Maya : Game Character Making Part 01- Base Mesh Creation

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29 Lessons (3h 24m)
    • 1. Introduction

      1:00
    • 2. 02 Understanding The Concept Art

      1:49
    • 3. 03 Preparing Reference Image For Maya

      14:04
    • 4. 04 Creating Project Folder

      8:11
    • 5. 05 Setting Real World Scale

      3:44
    • 6. 06 Modeling The Torso

      8:02
    • 7. 07 Blocking The Hand

      5:16
    • 8. 08 Modeling Leg Base Mesh

      5:17
    • 9. 09 Modeling The Palm and Fingers

      3:57
    • 10. 10 Modeling The Eye Ball

      4:42
    • 11. 11 ModelingThe Eye Lid

      10:13
    • 12. 12 Modeling The Lip

      6:09
    • 13. 13 Modeling the cheek

      5:42
    • 14. 14 Modeling The Nose

      2:23
    • 15. 15 Modeling The Skull Area

      3:41
    • 16. 16 Modeling The Neck

      2:38
    • 17. 17 Modeling Ear

      5:40
    • 18. 18 Attaching Head with Body

      2:30
    • 19. 19 Modeling Mouth Inside

      3:09
    • 20. 20 Shoe Base Blocking

      14:45
    • 21. 21 Modeling Shoe Lace

      9:23
    • 22. 22 Modeling Shoe Lace Knot

      9:31
    • 23. 23 Modeling Cap Base Mesh

      3:36
    • 24. 24 Modeling Cap Belt

      8:42
    • 25. 25 Modeling The Spec

      12:32
    • 26. 26 Modeling The Locket

      11:41
    • 27. 27 Modeling Sketboard Base

      8:34
    • 28. 28 Modeling Sketboard Wheels

      13:26
    • 29. 29 Modeling Wheel Conecter

      13:43

About This Class

In this class which is the 1st part of Game Character Making Series, You will be learning the Maya Modeling process to Base mesh Creation.

It's a beginner level class but you need to know the very basics of Maya before taking this class. If you don't have any prior knowledge of Maya then watch my course Maya Foundation Course here http://skl.sh/2wNLP5B

By the end of this course you will learn

  • Maya's powerful modeling tools
  • The process to start any character model in Maya
  • Face Modeling
  • Body Modeling
  • Mouth Modeling
  • Shoe Modeling
  • Spec Modeling
  • Sketboard Modeling

So without any delay expand your Maya Modeling skill by Enrolling to the class. I would happy to see you in the class.