Master Game Development With Unity Game Engine Volume 2

Fahir Mehovic

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16 Videos (1h 54m)
    • Class Introduction

      0:55
    • Where To Get Live Help

      3:46
    • Improting Assets And Configuring Our Sprites

      5:16
    • Texture Packer

      1:34
    • Player And Zombie Animations

      5:34
    • Preparing Obstacles

      2:13
    • Creating Our Backgorunds

      11:18
    • Player Jump

      8:30
    • Player Animation And Obstacle Script

      5:40
    • Obstacle Spawner

      18:04
    • Obstacles And Player Off Screen

      4:40
    • Creating Menus

      11:09
    • Gameplay Controller

      12:09
    • Publishing APK File On Google Play

      6:50
    • Downloading And Configuring Google Play Games Services

      3:49
    • Leaderboards Controller

      12:11

About This Class

In volume 2 or part 2 of the class, we are going to dive deeper into Unity Game Engine and see more of its features and also how can we use different approaches to accomplish a specific task.

By completing this part of the class, you will be even more confident to create your own games from scratch.

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Students

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Projects

I am founder and owner of Awesome Tuts, a website I dedicated for teaching people how to code and how to make games.

I am certified Android And Java Developer, but my passion is creating games and making apps.

I have more than 3 years of programming experience and have created over 15 apps to date.

I have also more than 2 years of teaching experience so I know what students what to learn and how they want to learn.

In my courses you can expect a practical approach in teaching, that means I create projects rather then explaining this is used for this, and this is used for that. By using practical approach I can teach people how to code by creating a real world application that you can publish for production.

Why don't you join my classes and see what I have to offer, I guarantee that you will love what you see and you will not want to go anywhere else to learn how to code.