Modeling Game Assets in Blender for Absolute Beginners: Part 1 - Inanimate Models

Kamil Pakula

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12 Videos (48m)
    • MGA 1 About This Course

      2:10
    • MGA 4 Moving Around in Blender

      2:59
    • MGA 5 Getting Ready to Model the Segment

      4:13
    • MGA 6 Viewing the Model

      4:55
    • MGA 7 Editing the Model

      5:48
    • MGA 8 Modeling the Door Opening

      4:09
    • MGA 9 Modeling the Sliding Block Trap

      5:37
    • MGA 10 Modeling the Flying Ball Trap

      3:20
    • MGA 11 Modeling the Immobile Block Trap

      2:54
    • MGA 12 Modeling the First Aid Kit

      4:27
    • MGA 13 Modeling the Flying Ball Launcher

      3:27
    • MGA 14 Modeling the Segment Door

      3:53

About This Class

In this class we'll set up Blender and start modeling the inanimate models. We'll also lear how to move around in lender. In this class we'll model the tunnel segment, the door, the traps, the first aid kit, and the flying ball launcher.

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I studied linguistics and computer science. I have an MA degree in linguistics and I'm also an IT engineer. Since 1999 I've been working as a teacher. I teach languages (English, German, French and Spanish) and also academic and technical subjects like math, science, programming, 3D modeling. I teach 6-year-olds, high-school and university students and adults. I work at a public school and deliver live and online courses. I love this job.

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