls, and these are some midi editing controls. We also have some automation editing tools here against closings. Better got this. I button or use the G command F four. One more thing to note. Just before we finished, its lecture is to save. So if you go to file and go down to save as and here you can save your project. You can also go to file on safe or use the key Command Command s if you want to save your project under the same day. So if you're using a PC, this will be controlled s okay, so just a really quick overview off this lecture. This main window here is theory. Age window on. Going from left to right is the bars or time pull down vertically. Here we have our different tracks. We have audio tracks on many tracks. We also have the inspector. We can open close with the I button or the key command at four and then going down. We have some control, such as play stop wines. Metrodome controls time signature key signature on tempo and then going across here we have our different tabs edit. So here we can add it samedi information. If we have a software instrument selected if we have on audio track selected here, we can edit some audio information. And next we have mixed open the mixer where we can change such controls as a volume mute solo. And also add effects. Then go along. We have browse, which will open up the browser so you can add instruments. Effects on loops. Okay, so that's just a quick overview of the interface in Studio One. We're going to look at this in a lot more detail. I just want to really show you the basics. So you kind of know what the different things actually do before we start to make any music . Thank you for watching. And I'll see you in the next lecture. 7. Making Music With Loops - Part 1: Hello and welcome to this lecture. We're going to give a basic overview off making music with loops. So loops a royalty free bits off audio or MIDI information that you can use in your projects. Israel Royalty free so you can use them in any way, shape or form on their great building blocks for creating music. But before we do this, we're going to configure our audio device. So let's go over to configure audio device, then on playback device selectable audio interface if you have one. If you don't have an audio interface, you can always select your building outputs on. This will just play back through your computer speakers. This lecture We're not actually going to record any audio, so we don't need to have our recording device set up. But if you are using your audio interface, you can select it here, so it will be active for later stages because we're not recording audio. You don't really have to worry about block size at the moment on sample rate going to leave at 48 and then here. Okay, and now let's go over to create a new song. And now let's click on empty song, and here we can choose the song title, this one, I'm just going to call that loops So this I'm going to leave sample rates at 48 on Resolution at 24 Bits said, almost always uses settings and then going down to tempo. I'm actually going to change this to 86 beats per minutes because I want something a bit slower. I'm going to leave the time signature at 44 and I'm also going to leave the key signature because right now I don't know what key I want to choose. One thing that's really important is I will almost always check stretch audio files to song tempo. We're going to go over white and more detail in this lecture. But for now, let's just leave this checked also below here. I'm going to leave, play overlaps and checked, and then I'm going to go down on Click OK to create a new song. So what we're going to do in this lecture is start using audio loops to create a track. Right now we have the bride's window open. If you don't have the bride's when they open, though, you can go down to browse. Or you can also use the key command F five. Open up this browse tab. Remember, when you're using a laptop keyboard, you will have to press function before pressing F five. Now let's go over to the loop, stab or we compress home and then loops. So let's click on this, or you can click on home and then click on loops. Here. The Loops browser has a few different ways. It could be organized, but I like the default set up of style as it just gives me a quick way to find different loops by the different styles. If you do have any fared party loops, for example, you can click on this drop down box here, where it says style on the Fed Party loops will appear under product. It may not have some of these loops, as I've got a few different fared party loops, but I do recommend starting off with the loops that you get with Studio One. So let's just go back to style. Another thing to mention is if you don't have any loops or as many loops may, you can always go and download more loops from Studio one. To do this, we need to go to a studio one in the top left and then go down to Studio One installation. And here we have Loop Library. We can check on this to actually download some more loops I haven't actually downloaded all of the loops from Studio One is there's quite a few, so it can actually download even more loops here. Right now, I can download more than 10 gigabytes of loops, So if you do want more loops, I just need to make sure the Loop libraries is checked and click install. But for now, I've got plenty of loops to show you in this example, So I'm just going to close this one day. So right now I'm just going to go through and show you how to navigate some of the loops. So let's go over to the one that says hip hop and click on this to have a look at some of the hip hop loops. So when you click on one of these folders, it will expand. You can see all the different things inside the folder. Let's go down to drums and click on this. So here we have different drums and different sounds, But I'm going to select Loop because I want to hear a full drum loop. It's under here. We've got lots of different audio Luke files. We know the order Luke Falls because they have the extension dot audio loop. There may be some of our audio file types in here as well, such as webs, but we're going to look at these later on, and I'm going to go down to this one called Hip Hop Drums one which isn't audio loop and click on this here. I can play the Lute back by clicking the play button in the bottom left. We can stop loop by pressing the stop button. If the sleep icon on the right is selected, the loop will continue to play a round and round. So let's just play this and hear the loop loop around around. We can also hear the drum lib in its original tempo by de selecting this Metrodome symbol. So it's enabled when it's blue and it will play back at our song tempo. At the moment, our song tempo is 86 beats per minute, but just an example. Let's just make this really fast. 140 beats per minutes. So if we play the lute, but now it will play back at 140 beats per minutes. And now, if I uncheck this match name symbol, it will play back at the original tempo, which is 66 beats per minute. We can also adjust the playback volume with this volume dial here. And if you want to add this loop to our project or we need to do is just simply click and drag this over to the arrangement window and you'll see a small plus button appear, which means you are ready to add. So one thing to know is it very important that you have the snap icon engaged, which is up here? So just this example. Let's de select this snap icon on, then drag the loop into this project when the snap icon is disabled. Ideally, when working really leaps, we want the audio events to conform to the great, so I'm just going to press controls at to undo this. And now let's turn Tuggle snapback. Um, now let's just have a listen to our audio loop in our sessions to play this loop back in our song, press the space bar on your keyboard and press space bar again to stop. And you can also do this with the transport at the bottom. Now we're going to find another loop on start building up a track. This time we want a base, and we're going to use the same genre of hip hop. Let's just scroll up in the Slough library, and I'm just going to minimize drums and then click on base. Yeah, I'm going to choose Leap again and let's try this one here on the base, and this one's actually in E minor. So some of these loops will be in a certain key signature. So just be aware of that as well. I'm just going to play about this base, sleep and hear what it sounds like. Okay, great. I think that will fit with the drums. So now when I drag a new Lupin, I just need to make sure I drag this below the previous track, and I'm just going to use the comma button to jump the play, had to start off the song and then press space bar to play this back One thing to know is when you're using musical loops, there may be in a certain keys in nature, and you may also want other loops to be in this same key signature to the fit A lot better together. So just making of what key these musical loops are actually in this one here, says E. M Hand is actually in E minor. So now I'm going to actually find a Sim Floop that's in the same style and also in the same key. Let's click on base to minimize this folder. Let's go down to Simple Now let's go down to Luke. Let's try this one here since 90 verb e minor, which is an audio loop and also in the key signature off E minor. So this should fit with our baseline. Let's drag this over to our project by clicking and dragging below to create new track. Now let's hit comma to go to the stop and space bar to play this back. Okay, that's great. However, I would like this loop to go on for another four bus right now it stops a bar five, so I'm just going to zoom out with W. So I can see the whole of the audio event. One thing to know in Studio One, the audio files in this session are actually called audio events. So each of these different audio events just to clarify you zoom in with shocker A and you zoom out with a shortcut. W As we said, we want this section to be twice as long, so it would be eight bars long to duplicate one of these audio loops. You just simply press the shortcut D So which ever one you have selected When you're fresh , the shortcut D This will duplicate it. That's click another one of thes order events impressed D again and now the last 40 events impressed the once more. Now this should be eight bars long on. Let's have a listen back. Let's go to the start of comer and played his loops back with space bath. Okay, great. As you could hear, this is a seamless loop on has doubled the length off the track. Okay, so I'm just going to find another loop this time. I'm going to do it by using the search function at the top right of the browser. There is a search. But, um, and if we click on this, we can actually search for a loop by typing in the name of the loop. I know from before there was a vibraphone that I liked, So I'm going to type in vibraphone into the search. And here we have the audio loop synth 90 vibraphone e Minor on this one's also in a minor social fit of our song. Now we're going to drag this to our song, but we're only going to have a second half of this song just to create a bit of an arrangement. Notice that it's important that the toggle snap is on. So when we dragged the sleepover, it snaps to the start of the bar. Now let's have a listen from Bar Four, and we should hear the new loop from Bar five. Now let's just click on the Timeline ruler here on Bar four so we can hear the playback from Bar four onwards on from Bar Five will be after here this new loop. Okay, so that's just a quick overview of how you can use loops in Studio one. Loops could be great building blocks to just find some music and just throw it into your project and start building from there. So thank you. Fortunate. Over you lecture in the next lecture, we're going to look at loops in more detail. 8. Making Music with Loops - Part 2: Hello and welcome to this lecture where we're going to look at Luke Library in even more detail. In this lecture, we're going to look at importing different file types. We're also going to look at time stretching audio and also changing the settings of your song to make the most out of audio loops. So in the last lecture, we just showed you audio loops. But now I'm going to show you what happens if you import a file that hasn't been converted into audio loop. So I'm going to go over to the bride's button or use the key command at five. And now we're going to open up their hip hop tab again. And now we're going to go down to Simple and then go down to loop. You notice. Here we have audio loops. We also have wild files. Let's just audition this one called Music 90 Soft Simp e Minor. So the song were working in is any minor. So began to use this loop because it's also in the same key. Let's just click on this and go down to the play button. Okay, great. Let's now drag this over to our song so we're going to drag it below. That attracts. And at the start of this song, just remember, it's important to have the snap feature on on. We can enable and disable the snap feature appear on This will snap the loops to the bar. You can see straightaway that this loop isn't quite the right left. We know this because the event is just short of two bars. However, let's just play this back and you should be able to hear that loop is out of time. You can hear instantly there that this is at the wrong tempo. The reason this happened is because a well file doesn't have BPM information encoded into it. And if I drag an order leap onto the track below, let's just choose this one and the lead because it's in the same key e minor and drive this over, we can see is exactly four bars long. Let's just delete this track, though, because we're going to be working with wife. We can do this easily by using the key command shifty. Let's just have a listen to the song again with this new wildfowl, which will be out of time, you can hear straight away that that is out of time to correct. This is really easy. All we need to do is hold option on a Mac or bolt on the PC, and then always do is hover over to the right of the audio file and you will see the small time I come. Then all we need to do is just drag this over to make this loop the right lamp. So they're Slope wanted to be exactly two bars long, so I just need to drive this over until it reaches bar free. Also, remember toe have total snap enables to this will snap exactly onto the right bar. Now let's have a listen back. That's press comma to go to the start and space bar to play this back. Great. Now it's in time. The next thing I'm going to show you is how audio loops behave differently. Toe wives When we change the tempo when working of audio, only audio loops have the tempo information encoded into them. Hence why this wild file did not automatically snap to the two bar loop. So just to show you this again, if we change the tempo of the project. All of the audio loops will remain in time of the grid, whereas the wild file will move out of time. So let's just change the tempo. Now let's just change this to 120 beats per minute, even reviled. Listening to the song we can see the audio loops are in time on this wife is out of time because it isn't snap to the grid. That's just breast commerce. To get to the start and play. To listen to this back, however, we can always time stretch this wave again to make it fit in time of the rest of the song. This time we've gone faster, so we actually need to make the world a smaller rather than larger to keep this wild. The same to bar lamp. We will this time have to make this loop shorter. So let's hold option on the Mac or old on the PC and then hover over to the right of this audio loop, and this time icon will appear again. This time we're going to drag it to the left to make it two bars long again Ondas, long as total snap is enabled, this should snap to the bar that's press calmer again to go to the start and space bar and hear this back. This time this Web should be in time with song. Obviously, this song is a lot faster than I may want it. I just want to show you how you can quickly time stretch your love to fit with the rest of the song. I'm just going to press and do a few times to get back to our original BPM on the Mac commands. That on the PC controls that the next thing I want to show you is the importance of having stretch audio files to song tempo selected. So if you've been dragging audio loops in there, not snapping to the bar is because stretch audiophiles maybe unchecked. To check this in your song, just go up to Studio One in the top left and then go down to preferences under audio set up , go down to song set up, make sure stretch audio files to song tempo is checked, and I'm just going to show you what happens if this is unchecked and I'm just going to go over and pressed, apply on their let's close this window by pressing OK, and now I'm just going to drive this ordeal Luke to the song, and you can see instantly. It's not the right lamp. This was meant to be a four bar loop and, you can see isn't quite a four bar loop. I could, however, time stretched this by hitting option or bolt on driving this over. However, if we simply go back to preferences and check stretch audio files to song tempo, this will put this in time automatically. If for some reason you wanted to work in a session and not stretch, all of your order falls to the grid. You can always go up to the inspector by hitting the I button or use the key command F four than under tempo. We can change this from follow to time stretch, and there you can see it's snapped in time. This, however, only works with all your loops. I'm just going to delete this truck by hitting shift and T, and I'm going to go back to the preferences on enable stretch audio files to song tempo. So let's go Studio one, then preferences on Under audio set up go down to song set up and make sure we enable Stretch order files to song tempo, then go to apply on here. Okay, And now let me drag over an audio loop. It will be in time, and I'm just going to undo this with commands at or controls that on the PC. Okay, in our Loop library, there's actually another type of leap, which is called a musical loop on these musical loops contain midi information. This is different audio as it's just digital data that can easily be edited under my lip dub. I'm going to change my sort by from style to type, and here we can easily access all our musical falls under the folder musical files. Let's select keyboard and then loop, And I'm just going to audition a couple of these just to hear what they sound like. One thing to know. If musical loops is there, always stretched the tempo of your song. So let's just track this one over, and you can see here. This is a two bar loop, as these are middle oops, you can see instead of waves. We have small blocks off midi information. If we open up a middle oot by double clicking on them. You can see the piano roll editor with these blocks of midi information, which correspond to the piano keyboard on the left on. If we click on the audio file, you can see here we have the audio wave, which is different from the MIDI information. With the MIDI information, we can move these blocks around and even change this to the correct key. A short cut to actually open and closes. Edit window is F two or function. Have to if you're using a laptop and I'm just going to quickly show you what happens now if we change the tempo. So the MIDI information should also stretch to the right tempo off this project. So let's just make this a lot slower. Let's try 60 beats per minute and press calmer to go to the stop and play this back with space bar. And just before I play this back, I'm going to solar this midi information with the S button on also the drums just to show that's in time. Let's let the s for both of these. And now when we play this back with space bar, you can hear the both in time, but a lot slower at 60 beats per minutes. And if I press undo, I can go back to my original tempo. And let's have a listen to this again at the original tempo 86 beats per minute. And as you can hear a lot faster. But in time, one more thing to mention is we can also import files another way rather than just using the loop library. So to do this, we need to go over to song and then go down to import file. So here we can search for an audio loop and select an orderly. This is actually an apple loop, but will still open in Studio One. So if we just solo this and play this back, you can hear and see that the audio file has been imported. So if you do have any of our audio files that you wish to import into your song, you can do this easily by going to song import audio. Okay, so in this lecture, we've had a look at Times Stretch and Webb's audio loops and also the importance of having stretch audio files to some tempo checked. We've also had a look at musical loops and some more features of the loop library. So thank you for watching. I hope you found this letter useful on. I'll see you in the next one. 9. Creating a Software Instrument + MIDI Recording: Hello. Welcome to this lecture where we're going to look at setting up on recording software instruments. So first of all, I'm just going to delete these free tracks that we made in the last video. So to do this, we just simply click on the track. So we just hit shifty to delete this track, which will also delete the events in this track. Okay, so now let's add a new track. We can do this by going up to the plus button here, which will add a new track. Or we can go up to track, ad track or use the short cook tea. Whenever you add a new track, this ad tracks dialog box will appear. So the top I'm just going to rename this new track, just going to call this melody, then below we can choose the type. So as we're going to create software instrument track, I'm going to select instruments. If you're going to record Audio Day, for example, for a microphone you would slapped audio. We also have automation and folder. So for now I'm going to select instrument, and then we have counts. So this is how maney off these tracks want ad right now. We're just going to add one software instruments. I'm going to leave this on one. We can also choose the color of the track. Right now I'm just going to leave auto killer selected, then going down. We have inputs. And this just shows you all of your midi input that you've got set up here. We can select all inputs so any MIDI device that got set up can be used for important admitting information. So I'm just going to choose key station mini for this situation, which is the midi keyboard that I've got in front of me. If you're creating multiple tracks and you wish to use different keyboards for East Track, you could check ascending, which is over here to the right. And I'm just going to use one MIDI device. I'm going to de select ascending. So now we need to choose the output for our midi track. So when we're recording Midi, we're recording midi note information. So this is why you need to choose software instrument because midi just data we need a software instrument as well to make sound So right now I'm going to leave new instrument check and then go down to where it says none and select one of our software instruments. I'm going to choose presence because it's available in all versions off Studio 14 If you already had a software instrument set up could choose existing instruments. But for this example, we have none set up. So I'm going to choose new instrument and then go down to presence again. Once again, If you're creating multiple tracks, you can check the ascendant box. But right now this isn't applicable, and now we're going to click OK to create a new software impeachment track. So, as you can see on the track header, the presence instrument is set up. So I'm just going to click and drag this track headed down so you can see more information about this. So at the top, we have the software in judgment, which is presence. Then we have the name of the MIDI input device, So if I click on presence here, I can choose no instrument on below. We can choose what midi input you want to use. I'm just going to leave it on key station money right now, which is the Midi keyboard in front of me and just below this as well. We have group information, but for this essentials course, we don't need to worry about this at the moment. So right now we have a software instrument selected, but we haven't yet chosen a preset. So if I press on the on my media keyboard, we can see this orange bar appear on the track header. But we can't actually hear this software in judgment because we haven't selected a preset yet. So to open up the software instrument editor, we simply go to the small keyboard icon on the track header and click on this, and this will open the instrument editor. This is the presence software in judgment in Studio on to choose a preset. For this, we just go to the top, Wet says default. And then, from here, we can choose a sound just for this example. I'm going to go down to what says piano on Let's choose this one acoustic piano medium. So for play and there are my MIDI keyboard way can hear some sounds. Now, the other way you can choose your software instrument is by using the browser so we can do this by going down to browse in the bottom right? Or by using the keyboard shortcut at five. Here I have a load of different fared party Simpson plug ins, but for this, let's just go onto Wet, says Prasad. US, depending on what version of Studio One using he may not have as many software instruments is this. However, the software investment presence is available all versions of Studio 14 So let's go ahead and select presence. If we click on this as well, we'll have some preset folders we can click on to find some initial mints. So I wanted to use a bass instrument, for example. I think, like on base and here we have a few different basic presets. So I'm just going to close base now and then go down to keyboards and let's try roads, mark one. So let's click on this folder and find some presets. Okay, lets try Mark on sixties or we need to do. To activate this is to just drag this preset over to our track that we already made. So when this pop up box appears, just choose load because we want to load a new software instrument. And now, if a place and notes are my keyboard, you can here. It's a different type of sound. It is different from a piano sound. This one is a keyboard sound. There's another way you can do this by just dragging and dropping this below your tracks. So if I choose this one, for example, and drag and drop it below the other tracks, it will actually creating your software instrument and track below the off the tracks. Now for play a note on my keyboard. You you can hear this new preset, but for now, though, I'm just going to undo this by hitting Command said, or a few other PC controls that this software instrument is using the MIDI data that we're triggering on Armida keyboard. No, actually converting this to audio. So if you go to our mixer now, we'll be able to see audio coming through this track. Let's just click on the next person in the bottom right? Or use the shortcut Jeffrey on here. If I play some notes on my Midi keyboard, you can see under my rose track here that is now audio. That's because the software instrument is converting this MIDI information into audio. So to hear some sounds, we will need to load a software instrument. So the yellow bar on the track headed indicates many information the software in judgment then convert Sister audio on in our mixer, we have audio waken See the audio on this selected track which is the track for our software instrument in the mixer that's just now closed the mixer on the browser. Next, we're going to have a look at recording in midi recording of our software instruments. So if you want to be able to hear on record your truck, you need to make sure you check the records enable. But so this record enable button is not selected. You won't see any of the media data coming up, So I'm playing my MIDI keyboard now and we can't see the MIDI data. But if we check this record naval button, we can see the MIDI data on here this suffer instrument. Next we have input monitor button and if we uncheck, this will be able to see the MIDI data. But we can't actually hear what's being played right now and playing some notes on my media keyboard. Andi, I can't hear it. I can see the MIDI data with this orange bar. So the navy recording How generally leave this input monitor important, selected when recording is often useful, Toe have a metro and playing, especially if you don't have a drummer track. Right now we have got drama track, but I'm still going to use the Metro name just for this example says, Activate your Metrodome. Go down to the transport bar of the bottom and check the match name I Come, which is the one that looks like an old fashioned Metronet. Alternatively, you can use the keyboard shortcut see to enable and disable the Metronet. When the Metrodome is enabled it be blue and is disabled, it will be great. Another thing we can do is enable the counting for Metro name. When recording, you may want one or two bars countin just to get used to the tempo off your project. Activate the countin click on the circle icon by default. This will be one bar, but we can always change this to two bars or even longer. You can also activate and deactivate the countin by using the keyboard shortcut. Chef see, and also, when this is enabled, it would blue and disabled gray. Now, if we hit the record button, we're here accountant before the track actually starts. So to record press the circle button next to play or if you have a numerical keyboard, is the Astros bottom. But if using their laptop, it may not have this numerical keyboard. So let's just press record. And there we heard a one bar counting before the track started, and we can also open up the Metrodome settings by hitting the wrench icon in the toolbar, which is between the countin on the metro and bottom. And in this window we can address some of the settings for our Metrodome. Accent is B one safe one to adjust the volume off beat one. You can adjust this here with this bar and to the right. We have a drop down menu next to accent beat on off beats, which allows us to change the sound of our Metrodome by default is click. If you go on this, you can change this to never sound if you wish so we could change this to beat, for example, and if I press space bar to have a listen back. Your noticed the first beat of the Metrodome will be a beep sound rather than a click sound and just going to press comer to go back to the start of the project. That's a little too harsh, so I'm just going to change this to rim shop. We can also change the volume off the rest of the beats. So in this case room for for so beats to free and four with the beats slider below, I'm going down below. You can also add the off beats you notice there's a down B of the Metrodome and another beat, which is the offbeat, and this offbeat sound can be useful and playing fast rhythms. Okay, so I'm just going to get rid of this offbeat from now and you'll notice below. We can also store this preset. So if you like this Metro name setting, you can store this and we can also load other mentioning presets and going down. We have pre count, which have already looked at, also known as counted. So, for example, at the start of our song, if we hit record, we would just get one bar of silence and the click before attract starts. Pre roll, however, is useful if you're recording part way for a song. So, for example, let's just go to Bar five. And if I hit record of Pre Count On and you'll notice we have one bar of silence on the click before the song starts. Now let's just change this to pre roll and hit record. You'll notice we actually heard from Bath four, but the recording. Then start Tobar five. So this gives is one bar of previous material we can hear before the recording starts. One thing to note there is that pre roll does not work at the start of the sun, so I'm just going to change this back to your pre count. We have a few more options at the bond, but for now, let's just get back to recording, okay? There are a few more options for this match name, but right now we don't need to get through this. Okay? Just before we hit record, let's just go over a few things that we've done to set up this software instrument. So make sure you set up a software instrument and you have a preset selected and then make sure your MIDI device or your Quetta keyboard is set up to record on Weaken Slept These in the drop down box over here. Okay, next to record or we need to do is just go down to the record button. And there I recorded in a melody with this software instruments. That's quite quite, though, so I'm just going to turn up the volume so can hear with the track a little better so we can go over to the volume slider on the track, header and just increase this and we can go to the start of our song by hidden comma on their space bar to play this back. Also for the playback. I just turned off the Metrodome with a keyboard shortcut. See, I didn't play that imperfectly. There's some issues of timing. We can always go into the MIDI editor and correct this. We're going to be looking at this in a later lecture, though, but have a look at editing Midi in the next lecture. Okay, so in this lecture, we've gone over how to set up a software instrument, the Metrodome, and how to record Midi in the next lecture we're going to look editing Midi. Thanks for watching Hope you found it useful and I'll see you in the next lecture. 10. Piano Roll and Basic MIDI Editing: Hello and welcome to this lecture where we're going to be looking at a piano roll on some midi editing tools. So previously in the last lecture we recorded in some MIDI information on this road sound, but we're not quite happy with it. So we're going to actually called this in again. So using the point it all, we're going to click on the lower half off this MIDI event, then simply hit the back space key to delete this MIDI event just before record. Let's just quickly go over some of the settings for this instruments. So we're using a present synthesizer which is included of all versions off Studio 14 and we've got my MIDI keyboard plugged in, which is this key station mini 32. We can select our MIDI device in this drop down box here. It's going to go to the start of the project by hitting the comma buttons on a keyboard. And I'm just going to turn on the match name by pressing the key command. See, Well, things know is we do have the recount enabled, which is this blue circle next to the metro name and in this case, it will be given this a one bar countin before we record in our MIDI information. So I'm just going to hit record now and play in this part again. So let's go over to record and I'm going to play in this part again. Okay, great. So we've recorded in the parts. It's not perfect, but it is usable. So I'm just going to go over a few different ways. You can edit your events in the arrange window now. Okay, so we actually wanted a four bar loop here. We've gone over and it is longer than four bars, so there are a couple of ways we can edit this. So it's the cracked lamp off four bus, so make sure your marital is in the multi tall mode. To do this, make sure you click on the bracket, which is the left off the marital. This means that marital will also have the range tool selected, depending on where you hover your mouse. So if you go to the bottom half of the event, it will be the marital where you can move around. Your event on the top half means is the range tool we can select part of your event so fiercely. I'm going to show you what happens if you use the mouse to the right hand side of your vet . On this symbol appears, which means you can adjust the length of your event. So here we can just click and drag to adjust the lamp of our events. I'm just going to drive this back to make this loop for bus long. It's also important to remember to have the snap icon enabled, so this will snap to the bar. You can toggle snap on by also hitting the key command end. However, if we listen back to this now, you can still hear that last night we played is still active. Let's just play this back. That's because I played the very last note just before the end of our five. It wasn't quite in time. It was a little bit early, so the media notice still triggering, and we can still hear the know at the end. I'm just going to press command, said, or controls that on the PC to and do this, we're going to have a look at a couple more ways of editing this MIDI event and then we're actually going to have a look at the piano roll on now. Show you how you can actually move the Midi notes around in the piano roll editor. The next way we can edit this event is by using the range talk towards the upper half of the MIDI track. You will see the range talk of the range told. Just click and drag up to the point you want to delete and then hit backspace or delete. And this will trim down this selected event, the range tool. You can also do this at any part of the events, not just of the end. Let's just do this again on the other way. I'm going to show you is by using the split tal. We can select this by clicking up here or by pressing free on your keyboard, and this will select the split tool. So if I just hover over where we want to split with selectable, just click and this will split your event. Okay, let's just play this back. Let's delete the part of the event that we don't want to keep by using that space on. Let's just listen to this back because I played the very last note early. It's still trigger in that last note on we can still hear it playing into the following bus . However, the very last meeting now, even though you can't see it passed bar five kans still be hurt because I did play early. The MIDI information does begin before bar five. So I'm going to show you now how you can go into the piano roll editor on Actually edit your MIDI information. I'm just going to go back to the point it all by pressing one, and I'm going to open the piano roll editor. There are a few different ways to do this, though The easiest way is to just double click on your event and make sure you do this on the lower half using the marital. Alternatively, you can go down to edit in the bottom right, or you could use the key command F two. Remember, if you are using a laptop keyboard, you will have to press function vertically. Here we have the different notes of a piano keyboard and on horizontally we have a bar numbers. So this represents time and we have these blocks of information which trigger synthesizer sound up at the top of this MIDI editing window, we have our different MIDI editing tools. Some of them are the same as in the main window. That's what we looked at before. But for now, I'm just going to go for the arrow. It'll to start with. You can click here or press the key command one to select the marital. If you do have to monitors, you can actually open this piano roll editor in a separate window if you wish. You can do this in the top right of the piano Row editor with the detached button. And here we have a separate window, which can use if you're using additional monitors. But for this we're just going to leave it in the one window, and we can re attach this to the one window by hitting the arrow button again. So the first thing we're going to look at is how you can move thes notes around with the arrow. It'll if we click on this first note, for example. If we drag it down, it will be a lower pitch, and if we drag it up, it will be a higher pitch. You can also click and move the notes horizontally toe affect the timing of the notes, for example, Now, with this first note likes to play on the second beat, not the first beat. Let's just hear this back. Let's just drive this back and hear this back again. Another thing to mention again is the snap icon should be active. We can see the snap button up here. What? We can toggle this on the raft with N This just means when we moved the Midi notes, it will snap to the grid. So there are a few more things you can actually do with the marital. We can actually adjust the length off the note just by trimming at the end or the start. But I'm just going to press undo for that. We can also use the are a tool to select multiple notes where we just click and drag over the notes we want to select on. This will select them. So, for example, here I can select multiple notes on defy. Want to delete them all, just hit backspace, and it will delete all of these notes or if I want to select multiple notes and change the timing or pitch. We can do this as well. We can just click and drag one of them around, and it will drag all of these notes around. This allows us to easily adjust multiple necks. One of the thing we can do with the Arrow tall, which is really handy, is just double click to draw in a new note. So as you can see the arrow, it'll actually does a lot when working in this MIDI editor. It's really one of the most verse totals that we have in Studio One. I'm just going to quickly go over a few more tools that we have available to us in this editing window. Let's now have a look at the next tool, which is the split all I'm just going to press key Command to which will select this. So in this editor, the split tool is used to cut many nights. We can just hover over where we want to split on. Just click to split. One thing to mention again, is if you keep snap, toggle on it will cut to the grit. If you turned off, however, it won't cut to the great, so it allows you to cut at any point. Let's just undo this and let's now have a look at the next tool. The next tool is the pain. Tal can click on this or use the key command free. This is very similar to double clicking with marital and over Dear W's is sometimes called the pencil tool just allows you to draw in new MIDI notes so I can just click to make one small notes or just click and drag to make a longer midi note. Let's just do this. One thing to know is if you click on the paint all there are a few different options you can select. This could be useful for editing of a MIDI. Information. On the next hole is the arrays. It'll we can click on this or use the key command. Four. This simply deletes notes that you select. You can also click and drag over multiple notes to delete multiple nuts. Let's just undo this. The next tool is the mutual. We can click on this or hit the key Command five. On this just mutes the midi notes. We can just click on a note to mute it or click and drag to mute multiple notes. As you can see, the notes still exists, but it's just great out. You can always go back to this note on a muted later on if you wish, but right now, when it's muted, you won't be able to hear this in the playback and just click with the mu tal on the muted information to UNMEE. This on the last hole here is the lesson tool. We can click on this or use the key command. Six. This is useful if you want to listen to a short snippet off MIDI information or that having to play the whole section back with this tool, just hold the mouse in the MIDI Editor way. You'd like to play back on, just click, and it will play back from there with this tool. It also solos this track so you can hear just this midi information. One thing to note, though, it stops playing back when you let go of your mouth so you will need to click and hold your mouse button to hear this back. Okay, so that's just a quick overview off the tools that you used to edit your midi information in the next lecture, we're going to continue looking at the MIDI editor. Thanks for watchin on, not see you in the next lecture. 11. Basic MIDI Editing, Quantization + Velocity: Hello. Welcome to this lecture where we're going to look at the basics off the MIDI editor, quantum ization and velocity. So let's start off by playing back of the partner recorded in the last video. The first thing I noticed is the last note actually continues after Bar five. We do want this to be a four bar loop on. This very last note is played a bit early. If I extend the media event out, you'll be able to see that the note is still there. Even if we cut this with it all, the media note will still be there. So I'm going to get rid of this To do this, I'm just going to simply delete this by clicking on the note on, then hitting delete. Alternatively, I could use the arrays. It'll, but it's just a quick and easy to use the marital. There are few notes here that I'm going to try a different pitch just to hear what this sounds like. I'm going to highlight these free here by clicking and dragging over them. I'm going to move this down an octave. We could even drag these notes down an octave or we can use the shortcut shift on the down arrow to change this an octave down. We can also move this an octave off with shift on the up arrow. But for this we're going to try an octave down. I think that sounded better where it waas. So let's put this back or productive this time against Duke of the Mouse. Another thing we can do in this MIDI editor window is copy and paste notes. So I'm just going to change this section slightly short in the first notes. I'm going to copy these notes over by option, dragging them or on the PC or dragon, so to do so, highlight the notes that you'd like to copy. Then hold down. Option. Old and Dr is over, and you'll see the plus sign when you drive these over and now let go off the mouse before you let go of the old or options key, and this will copy these over. Now let's play this back Another way you can copy notes is by pressing command sea or on the PC control. See, So I'm going to select the note. I want to copy, compress control, see or command see and then select where want to paste this on hit command V or Control V on PC to paste this Now that's play this back. You can also hear that the note that we deleted at the end no longer brings out. Let's just go back to the start by pressing comma. You may have heard, though, that some of the notes are actually played out of time. However, in Studio one is very easy to correct this. We're going to actually Quantas Thies to do this press command a to select all or control a few on PC, and then you simply press Q two quantities. You may have seen their that the notes of moves slightly and now let's have a listen back. So what quantities and does is actually moves and notes to the grit. You can actually adjust the grid of value with the quantities lamp. So, for example, if the quantities lamp is quarter notes, it will move to the closest quarter note. Right now, though, the quantities is set on 1/16 notes, so the notes will move to the closest 1/16 of the grid. Sometimes this can put this in time other times, it may not be quite rights, and you will have to go in even change the Qantas setting or manually adjust the notes. So I'm just going to press, undo of command, said, or controls that on PC. And here we have the unquantifiable midi information again, and here I'm just going to change the quantum ization amount to eighth notes, So this will snap the notes to the closest eighth notes on the grid. So now I'm going to press Q again. You can see there that a lot of the notes have moved very differently for the longer held notes. This Qantas setting is fine, but for the shorter notes, this isn't quite right. You can see around these sections. Let's put the notes on top of each other that doesn't have that run anymore. In this instance, the eight for notes setting isn't quite right, so we're going to go back to the 16th notes because it was closer to what we actually want it. So let's just undo this and change the Qantas setting back to 16th notes and then press Q again to Kwan ties to 16. Thanks. So I'm just going to play through this and then we're going to adjust manually. Some of the notes that aren't quite right halfway through bar to which is going to make this a bit later. So we're just going to click and select these four notes on drag them back 1/16 note because it snapped to the wrong position. Uh huh. Now let's hear this back from barter the last half of bar free all the way to the end. Same again. It's just 1/16 early, so we're just going to select these and drag it back. 1/16 note. And now let's hear this back from bar free. Okay, great. Now it's all in time. Quanta izing can help you quickly put your stuff in time, especially if you played in yourself, because we can always play in perfectly. However, I do recommend going in and checking your notes as well, and you may have to manually move some of the notes because depending on how you play this information, it may actually quantifies early or late. Okay, so that's just a quick overview of quanta izing midi information. Now, however, we're going to quickly look at editing velocity in this MIDI editor down here. Under amity information, we can see these green lines and this is displaying the velocity information for our notes . If you can't see this, just click on this cigs like button down here in the bottom left, and this will open and close this information. The lower these green bars, the less velocity there is on the higher the green bars, the more of a loss to Thrace. So velocity goes from anywhere from zero, which is off all the way up to 127 which is maximum velocity for midi notes. If we look here, we can see some of the velocity lines are a lot smaller than the others. For example, this one bar free. We can just click and drag to change this for lost e information on the keyboard sound like this? If we play the notes softly, this is a lower velocity. If you play them, they're hard. That would give a much higher for lost E, so I'm just going to click and drag this up to around 70 so it matches some of these over held notes. Certain situations you may want lower or higher velocity It depends on what kind of Sarah and touch or after, but for this one note, I want the velocity to be higher, so I'm going to drag it to around 70. One thing to note there is if you're using quoted keyboards or your notes will have a fixed velocity level. So if you want to change the velocity, you may have to go in and change it manually in this philosophy editor. So I'm just going to scroll over and see if there anymore notes. I'd like to change the lusty for the whole reason. Be close. We don't want a velocity for all of the notes to be exactly the same because slight velocity variation will give a more human feel. They're just a few more things I'd like to show you. While we're talking about the media answer, the 1st 1 is this control up here? So this is also scroll. So for playback of this de selected with this de selected, the MIDI editor will not follow the play at so I do recommend having this turned on. Another thing we can do is synchronize the editor to the arrangement view of this bottom so let's assume and slightly with a and you can see it's actually zooming in the MIDI editor on the main arrangement window at the same time. And if I zoom out zooming out both the MIDI editor on the main arrangement window at the same time, and you can see when we played this back, the play head is actually linked between the two views. This can be useful for some situations, but I always have this selected. One more thing I'm going to go over is the snap function here. At the moment it's set to a Qantas, so anything you move around will snap to the grid relative to the Qantas setting he have selected right here set toe 1/16 note. So whatever we drag around or snap to 1/16 notes, we can, however, click on this to change. This adaptive is generally very useful as it will predict way you'd like to snap the note to. We have a few more options here, such as bar, which will snap to the bar. But while you're just getting started, I recommend leaving this on your adaptive or quantities. Okay, so that's just a quick overview off the MIDI editor. Quantum ization on a velocity. So thanks for watching Hope you found it useful. And I'll see you in the next lecture. 12. Recap of Adding a Software + Recording MIDI: Hello and welcome to this lecture where we're going to look at adding another software instrument and also recording in some midi information. So if you're already confident at adding a new software instrument and also recording MIDI than you could skip this lecture, however, in this lecture we're just going to quickly go over this process again. So just like we did before, we're going to go up to track and then add track. Or we can use the shortcut t This will bring up the ad track box and here we can name our track. I'm just going to call this pad. We're going to leave type of instrument because we want this to be an instrument. We're just going to have one track. Let's just de select auto color and change the color. Just click on this and choose this green color, for example. Then go down here. We can select inputs, so this allows us to choose a MIDI device. So if using your quota keyboard select quota keyboard right now, I'm going to be using this key station many 32 midi keyboard. So I'm going to select this one and now of outputs. I'm going to show you another way. You can add a new instrument, so instead choosing the instrument I want here, I'm just going to leave it as none. One thing to be aware off. As we've already added a software instrument track to the session, we could select existing instrument, which is the presence instruments that we have for our melody. So if I were to select this presence instrument, it would use a software instrument that's active on our melody track. So this could be handy if you want to try out new ideas or have more parts coming out of the same instrument. But right now I want to use a different sound. So I'm actually going to go on new instruments and then select none. So just to show you right now, we have the track set up. Don't have an instrument loaded, sir. If I play a key on my midi keyboard, you can see this orange bar appear. However, we don't have an instrument set up, so we can't actually hear any sound yet. So I'm just going to go over to browse in the bottom, right? And from here we can select the instrument tab in the top left. We can also go to home and select instruments, and from here, we're actually going to do a search. I know the same on the sand that I want, so I'm just going to create a search and find it right now. So if we go over to the search icon in the top right off this tab and here we can search for our preset, which is classic synth, and he can see we have classic sent. I'm just going to drag and drop this onto our track. So if you have some Simpson's that you really like, you can just remember these Do a search for it on this classic simp sound. It is actually on the present synthesizer. So this will open up this present simple, which is available on all versions off Studio 14 As you can see on the software instrument tracks, we have presence and presence too. So here we actually have two different versions of presence. So if I change the present sound in one of them, it won't affect the ever. So now if I play in there on my keyboard, you can hear the sound I'm just now going to close this presence instrument and recording some chords. I'd like to add some chords in from Bar five before record, though I'm just going to make sure my pre camp is enabled. So this is this dot here next to the metro name. However, in this section of the song, I do actually have drums, so I'm not going to actually have the Metrodome enabled. Now, if I hit, record it and play along, it will start recording from bar five. Okay, great. I'm just going to open up this mini event. Now, let's do this by double clicking on this midi information. Before we do this, though, I'm just going to close the browser by pressing a five off using a laptop keyboard function in their five. I'm just going to zoom out slightly way of w. And here we can see I played in some of the lower notes in a little bit earlier times, so I'm just going to Quantas thes And as I only play one per bar, I'm actually going to Quantas this whole notes. So 1/1. I have changed this to 1/1. So whole notes So it's going to move these notes the closest bar, and then I'm going to press cute Qantas. And as you can see, it's all in time. Now. One other thing I'm going to do is actually turned down the velocity for the free higher notes. I'm just going to select these free notes by clicking and dragging over them and then go down to the velocity line on drive this down to around about 30%. Now, let's have a listen back to this, Okay? Great. I'm actually going to turn this down because it is just a bit too overwhelming in the mix. And if we go over to the volume slider over here going to turn it down around 10 db And now let's hear this back. This isn't really a main part of the song. This is more just to fill out the harmony, so I don't want it to allowed in the mix. Okay, I'm just going to close the edit window now with have to one thing to know. If you can't see the details on your software investment track, you can simply zoom in by a pressing shift on then, eh? And you consume out of shift on W so this will zoom in on out vertically. So if I click on the instrument name here presents too. And here I have these different options presence to presence and none presents to is what we've just listened to. However, if I select none, you'll notice we can't hear anything. Now if I click on this and go to presence uh, here we're using of 1/7 that was set up for our other software instrument track. So it's important to know that you can change an audition your track using different instruments with this function over here. For now, though, I'm going to change this back to presence to because we wanted this new sound. Okay, so in this lecture, we've just looked at adding another software instrument and also recording Amidi parted. Thanks for watching. And I'll see you in the next lecture 13. Arrangement Overview and Creating Song Markers: Hello and welcome to this lecture. We're going to look at arranging this track on also adding some some markets. So let's just have a listen to what we got so far. Okay? Great. So I've got some ideas in there, but this track doesn't really have any structure. So I'm just going to quickly show you how you can arrange this song. So it has a bit more of a structure. I'm just going to zoom out slightly with the shortcut. W Just to make things easier, we're just going to rename the trucks. So to do so we just go to the track header on just double click on this text. I'm just going to name this one drums and to rename the next track. Let's just press shift this one space shift again. Since one shift again simply to shift again. Going to name this one lead on the last one. I'm going to leave it as pad. So now you can quickly see the different parts which could help us arrange our song. I think it be nice to start the song off just with simple um so I'm going to have four bars of just simple one. The easiest way to do this is to select all of the parts by hitting command a and then drinking everything over four bus. Now let's select the event loop for simple Um, so I'm just going to click off right now because we have everything selected. Now select simple events on hold an option or bolt on the PC. And while holding this key, just drag this over to copy this and you'll see the green plus button appear, which means you're copying this information in the next four bus. I'd like the base to come in, but just the base. So I'm just going to delete the drums by clicking and selecting the drum event on hitting delete. Then I'm just going to move this lead part out of the way from there. The next four bars. I want all of the instruments in, apart from the lead on the pad. I'm just going to click and drag over the lead on the pad and just move this over to the next four bars, so I'm just going to click on the base. The next part, Bar 13 to bar 17. I'd like the lead the pad on also with the bass part. An easy way to copy over the base parts for the next section. Just click on the event you're like to duplicate, in this case, the bass part, and then press D on your keypad. This will just copy and paste the part over. Okay, so from bar 17 to bar 21 But like all of the parts, So to copy the two cents the bass and the drums, you can just click and drag over these. And this time I'm going to use the key command command See on the Mac or control C on the PC. Copy these, and then we're going to go over to bar 17 and then paste ease with command V all Control V on the PC. We also want to copy over the lead on the pad. So we're going to do the same. Click and drag over these, Then use command. See well control seats. Copy, then go over to bar 17. Click on the play head ruler here, and then use Command V or Control V to paste. It is important to note that when you click on the play head roller on press paste that the events will be pasted from this point. So, for example, here, if you want a four bar loops from bar 17 to 21 I would have to make sure we click at the start of Bar 17 to paste in the correct place. And now, for the final section of our song, I just want the Base Simp one and symptoms. So let's just select all three of these by clicking and dragging. And now press D two companies over. Okay, great. Let's now have a listen back to this. So I'm going to press comma to go to the start and then Space bar to play. Okay, great. Now we've got a rough arrangement for our song. Let's add some song markers, so it's going to be a lot easier to know where we are in our song. So to get the market track up, I'm just going to go just above the track headers and click on this flag icon, and this will open up the market track. One thing to note that start and end markers will always be added when you create your session. However, we can move these markers by clicking and dragging on them. So I'm just going to track this and marker closer to where song actually is. There are a few different ways we can actually add a song marker first. If you click on the timeline where you want your market to be placed and then press the small plus on the market track, this will create Marca. We can double click on this to rename it. I'm just going to call this one verse. Another way we can create a marker is by clicking on the timeline where you want want to be placed and then pressing the keyboard shortcut. Why? And we're going to double click on this name this first, too. The next marker we're going to create is that bar 13. And this time I'm just going to press shift and why This will insert a marker and I'll bring up the rename box. This time I'm going to call this pre course. I'm just going to add two more markers for the last couple of sections going to shift, and why here on them guns type in chorus, same again Here, shift on why I'm going to type in outright. You notice here. It wasn't in the correct place, but we can always click and drag and move these markers wherever we want them. So here, I'm going to have it on Bar 21. It's also important to note that should have the toggle snap icon on. You can turn this on a rough by hitting the button up here, or you can talk all this on the rough with the key command, and this just means you're markers will be snap to the grid generally when arranging, you will want your markers to be snap to the grid, so recommend believing this enabled you notice on the market track. There's a musical icon as well, and if you press this, it will be sink topped with time we're working in your project markers could be really useful as you can jump between them by using simple key commands. So to jump to the previous marker. Hold shift Impressed the letter B. This way we can scroll backwards between our Marcus easily hands jump forwards used the key command shift an end this way. We can quickly jump between our different sections. You also noticed on the transport bar we have different arrows. The ones that I just have a single arrow allow you to jump between the different markers as well. So you can use these to jump backwards or forwards between the markers. If you're using a new miracle keyboard, you can actually jump between the different Marcus by using the relevant numbers. So one for the first marker two for the second marker, etcetera. One more thing you can do. If your markers is actually right, click on them. And this has a couple of different options. The main one here is stop marker. We're going to look at the of eruptions when we look at the arranger track later in this course. However, I just wanted to show you that you can select stop up marker. So it tells Julia one to stop at certain marker. So now if I play this back just before the chorus, it will stop at that marker. Of course we can, right. Click this and de select this as well, and it won't stop at that marker, so this could be useful. If you just want to work on this certain section one more way we can actually navigate the markers is by going up to transport and then going down to the market section, and this gives you a few different ways you can navigate your session. You can also delete your Marcus by just clicking on them and hitting the backspace or delete button on your keyboard. One thing to note, though, is you can't delete your start or end Marcus, but you can move them. One of the thing to mention is this icon here, which allows us to change. The time based setting in default mode, would be set to this musical icon on what this means is the markers will be snapped to the musical bars. So if I change the tempo now, let's just go down to tempo. I just make this a bit faster. You can see there that the session has changed tempo, but the markers have stayed snap to the bars. I'm just going to undo the tempo change. Now I'm just going to click on this time based I can now and change it to time. And now, with the time based on time, these markers will stay snap to the second. So let's just change the tempo now, so I'm just going to click on Bar five, which is where our first marker is, and I'm just going to change the display from Bastar seconds. So, as you can see here, Bar Five is at 11 seconds. So averse marker here weren't actually stick to bar five. It was stick to 11 seconds. So if you change the tempo now to make the project quicker, you can see this verse market move, however, is still snapped at 11 seconds. So the first market is still at 11 seconds, but a different bar. This could be useful when writing music for film. However, for the time base, I would almost always believe this on musical. So I'm just going to go back to my original tempo off 86 beats per minutes and let's change the time base back to the musical setting. And now when we change the tempo, we can see the markers still snap to the bar. Even that really extreme tempos like this, the markers will still stay in the same place on this musical setting. Okay, so that's just a brief overview off arranging on also how you can add Marcus in Studio One to save yourself time going between different sections. Thanks for watching. I hope you found it useful and I'll see in the next lecture. 14. Recording Audio Setup: Hello and welcome to this lecture. I'm going to show you how you can start recording audio in Studio One. In this song. We've got a lot of different parts. We've also used a lot of different loops. So the first thing we're going to do is make sure audio interface is set up. I'm going to go to Studio One in the top left and then go down to Preferences and I'm going to make sure or dear Set up is selected now, under recording device, we need to choose our audio interface for a while. I'm using right now is the claret for pre USB. So going to select this one, he would usually have the same playback device as your recording device. You can also use built in outputs. If you want to use your laptop speakers or if you're using headphones, the next thing I do is change the device block size. So the device block size is the amount of time in samples that your computer is given to process audio information. Ah, high block size is great. We're mixing because your computer is given a lot of time to process information and is less likely to crash. However, when recording, we want to use a lower block size. This is because they'll be less Layton see when recording. So, for example, if you were to sing into a microphone when recording, if you had a very large block size, they'll be audible delay from when you sang and then heard it in your headphones. However, when recording, you want to eliminate any late INSEE, so you choose the lowest block size that your computer can handle without crashing on. This will eliminate any audible Layton. See, this will eliminate a delay between speaking into the microphone and hearing it for your headphones. So I'm just going to choose 32 samples you can also see down here. We have input on output late INSEE, and this will change dependent on what block size we choose. With 32 samples, we only have 89 milliseconds off Leighton. See now, for example, if we change this to 512 samples, you can see the Layton C has increased to 99 milliseconds, but we want to have a minimal amount of latency, so let's put this back down to 32 samples. I could choose 16 samples, but my computer probably would not be able to handle this as this may cause clicks or pops or even crashes when recording. So that's change About 2 32 Okay, great. Just to make sure we have the correct input set up, we're going to go down to song set up here and then goto audio io set up at the top and here we can add some audio inputs. So let's go down to add mono. I actually have four microphone inputs on this audio interface, so I'm just going to add for so I recommend here. I think as many inputs as you have microphone inputs on your audio interface. So by default they'll be mapped out like this. So input one will go to and put one input to import to etcetera. You can however, if you need to, you can click to move these around. However, unless you're linking multiple audio interfaces together, I recommend just leaving them as the default and I'm just going to press apply and now you can see my audio inputs are active. So here I have two different microphones plugged into him. Put one on input free. Now I'm just going to press, OK? And now our audio set up is complete. We can add a new track. Okay, so that's how you can set up your already went to face. So you ready to record audio in Studio One? Join me in the next lecture. We're going to look at actually recording this audio. 15. Recording Audio: Hello and welcome to this lecture where I'm going to show you a basic overview of recording audio. Previously, we looked at setting up our interface to record. I'm just going to go over now. Make sure my song has the crack settings for recording audio. So let's go over to Studio One in the top. Left again. Now under audio set up. Just make sure your playback and recording devices are set up correctly and make sure you've chosen inappropriate block size. Remember, smaller block size is usually good for recording, and I'm going to go down to song set up. I'm here. I'm going to make sure my inputs are correctly set up. We can see here that in, but one is correctly set up and we could see the blue meter here moving around, showing that the microphone is picking up signal. It's actually the same microphone I'm speaking into right now. For now, though, we only need one input, so we're not going to set up the others. One thing to know is on the input. We have an M letter. That's because this is a mono input, as we're only using one microphone now. This signal is money. Now this is set up correctly. I'm going to go over impress, okay? And now we're going to add a new audio track. So let's go up to track. And here we're going to go down to add track or use the short cut t here. I'm going to rename the track Shaker as we're going to be recording in a shaker type. Let's select audio, and we're going to leave the Capital one as we just want one track on. We're going to leave the color as it is, as we can see here. Next to format. It's a mono track. We're not going to use the preset, and we're going to leave the emperor as input one, because this is where our microphone is plugged into on output. You'll want to leave as main, so let's go down here and press OK. We've created this new audio track down here and to enable this for recording. When you depress the record, enable button That's the circle button on when it's enabled, it will be read when you press the record. Enable button also automatically enables the monitor, but next, when you're recording yourself, though, input monitor should not give as much delay. Is this just because our recording this tutorial at the same time, If you do experience a delay like this, though, just remember to reduce your block size. As you can see, here we have this green bar, which is showing us we are receiving audio signal. Okay, so let's now record in our shaker. I have small egg shaker. I'm going to record with the microphone I'm speaking into right now. Okay? So just before recording this shaker, I'm just going to disable the record icon on the pad because right now, we don't want to be recording in the pad. We only want to be recording in the Shaker. I'm also going to make sure that pretty icon is enabled because I do want a one by counting before I start recording. So I can feel the rhythm off the song before I start playing anythin. So make sure pretty count is enabled down here. I'm also going to turn on the Metro Emma's well, so the click is on for the duration of the recording. So that's enable the match gnome of the action button down here also. Okay, so Let's record this part in now let's go over and hit record. As we can see here, we've successfully recorded the shaker. So in this recording, we actually have the microphones. Input turned up to Max. But as you can see, the way form off the shaker is actually quite low. If you're recording another audio source such as Singer, you'd have to be careful that the audio level wasn't clipping. Okay, so that's just a basic overview of recording audio in Studio One. The next lecture. Going to look at some basic audio editing tools. Thanks for watching on I'll see in the next video. 16. Basic Audio Editing Tools: Hello. Welcome to this lecture where we're going to be looking at some of the basic editing tools in Studio One. It's in the last lecture we recorded this piece of audio here, the shake apart on Let's just have a listen to this back. I just soloed the shake of this that you could just hear it isolated. I also took off the click just so you could hear it back even clearer. So first we have the point. It all on with the point of it all, we can do a couple of things we could never have. It was just the point at all. So if you click on this bracket here, you can see the only the pointer is highlighted. So with this, we can click on the audio event on, then move it around. We can also adjust the start and end points off the event, and I'm just going to press on. Do so for this. Point it all. We also have a second retort. So if I hold command on the Mac or controlled on the PC, you can see that this tool has changed at the moment we have this Secondly control set as the split tal, but we can change this up at the top if we wish. So if you click on the drop down arrow next to the arrow, it'll here we can choose our second retort. For example, I could select the arrays, it'll which could be used to raise your events. Let's just do this. However, I do find that in general the split tool is generally very useful as the second we talk, So I'm going to change it back to that. We can also have the point of it all set as a multi tool, so we just click on the bracket up here to change it to a multi tool. Now we have the range to all at the top half of the event on the point total at the bottom half of the event, so you can use the range tool to make a selection. Just click and drag on what you want to select, for example, now I could delete this section here if I wanted to. Let's just undo that, though, However, if you move the pointer to the lower half of the track, it would just go back to the standard point. It'll if we want. We can just have the range tool selected by clicking the range tool button up here. Then we have the split tool again, and then we have the arrest all. And these are the main tools that you use for editing audio. We have a few more tools up here. Next we have the pain, tal, but we're not going to use this when everything audio just yet. If I was to use it right now, it would just draw an empty audio events. This could be useful, though, when working with automation and then going along. We have mutual the mental and then there listen toe, as you've seen before previously, Some of these are actually the same as arm idiot ALS. The Ben Tall, however, is unique toe audio as this issues full time stretching, which could be useful for correcting timing issues. But for now, let's just select the malt. It'll on. Let's go back down to our event. I want this to be off four bar loops I'm going to use arranged all in the top half of the track. I want this to be a four bar loop and As you can see, it's a little over four bars. So I'm just going to select this bit of audio with the range tool and then press backspace to delete this. Okay, great. Now we have a four bar section. Okay, so now with the point, it'll I'm going to select this audio event. So I'm just going to go on the lower half of the event and then click once, as you might be able to see free little notes have appeared one of those starts on the middle. I'm one of the end. The one in the middle is used to control the gain of the audio events. For example, when they recorded this shaker, I had my microphone pre amp turned up to Max the audio level. As you can see, it's still quite low, so you can adjust this here. I'm just going to click on drag up to increase this game. You can also decrease it if necessary, as you can see these sound waves and now closer level to the other audio events. So this note star is used to create a fade. You can just click on it and drag to the right to create a fade. As you can see, with the audio away form its lower at the start of the faith. You can also adjust the shape of this fade by clicking and dragging the node in the middle of the fade. And you can do the same of the node on the right hand side of the event to create a fade out. Okay, great. So as we trim this to the right size and we've added a fade, I want to have a listen to the end part of this event. So for this, I'm just going to use the listen to I'm actually going to press number eight on my keyboard to skip to this talk. So to use the listen to all just put the mouse cursor over the track, you'd like to listen to and click and hold. So this will solo the track that you're hovering over on. As soon as you let go of the mouse button, it will stop the playback. I'm just going to do this on symptoms now, just so you can see this working on another track and also on the base. So this is useful if you want to listen to a specific part of your audio recording soloed, and I'm just going to jump back to the multi tool by using the shortcut number one. Okay, so now that's have a listen to this shaker part soloed. So let's go over to the S button to solo on, then play it back from bar nine. I'm also going to turn the Metrodome on by using the shortcut. See, I'm going to listen now to check to see if this is in time. So I think I played this more in time in the 1st 2 bars rather than the last two bars, which weren't quite as tight. So with the mortal, I'm just going to go down to the end of the event, and I'm going to click and drag. This so ends about 11. You may have noticed there that the event was also snapping to the bar if I was to have the toggle snap disabled, you'll notice it doesn't snap to the bar when we drag it forwards or back. So it's important to know when editing audio the point arrange and also the split tal will snap on the bar. If you have toggle snap enable You can toggle this on enough with a short cut end. So right now I'm just going to move this. So it's exactly on bar 11. Okay, So actually want this four bars long again. Some going to duplicate this first half by clicking on the event. I'm pressing the shortcut d. And now we have two identical sections. I'm just going to unsold. Oh, this. And now listen to it back in the mix. Okay, great. So we've got started editing the first piece of audio that we recorded. These are just the basic editing tools, but I hope this can get you started in just understanding how to add the audio in Studio One. Thanks for watching. I hope you find it's useful and not see you in the next video. 17. Loop Recording and Choosing Takes: Hello and welcome to this lecture where we're going to look at Luke recording and choosing takes. I'm also going to show you how you can add a tuner and the guitar amp plug in for your audio attracts. Okay, so now begins at the new track. One way to add a new track, which we haven't spoken about before. It's just double clicking on the grey area underneath the previous tracks. So just below this track, Heather here just double click on this will create a new track. So here I'm going to name it guitar type. We're going to leave as audio as it's a single track. We're going to leave the format as monarch and that inputs I'm going to choose input to. That's because I have my electric guitar plugged into input to on my audio interface. So let's hear. Okay, and this has created a new audio track. I'm just going to quickly check to make sure my input and output settings are correct. So let's go over to Studio One in the top left and then down to Preferences Onder audio set up. Let's go down to song set up as we can see here Input to set up correctly. So we're ready to record. Let's go down to okay, Some just going to record enable this guitar track pressing the record enable button down here, and this will also turn on the monitor. But one thing to note, when you're recording, make sure they're no other tracks that are record enabled. You can see this easily with this record. Enable button. If any of one's a red, make sure you click on them again. So they're not enabled. Okay, so now I'm going to turn up the gain on my audio interface and also turn up the volume on my guitar. Okay. As we can see on the meter from the right of our track header, We're getting decent signal. One thing you may be able to see as well as we have this display open on the left hand side . So you can also see the audience is no over here. Open. This inspector is simply hit the I icon on the top left of your screen. Or use a shortcut. F four. Okay, so now with the inspector open, we're going to go down to what says inserts so weird lights add a tuna to make sure I could ties in tune. So I'm going to go to the plus icon here, and it will open up your plug ins. You can even search for tuna in the search box here or under personas plug ins you can scroll down to junior. Oh, okay. So I could 1000 chain. So I'm just going to remove this tuna. Okay, So to remove this tomb latches, click on the small arrow where says tuner in the Inspector and then go down to remove. Okay, so now I'm going to add a guitar and plug in so it's the same process. Next the wet says inserts. Just click on the small plus button and then go up to Empire under Chrysalis. And this will bring up on AMP. Simulator plug in. Now if I play the guitar, listen how different this guitar sounds toe when the plug in is bypassed. To bypass this plug in, just click on the small blue power icon next to West as Umpire, and this will by bus to plug in. You can also turn this background by clicking on the icon. You can also turn on enough by clicking up here too. Okay, great. Now we've got a guitar set up to record. We're going to set up a loop. Sometimes when you're recording, you may want to have a few goes until you get it right. So loop recording is a really handy way to do this. You can adjust the guitar sound in this plug in, but for now, we're just going to leave it as is. So I'm just going to close this plug in by going up to the X in the top rights. Impressing this. Now, I'd like to record this guitar part over the chorus section, so I'm going to create a loop section around the course. So to do so, move the mouse to the top of the timeline ruler and you'll see a pencil icon appear. So if you click and drag this over the area that you're like to loop, then you'll see it draws in a Luke region. You can also adjust the lamp of it when this icon appears. As you can see right now, this loop region is great out. So is activated. Just press the ford slash key on your keyboard and you can talk about this on the rough with this key on when it's blue, it means it's active. Just going to create a very shortly just so you can see. And if we turn off than playback resumes is normal. So I'm just going to draw this loop backward. Like it as you can see, even though I'm going to record just for the chorus, I'm giving myself a bit space before and after. So this gives me a small countin and also allows the last note to ring out of it. So I'm just going to activate this loop again by pressing the Ford Slaski. I'm just going to turn off the pre count now because I have this in the form of the loop. So let's go down to the pre can't button and just disable this. But I'm going to leave the Metro. I'm on for this recording. One thing to mention it should do. Want to check your recording settings before you record, so just a check against open up the record panel. It's on the Mac. We compress shift option and are on a PC shift. Alternate. Open this up or we compress on the cog icon down here to open up the record panel. So what we want to look at the moment is the record mode. So to record multiple takes to the same order event, the select takes delay us. It also want to leave, replace an import, quantities de selected. I'm just going to close this record panel now by going down to the cog icon again and clicking this. Okay, Great. Now we're ready to record some takes. - Okay . Great. We recorded free. Different takes there. But as you can see, we only have one audio events. So to choose between the free different takes to click on, the icon disappeared the bottom left of the event. And here we can choose between the different takes that we made. And I'm just going to select 81 and we can see the way form chains there. And let's choose take two. I'm not completely happy with any of those. Take some going to record in. Never take. So let's record enable the guitar again. I'm recorded again until we get it right. - Okay , great. So I'm just going to have a listen to the last two takes because I think these were the best ones. You may notice in the first take that the audio actually clipped, so we're not going to use take one. So let's have a listen to take two on, take free. Another thing you may notice. As as his pre takes were done in a new recording, the previous takes that we recorded have actually been deleted. There is, however, a way to avoid this that is to use that takes two layers function. So if you go back on the record panel by clicking on this cock down here, you could select that takes the last feature. We will, however, be talking about this later on in the course. However, for a quick recording just to get your ideas down. The standard recording two takes is great. So let's just change this to take to on day I'm going to de select the record. Enable I. Come on. Let's have a listen to this back. Okay, so that sounds good. But the recording is quite low in the first half of this recording. And let's listen to take free just to hear what that sounds like. A swell. Let's click on this button again and go on to take free. Okay, great. So I quite like take free. I think that's the best take so far as you may be able to see. When I was playing the guitar was actually adjusting the volume on my guitar of the volume doll. So due to inconsistencies, been playing the guitar. I just want to edit this slightly. So I'm going to select the split tool, which is a short cut number free on your keyboard on, Then split the audio between the 1st 2 chords and the last two courts. I'm just going to go back to the point of it all again with short cut one on the keyboard. Now I'm going to slap the event that I'd like to just to gain off and then click on the gain node in the center of the event. So all I'm doing now is matching the volume of the 1st 2 in the last two chords. So let's click on this and drag it up. Okay, so let's have a listen as thes look more consistent. Okay, great, that's much better. However, the overall level of the guitar is a bit too loud, so I'm going to turn down the volume of the whole guitar track. I'm going to go over to the inspector this time and then just this fader here, as you be able to see as I move this fader also changes on the track. Heather on the same. When we adjust it on the track header, it will adjust the fader. So I'm just going to have a listen back now to hear what the volumes like in the mix. Okay, great. I think that's much better now. So this was the recording takes feature in studio one, and it's the most basic way to record multiple takes. Okay, so in this lecture, we've gone over adding another audio track, the tuna adding a guitar and plug in on also showing you how to loop record takes. Thanks for watching. And I'll see you in the next lecture. 18. Recording Takes to Layers: Hello and welcome to this lecture. I'm going to show you how to record takes the layers. So recording takes the layers can be great if you want to record say, singer, for example, where you might want to use different parts different takes. So in this example, I'm just going to use the record takes the layers function so I can go through and create a camp at the different cause that I play So previously I showed you how to record different takes in tow One event But this time we're going to record each take to a new layer. So in this mode, it would give you a number of different layers in the same track, and then you can go through and choose which parts you like out of each layer. So what we're going to record now is on an external keyboard. So you're noticed that this is an audio track, so it's just the same as plugging in a guitar or a microphone, for example. So we're going to be recording audio onto this channel. The instrument that I'm going to play is the micro called Excel Synthesizer. One other thing to know is I have a river plug in applied to this channel on. This is just to help me create a large ambient texture. I'm going to go over and open up the inspector of the I button over here. And as you can see down here, I have a room river plugging applied at this plug in. We just go onto the small plus button here, and then scroll down to what says room reverb on under here. I had a preset that I previously saved just for this example. As you can see here, we have to re verbs now, so I'm just going to remove one of them. So this is what the instrument sounds like without the river. And this is what the instrument sounds like with the river. So all it's doing is creating a large ambient space. Okay, so the first thing you need to do when recording takes the layers is to activate the recording takes to lay a setting we have to do is click on the cog icon down here, and this will open up the record panel for a Mac. You can also press shift option are, or PC shift. Alter our open this up. Okay, so what Record mode on the left. We want to enable takes, the less we can do so by just clicking on takes the less And for now, make sure a place on import quantities are not enabled. Okay, great. So now each time I created you take it will create a new layer. So let's just go ahead and hit record. Look. No. Okay, great. So that's my first take. And as you can see, appears we have two different audio tracks now. But these are, however the exact same. And I'm just going to record and never take now to show what happens. - Okay , Now you can see we've created another layer, as you're aware, with only actually recorded two takes. But here it does look like there are free takes. That's because the final tape that you recorded will be moved up to be the active take for the track. So if you look at the name off the audio events, here we have it. The top cork brackets to and then the event below. We have cork on the event below that we have cork brackets to and as you can see, the second take has moved up to the main track. So let's now record in 1/3 take by hitting record. So, as we can see here are third take has been copied up to the main track and it's displayed the free in brackets on the event name. Okay, great. Now we've got free different layers. So one thing to know is your first take will always be called layer to. That's because the main track is actually LAIA one, but we're going to go over this a bit more in the comping election next. But now I'm just going to quickly go over some of the things we can do. A valet's. First of all, we can delete a layer by pressing the small X here, which will remove a layer. We're going to leave this here for now. We can also adjudicator layer if you wish, by pressing this duplicate. But in here we can also solar lair by pressing the solar button here. So just so you can hear the difference. This is our first layer layer to playing right now. However, if I answered of this, you were here Layer four, which is our third take. So this is the main track playing now. So if I solar layer four, it'll silent. Exactly the same this may come across is quite confusing. However, once we start comping, it will start to make a lot more sense going along. We can also color Al s and we could rename them by double clicking on them. So to save confusion, I'm going to rename my layers. Take one. Take two on take free on the last thing Here is this little arrow which is activate layer And we can use this to send this layer up to the main track. So if, for example you're really happy with, take free and you want to use this as your main take. You could press this at two fate later, arrow and take free would become your active layer. However, later on, in the next lecture, we're going to show you how can computer layers if you're not perfectly happy of the entire layer. So I'm just going to press and do Okay, great. Now we've got our free different takes on in the next lecture. I'm going to show you how to companies, which means taking the best bits from each steak. Thanks for watching. And I'll see you in the next lecture 19. Comping Audio: Hello and welcome to this lecture. I'm going to show you how can computer layers that you previously recorded And then I'm going to show you how you can mix these down in tow. One audio file. So when you've recorded your final take, it will automatically be copied up from there. Let's into the main take off the track. So as we can see here, cork brackets number free is the file that's at the top here. So what I recommend you do to camp your audio is this. I would delete this. Take this at the top of this main track. So if I delete the Jew, pick it off this third and final take, we still have it in the layer that is take free. So I'm just going to press undo on another way you can do this is by using the activate layer. But in here, as we can see right now, it's a bit jumbled and we can't really see what's going up. So I like to keep things simple and delete this jubilee cut at the top. So just to show you this again, if I play the trap back now three active take. That is the same as if I solo take free down here. So I'm just going to delete this again and show you that Take free. Still here. So let's so take free on here this back again. You'll notice, though, that we won't hear anything playback If we don't have any of the layers soloed at the moment. That's because none of the audio is in the active track. So the way I like to come is to listen Fruit each take soloed, you know, and then copy up all the bits I like from their layer of listen to. So in that first take, the first free chord sounded good to me. So make sure you have the marital enabled. Then when you hover over your layer, you'll see this icon appear. So all we need to do is drag over this cursor to the sections that you like to copy over to your main take. So I've just copied over this first chord and you can see it's being copied over to the main take. One thing to know is you may want to turn off the snap icon When doing this, though this is very useful for comping vocals, for example, as the singer main off some perfectly in time, so disabling the total snap just allows you to more accurately choose the exact portion of audio you want to copy up to the take. Just going to extend us now because it was happy with the first free courts, just the last one that wasn't too sure about. So I can extend this by hovering over the edge of this Selection on the icon will change from the selection tool so it can stretch this out. And, as you can see of copied over the 1st 3 chords and now I'm just going to listen to the whole of take two. So let's solar this and listen back to take to Okay, great. I'm now going to copy up the final chord of Take Two, and as we can see there, the portion of audio from tape to is a different color. This is very convenient because you can easily see which layer the portion of audio has come from. So now if I play back the final two chords here, you'll hear selection of audio from take one and then from take two just remember to on solo the take to be able to hear this. Okay, great. I'm just going to listen to take free now. So let's so this and listen back to take free. Okay? So I really like the second chord in this take. So I'm just going to use the selection tool to copy over this audio and click and drag over this second court of take free. And as you can see, it's now jumped up and it's different color. Let's have a quick listen now to the first and second cords here. Okay, so I'm quite happy with that. But say, for example, I wanted to quickly audition one of the other takes to hear what they sounded like. All I have to do is just double click on the other layers. And as you can see there, the selection that I've made has been swapped over to a different layer. This is a really quick way off auditioning between the different layers. You can also adjust the lamp by clicking and dragging either the end or the start of each selection. So here, for example, I've changed the take part way fruit. This first court and they're automatically adds a cross fade so there's no clicks or pops again. This is great, for example, for working with vocals. Okay, great. So I'm quite happy of this cops. I'm just going to have a listen to it again from the start. You know, you way can also use the lesson to all here if you want to quickly audition between the different takes so you just click and hold on the layer that you'd like to listen to So this could be a handy feature. So when you're happy with your selection, you can minimize your layers and you can do this by clicking on the icon which is on the left hand side of the track header. So now this looks neater and takes up less space in your song. Okay, So once you have a competent you're happy with, you can consolidate these into one audiophile to do so select their arranged all and then highlights all of the audio that you're like to consolidate on from here. Simply right. Click on one of the events and go down to mix down selection. And as you can see here, we now have a consolidated the audio file. It will, however, automatically mute that off the track. So now when we play this back, we will just hear the mix down of our comp. So one thing you need to be aware off If you had any audio plug ins on your track, for example, we had reverb than these plug ins will be bounced down into the audio file. So if you don't want any of your plug ins to be bounced down into the audio file to simply bypass these before you mix them down and you can do this by going to inserts on the impressing the deactivate button here, Okay, so in this lecture, we've gone over comping on what I feel is the best way a most efficient way to compute audio. Thanks for watching. And I'll see you in the next lecture. 20. Auto Punch: Hi there. Welcome to this lecture. We're going to be looking at the auto punch feature in studio One. So just before recording this lecture a mixed down the comp that worked on last time without the reverb and then just added a river plug in to this track. Now we can hear the camp without any reverb at it. No. What? I'm just going to turn the river back on, though, because I like this effect. Now we're going to use the auto punch feature to record in a bass note in between these courts. So we're also punch does is it allows you to select a portion of time that you'd like studio One to record during playback. So, for example, if you're sung in the melody and you're really pleased with it But you missed out and notes somewhere you could listen to that recording live, sing along with it and it will only record the section of audio that you selected. So the first thing I'm going to do for this is turned off. That takes the layers function you can record with taste delays on. But as I want to overwrite a part of this audio file. I'm going to turn this off, so I'm just going to go down and turn the record panel on clicking the cog icon down here that I'm going to click on Takes the last two diesel at this. I just can't replace recalled Panel again. And now I'm going to draw a loop region where I'd like to record in some audio. I'd like to record a bass note between the first and second court, so I'm just going to move up to the top off the timeline roller. And when the pencil icon appears at the top, I'm going to click and drag where I'd like to record. I have to be careful here, though, that I don't record over any of the cords that previously recorded. Now this section is ready to record, so this we can even have the snap toggle icon on the rough. So it's natural loop region to the bar. However, as I didn't record to a click, I'm not going to have toggle snap enabled. The next thing we need to do is make sure our loop is no active, and now the final thing we need to do is enable Auto punch Auto Bunch is this icon down here? And when it's red, it's enabled on the shortcut for this is I. Studio one will only record in this section, and the rest will be playback on. Well, no overwrites. And if the audio that's before or after this liebe region, I'm just going to hit record the start of this session on recording a bass note, I don't know. So as you can see there, we only recorded that snippet of audio. And if I play this back now, so there we still have both of our previous scored for your punished in recorded in that base part. I'm now going to do the same between the second and third called. So I'm just going to draw in my region here and now let's press record on recording the next bass note. Yeah, okay, so now I'm going to record in my final bass note. Let's use this loop selection again and then hit record que I actually played in the incorrect note there. That wasn't the right note that wanted to play. However, I've also punch. We can still record new takes, so I'm just going to hit record and try that again. Okay, so I played the wrong note there, so I'm going to go back and record that in again. But this time I'm going to re enable that takes the layers function. Let's go over to the record panel here by pressing this cog and let's enable takes the layers. So now I'm going to hit record again of the auto punch still enabled. I just want to play that once more, but up to actives. So let's hit record again. So, as you can see, you can use auto punch and takes the less at the same time. Okay, great. I'm just going to record him one more bottle, so I'm just going to choose the take that I like. So for this example, I know I like Tate won best, so I'm going to use the selection tool to copy over this audio onto the main track. But just so you can see, if I was to use the activate layer icon over here, it would actually take my main track away, and it will just show the new audio that are recorded. So I'm just going to swap that back up. So to be able to choose my selection on my layer. I need to go over to the R O Toole. I just need to make sure I have the arrow it'll enabled. And now the selection tool appears over this layer. I'm just going to click and choose take one. So I'm going to select all of take one. Another way to do this is to click on the icon in the bottom left of the event and choose whichever layer would like to use. You can even do this when they're layers are not expanded out. Okay, great. Let's just have a listen to that for you. You really want? Okay. Great. So that's how you can use the auto punch future in Studio one. Thanks for watching, and I'll see in the next lecture. 21. First Look Into Synthesis - Mojito Part 1: Hi there, and welcome to this part. One lecture will be going to be looking at this mojito synth. We're going to look at the section on the left, which is the oscillator section, which includes the LFO soapbox, later Port aumento. And also we're going to look at the on stage where we're going to go over in great detail. How on a DSR envelope works in any synth. So this is a mono phonic subtracted synthesizer. You can only play one note at a time with this symptom, and it's most useful for lead parts or bass parts. So what we've done is we've loaded up mojito. We've got it set up on this base track on Mosquito is currently on its default setting on dive written out the MIDI information for this track, which you can see here. It's just the same as what the audio was playing previously. We're just going to play this back now and then after we're going to go over what some of the settings and features do in this mosquito synth Ah! Ah! Okay, great. So that's what it sounds like when you open up the scent in its default preset mode. So the first thing I'm going to look at here is the oscillator section. That's this section over here. The oscillator section is the sound generator, and here it creates the same wave which we can change with these different controls. I'm just going to play this base part back with space bar. Ah, and now I'm going to change the pitch with this bitch dull Ah, ah ah! And this allows you to increase or decrease the pitch by one active. You can set this back to the center position by hitting command and click on Mac or control and click on windows. Next we have the wave type. So of this, we can choose either sort of square wave or blend between the two. So this is just changing the sound wave shape. Ah, As you can hear, the tone is slightly different. Next, we have this width so this controls the whip off the pulse of the square wave again. This would give you more options to change the tone of your sound on next. Going across. We have the LFO speed over here and we can adjust the speed by changing the doll by default it will set to sink to the tempo of your project. But if you click on tempo here, you can change it. So it's an hurts. So this telephone is used to modulate any of the free parameters. So the pitch, the wave or the whip in the oscillator section I'm just going to change this LFO speed to a slower speed. You can also change it by clicking on the speed amount here, and I'm just going to choose one bar now. If we play back some audio, we can hit that. The LFO is modulating the pitch. We can reduce the intensity of this by putting the dial closer to the center point, and we can set this back to center by command, clicking on the dial or if your windows control click. If you turn it left, however, it will invert the modulation. So, for example, on pitch instead of the pitch bending up was first. It will bend down first on going along. We have the modulation amount for the wave type. Ah, on as you can hear there it was blending between the two different wave types and again you convert the modulation by 10 and get the other direction and then going along, we have the pulse width modulation. I've just increased the LFO speed there to 1/16 notes, so you can hear how it affects the sound differently. As you can hear, you can be very creative of these effects that will dramatically change the sound and then going along. We have the sub oscillator, so this simply blends another oscillator that is one octave below. So you can use this sub us later to really fatten out your sound. The next thing we're going to look at is the port aumento dull down here in the left. So what this does is it allows the sense to bend between different notes. I'm just going to open up my quota keyboard now by pressing caps lock to show what Porta Mental does. I'm just going to play a note now, while I'm still holding that note. I'm going to play the next note, and as you can hear their it smoothly bends between the two notes. However, if I play each note of a space between them, it will sound very different. So with this port aumento dull, we can adjust the amount of glide between the two notes, so all the way to the right will have a slower glide time on then towards the left will have a faster lifetime. We also have this box up here that says Lo Gatto. So while it's in Ligue arto mode, it will smoothly glide between the two notes. However, if I turn it off, there'll be no port aumento on. The other mode we have is re trigger in re trigger mode. It will still glide between the notes, but it will not sound smooth like the garter. So what's happening there is Each time we play, a new note is re triggering the AMP. Envelope. However, in Lagardere mode, the envelope will not be re triggered, which will give us a smoother sound. So this brings us on to the next section, which is the AMP section. The arm section does come after the filter in the chain. However, now is a good time to explain exactly what it does. So you have the gain dull here, which controls the overall output. So if I play this back and turn the game down, it will simply be quiet next to this we have this velocity dial so this will determine whether the velocity off the notes being played will affect the volume. So at the moment, if I play a note very, very gently or if I played very hard, there's no change in volume. If I turn this for lost adult to the rights, it will be more sensitive to the velocity. So if I play a note very soft now, you can hear how different it sounds from Ah, hard note. This doll could be useful if you want some velocity variations in your sim part. However, if we turn in the opposite direction to the left, it will work in the opposite way. So now if I play very soft note the velocity has effectively being flipped. So now if I play a hard night so now you can hear the harder I play, the quieter playback will be on vice versa. To be honest, this is quite a strange feature, but it can be useful for some creative effects. For the moment, though, I'm going to leave this back in the middle So the notes I play will not be velocity sensitive. Okay, Going along, we have the A D S r, which is a tactic a sustained on release. So attack, decay and release our time based values and sustain is a volume control. So attack is how long it takes the signal to reach full amplitude when the key is pressed. So now I'm going to show you how a short attack that sounds different to a long attack. Let's just open Corretta keyboard with short cut caps lock. So now you be able to see when I'm pressing the keys. So when the attack slider is down low is a shorter attack. And now if I increase the attack time, you can hear there how it's changing the sound. It takes a longer time to reach. That allowed us for him. And now we have two K, which is how long it takes the signal to fall from its initial peak down to the sustained level. So if I short in the decay time, you can hear the sound falls quickly down to the sustained level. And now if I increase the decay time, it falls more slowly. I'm just going to adjust the sustained level now, so this controls the level of the signal whilst key is still being held. So you can hear there that the sustained is much quieter. I'm just going to short and the decay time so you can hear how they work together and see how it quickly falls down into the sustained level there. I'm just going to increase the sustained so you can hear the difference. Okay? And the last thing here in the I. D. S are is the release time. So this is how long it takes for the sound of fall to silence after the key has been released. So if you look at the quality keyboard now, you'll be able to see when I let go of the note. And you can hear how long it takes for it to fall back down to silence compared to a fast release. So just very quickly, I'm going to recap. So the attack is how long it takes for the signal to reach full amplitude. When the key is pressed, the decay is how long it takes for the signal to fall from its loudest point to the sustained level. Sustain is the level of the signal, whilst the key is still being held on release is how long it takes to fade to silence after the key has been released. Okay, so in this lecture, we've gone over the first part of the mosquito since we've looked at the oscillator section , including the LFO. So bus later on Port aumento have also shown you how the amp envelope works and also gone into good. Do you tell over what on a DSR envelope does? Thanks for watching. Enjoy me in the next part of this lecture. We're going to be looking at the filter on the effects in this mojito simp. 22. First Look Into Synthesis - Mojito Part 2: Hello and welcome to this part to mojito Sim Fletcher, where we're going to be looking at the filter section and also the effects section. Okay, so now let's have a look at the filter section. The main doll in the center here is the filter cut off. So this is basically a low pass filter. So what that is, is it's an e que That cuts out the higher frequencies and allows the lower frequencies to pass. So the filter cut off dull dialed all the way to the right. This means it won't be cutting any off the higher frequencies. So the more return this filter cut off, dial to the left, the lower the frequency filter cut off point will bay. I just play it back so you can hear what I mean. So we're going to start off with the filter cut off all the way open, and then we're going to gradually drag it back. Ah, uh ah. So you noticed the more we dial this back unless of the highs we can hear. Also, if we look at the display in the top left off Studio one, this will actually display the filter cut off frequency. If we drag this back now, you can see this number changes, so this could be useful. If you want to know the exact frequency off your filter cut off on the next thing we're going to look at is the resident style. So the resonance creates a boost at the filter cut off frequency. So, for example, if my filter cut off frequency is around about 10 kilohertz and we increase the resonance, this will create a boost at this frequency off 10 kilohertz. And the more we increased this resident style, the more intense the boost will be. So let's play this back. Uh, when we change the filter cut off frequency, you'll hear the resonance changing frequency. Also next we're going to look at the drive dial, and this allows you to add some saturation or distortion to your signal. So this will just increase the harmonics and can create a richer sound. Ah ah. As you can hear that, it's certainly alters the tone. Next is this key doll, and this is called the key scale cut off. In some sense, this is called keyboard tracking. When this has turned all the way to the right. It is fully active, so this effects the filter by lowering the cut off point depending on what notice played. So playing high notes will allow the filter cut off to be fully open, so the cut off point will be lowered for lower notes. So if I play a high note now, then a low note you'll be able to hear the filter cut off frequency point is higher for the higher notes than for the lower nights. Ah, so I show you this now with this key doll told all the way to the left, so be able to hear a clear difference. Now I'm going to play those same two notes again, the high note and then the low note. And as you could hear there, the filter cut off point for the lower notice Justus High as the higher note now, so this function can be worth exploring as well. Next, we're going to look at the velocity doll. So what this does is it allows of lost, even though it's being played to affect the filter of cut off point. I'm just going to turn the cut off down slightly, and with this doll central. This will not be active surfer. Play on those soft now and play the same note. Hard physically played the second. They're a lot harder, however. The filter cut off remained the same. Now, if I increases for Lost a doll all the way to the Rights surfer, play the same now, again soft and then hardened, you'll be able to hear how it affects the filter cut off. So here is me playing this note soft, and now we're going to place in their heart as you could hear there, the harder and play the note or the higher velocities will open up the filter, cut off more. And if we turn this for lost adult all the way to the left, this means it will work in the opposite way. So now if I play on that soft, it will open the filter more than if I play a heart note. So I'm going to play a note soft. And then after that, I'm going to play the same note hard and to be able to hear the difference. Ah, just going to put this dial back to the middle by command clicking or control clicking on Windows. Next, we're going to have a look at the envelope doll. So what this does is it allows you to modulate the filter cut off using the amp. Envelope. We looked at the ab envelope in the last video, and it's this section down here. The A D s are. So with this envelope dull central, it will not affect the filter cut off point at all. So if we turn this dial to the right, the envelope will be used to modulate the filter down to his cut off point. However, if it's turned to left, it will be used to modulate the filter up to its cut off frequency. I'm just going to increase the filter cut off frequency for this example. And now if I plan, though, and turn the dial to the right. So there you can hear the filter cut off reduced slightly. And if we turned all the way to the left and play the same again Ah, you can hear the filter opening up. Just going to set this back to zero with command, click or control, click on windows and now going down, we have one of the most interesting part of this filter section and that is the telephone We previously looked at l a foes. In the last lecture, we looked at the oscillator on on this simple. We also have another LFO, but this time is on the filter section. LFO stands for low frequency oscillator. So this is basically a low speed wave on this pulsing is used to move certain parameters. In this example, we can use this low speed pulsing to move or modulate the filter cut off point so you can choose the speed off this LFO by clicking here and we can choose speed that sink the tempo off our project. So here we have 18 speed. So if this be the LFO will repulsing every eighth note, we can also change this to a time based value that is not sink to the clock of our tempo. So if you click this tempo button, we can change this pulsing speed so it's measured in hertz rather than sink to the tempo. You can also change the speed by adjusting the elephant frequency doll which is just below here and then going across. We have this l a for dull on This is the intensity of the elephant. I'm just going to play about this baseball and then increase this LFO dull here. Ah, as you could hear that I also change the speed a few times just so you could hear the difference. We can also turn this LFO dull toe a left on again this war Invert the modulation. So using a telephone on the filter like this can be great for bass parts because you can really get that pulsating sound and get it in time of your music. Okay, In the last part we're going to look at in this sense is the effect section down here. This first I'll here called depth is the modulation amount and this is for a chorus effect . So if I play this back now on increased this debt from out, you'll be able to hear the chorus effect applied to this simple. The doll next to it is color, and this changes the sound of the course, so this doll can help you create different tones. And then finally we have the drive. So this is an overdrive function. So the more increases dull from, or increasing the overdrive which gives more harmonics to your sound. Just be warned, though, when you turned up, this doll is going to dramatically increase the volume of the seventh. Okay, so that's the end of this lecture. We've looked at the second half of this mojito sent where we've looked at the filter section on the effects section. I hope you find this useful and I'll see you in the next lecture. 23. Thank you for Watching!: Okay, so you've made it to the end of this studio One Essentials class. There is a lot more you can learn in studio one, but I just wanted to teach you the essentials in this class. So thank you again for watching hope you found it useful, and I'll talk to you soon.