Master Solidworks 3D CAD using real-world examples

Johno Ellison, Professional Design Engineer

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79 Videos (11h 34m)
    • 1.1 Introduction - Welcome to the course

      4:49
    • 2.1 PCB - Getting started - Introduction to the Solidworks Interface and Sketches

      7:47
    • 2.2 Starting to Sketch the PCB, and Basic Extrudes

      8:56
    • 2.3 Adding more Sketch Entities, and more Relations

      10:34
    • 2.4 The Trim Tool, Mirroring and adding more Features

      5:58
    • 2.5 Extruded Cuts and the Hole Wizard

      8:03
    • 2.6 Fillets and Chamfers

      4:07
    • 2.7 Linear Patterns

      4:50
    • 2.8 The Design Tree and Design Intent

      7:26
    • 2.9 Appearances and Renderings

      4:25
    • 2.10 Saving and Filetypes

      3:02
    • 2.11 Circuitboard Recap

      8:25
    • 3.1 Pencil Introduction - Modelling the Lead and Casing

      5:01
    • 3.2 Revolved Boss/Base - Adding the Ferrule

      5:41
    • 3.3 Pencil Finishing Touches - Fillets and Text

      6:54
    • 3.4 Sharpening the Pencil - Revolved Cuts

      7:15
    • 3.5 Pencil Recap

      9:52
    • 4.1 Pencil Sharpener Introduction

      2:23
    • 4.2 Pencil Sharpener Body - Part 1

      13:38
    • 4.3 Pencil Sharpener Body - Part 2

      6:42
    • 4.4 Pencil Sharpener Blade

      4:32
    • 4.5 Making the Sharpener Assembly

      10:58
    • 4.6 Adding the Screw

      7:56
    • 4.7 Assembly Features

      6:57
    • 4.8 Pencil Sharpener Recap

      11:29
    • 5.1 Headphones - Introduction and the Headphone Jack

      9:21
    • 5.2 Sweeps and Splines

      8:00
    • 5.3 Adding the Earbud and using 3D Sketches

      8:27
    • 5.4 Adding the Second Earbud and Move/Copy Bodies

      8:52
    • 5.5 Finishing the Assembly and Adding New Parts

      6:08
    • 5.6 Headphones Recap - Part 1

      11:53
    • 5.7 Headphones Recap - Part 2

      6:38
    • 6.1 Coke Bottle Introduction and Basic Shape

      6:24
    • 6.2 Swept Cuts, Circular Patterns and Shelling

      11:51
    • 6.3 Helixes and Threads

      9:32
    • 6.4 Intersection Curve and Decals

      9:28
    • 6.5 Coke Bottle Cap

      8:09
    • 6.6 Adding the Coke - In-Context Parts and the Cavity Feature

      11:22
    • 6.7 Coke Bottle Recap - Part 1

      11:13
    • 6.8 Coke Bottle Recap - Part 2

      7:43
    • 7.1 Computer Mouse - Introduction and Lofts

      7:15
    • 7.2 Using Multiple Profiles and Guide Curves

      13:31
    • 7.3 Splitting Parts

      13:24
    • 7.4 Adding the PCB using In-Context Parts

      8:55
    • 7.5 Finishing off the Mouse Assembly

      8:34
    • 7.6 Computer Mouse Recap

      13:08
    • 8.1 Key Fob - Basic Shape and Sketch Picture

      9:42
    • 8.2 Adding to the Key Fob 1 - Shared Sketches and Offset From

      9:08
    • 8.3 Adding to the Key Fob 2 - Dome Feature and Finishing Touches

      5:53
    • 8.4 Adding the Key Fob Cover

      14:22
    • 8.5 Finishing Touches and Blocks

      11:46
    • 8.6 Key Fob and Cover - Recap

      12:35
    • 9.1 Lego Figure - More Complex Assemblies - Head and Hands

      12:38
    • 9.2 The Arms

      12:21
    • 9.3 Torso Part and Subassembly

      8:22
    • 9.4 The Hips

      8:21
    • 9.5 The Legs Part and Subassembly

      8:13
    • 9.6 Building the Lego Figure Assembly and Advanced Mates

      11:53
    • 9.7 Lego Figure Recap

      13:38
    • 10.1 Drawer Box - Introduction to Drawings and Configurations

      5:02
    • 10.2 Configurations

      8:54
    • 10.3 Basic Drawings

      13:40
    • 10.4 Advanced Drawings

      11:40
    • 10.5 Drawer Box Recap

      8:14
    • 11.1 Raspberry Pi Enclosure - Importing Non-Solidworks Files and Starting the Enclosure

      6:36
    • 11.2 Enclosure Top

      8:02
    • 11.3 Draft Angles and Molding

      11:08
    • 11.4 Enclosure Finishing Touches

      13:59
    • 11.5 Raspberry Pi Enclosure Recap

      9:07
    • 12.1 Bicycle Fork - Drawing the Head Tube

      5:27
    • 12.2 Adding the Curved Forks

      6:18
    • 12.3 Adding the Dropouts and Finishing the Assembly

      6:37
    • 12.4 Bicycle Fork Recap

      4:24
    • 13.1 Gamepad Controller - Introduction and Basic Shape

      10:44
    • 13.2 Splitting the Part and Making an Assembly

      8:43
    • 13.3 Adding the PCB

      14:24
    • 13.4 Adding the Joysticks and Finishing Off

      8:15
    • 13.5 Gamepad Controller Recap

      9:25
    • 14.1 Course Conclusion and Future Learning!

      6:34
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About This Class

Learn how to master Solidworks 3D CAD modelling for any use, from 3D printing to professional product design!

Solidworks is one of the popular and powerful 3D CAD programs in the world. Millions of people use it to design everything from 3D-printed toys all the way up to fully-working mechanical vehicles. Now you can join the rank of Solidworks users, and learn to create your own models completely from scratch!

2 of 3 students recommendSee All

Finally a course that teaches with real world examples instead of building abstract shapes! I learned more from this course than any other Solidworks course I've taken. I'm sure I'll be referring back to this one in the future as a refresher on specific techniques.
great class amazing concept in the way of teaching! would love to see you teach more programs or design in general focused in this way

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Johno Ellison

Professional Design Engineer

I am a UK design engineer who specialises particularly in Solidworks 3D CAD modelling.

I have a wide range of Design Engineering experience covering areas including mechanisms, 3D printing, materials selection, rapid prototyping and other design and manufacturing techniques.

I have more than twelve years of Solidworks experience and hold a First Class Honours degree in Sustainable Product Design from a Top 25 UK university. I have also completed a range of Solidwo...

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