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31 Videos (6h 18m)
    • Course Overview New

    • Download Maya Free Trial

    • Interface Intro

    • Manipulators And Movement

    • Intro To 3D Modeling

    • Ghostbuster Trap

    • GB Trap - Insert Edge, Extrude, Append

    • GB Trap - Bevel, Normals

    • GB Trap - Booleans

    • GB Trap - Knob Motion Path

    • GB Trap - Front, Merge Vertices

    • GB Trap - Front, Doors

    • GB Trap - Cord

    • Topology - Line Flow

    • Topology - Reducing Even Numbers

    • Topology - Reducing Odd Numbers

    • Bones - Image Plane Setup

    • Bones - Box vs Edge Modeling

    • Bones - Make Live Tool

    • Bones - Sculpting

    • Bones - Eye Socket Edge Loops

    • Bones - Eye Attach

    • Bones - Nose

    • Bones - Cleaning Topology

    • Bones - Mirroring Head

    • Bones - Lattice Deformer

    • Bones - Spine Wire Deformer

    • Bones - Ribs Bend Deformer

    • Bones - Sternum

    • Bones - Right Side Body

    • Bones - Mirror

43 students are watching this class

About This Class

Welcome to the first part in a series of Maya for Beginners. Take one or any of the parts in any order you wish! You don't have to take them in order or more than one to understand them all, but it will definitely help!

This course is for someone who has no prior experience and wants to learn Maya. If you have felt intimidated and unsure if you can learn 3D software then I have made this course for you.

My name is Lucas Ridley, I recently worked on films like Avenger's: Infinity War, Ready Player One, and Transformers: The Last Knight as an animator. I can remember what it's like to struggle learning 3D software because it hasn't been that long ago that I started. I will show you the most important aspects of the software through project-based learning in over 6 hours of content.

This first part is focused on 3D Modeling so you will have a foundation in the software and begin to feel comfortable navigating around. We will focus on two main projects while we learn by modeling a Ghostbuster's trap and a skeleton character 'Bones.' With these projects, you will have two models you will be able to show off your new skills. We will also be using these models in the next parts of this course's series. I will also spend some time discussing not only the 'how' to make models but also the 'why' we are doing it this way so you will be able to get an idea and model it yourself!

I am providing a Maya scene file for each video lesson so you can jump around or skip lessons if you'd like and use my scene files to pick up where you want in the course. Follow along with my scene files or make your own!

Thanks for beginning your journey with me. This software has given me a career in the film industry and I want to share my knowledge with you because I know what it's like to start. So let's get going! 

Download your FREE trial of Maya here!

13 of 13 students recommendSee All

As someone who uses other 3D modeling software, I was hesitant about Maya. After all, I need to know if it's worth switching from something I already know. All my worry was for nothing though. Lucas did a great job of getting me through everthing I needed to know to be able to use the program quickly and easily. Now that I know the basics from this class I'm excited to see what Lucas will teach next.
William Harrison

3D Animation with your imagination!

thank u
Will have to go through again but really got a good grasp of modeling with maya, love the real world communication e.g. "I use Bend deformer more than all others combined" helps me focus on what i should be focused on Vs 100 other things i will hardly use etc..





Lucas Ridley ✔

Digital Creator Teacher and Animator

Hi! I'm an award-winning animator and commercial director, my clients include LEGO, Nestle, Anheuser-Busch, and Braun. I got my start by photographing and filming weddings. Then I learned 3D Animation and went to work at the Academy Award-winning Moonbot Studios on Playstation games and short films, one of which was awarded 2 daytime Emmy's, and other work I contributed animation to at Moonbot was nominated alongside Disney and Pixar's work at the Annie Award's.

Most recently I had the...

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