Master Game Development With Unity Game Engine Volume 5

Fahir Mehovic

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13 Videos (1h 41m)
    • Class Preview

    • Where Can You Get Live Help

    • Importing Assets And Creating Player Animations

    • Colliders, Prefabs And Rigidbodies

    • Preparing The Jump Logic

    • Jumping

    • Game Manager

    • Lerpring And Creating New Platforms

    • Creating Main Menu

    • Creating Game Over Panel

    • Ending The Game When The Player Dies

    • Creating Our Score System

    • Power Bar


About This Class

In volume 5 of the class we are going to create a game called Jump Hero.

The concept is simple, we have two platforms and our hero is standing on one of the platforms but he needs to jump on the second platform.

When the hero jumps on the second platform another platform will be generated right away and the camera will move towards that platform so that we will be able to jump again.

A lot of interesting things are being thought in this part of the class, such as creating our own power bar.





I am founder and owner of Awesome Tuts, a website I dedicated for teaching people how to code and how to make games.

I am certified Android And Java Developer, but my passion is creating games and making apps.

I have more than 3 years of programming experience and have created over 15 apps to date.

I have also more than 2 years of teaching experience so I know what students what to learn and how they want to learn.

In my courses you can expect a practical approach in teaching, that means I create projects rather then explaining this is used for this, and this is used for that. By using practical approach I can teach people how to code by creating a real world application that you can publish for production.

Why don't you join my classes and see what I have to offer, I guarantee that you will love what you see and you will not want to go anywhere else to learn how to code.

Technology Art IOS Game Development Unity 3D