Maya Basics: Modeling an Isometric Environment | Michelle Kwon | Skillshare

Maya Basics: Modeling an Isometric Environment

Michelle Kwon

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7 Lessons (44m)
    • 1. Trailer

      1:07
    • 2. Planning Your Model

      2:59
    • 3. Setting Up Your Drawing in Maya

      3:15
    • 4. Modeling your Environment

      14:15
    • 5. Texturing with Vertex Chameleon

      8:32
    • 6. Baking Vertex Colors

      10:12
    • 7. Compositing your Final Image

      3:37
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About This Class

Learn how to create a charming 3D environment in an isometric space. Isometric projections are three dimensional objects that are represented in a two dimensional space. This lends itself to a very clean, modern style used in various games and films. Some experience in Maya will be very helpful with this course.