Maya 2017 - Create realistic images using Arnold renderer | Bhaumik Patel | Skillshare

Maya 2017 - Create realistic images using Arnold renderer

Bhaumik Patel

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24 Videos (3h 23m)
    • TRAILER

      1:02
    • Introduction

      1:50
    • Load the start scene

      3:26
    • Learn the Arnold renderview

      12:53
    • Light settings

      16:31
    • Light types

      5:23
    • Setup keylight

      4:35
    • Setup fill light using a skydome

      3:58
    • 07 smoothing objects EXPORT

      13:39
    • Aistandard shader overview

      6:55
    • Configure a glass shader

      6:23
    • Setup an environment

      12:47
    • Configure a wine shader

      6:40
    • Configure a cheese shader

      15:00
    • Configure a grape shader

      14:38
    • Configure a cheese wedge shader

      14:49
    • Configure a cloth shader

      9:55
    • Adjust the lighting

      4:39
    • Configure a knife shader

      8:47
    • Configure a handle shader

      7:52
    • Configure a cheese board shaderT

      4:33
    • Setup depth of field

      12:45
    • Final render settings

      10:49
    • Further information

      2:50

About This Class

Autodesk Maya 2017 now comes with the industry standard Arnold renderer. Arnold is used by many visual effects and animations studios to produce stunning imagery for films and TV. 

3 reasons learn this powerful renderer:

  1. Make yourself more attractive to potential employers.
  2. Take your work to the next level of realism.
  3. Easier to learn than nearly all other renderers.

This course is designed for anyone who wants to learn to use Arnold to create great images from beginner level. You will learn to light and shade a scene from start to finish, covering fundamentals along the way. This course will take you through a practical project rather than going over endless settings with a sphere. 

You must use Maya 2017 NOT Maya 2018 which comes with a different version of Arnold . Also you must be familiar with the basics of Maya including selecting objects, navigating the viewport and basic rendering. 

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Sign up today and start learning the same software as the professionals and take your work to the next level!

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Hi! I'm Bhaumik, a visual effects artist and instructor with 16 years of experience in computer graphics. Four of those years were spent creating and teaching courses at Escape Studios. I spent the early part of my career in the games industry as an animator and rigger. Later I moved into the visual effects industry working on commercials, TV, VR and Film visual effects.

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