Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
26 Videos (3h 46m)
    • Course Overview

      0:59
    • Interface Intro

      12:26
    • Manipulators And Camera Movement

      10:51
    • Look Development Introduction

      5:20
    • UVs - Intro & Planar Projection

      12:16
    • UVs - Merge Borders & Cylindrical Projection

      10:03
    • UVs -Straighten & Transfer

      5:34
    • UVs - Final Ghostbusters Trap UVs

      5:17
    • UVs - "Bones" Head

      9:21
    • UVs - "Bones" Body

      8:24
    • Intro To Shaders

      7:00
    • Lighting Shaders

      7:44
    • Photographic Textures

      5:07
    • Procedural Textures

      8:18
    • Scene Adjustments

      3:58
    • Hypershade Intro & Fractals

      11:39
    • Brushed Metal & Bump Maps

      11:25
    • OBJ File Format & Fix "Bones"

      6:03
    • "Bones" 3D Paint Tool

      12:08
    • Mix Rust Shader

      12:22
    • Ghostbuster Trap Finishing Touches

      12:55
    • Fog Lighting

      8:55
    • "Bones" Displacement Maps

      19:36
    • "Bones" Glass Material

      2:46
    • "Bones" Lights

      14:26
    • "Bones" Render Sequence

      12:22
17 students are watching this class

About This Class

In this second part of the course series, we will learn how to give color and texture to our 3D models!

"Look Development" is a broad term that defines the stage of 3D that involves several different steps which we will cover all of them in this course:

  • UV-ing
  • Textures
  • Shading
  • Lighting
  • Rendering

We will take a grey shaded model and learn how to paint textures right inside of Maya! No other software needed. The models we created in Part 1 will be used, but if you want to skip that part and start with this one! Download the course files to get all the models we built in Part 1 to follow along with this course!

b5350bf4

3 of 3 students recommendSee All

Great Maya for Beginners/Texturing Course! You should try the other 2 courses from this series.
Jonathan (Sean) Doyle

Learning is fun! Our limit is our own imagination!

Amazing class like always from Lucas.
Daniel Scott

Adobe Certified Trainer & UI/UX Expert

Such a fun course and an awesome next level for learning Maya. Very well taught with clear and easy to understand step by step instructions and techniques. I also love the Dia del Muerto style bone man character. I hope there are more courses to come in this intro to Maya series! Thanks!

30

Students

1

Project

Lucas Ridley ✔

Digital Creator Teacher and Animator

Hi! I'm an award-winning animator and commercial director, my clients include LEGO, Nestle, Anheuser-Busch, and Braun. I got my start by photographing and filming weddings. Then I learned 3D Animation and went to work at the Academy Award-winning Moonbot Studios on Playstation games and short films, one of which was awarded 2 daytime Emmy's, and other work I contributed animation to at Moonbot was nominated alongside Disney and Pixar's work at the Annie Award's.

Most recently I had the...

See full profile